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c7b4419 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 | #ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include "NMTWrapper.h"
#include <cctype>
#include <cstdio>
#include <condition_variable>
#include <cstring>
#include <exception>
#include <iostream>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
#include <stdlib.h>
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
using namespace std;
// Link with Ws2_32.lib
#pragma comment(lib, "Ws2_32.lib")
// Dedicated port (avoids clashing with HTTP/dev servers on 8080)
#define DEFAULT_PORT "18080"
// Max UTF-8 request body (line-delimited); must match or exceed client send size
#define MAX_REQUEST_BYTES (256 * 1024)
// Read one request: UTF-8 bytes until '\n' (recommended) or EOF. Strips optional '\r'.
static string recv_request_line(SOCKET s) {
string buf;
buf.reserve(4096);
char chunk[4096];
while (buf.size() < MAX_REQUEST_BYTES) {
int n = recv(s, chunk, static_cast<int>(sizeof(chunk)), 0);
if (n <= 0)
break;
buf.append(chunk, static_cast<size_t>(n));
if (buf.find('\n') != string::npos)
break;
// Legacy clients: no '\n' but full message fits in one recv (typical short lines)
if (n < static_cast<int>(sizeof(chunk)))
break;
}
size_t nl = buf.find('\n');
if (nl != string::npos)
buf.resize(nl);
if (!buf.empty() && buf.back() == '\r')
buf.pop_back();
return buf;
}
// Browsers may still hit arbitrary ports with HTTP; do not send that to NMT.
static bool looks_like_http_request_line(const string &s) {
auto starts_ci = [&s](const char *word) {
size_t len = strlen(word);
if (s.size() < len)
return false;
for (size_t i = 0; i < len; ++i) {
unsigned char c = static_cast<unsigned char>(s[i]);
unsigned char w = static_cast<unsigned char>(word[i]);
if (std::tolower(c) != std::tolower(w))
return false;
}
return true;
};
return starts_ci("GET ") || starts_ci("POST ") || starts_ci("PUT ") ||
starts_ci("HEAD ") || starts_ci("DELETE ") || starts_ci("OPTIONS ") ||
starts_ci("PATCH ") || starts_ci("CONNECT ") || starts_ci("TRACE ");
}
static void send_http_not_nmt_message(SOCKET s) {
const char *body =
"This TCP port is the English-to-Italian NMT server (raw UTF-8 lines), "
"not an HTTP server. Point your HTTP client or Unity WebRequest at a "
"different port, or use a dedicated NMT client.\r\n";
const int body_len = static_cast<int>(strlen(body));
char header[256];
int hdr_len = snprintf(header, sizeof(header),
"HTTP/1.1 400 Bad Request\r\n"
"Content-Type: text/plain; charset=utf-8\r\n"
"Connection: close\r\n"
"Content-Length: %d\r\n"
"\r\n",
body_len);
if (hdr_len > 0 && hdr_len < static_cast<int>(sizeof(header))) {
send(s, header, hdr_len, 0);
send(s, body, body_len, 0);
}
}
int main() {
// OpenBLAS + CTranslate2 + OpenMP on Windows can trigger allocator corruption
// ("Bad memory unallocation") unless BLAS uses a single thread.
_putenv_s("OPENBLAS_NUM_THREADS", "1");
_putenv_s("GOTO_NUM_THREADS", "1");
// Let CTranslate2 use several OpenMP threads for compute (like evaluate_nmt_fast.py).
// If you see BLAS errors again, comment this out or set to "1".
