Spaces:
Running on Zero
Running on Zero
| """Blender CPU review renders, including labeled component previews.""" | |
| import argparse | |
| import math | |
| from pathlib import Path | |
| import sys | |
| import bpy | |
| from mathutils import Vector | |
| sys.path.insert(0, str(Path(__file__).resolve().parent)) | |
| from render_settings import configure_cpu_render | |
| parser = argparse.ArgumentParser() | |
| parser.add_argument('--input', required=True) | |
| parser.add_argument('--output', required=True) | |
| parser.add_argument('--components', action='store_true') | |
| args = parser.parse_args(sys.argv[sys.argv.index('--') + 1:]) | |
| folder = Path(args.output) | |
| folder.mkdir(parents=True, exist_ok=True) | |
| bpy.ops.object.select_all(action='SELECT') | |
| bpy.ops.object.delete(use_global=False) | |
| bpy.ops.import_scene.gltf(filepath=args.input) | |
| meshes = [obj for obj in bpy.context.scene.objects if obj.type == 'MESH'] | |
| if not meshes: | |
| raise RuntimeError('No mesh to render') | |
| scene = bpy.context.scene | |
| configure_cpu_render(scene) | |
| scene.cycles.samples = 8 if scene.cycles.use_denoising else 32 | |
| scene.render.resolution_x = scene.render.resolution_y = 384 | |
| scene.render.resolution_percentage = 100 | |
| scene.render.image_settings.file_format = 'PNG' | |
| scene.world.use_nodes = True | |
| scene.world.node_tree.nodes['Background'].inputs['Color'].default_value = (.15, .17, .2, 1) | |
| scene.world.node_tree.nodes['Background'].inputs['Strength'].default_value = .6 | |
| points = [obj.matrix_world @ Vector(corner) for obj in meshes for corner in obj.bound_box] | |
| low = Vector([min(p[i] for p in points) for i in range(3)]) | |
| high = Vector([max(p[i] for p in points) for i in range(3)]) | |
| center, size = (low + high) / 2, max(high - low) | |
| if not math.isfinite(size) or size <= 0: | |
| raise RuntimeError('Invalid model bounds') | |
| for name, xyz, energy in [('key', (3, -4, 5), 1000), ('fill', (-3, -2, 2), 600), ('rim', (2, 4, 4), 900)]: | |
| data = bpy.data.lights.new(name, 'AREA') | |
| data.energy = energy * size * size / 9 | |
| data.shape = 'DISK' | |
| data.size = size * 1.5 | |
| obj = bpy.data.objects.new(name, data) | |
| scene.collection.objects.link(obj) | |
| obj.location = center + Vector(xyz) * size / 3 | |
| obj.rotation_euler = (center - obj.location).to_track_quat('-Z', 'Y').to_euler() | |
| camera_data = bpy.data.cameras.new('Review') | |
| camera = bpy.data.objects.new('Review', camera_data) | |
| scene.collection.objects.link(camera) | |
| scene.camera = camera | |
| camera_data.type = 'ORTHO' | |
| camera_data.clip_end = size * 100 + 100 | |
| def render(name, direction, target=center, scale=size): | |
| camera_data.ortho_scale = scale * 1.3 | |
| camera.location = target + Vector(direction).normalized() * size * 3 | |
| camera.rotation_euler = (target - camera.location).to_track_quat('-Z', 'Y').to_euler() | |
| scene.render.filepath = str(folder / (name + '.png')) | |
| bpy.ops.render.render(write_still=True) | |
| for name, direction in [('front', (0, -1, .1)), ('back', (0, 1, .1)), ('left', (-1, 0, .1)), | |
| ('right', (1, 0, .1)), ('top', (0, .001, 1)), ('quarter', (1, -1.4, .7))]: | |
| render(name, direction) | |
| if args.components: | |
| for obj in meshes: | |
| for other in meshes: | |
| other.hide_render = other != obj | |
| bounds = [obj.matrix_world @ Vector(corner) for corner in obj.bound_box] | |
| minimum = Vector([min(p[i] for p in bounds) for i in range(3)]) | |
| maximum = Vector([max(p[i] for p in bounds) for i in range(3)]) | |
| render(obj.name, (1, -1.4, .7), (minimum + maximum) / 2, max(maximum - minimum)) | |