Spaces:
Running
Running
Scenario hygiene: quarantine redundant cat-* + harvest packs
Browse filesNon-destructive (files stay on disk, reversible, still runnable via
explicit --packs; only excluded from the default sweep/leaderboard):
- schema: ScenarioMeta.status (active|quarantine) + quarantine_reason
- run_eval: quarantined packs → skipped, never enter default tasks
- tagged: 2 harvest packs (blocked on engine S0/S1 ore income) + 44
redundant cat-* (keep 2 representatives per c1..c12 category) —
raises distinct-capability density, cuts memorization risk
- include SCENARIO_AUDIT.md (research report driving this work)
- tests: test_hygiene.py (5) — 337 passed, 1 skipped
- openra_bench/run_eval.py +8 -0
- openra_bench/scenarios/packs/cat-c1-02.yaml +12 -10
- openra_bench/scenarios/packs/cat-c1-03.yaml +12 -10
- openra_bench/scenarios/packs/cat-c1-04.yaml +12 -10
- openra_bench/scenarios/packs/cat-c1-05.yaml +12 -10
- openra_bench/scenarios/packs/cat-c10-02.yaml +10 -8
- openra_bench/scenarios/packs/cat-c10-03.yaml +10 -8
- openra_bench/scenarios/packs/cat-c10-04.yaml +10 -8
- openra_bench/scenarios/packs/cat-c10-05.yaml +10 -8
- openra_bench/scenarios/packs/cat-c11-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c11-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c11-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c12-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c12-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c12-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c2-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c2-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c2-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c2-05.yaml +11 -10
- openra_bench/scenarios/packs/cat-c3-02.yaml +10 -8
- openra_bench/scenarios/packs/cat-c3-03.yaml +10 -8
- openra_bench/scenarios/packs/cat-c3-04.yaml +10 -8
- openra_bench/scenarios/packs/cat-c3-05.yaml +10 -8
- openra_bench/scenarios/packs/cat-c4-02.yaml +10 -8
- openra_bench/scenarios/packs/cat-c4-03.yaml +10 -8
- openra_bench/scenarios/packs/cat-c4-04.yaml +10 -8
- openra_bench/scenarios/packs/cat-c5-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c5-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c5-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c5-05.yaml +11 -10
- openra_bench/scenarios/packs/cat-c6-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c6-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c6-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c6-05.yaml +11 -10
- openra_bench/scenarios/packs/cat-c7-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c7-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c7-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c7-05.yaml +11 -10
- openra_bench/scenarios/packs/cat-c8-02.yaml +11 -10
- openra_bench/scenarios/packs/cat-c8-03.yaml +11 -10
- openra_bench/scenarios/packs/cat-c8-04.yaml +11 -10
- openra_bench/scenarios/packs/cat-c9-02.yaml +10 -8
- openra_bench/scenarios/packs/cat-c9-03.yaml +10 -8
- openra_bench/scenarios/packs/cat-c9-04.yaml +10 -8
- openra_bench/scenarios/packs/cat-c9-05.yaml +10 -8
- openra_bench/scenarios/packs/economy-harvest-investment.yaml +69 -66
- openra_bench/scenarios/packs/economy-harvest-timebox.yaml +55 -53
- openra_bench/scenarios/schema.py +7 -0
- tests/test_hygiene.py +96 -0
openra_bench/run_eval.py
CHANGED
|
@@ -102,6 +102,14 @@ def evaluate(
|
|
| 102 |
tasks: list[tuple] = []
|
| 103 |
for pack_path in packs:
|
| 104 |
pack = load_pack(pack_path)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 105 |
for level in levels:
|
| 106 |
compiled = compile_level(pack, level)
|
| 107 |
if not compiled.map_supported:
|
|
|
|
| 102 |
tasks: list[tuple] = []
|
| 103 |
for pack_path in packs:
|
| 104 |
pack = load_pack(pack_path)
