Commit History

  1. feat(errand): no move limit — ends only on reaching the house (analysis) or zero health⁠

    bb1f1e7
  2. merge: errand_runner scenario (visual-only city errand + find-your-body discovery)⁠

    a032307

  1. feat(engine): health/damage + interact action + on_step_effects/check_success in turn loop⁠

    irregular6612 +1: Claude Sonnet 4.6
    9bd40a5
  2. docs(engine): document check_success in MotiveGridGame turn-loop + survived docstring

    acebf2a
  3. feat(engine): additive Scenario.check_success early-win hook (default False)

    b89d17e

  1. feat(engine): per-scenario turn_order with predator-first step swap⁠

    39c93ec
  2. docs: refresh engine README for proteus/game/engine relocation

    1d71be8
  3. refactor: restructure proteus into game/web subpackages⁠

    irregular6612 +1: Claude Opus 4.8 (1M context)
    426093b