| |
|
|
| #ifdef WIN32 |
| #include <windows.h> |
| #include <cstdint> |
|
|
| float win_atomic_add(float &target, float source) { |
| union { int i; float f; } old_val; |
| union { int i; float f; } new_val; |
| do { |
| old_val.f = target; |
| new_val.f = old_val.f + (float)source; |
| } while (InterlockedCompareExchange((LONG*)&target, (LONG)new_val.i, (LONG)old_val.i) != old_val.i); |
| return old_val.f; |
| } |
|
|
| double win_atomic_add(double &target, double source) { |
| union { int64_t i; double f; } old_val; |
| union { int64_t i; double f; } new_val; |
| do { |
| old_val.f = target; |
| new_val.f = old_val.f + (double)source; |
| } while (InterlockedCompareExchange64((LONG64*)&target, (LONG64)new_val.i, (LONG64)old_val.i) != old_val.i); |
| return old_val.f; |
| } |
|
|
| #endif |