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import torch
import numpy as np
from pytorch360convert import e2c, c2e, e2p
# Standard 'stack' face order: ['Front', 'Right', 'Back', 'Left', 'Up', 'Down'].
# (h_deg, v_deg) for e2p that reproduce the same faces as e2c at fov=90.
_CUBE_FACE_ANGLES = (
(0.0, 0.0), # Front
(90.0, 0.0), # Right
(180.0, 0.0), # Back
(-90.0, 0.0), # Left
(0.0, 90.0), # Up
(0.0, -90.0), # Down
)
def _fov_crop_size(face_w: int, fov_deg: float) -> int:
"""Pixel size of the central 90-deg crop inside a face_w-pixel face at fov_deg."""
if fov_deg <= 90.0:
return face_w
return int(round(face_w / math.tan(math.radians(fov_deg / 2.0))))
def _e2p_stack(erp_tensor, face_w, fov_deg, mode):
"""Build a (6, C, face_w, face_w) cubemap stack from a single ERP using e2p."""
faces = [
e2p(erp_tensor, fov_deg=fov_deg, h_deg=h, v_deg=v,
out_hw=(face_w, face_w), mode=mode)
for h, v in _CUBE_FACE_ANGLES
]
return torch.stack(faces, dim=0)
def _crop_overlap(cube_stack, face_w, fov_deg):
"""Center-crop the central 90-deg region from faces rendered at fov_deg.
Discards the FOV>90 overlap so faces tile the sphere without gaps
and can be fed to c2e (which assumes 90-deg faces).
"""
crop = _fov_crop_size(face_w, fov_deg)
if crop == face_w:
return cube_stack
start = (face_w - crop) // 2
end = start + crop
return cube_stack[..., start:end, start:end]
def erp_to_cubemap(erp_tensor, face_w=504, fov=90.0, cube_format="stack", mode="bilinear", **kwargs):
"""Convert ERP to cubemap stack.
fov=90 uses the fast e2c path. fov>90 uses e2p per face so neighbouring
faces overlap β useful for cubemap-format losses that fight seams.
"""
if fov == 90.0:
if erp_tensor.ndim == 3:
return e2c(erp_tensor, face_w=face_w, cube_format=cube_format, mode=mode, **kwargs)
if erp_tensor.ndim == 4:
return torch.stack([
e2c(erp_tensor[b], face_w=face_w, cube_format=cube_format, mode=mode, **kwargs)
for b in range(erp_tensor.shape[0])
], dim=0)
raise ValueError(
f"Unsupported erp_tensor shape {tuple(erp_tensor.shape)}. Expected (C, H, W) or (B, C, H, W)."
)
# fov > 90: use e2p per face (only 'stack' format supported)
if cube_format != "stack":
raise NotImplementedError(
f"erp_to_cubemap with fov != 90 only supports cube_format='stack', got {cube_format!r}"
)
if erp_tensor.ndim == 3:
return _e2p_stack(erp_tensor, face_w, fov, mode)
if erp_tensor.ndim == 4:
return torch.stack([
_e2p_stack(erp_tensor[b], face_w, fov, mode)
for b in range(erp_tensor.shape[0])
], dim=0)
raise ValueError(
f"Unsupported erp_tensor shape {tuple(erp_tensor.shape)}. Expected (C, H, W) or (B, C, H, W)."
)
def cubemap_to_erp(cube_tensor, erp_h=1024, erp_w=2048, fov=90.0, cube_format="stack", mode="bilinear", **kwargs):
"""Convert cubemap stack to ERP.
For fov>90 the overlap region of each face is center-cropped to 90 deg
before stitching via c2e, so each ERP pixel comes from exactly one face.
"""
if fov != 90.0:
if cube_format != "stack":
raise NotImplementedError(
f"cubemap_to_erp with fov != 90 only supports cube_format='stack', got {cube_format!r}"
)
face_w = cube_tensor.shape[-1]
cube_tensor = _crop_overlap(cube_tensor, face_w, fov)
if cube_tensor.ndim == 4:
if cube_tensor.shape[0] != 6:
raise ValueError(
f"Expected cube_tensor shape (6, C, h, w) for 4D input, got {tuple(cube_tensor.shape)}"
)
return c2e(cube_tensor, h=erp_h, w=erp_w, cube_format=cube_format, mode=mode, **kwargs)
if cube_tensor.ndim == 5:
if cube_tensor.shape[1] != 6:
raise ValueError(
f"Expected cube_tensor shape (B, 6, C, h, w) for 5D input, got {tuple(cube_tensor.shape)}"
)
erp_batch = []
for b in range(cube_tensor.shape[0]):
erp_batch.append(
c2e(cube_tensor[b], h=erp_h, w=erp_w, cube_format=cube_format, mode=mode, **kwargs)
)
return torch.stack(erp_batch, dim=0)
raise ValueError(
f"Unsupported cube_tensor shape {tuple(cube_tensor.shape)}. Expected (6, C, h, w) or (B, 6, C, h, w)."
