- render_utils_rl.to_glb: fill_holes_num_views 1000 -> 200
- render_utils_rl.to_glb: render_multiview nviews 100 -> 50
- postprocessing_utils.bake_texture: Adam steps 2500 -> 500
- app.py: default simplify 0.95 -> 0.90 (smaller mesh = faster everything)
These should cut GLB bake time from ~60-80s to ~20-30s,
keeping the total @GPU callback well under the 120s limit.
restore: full Space tree + assets (recover from minimal force-push); keep ZeroGPU app.py
- Sync from hf-near mirror for trellis, hy3dshape, assets (LFS), etc.
- README: python_version + quoted short_description for Hub YAML
- requirements: spaces, gradio[oauth,mcp], kaolin find-links; drop --no-build-isolation line for Gradio builder
Made-with: Cursor