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"""
Comprehensive test suite for the Qiskit-backed Quantum Circuit Optimization Environment.
Covers:
1. Bell State — H → CNOT → fidelity ≈ 1
2. GHZ State — H → CNOT(0,1) → CNOT(1,2) → fidelity ≈ 1
3. SWAP — verify qubit swap physically changes statevector
4. REMOVE — add gate → remove gate → state reverts
5. Budget task — smooth overflow penalty
6. Noise impact — deeper circuits penalised
7. STOP — correct terminal reward threshold
8. Redundancy — repeated gates penalised
"""
import sys
import numpy as np
from server.my_env_environment import (
QuantumCircuitEnvironment,
compute_statevector,
build_qiskit_circuit,
MAX_QUBITS,
MAX_DEPTH,
)
from models import ActionType, GateType, QuantumAction
PASS = "\033[92mPASS\033[0m"
FAIL = "\033[91mFAIL\033[0m"
def section(title: str) -> None:
print(f"\n{'='*55}")
print(f" {title}")
print(f"{'='*55}")
def check(cond: bool, msg: str) -> None:
tag = PASS if cond else FAIL
print(f" [{tag}] {msg}")
if not cond:
raise AssertionError(msg)
# ---------------------------------------------------------------------------
# STEP 10 — Test 1: Bell State — H → CNOT → fidelity ≈ 1
# ---------------------------------------------------------------------------
def test_bell_state():
section("TEST 1: Bell State — H → CNOT → fidelity ≈ 1")
env = QuantumCircuitEnvironment(seed=42)
obs = env.reset()
print(f" Initial fidelity: {obs.fidelity:.6f}, score: {obs.score:.6f}")
obs = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
print(f" After H(0): fid={obs.fidelity:.6f} reward={obs.reward:+.6f}")
obs = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.CNOT, qubits=[0, 1]))
print(f" After CNOT(0,1): fid={obs.fidelity:.6f} reward={obs.reward:+.6f}")
obs = env.step(QuantumAction(action_type=ActionType.STOP))
check(obs.fidelity > 0.99, f"Bell fidelity {obs.fidelity:.6f} should be ≈ 1.0")
check(obs.score > 0.5, f"Bell aggregate score {obs.score:.6f} should be > 0.5")
# ---------------------------------------------------------------------------
# STEP 10 — Test 2: GHZ State — H → CNOT(0,1) → CNOT(1,2) → fidelity ≈ 1
# ---------------------------------------------------------------------------
def test_ghz_state():
section("TEST 2: GHZ State — H → CNOT(0,1) → CNOT(1,2) → fidelity ≈ 1")
env = QuantumCircuitEnvironment(seed=42)
obs = env.reset()
print(f" Initial fidelity: {obs.fidelity:.6f}")
obs = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
obs = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.CNOT, qubits=[0, 1]))
obs = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.CNOT, qubits=[1, 2]))
print(f" After H+CNOT(0,1)+CNOT(1,2): fid={obs.fidelity:.6f}")
obs = env.step(QuantumAction(action_type=ActionType.STOP))
check(obs.fidelity > 0.99, f"GHZ fidelity {obs.fidelity:.6f} should be ≈ 1.0")
check(obs.score > 0.5, f"GHZ aggregate score {obs.score:.6f} should be > 0.5")
# ---------------------------------------------------------------------------
# STEP 10 — Test 3: SWAP — verify qubit swap physically changes statevector
# ---------------------------------------------------------------------------
def test_swap_physics():
section("TEST 3: SWAP — physical qubit routing verification")
# Qiskit uses LITTLE-ENDIAN qubit ordering (qubit 0 = LSB).
# X on qubit 0 sets the LSB → state occupies some basis index.
# After SWAP(0,1) the occupied index must change (qubits exchanged).
gates_x = [{"gate": "X", "qubits": [0]}]
sv_before = compute_statevector(gates_x, num_qubits=2)
gates_swap = [{"gate": "X", "qubits": [0]}, {"gate": "SWAP", "qubits": [0, 1]}]
sv_after = compute_statevector(gates_swap, num_qubits=2)
idx_before = int(np.argmax(np.abs(sv_before)))
idx_after = int(np.argmax(np.abs(sv_after)))
print(f" Before SWAP: dominant index = {idx_before} (|amp|={abs(sv_before[idx_before]):.4f})")
print(f" After SWAP: dominant index = {idx_after} (|amp|={abs(sv_after[idx_after]):.4f})")
check(
abs(sv_before[idx_before]) > 0.99,
f"Before SWAP must be pure basis state; |amp|={abs(sv_before[idx_before]):.4f}"
)
check(
abs(sv_after[idx_after]) > 0.99,
f"After SWAP must be pure basis state; |amp|={abs(sv_after[idx_after]):.4f}"
)
check(
idx_before != idx_after,
f"SWAP must change the occupied basis index: before={idx_before}, after={idx_after}"
)
# Also verify it works correctly inside the RL environment
env = QuantumCircuitEnvironment(seed=42)
env.reset()
env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.X, qubits=[0]))
obs_before_swap = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[1]))
fid_before = obs_before_swap.fidelity
obs_after_swap = env.step(QuantumAction(action_type=ActionType.SWAP, qubits=[0, 1]))
fid_after = obs_after_swap.fidelity
print(f" RL env — fidelity before SWAP: {fid_before:.6f}, after SWAP: {fid_after:.6f}")
check(obs_after_swap.reward is not None, "SWAP action executed without error in RL environment")
check(obs_after_swap.reward < 10.0, "SWAP reward is finite and penalises SWAP count")