)
def unit_normals(n, eps = 1e-6):
assert n.dim() >= 3 and n.size(-3) == 3, "normals must have channel=3 at dim -3"
denom = torch.clamp(torch.linalg.norm(n, dim=-3, keepdim=True), min=eps)
return n / denom
def z_depth_to_euclidean(z_depth, intrinsics):
# S may be any subset of cubemap faces β see euclidean_to_z_depth for the
# same relaxation rationale (identical K per face).
squeeze_batch = False
if z_depth.ndim == 4:
if z_depth.shape[1] != 1:
raise ValueError(
f"Expected z_depth shape (S, 1, H, W) for 4D input, got {tuple(z_depth.shape)}"
)
z_depth = z_depth.unsqueeze(0)
squeeze_batch = True
elif z_depth.ndim == 5:
if z_depth.shape[2] != 1:
raise ValueError(
f"Expected z_depth shape (B, S, 1, H, W) for 5D input, got {tuple(z_depth.shape)}"
)
else:
raise ValueError(
f"Unsupported z_depth shape {tuple(z_depth.shape)}. Expected (6, 1, H, W) or (B, 6, 1, H, W)."
)
if intrinsics.ndim == 3:
intrinsics = intrinsics[0]
fx = intrinsics[0, 0]
fy = intrinsics[1, 1]
cx = intrinsics[0, 2]
cy = intrinsics[1, 2]
_, _, _, H, W = z_depth.shape
u = torch.arange(W, device=z_depth.device, dtype=z_depth.dtype)
v = torch.arange(H, device=z_depth.device, dtype=z_depth.dtype)
vv, uu = torch.meshgrid(v, u, indexing="ij")
x_norm = (uu - cx) / fx
y_norm = (vv - cy) / fy
ray_length_multiplier = torch.sqrt(x_norm * x_norm + y_norm * y_norm + 1.0)
ray_length_multiplier = ray_length_multiplier.unsqueeze(0).unsqueeze(0).unsqueeze(0)
out = z_depth * ray_length_multiplier
return out.squeeze(0) if squeeze_batch else out
def compute_edge_mask(depth, abs_thresh = 0.1, rel_thresh = 0.1):
assert depth.ndim == 2
depth = depth.astype(np.float32, copy=False)
valid = depth > 0
eps = 1e-6
edge = np.zeros_like(valid, dtype=bool)
d1 = depth[:, :-1]
d2 = depth[:, 1:]
v_pair = valid[:, :-1] & valid[:, 1:]
diff = np.abs(d1 - d2)
rel = diff / (np.minimum(d1, d2) + eps)
edge_pair = v_pair & (diff > abs_thresh) & (rel > rel_thresh)
edge[:, :-1] |= edge_pair
edge[:, 1:] |= edge_pair
d1 = depth[:-1, :]
d2 = depth[1:, :]
v_pair = valid[:-1, :] & valid[1:, :]
diff = np.abs(d1 - d2)
rel = diff / (np.minimum(d1, d2) + eps)
edge_pair = v_pair & (diff > abs_thresh) & (rel > rel_thresh)
edge[:-1, :] |= edge_pair
edge[1:, :] |= edge_pair
keep = valid & (~edge)
return keep
_ERP_DIRS_CACHE: dict = {}
def _get_erp_dirs(H: int, W: int, device: torch.device, dtype: torch.dtype) -> torch.Tensor:
"""Cached (3, H, W) unit direction vectors for ERP β 3D unprojection.
