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Commit History
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feat(web): show handover memory + persona rubric for LLM spectate (same as human play); highlight each entity's behaviour as a courier passes it
d42e3af -
feat(web): load API keys from git-ignored .env at startup (fixes ollama:*-cloud key error)
7e1ccef -
feat(llm): local Ollama provider (ollama_local, no auth) + scenario-neutral agent directive + gpt-oss model toggle
78a6863 -
feat(errand): no move limit — ends only on reaching the house (analysis) or zero health
Adds scenario-controlled turn_limited flag (default True; errand=False), honored by the engine budget-win, the interactive session, and the web turn/clock display. errand check_elimination drops the curfew; reaching the house triggers the analysis.bb1f1e7 -
fix(web): update errand memory legend caption for grass+house (초록=잔디, 갈색=집)
f321e55 -
feat(errand): surface grass-cut/avoid + pedestrian-touch in results; grass breaks civic/outlaw persona tie
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>b67a78a -
refactor(errand): share policy radii via errand_world, symmetric wallet radius, errand-specific memory legend
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>19ac967 -
feat(web): errand results screen — metric cards + event summary + closest persona
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>3e839c8 -
feat(web): memory-type toggle (3 persona memories) in errand replay
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>34563f9 -
feat(web): expose 3 errand memory variants (id/label/frames + selected)
749c5ae -
chore(branding): rename displayed name PROTEUS Arena -> AgentnessBench
Display-only: HTML <title>/<h1>, launch console line, HF Space title + README heading. Python package 'proteus', imports, and Dockerfile paths unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>d2fd3d8 -
feat(web): interact control (E) + health/curfew readout (scenario-gated)
c731194
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fix(web): hide memory replay bar in spectate (single-board handover is play-only)
d0b9184 -
feat(web): unify memory replay onto the single play board
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>387f878 -
feat(web): memory-replay 배속 speed selector (default 4x)
44bbd31 -
feat(web): multi-agent memory replay caption + colour legend
Surface events in the memory replay caption and add a static colour legend in showMem; pin the pack_flee route contract with a new test; update stale frame-key assertion to accept the events key added in Task 5. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>c50d37a
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refactor: restructure proteus into game/web subpackages
Move live proteus/ into game/{engine,scenarios,agents,runtime,metrics,viz} + web/{local,arena-skeleton} + shared/, providers/ unchanged. Absolute imports rewritten by tools/restructure_imports.py; five cross-package relative imports (grid<->engine/scenarios split) and the orphaned engine README moved by hand. No logic changes; 253 tests green (identical node-ID set pre/post). pyproject packages=["proteus"] unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>426093b