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| import random | |
| import gradio as gr | |
| # ----------------------------------------- | |
| # OFFLINE STORY GENERATOR FUNCTION | |
| # ----------------------------------------- | |
| def generate_story(character, setting, mood): | |
| story_openings = [ | |
| f"{character} woke up one morning feeling incredibly {mood}.", | |
| f"In the heart of {setting}, {character} began an unusual day.", | |
| f"{character} always believed in dreams, but today felt different.", | |
| ] | |
| conflicts = [ | |
| f"Suddenly, a strange sound echoed through the {setting}.", | |
| f"Out of nowhere, a mysterious figure appeared before {character}.", | |
| f"The wind whispered secrets that only {character} could hear.", | |
| ] | |
| actions = [ | |
| f"With courage, {character} decided to follow the clues.", | |
| f"{character} took a deep breath and walked towards the unknown.", | |
| f"A spark of curiosity led {character} deeper into the {setting}.", | |
| ] | |
| resolutions = [ | |
| f"And in the end, {character} discovered something magical.", | |
| f"Surprisingly, the journey turned out to be the best adventure ever.", | |
| f"{character} returned home with a heart full of stories and wisdom.", | |
| ] | |
| story = [ | |
| random.choice(story_openings), | |
| random.choice(conflicts), | |
| random.choice(actions), | |
| random.choice(resolutions) | |
| ] | |
| return "\n".join(story) | |
| # ----------------------------------------- | |
| # GRADIO UI | |
| # ----------------------------------------- | |
| def story_interface(character, setting, mood): | |
| return generate_story(character, setting, mood) | |
| with gr.Blocks() as demo: | |
| gr.Markdown("## 📖 Offline Story Generator (No API, No Internet Required)") | |
| with gr.Row(): | |
| character = gr.Textbox(label="Character Name") | |
| setting = gr.Textbox(label="Setting (forest, city, school, etc.)") | |
| mood = gr.Textbox(label="Mood (happy, mysterious, adventurous, etc.)") | |
| generate_btn = gr.Button("Generate Story") | |
| output_story = gr.Textbox(label="Your Story", lines=8) | |
| generate_btn.click(story_interface, inputs=[character, setting, mood], outputs=output_story) | |
| # Start the app | |
| demo.launch() |