|
| 105 |
+
# Quarantined packs stay runnable by explicit --packs but never
|
| 106 |
+
# enter the default sweep / leaderboard (audit hygiene).
|
| 107 |
+
if getattr(pack.meta, "status", "active") == "quarantine":
|
| 108 |
+
skipped.append(
|
| 109 |
+
f"{pack.meta.id} (quarantine: "
|
| 110 |
+
f"{pack.meta.quarantine_reason or 'excluded from default set'})"
|
| 111 |
+
)
|
| 112 |
+
continue
|
| 113 |
for level in levels:
|
| 114 |
compiled = compile_level(pack, level)
|
| 115 |
if not compiled.map_supported:
|
openra_bench/scenarios/packs/cat-c1-02.yaml
CHANGED
|
@@ -2,11 +2,13 @@ meta:
|
|
| 2 |
id: cat-c1-02
|
| 3 |
title: 'Frontier Scouting #3'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit
|
| 8 |
-
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -35,24 +37,24 @@ base:
|
|
| 35 |
count: 2
|
| 36 |
levels:
|
| 37 |
easy:
|
| 38 |
-
description:
|
| 39 |
-
|
| 40 |
win_condition:
|
| 41 |
all_of:
|
| 42 |
- explored_pct_gte: 40
|
| 43 |
- within_ticks: 15600
|
| 44 |
max_turns: 45
|
| 45 |
medium:
|
| 46 |
-
description:
|
| 47 |
-
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- explored_pct_gte: 49
|
| 51 |
- within_ticks: 12100
|
| 52 |
max_turns: 53
|
| 53 |
hard:
|
| 54 |
-
description:
|
| 55 |
-
|
| 56 |
win_condition:
|
| 57 |
all_of:
|
| 58 |
- explored_pct_gte: 58
|
|
|
|
| 2 |
id: cat-c1-02
|
| 3 |
title: 'Frontier Scouting #3'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit to under partial
|
| 6 |
+
information and a deadline is the real search problem.
|
| 7 |
+
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit a time-limited
|
| 8 |
+
searcher to.'
|
| 9 |
author: catalog-generator
|
| 10 |
+
status: quarantine
|
| 11 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 12 |
base_map: rush-hour-arena
|
| 13 |
base:
|
| 14 |
agent:
|
|
|
|
| 37 |
count: 2
|
| 38 |
levels:
|
| 39 |
easy:
|
| 40 |
+
description: 'Frontier Scouting: easy — the decision is harder (less info / tighter clock / committed
|
| 41 |
+
choice).'
|
| 42 |
win_condition:
|
| 43 |
all_of:
|
| 44 |
- explored_pct_gte: 40
|
| 45 |
- within_ticks: 15600
|
| 46 |
max_turns: 45
|
| 47 |
medium:
|
| 48 |
+
description: 'Frontier Scouting: medium — the decision is harder (less info / tighter clock / committed
|
| 49 |
+
choice).'
|
| 50 |
win_condition:
|
| 51 |
all_of:
|
| 52 |
- explored_pct_gte: 49
|
| 53 |
- within_ticks: 12100
|
| 54 |
max_turns: 53
|
| 55 |
hard:
|
| 56 |
+
description: 'Frontier Scouting: hard — the decision is harder (less info / tighter clock / committed
|
| 57 |
+
choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- explored_pct_gte: 58
|
openra_bench/scenarios/packs/cat-c1-03.yaml
CHANGED
|
@@ -2,11 +2,13 @@ meta:
|
|
| 2 |
id: cat-c1-03
|
| 3 |
title: 'Frontier Scouting #4'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit
|
| 8 |
-
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -35,24 +37,24 @@ base:
|
|
| 35 |
count: 2
|
| 36 |
levels:
|
| 37 |
easy:
|
| 38 |
-
description:
|
| 39 |
-
|
| 40 |
win_condition:
|
| 41 |
all_of:
|
| 42 |
- explored_pct_gte: 41
|
| 43 |
- within_ticks: 15400
|
| 44 |
max_turns: 45
|
| 45 |
medium:
|
| 46 |
-
description:
|
| 47 |
-
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- explored_pct_gte: 50
|
| 51 |
- within_ticks: 11900
|
| 52 |
max_turns: 53
|
| 53 |
hard:
|
| 54 |
-
description:
|
| 55 |
-
|
| 56 |
win_condition:
|
| 57 |
all_of:
|
| 58 |
- explored_pct_gte: 59
|
|
|
|
| 2 |
id: cat-c1-03
|
| 3 |
title: 'Frontier Scouting #4'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit to under partial
|
| 6 |
+
information and a deadline is the real search problem.
|
| 7 |
+
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit a time-limited
|
| 8 |
+
searcher to.'
|
| 9 |
author: catalog-generator
|
| 10 |
+
status: quarantine
|
| 11 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 12 |
base_map: rush-hour-arena
|
| 13 |
base:
|
| 14 |
agent:
|
|
|
|
| 37 |
count: 2
|
| 38 |
levels:
|
| 39 |
easy:
|
| 40 |
+
description: 'Frontier Scouting: easy — the decision is harder (less info / tighter clock / committed
|
| 41 |
+
choice).'