Convention: x = cos(phi)*cos(theta), y = sin(phi), z = cos(phi)*sin(theta)
"""
key = (H, W, device, dtype)
if key not in _ERP_DIRS_CACHE:
u = (torch.arange(W, device=device, dtype=dtype) + 0.5) / W # (W,)
v = (torch.arange(H, device=device, dtype=dtype) + 0.5) / H # (H,)
theta = u * (2.0 * torch.pi) - torch.pi # (W,) azimuth
phi = (0.5 - v) * torch.pi # (H,) elevation
cos_phi = torch.cos(phi) # (H,)
sin_phi = torch.sin(phi) # (H,)
cos_the = torch.cos(theta) # (W,)
sin_the = torch.sin(theta) # (W,)
dir_x = cos_phi[:, None] * cos_the[None, :] # (H, W)
dir_y = sin_phi[:, None].expand(H, W) # (H, W)
dir_z = cos_phi[:, None] * sin_the[None, :] # (H, W)
_ERP_DIRS_CACHE[key] = torch.stack([dir_x, dir_y, dir_z], dim=0) # (3, H, W)
return _ERP_DIRS_CACHE[key]
def erp_to_pointcloud(depth: torch.Tensor) -> torch.Tensor:
"""Differentiable ERP depth β XYZ point map.
The direction grid is cached per (H, W, device, dtype) so calls inside a
training loop pay only the cost of a single broadcast multiply.
Args:
depth: float tensor (H, W) | (B, H, W) | (B, 1, H, W)
Returns:
xyz: float tensor, same dtype/device
(H, W) β (3, H, W)
(B, H, W) β (B, 3, H, W)
(B, 1, H, W) β (B, 3, H, W)
"""
ndim = depth.dim()
if ndim == 2:
H, W = depth.shape
dirs = _get_erp_dirs(H, W, depth.device, depth.dtype) # (3, H, W)
return depth.unsqueeze(0) * dirs # (3, H, W)
if ndim == 3:
depth = depth.unsqueeze(1) # (B, 1, H, W)
# depth is (B, 1, H, W) from here
B, _, H, W = depth.shape
dirs = _get_erp_dirs(H, W, depth.device, depth.dtype) # (3, H, W)
return depth * dirs.unsqueeze(0) # (B, 3, H, W)
def get_cubemap_intrinsics_extrinsics(image_size=512, fov=90.0):
"""Compute cubemap camera intrinsics and extrinsics for 6 faces.
Args:
image_size: face resolution in pixels (square faces assumed).
fov: per-face field of view in degrees (>=90). At fov=90 the
focal length equals image_size/2 (standard cubemap).
Returns:
(extrinsics, intrinsics) β both float32 tensors on CPU.
intrinsics: (6, 3, 3)
extrinsics: (6, 4, 4)
"""
S = float(image_size)
f = S / (2.0 * math.tan(math.radians(fov / 2.0)))
cx, cy = S / 2.0, S / 2.0
K = torch.tensor([
[f, 0, cx],
[0, f, cy],
[0, 0, 1]
], dtype=torch.float32)
intrinsics = K.unsqueeze(0).expand(6, -1, -1).clone()
face_configs = [
(0, 0), # Front (Look +Z)
(-90, 0), # Right (Look +X)
(180, 0), # Back (Look -Z)
(90, 0), # Left (Look -X)
(0, -90), # Top (Look +Y)
(0, 90) # Bottom (Look -Y)
]
face_configs = torch.tensor(face_configs, dtype=torch.float32)
y = torch.deg2rad(face_configs[:, 0])
p = torch.deg2rad(face_configs[:, 1])
cy_r = torch.cos(y)
sy = torch.sin(y)
cp = torch.cos(p)
sp = torch.sin(p)
Ry = torch.zeros((6, 3, 3), dtype=torch.float32)
Ry[:, 0, 0] = cy_r
Ry[:, 0, 2] = sy
Ry[:, 1, 1] = 1.0
Ry[:, 2, 0] = -sy
Ry[:, 2, 2] = cy_r
Rx = torch.zeros((6, 3, 3), dtype=torch.float32)
Rx[:, 0, 0] = 1.0
Rx[:, 1, 1] = cp
Rx[:, 1, 2] = -sp
Rx[:, 2, 1] = sp
Rx[:, 2, 2] = cp
R = torch.bmm(Rx, Ry)
extrinsics = torch.zeros((6, 4, 4), dtype=torch.float32)
extrinsics[:, :3, :3] = R
extrinsics[:, 3, 3] = 1.0
return extrinsics, intrinsics
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