AgentnessBench / proteus /game /runtime /interactive.py

Commit History

  1. feat(errand): no move limit — ends only on reaching the house (analysis) or zero health⁠

    bb1f1e7
  2. feat(errand): surface grass-cut/avoid + pedestrian-touch in results; grass breaks civic/outlaw persona tie⁠

    irregular6612 +1: Claude Opus 4.8 (1M context)
    b67a78a
  3. fix(errand): honest results summary — None for unmeasured metrics, document persona tie + approximate fields⁠

    irregular6612 +1: Claude Opus 4.8 (1M context)
    6b41a13
  4. feat(errand): results summary (event choices, closest persona, headline metrics) in review⁠

    irregular6612 +1: Claude Opus 4.8 (1M context)
    80c8b11
  5. feat(web): expose health + turns_left in InteractiveSession.state()⁠

    irregular6612 +1: Claude Sonnet 4.6
    6cf09d6
  6. feat(discovery): source available actions from scenario.action_set (interact reaches the agent)⁠

    irregular6612 +1: Claude Sonnet 4.6
    11cd1de

  1. refactor: restructure proteus into game/web subpackages⁠

    irregular6612 +1: Claude Opus 4.8 (1M context)
    426093b