|
| 42 |
win_condition:
|
| 43 |
all_of:
|
| 44 |
- explored_pct_gte: 41
|
| 45 |
- within_ticks: 15400
|
| 46 |
max_turns: 45
|
| 47 |
medium:
|
| 48 |
+
description: 'Frontier Scouting: medium — the decision is harder (less info / tighter clock / committed
|
| 49 |
+
choice).'
|
| 50 |
win_condition:
|
| 51 |
all_of:
|
| 52 |
- explored_pct_gte: 50
|
| 53 |
- within_ticks: 11900
|
| 54 |
max_turns: 53
|
| 55 |
hard:
|
| 56 |
+
description: 'Frontier Scouting: hard — the decision is harder (less info / tighter clock / committed
|
| 57 |
+
choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- explored_pct_gte: 59
|
openra_bench/scenarios/packs/cat-c1-04.yaml
CHANGED
|
@@ -2,11 +2,13 @@ meta:
|
|
| 2 |
id: cat-c1-04
|
| 3 |
title: 'Frontier Scouting #5'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit
|
| 8 |
-
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -35,24 +37,24 @@ base:
|
|
| 35 |
count: 2
|
| 36 |
levels:
|
| 37 |
easy:
|
| 38 |
-
description:
|
| 39 |
-
|
| 40 |
win_condition:
|
| 41 |
all_of:
|
| 42 |
- explored_pct_gte: 42
|
| 43 |
- within_ticks: 15200
|
| 44 |
max_turns: 45
|
| 45 |
medium:
|
| 46 |
-
description:
|
| 47 |
-
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- explored_pct_gte: 51
|
| 51 |
- within_ticks: 11700
|
| 52 |
max_turns: 53
|
| 53 |
hard:
|
| 54 |
-
description:
|
| 55 |
-
|
| 56 |
win_condition:
|
| 57 |
all_of:
|
| 58 |
- explored_pct_gte: 60
|
|
|
|
| 2 |
id: cat-c1-04
|
| 3 |
title: 'Frontier Scouting #5'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit to under partial
|
| 6 |
+
information and a deadline is the real search problem.
|
| 7 |
+
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit a time-limited
|
| 8 |
+
searcher to.'
|
| 9 |
author: catalog-generator
|
| 10 |
+
status: quarantine
|
| 11 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 12 |
base_map: rush-hour-arena
|
| 13 |
base:
|
| 14 |
agent:
|
|
|
|
| 37 |
count: 2
|
| 38 |
levels:
|
| 39 |
easy:
|
| 40 |
+
description: 'Frontier Scouting: easy — the decision is harder (less info / tighter clock / committed
|
| 41 |
+
choice).'
|
| 42 |
win_condition:
|
| 43 |
all_of:
|
| 44 |
- explored_pct_gte: 42
|
| 45 |
- within_ticks: 15200
|
| 46 |
max_turns: 45
|
| 47 |
medium:
|
| 48 |
+
description: 'Frontier Scouting: medium — the decision is harder (less info / tighter clock / committed
|
| 49 |
+
choice).'
|
| 50 |
win_condition:
|
| 51 |
all_of:
|
| 52 |
- explored_pct_gte: 51
|
| 53 |
- within_ticks: 11700
|
| 54 |
max_turns: 53
|
| 55 |
hard:
|
| 56 |
+
description: 'Frontier Scouting: hard — the decision is harder (less info / tighter clock / committed
|
| 57 |
+
choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- explored_pct_gte: 60
|
openra_bench/scenarios/packs/cat-c1-05.yaml
CHANGED
|
@@ -2,11 +2,13 @@ meta:
|
|
| 2 |
id: cat-c1-05
|
| 3 |
title: 'Frontier Scouting #6'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit
|
| 8 |
-
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -35,24 +37,24 @@ base:
|
|
| 35 |
count: 2
|
| 36 |
levels:
|
| 37 |
easy:
|
| 38 |
-
description:
|
| 39 |
-
|
| 40 |
win_condition:
|
| 41 |
all_of:
|
| 42 |
- explored_pct_gte: 43
|
| 43 |
- within_ticks: 15000
|
| 44 |
max_turns: 45
|
| 45 |
medium:
|
| 46 |
-
description:
|
| 47 |
-
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- explored_pct_gte: 52
|
| 51 |
- within_ticks: 11500
|
| 52 |
max_turns: 53
|
| 53 |
hard:
|
| 54 |
-
description:
|
| 55 |
-
|
| 56 |
win_condition:
|
| 57 |
all_of:
|
| 58 |
- explored_pct_gte: 61
|
|
|
|
| 2 |
id: cat-c1-05
|
| 3 |
title: 'Frontier Scouting #6'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Pathfinding is solved; deciding WHICH unexplored region to commit to under partial
|
| 6 |
+
information and a deadline is the real search problem.
