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Runtime error
Runtime error
Commit History
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Desc
920f9a0 -
Store results
b8912e3 -
Remove debug shortuts
c5be6f3 -
Fix
7f61fe6 -
Black Sheep Wall II
accf9ef -
Fix map
53e208a -
Fix DB crash
46c5c9c -
Opposition
aa65ffc -
Fixes
fdb51e7 -
remove stats.db from git tracking
Made-with: Cursor1fd47ae
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CLean
771f597 -
besst
7a30f51 -
Mobaile
68097bf -
Tweaking
f187b8b -
SMall fixes
0378581 -
Details
ba8b1b9 -
Pimp
4df477d -
Pimp
9930fa0 -
Clean
4665d9f -
Fix map
f5e8a90 -
The expand
8c8d636 -
Cancel Culture
d530c6f -
Pivot !
98d62d6 -
Black Sheep Wall
cbe653b -
Thereisnocowlevel
5503c3f -
Fix Fogofwar
0334124 -
Pushpush
f7efbcd -
Add nice tut
98da277 -
feat: add game engine, voice commands, leaderboard, tutorial overlay, and stats tracking
Made-with: Cursor29a88f8 -
chore: update LFS sprite assets (command_center, refinery, goliath, medic, scv, tank, wraith)
Made-with: Cursor02e1556 -
feat: add new units/buildings/map assets, admin routes, and frontend build
- Add new sprites (goliath, medic, tank, wraith, armory, barracks, etc.) - Add MAP_half/quarter LOD variants via generate_map_lod script - Add compiled_map.json and game_positions.json static assets - Add cover.jpg and HF Spaces logos (LFS-tracked) - Add admin compiled-map route and layout - Add map_compiler.py and safe_name.py modules - Track *.jpg/*.jpeg in Git LFS; remove frontend/build from .gitignore - Update game engine, pathfinding, tech tree, bot, buildings, commands, units - Refresh SvelteKit build and type definitions Made-with: Cursordd96d2f
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Add LFS track for *.png
Made-with: Cursore0e943f -
Update TODO
Made-with: Cursor30e3e47 -
Add Map
5c0862e -
Clean
15f5def -
Dev
8de6d60 -
Remove node_modules from tracking
Made-with: Cursor244fb73 -
First commit
07ed12b