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Commit History
17 days ago
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Lab: truncate long variant names in the list, keeping the hash
Verified signatureVariant ids like overflowed the left list's pills. Now they truncate in the middle (): the trailing hash stays visible, since it is what tells variants apart (e.g. there are two in Containers). Hovering an item shows the full id. Short ids (wardrobes, scenes) are unchanged. Only changes: 4 CSS lines plus the item label markup.8122f5c
18 days ago
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funnel: API banner, clearer 'Create your own via API', API snippet, UTMs, team@projectsim.ai (#3)
- funnel: API banner, clearer 'Create your own via API', API snippet, UTMs, team@projectsim.ai (97b51675bbc05302fb9ad98415c5931894af44f1) - API snippet: simpler 'I need ...' prompts, production-minimal request body (a624ad9fc193b0466384f295ea590330507e5f62)fbe11db
25 days ago
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lab: top-right link -> API docs
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26 days ago
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lab: preview GLBs for all 5 datasets (#2)
- lab: preview GLBs for all 5 datasets (69cab6e169d7cd727a3b1eddbccbb10e0289b530)9452bd2 -
lab: preview GLBs + gated downloads for articulated-storage-and-appliances (#1)
- lab: preview GLBs + gated downloads for articulated-storage-and-appliances (7bd9f4a16af8c34b7d249f9a78940bb70502b36a)815082a
27 days ago
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Brand: 'projectsim' lower-case throughout
Verified signatureCo-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>018fa7a -
Add a Containers tab (bottles-and-containers: cans, jars, mugs)
Verified signature149 static items from projectsim/bottles-and-containers in one tab; dims and tri counts were computed from the GLBs (mass is not shipped in v1). Per-item 'Full USD' links now derive the folder from the GLB path, so a tab can span several classes. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>5156a1f -
Deep links from dataset cards: ?class= / &item=, thumbs, class-aware note
Verified signature- ?class=<class>[&item=<id>] opens a tab (and item) directly; the URL is kept in sync as tabs change so any view is shareable. - thumbs/<dataset>.jpg: one hero screenshot per dataset, referenced by the dataset cards' 'Open in Lab' banners. - The static-class 'Take it home' note was scene-only copy; it now describes USD physics vs GLB preview for non-scene static classes. - README: table of which dataset backs each tab, plus the deep-link syntax. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>87cd95b -
Deep-link the Dataset button to the active class folder
Tabs map many-to-one onto the four bundled datasets, so the header button used to land on the repo root (and the wrong README). It now points at tree/main/<items_dir or assets/<class>> for the active tab, shows which class it targets, and carries the full dataset path as a tooltip. The static-class panel's 'Browse the dataset' link gets the same treatment. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>4318c27
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add 3 static-asset tabs (pallet_boxes, gas_cylinder, pallet_racking) + generalize class-scenes -> class-static so their HF-link panel replaces the articulation UI
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rename to just 'Lab'; scenes tab hides articulation controls and shows HF links instead
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viewer: re-attach DRACOLoader (was reverted by prior patch that used a stale local cache)
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viewer: log GLB load errors + surface a friendly message instead of silently empty stage
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viewer: add loading spinner while a scene / item GLB is downloading
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viewer: attach DRACOLoader so draco-compressed scene GLBs (bedroom/kitchen/garage) render
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Take it home: align download commands with what the new datasets actually ship. Isaac/usdview grab <vid>.usda + textures/; MuJoCo grabs mjcf/** (xml + visuals/ + collision/); Blender grabs .glb (no .blend files). Uses huggingface_hub snapshot_download in place of per-file curl.
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fix: shipped GLBs are Y-up (not Z-up like the old viewer glbs). Drop the model -π/2 fix-up rotation and transform pivot/axis Z-up -> Y-up in each catalog.
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Point at the new consolidated datasets (warehouse-manipulation-and-states + articulated-storage-and-appliances); ship per-class viewer catalogs in the space; add ovens.
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Take-it-home: engine selector (Isaac/MuJoCo/usdview/Blender) + OS-aware commands, auto-detect, and agent prompt
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Rename Space display name Procedural Lab → Articulated Lab
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buttons: site pattern (deep-copper default, accent hover), wider item list, label tweak
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copy: execCommand fallback for embedded/iframe contexts
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ProjectSim design system (site palette/fonts) + copy confirmation
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header: button-styled links
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rail: curl download flow, new-tab links
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header: open links in new tab; drop API docs
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fix: stale-load race leaving previous model in scene
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v0.1.0
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initial commit
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