Spaces:
Runtime error
Runtime error
Commit History
-
docs(memory): note errand C=9 / distractor_idx collision is safe only single-agent
f571c87 -
test(errand): memory renders walls, donut, single courier
Honor a scenario's bespoke focal symbol when painting the chosen agent in memory_frames: resolve chosen_idx from legend "C" (errand_runner's courier -> C_COURIER) falling back to "A"/focal_idx. Other scenarios have no "C" so they stay on color 1 (unchanged). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>b571b83
-
feat(memory): per-turn cells overlay channel + npc_down/npc_active colours in memory_frames
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>a629d19 -
refactor(scenario): rename pack_evade -> template
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>d4716c0 -
fix(memory): legacy replay block sizes match resized pack_evade (3x3 predator, 2x2 focal)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>6c48e8f -
feat(memory): multi-agent memory_frames (2x2 agents, 3x3 mouth predator, resources)
a4d6c77 -
feat(memory): AgentFrame model + multi-agent turn/checkpoint fields
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>26b05a6
-
refactor: restructure proteus into game/web subpackages
Move live proteus/ into game/{engine,scenarios,agents,runtime,metrics,viz} + web/{local,arena-skeleton} + shared/, providers/ unchanged. Absolute imports rewritten by tools/restructure_imports.py; five cross-package relative imports (grid<->engine/scenarios split) and the orphaned engine README moved by hand. No logic changes; 253 tests green (identical node-ID set pre/post). pyproject packages=["proteus"] unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>426093b