_putenv_s("OMP_NUM_THREADS", "8");
// Force UTF-8 for Italian characters in console
SetConsoleOutputCP(CP_UTF8);
// 1. Initialize Winsock
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
cerr << "WSAStartup failed with error: " << iResult << endl;
return 1;
}
// 2. Setup Address Info
struct addrinfo *result = NULL;
struct addrinfo hints;
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
if (iResult != 0) {
cerr << "getaddrinfo failed with error: " << iResult << endl;
WSACleanup();
return 1;
}
// 3. Create Listening Socket
SOCKET ListenSocket =
socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (ListenSocket == INVALID_SOCKET) {
cerr << "socket failed with error: " << WSAGetLastError() << endl;
freeaddrinfo(result);
WSACleanup();
return 1;
}
// 4. Bind Socket
iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR) {
cerr << "bind failed with error: " << WSAGetLastError() << endl;
freeaddrinfo(result);
closesocket(ListenSocket);
WSACleanup();
return 1;
}
freeaddrinfo(result);
// 5. Listen
iResult = listen(ListenSocket, SOMAXCONN);
if (iResult == SOCKET_ERROR) {
cerr << "listen failed with error: " << WSAGetLastError() << endl;
closesocket(ListenSocket);
WSACleanup();
return 1;
}
// 6. Load NMT in parallel with accepting connections (weights must still be read from
// disk once; this removes the old "nothing listens until load finishes" stall).
mutex engine_mutex;
condition_variable engine_cv;
unique_ptr<NMT::NMTWrapper> engine;
bool engine_failed = false;
exception_ptr load_exception;
thread([&]() {
try {
auto eng = make_unique<NMT::NMTWrapper>("artifacts/ct2/en_it_v4_casual_weighted/model",
"artifacts/ct2/en_it_v4_casual_weighted/model/sentencepiece.bpe.model");
// One warmup decode so the first real client pays less JIT/cache cost.
(void)eng->translate("Hi");
lock_guard<mutex> lock(engine_mutex);
engine = std::move(eng);
} catch (...) {
lock_guard<mutex> lock(engine_mutex);
load_exception = current_exception();
engine_failed = true;
}
engine_cv.notify_all();
}).detach();
cout << "✅ Listening on port " << DEFAULT_PORT
<< " — model loading in background (connect anytime; translate waits until "
"ready).\n";
// 7. Server Loop
while (true) {
SOCKET ClientSocket = accept(ListenSocket, NULL, NULL);
if (ClientSocket == INVALID_SOCKET) {
cerr << "accept failed with error: " << WSAGetLastError() << endl;
continue;
}
// Low latency for small request/response (same idea as disabling Nagle in RPC clients)
BOOL nodelay = TRUE;
setsockopt(ClientSocket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char *>(&nodelay),
sizeof(nodelay));
// Receive English text (send UTF-8 ending with \n for framing; avoids 1024-byte truncation)
string input = recv_request_line(ClientSocket);
if (!input.empty()) {
cout << "📥 Received: " << input << endl;
if (looks_like_http_request_line(input)) {
cout << "⚠️ Ignoring HTTP request (wrong service on this port).\n";
send_http_not_nmt_message(ClientSocket);
closesocket(ClientSocket);
continue;
}
NMT::NMTWrapper *engine_ptr = nullptr;
{
unique_lock<mutex> lk(engine_mutex);
engine_cv.wait(lk, [&] {
return engine != nullptr || engine_failed;
});
if (engine_failed) {
cerr << "❌ NMT failed to load.\n";
try {
if (load_exception)
rethrow_exception(load_exception);
} catch (const exception &e) {
cerr << e.what() << endl;
}
const char *err = "Error: NMT engine not loaded.\n";
send(ClientSocket, err, static_cast<int>(strlen(err)), 0);
closesocket(ClientSocket);
continue;
}
engine_ptr = engine.get();
}
string output = engine_ptr->translate(input);
cout << "📤 Sending: " << output << endl;
// Send back Italian response
int iSendResult =
send(ClientSocket, output.c_str(), (int)output.length(), 0);
if (iSendResult == SOCKET_ERROR) {
cerr << "send failed with error: " << WSAGetLastError() << endl;
}
} else {
cout << "Connection closing or empty request..." << endl;
}
// Cleanup client socket
closesocket(ClientSocket);
}
// Cleanup (though we have an infinite loop)
closesocket(ListenSocket);
WSACleanup();
return 0;
} |