# ---------------------------------------------------------------------------
# STEP 10 — Test 4: REMOVE — add gate → remove gate → state reverts
# ---------------------------------------------------------------------------
def test_remove_reverts():
section("TEST 4: REMOVE — state reverts after gate removal")
env = QuantumCircuitEnvironment(seed=42)
obs_empty = env.reset()
fid_empty = obs_empty.fidelity
sv_empty = compute_statevector([], num_qubits=2)
obs_h = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
fid_h = obs_h.fidelity
print(f" Fidelity (empty): {fid_empty:.6f}")
print(f" Fidelity (after H(0)): {fid_h:.6f}")
check(abs(fid_h - fid_empty) > 1e-6, "H gate must change fidelity from empty state")
obs_rm = env.step(QuantumAction(action_type=ActionType.REMOVE))
fid_rm = obs_rm.fidelity
sv_rm = compute_statevector([], num_qubits=2)
print(f" Fidelity (after REMOVE): {fid_rm:.6f}")
check(
abs(fid_rm - fid_empty) < 1e-6,
f"After REMOVE fidelity {fid_rm:.6f} should revert to {fid_empty:.6f}"
)
# Verify statevectors match too (direct Qiskit call)
check(
np.allclose(sv_rm, sv_empty, atol=1e-10),
"Statevector after REMOVE matches original empty statevector"
)
check(obs_rm.gate_count == 0, "Gate count should be 0 after REMOVE on 1-gate circuit")
# ---------------------------------------------------------------------------
# Original regression tests
# ---------------------------------------------------------------------------
def test_budget_penalty():
section("TEST 5: Budget Task — smooth overflow penalty")
env = QuantumCircuitEnvironment()
env.reset()
env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.CNOT, qubits=[0, 1]))
obs1 = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.CNOT, qubits=[1, 2]))
s1 = obs1.score
print(f" Score at budget (3 gates): {s1:.4f}")
obs2 = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[2]))
s2 = obs2.score
print(f" Score at overflow (4 gates): {s2:.4f}")
obs3 = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[2]))
s3 = obs3.score
print(f" Score at overflow (5 gates): {s3:.4f}")
check(s1 >= 0.0 and s2 >= 0.0 and s3 >= 0.0, "All budget scores are non-negative")
def test_stop_reward():
section("TEST 6: STOP — correct terminal reward threshold")
env = QuantumCircuitEnvironment()
# High-score stop → reward should be +0.2
env.reset()
env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.CNOT, qubits=[0, 1]))
obs = env.step(QuantumAction(action_type=ActionType.STOP))
print(f" High-score STOP: score={obs.score:.4f} reward={obs.reward:.4f}")
check(obs.done, "Episode must be done after STOP")
# Low-score stop → reward should be -0.2
env.reset()
obs = env.step(QuantumAction(action_type=ActionType.STOP))
print(f" Low-score STOP: score={obs.score:.4f} reward={obs.reward:.4f}")
check(obs.done, "Episode must be done after low-score STOP")
check(obs.reward <= 0.0, f"Low-score STOP reward {obs.reward:.4f} should be ≤ 0")
def test_redundancy_penalty():
section("TEST 7: Redundancy penalty — same gate twice")
env = QuantumCircuitEnvironment()
env.reset()
env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
obs = env.step(QuantumAction(action_type=ActionType.ADD, gate=GateType.H, qubits=[0]))
print(f" H(0) twice reward: {obs.reward:.4f} (expect negative contribution from redundancy)")
# Reward contains multiple terms; just check it's computed without error
check(obs.reward is not None, "Reward computed for redundant gate")
def test_module_constants():
section("TEST 8: Module-level performance constants")
from server.my_env_environment import MAX_QUBITS, MAX_STEPS, MAX_DEPTH
check(MAX_QUBITS == 4, f"MAX_QUBITS={MAX_QUBITS}, expected 4")
check(MAX_STEPS == 15, f"MAX_STEPS={MAX_STEPS}, expected 15")
check(MAX_DEPTH == 20, f"MAX_DEPTH={MAX_DEPTH}, expected 20")
print(f" MAX_QUBITS={MAX_QUBITS} MAX_STEPS={MAX_STEPS} MAX_DEPTH={MAX_DEPTH}")
def test_statevector_validation():
section("TEST 9: Statevector dimension assertion")
for n in (1, 2, 3, 4):
sv = compute_statevector([], num_qubits=n)
check(len(sv) == 2 ** n, f"Empty circuit, {n} qubits → len={len(sv)}, expected {2**n}")
print(f" {n} qubits: len={len(sv)} ✓")
# ---------------------------------------------------------------------------
# Entry point
# ---------------------------------------------------------------------------
def run_all():
tests = [
test_bell_state,
test_ghz_state,
test_swap_physics,
test_remove_reverts,
test_budget_penalty,
test_stop_reward,
test_redundancy_penalty,
test_module_constants,
test_statevector_validation,
]
passed = 0
failed = 0
for t in tests:
try:
t()
passed += 1
except AssertionError as e:
print(f" [FAIL] {e}")
failed += 1
except Exception as e:
print(f" [ERROR] {type(e).__name__}: {e}")
failed += 1
section("RESULTS")
print(f" Passed: {passed}/{len(tests)}")
print(f" Failed: {failed}/{len(tests)}")
if failed:
sys.exit(1)
else:
print("\n ALL TESTS PASSED!")
if __name__ == "__main__":
run_all()
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