Commit History

Pluralise move and clip counts
7bbbd47
Running
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multimodalart HF Staff commited on

Flatten the character still to its palette before animating
1e2dd57
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multimodalart HF Staff commited on

Show the character in the output panel while the clips generate
c37f22a
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multimodalart HF Staff commited on

Prompt guards from the reference skill: no grain/texture on the backdrop, no ballooning hands
0738932
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multimodalart HF Staff commited on

Palette from the still only, arc-length + cycle extraction, one global crop box and scale
960da1b
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multimodalart HF Staff commited on

Palette keying: explain each pixel as one flat color composited over the backdrop; guarantees no key color survives
d7eb14f
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multimodalart HF Staff commited on

Document the keying pipeline and drifted-frame handling
5a7253b
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multimodalart HF Staff commited on

Widen the boundary gate and tighten thresholds — the rim ran 2px deep
abcd4ac
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multimodalart HF Staff commited on

Kill the magenta rim: suppress backdrop-colored alpha at the silhouette boundary
a502377
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multimodalart HF Staff commited on

Key against the clip median and drop drifted frames; a per-frame key erased a green character
b587e3f
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multimodalart HF Staff commited on

Per-frame key detection (H3 drifts the backdrop mid-clip) + edge extension into the matte band
141112a
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multimodalart HF Staff commited on

Un-mix against the raw matte (kills the last halo), real progress bar, native-res sprites, filter retry
af3622c
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multimodalart HF Staff commited on

Serve remote-fetched files from our own dir (403), label the touch pad buttons
cc1a83b
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multimodalart HF Staff commited on

Side-by-side layout: controls 2/5, playable output 3/5
39fd434
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multimodalart HF Staff commited on

Fix pink halo: finish the matte (despeckle/choke/feather) before un-mixing color; expose matte shrink
773bea0
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multimodalart HF Staff commited on

Kinetic move prompts: anatomical phrasing was tripping the H3 content filter
ad235ed
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multimodalart HF Staff commited on

Move theme and css to launch() — Gradio 6 ignores them on Blocks
4c8af88
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multimodalart HF Staff commited on

Simplify to one generate->playable flow: Citrus theme, parallel H3 calls, un-mixing despill, 3s default
d154283
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multimodalart HF Staff commited on

Fix demo input: one-shot moves beat held keys; resume held move after a one-shot
50f95f8
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multimodalart HF Staff commited on

Drop __pycache__
625751d
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multimodalart HF Staff commited on

Sprite Forge: sprite sheets from MiniMax-H3 looping clips
2ef6a90
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multimodalart HF Staff commited on

initial commit
1d500af
verified

multimodalart HF Staff commited on