leehack commited on
Commit
c6086e1
·
verified ·
1 Parent(s): bca0c5b

chore: deploy chat app 4767237

Browse files
Files changed (3) hide show
  1. flutter_bootstrap.js +1 -1
  2. llamadart-build.json +1 -1
  3. main.dart.js +1 -1
flutter_bootstrap.js CHANGED
@@ -42,6 +42,6 @@ _flutter.buildConfig = {"engineRevision":"5d531788691ec3404cac0cee66ead4007b1773
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  _flutter.loader.load({
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  serviceWorkerSettings: {
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- serviceWorkerVersion: "1326598515" /* Flutter's service worker is deprecated and will be removed in a future Flutter release. */
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  }
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  });
 
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  _flutter.loader.load({
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  serviceWorkerSettings: {
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+ serviceWorkerVersion: "3730106401" /* Flutter's service worker is deprecated and will be removed in a future Flutter release. */
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  }
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  });
llamadart-build.json CHANGED
@@ -1 +1 @@
1
- {"commit":"ff6e028b1555057979409351e129afcd7244676b","tree":"8e5cd2937e59a9ed5bad9f5a05cc17b2cdc3eef5","base_href":"/","target":"lib/main.dart","flutter_version":"3.47.1"}
 
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+ {"commit":"476723737f2806f541c86b6d0e711fd52a7157ae","tree":"bc35d5d6337b7fceb727dbbcb39116897b860eac","base_href":"/","target":"lib/main.dart","flutter_version":"3.47.1"}
main.dart.js CHANGED
@@ -123581,7 +123581,7 @@ r.lz(s)
123581
  return r},
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  $S:167}
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  A.aud.prototype={
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- $0(){return new A.e2("Full-VAE decoding on iOS with the Metal backend ("+this.a+") is not supported: repeated decodes can trip the GPU watchdog (https://github.com/leehack/llamadart/issues/1047). GPU decoding requires an intrinsic SDXS tiny decoder and a selected runtime with the intrinsic tiny-decoder v1 context policy, so model refresh cannot switch to a full VAE. External tiny decoders can fall back to a full VAE. Use ImageModelPlacement(vaeOnCpu: true) or ComputeDevice.cpu for other recipes. VAE tiling does not bypass this restriction.",null)},
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  $S:752}
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  A.aub.prototype={
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  $2(a,b){var s=A.vI(A.aKY(new A.e2(u.g,null)).d,null),r=new A.a2($.a5,t.Qy)
 
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  return r},
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  $S:167}
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  A.aud.prototype={
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+ $0(){return new A.e2("Full-VAE decoding on iOS with the Metal backend ("+this.a+") is not supported on this runtime: repeated decodes can trip the GPU watchdog (https://github.com/leehack/llamadart/issues/1047). stable-diffusion-native v0.3.0-4 or later splits the graph and decodes a full VAE; this runtime does not. Otherwise GPU decoding requires an intrinsic SDXS tiny decoder and a selected runtime with the intrinsic tiny-decoder v1 context policy, so model refresh cannot switch to a full VAE. External tiny decoders can fall back to a full VAE. Use ImageModelPlacement(vaeOnCpu: true) or ComputeDevice.cpu for other recipes. VAE tiling does not bypass this restriction.",null)},
123585
  $S:752}
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  A.aub.prototype={
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  $2(a,b){var s=A.vI(A.aKY(new A.e2(u.g,null)).d,null),r=new A.a2($.a5,t.Qy)