|
| 7 |
+
robotics_analogue: 'UAV/UGV frontier selection: choose which unknown region to commit a time-limited
|
| 8 |
+
searcher to.'
|
| 9 |
author: catalog-generator
|
| 10 |
+
status: quarantine
|
| 11 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 12 |
base_map: rush-hour-arena
|
| 13 |
base:
|
| 14 |
agent:
|
|
|
|
| 37 |
count: 2
|
| 38 |
levels:
|
| 39 |
easy:
|
| 40 |
+
description: 'Frontier Scouting: easy — the decision is harder (less info / tighter clock / committed
|
| 41 |
+
choice).'
|
| 42 |
win_condition:
|
| 43 |
all_of:
|
| 44 |
- explored_pct_gte: 43
|
| 45 |
- within_ticks: 15000
|
| 46 |
max_turns: 45
|
| 47 |
medium:
|
| 48 |
+
description: 'Frontier Scouting: medium — the decision is harder (less info / tighter clock / committed
|
| 49 |
+
choice).'
|
| 50 |
win_condition:
|
| 51 |
all_of:
|
| 52 |
- explored_pct_gte: 52
|
| 53 |
- within_ticks: 11500
|
| 54 |
max_turns: 53
|
| 55 |
hard:
|
| 56 |
+
description: 'Frontier Scouting: hard — the decision is harder (less info / tighter clock / committed
|
| 57 |
+
choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- explored_pct_gte: 61
|
openra_bench/scenarios/packs/cat-c10-02.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c10-02
|
| 3 |
title: 'Force Coordination #3'
|
| 4 |
capability: action
|
| 5 |
-
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to
|
| 6 |
-
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -41,8 +43,8 @@ base:
|
|
| 41 |
stance: 2
|
| 42 |
levels:
|
| 43 |
easy:
|
| 44 |
-
description:
|
| 45 |
-
|
| 46 |
win_condition:
|
| 47 |
all_of:
|
| 48 |
- all_units_in_region:
|
|
@@ -53,8 +55,8 @@ levels:
|
|
| 53 |
- within_ticks: 13000
|
| 54 |
max_turns: 45
|
| 55 |
medium:
|
| 56 |
-
description:
|
| 57 |
-
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- all_units_in_region:
|
|
@@ -65,8 +67,8 @@ levels:
|
|
| 65 |
- within_ticks: 10000
|
| 66 |
max_turns: 53
|
| 67 |
hard:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- all_units_in_region:
|
|
|
|
| 2 |
id: cat-c10-02
|
| 3 |
title: 'Force Coordination #3'
|
| 4 |
capability: action
|
| 5 |
+
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to a common staging point
|
| 6 |
+
on time.'
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 43 |
stance: 2
|
| 44 |
levels:
|
| 45 |
easy:
|
| 46 |
+
description: 'Force Coordination: easy — the decision is harder (less info / tighter clock / committed
|
| 47 |
+
choice).'
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- all_units_in_region:
|
|
|
|
| 55 |
- within_ticks: 13000
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
+
description: 'Force Coordination: medium — the decision is harder (less info / tighter clock / committed
|
| 59 |
+
choice).'
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- all_units_in_region:
|
|
|
|
| 67 |
- within_ticks: 10000
|
| 68 |
max_turns: 53
|
| 69 |
hard:
|
| 70 |
+
description: 'Force Coordination: hard — the decision is harder (less info / tighter clock / committed
|
| 71 |
+
choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- all_units_in_region:
|
openra_bench/scenarios/packs/cat-c10-03.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c10-03
|
| 3 |
title: 'Force Coordination #4'
|
| 4 |
capability: action
|
| 5 |
-
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to
|
| 6 |
-
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -41,8 +43,8 @@ base:
|
|
| 41 |
stance: 2
|
| 42 |
levels:
|
| 43 |
easy:
|
| 44 |
-
description:
|
| 45 |
-
|
| 46 |
win_condition:
|
| 47 |
all_of:
|
| 48 |
- all_units_in_region:
|
|
@@ -53,8 +55,8 @@ levels:
|
|
| 53 |
- within_ticks: 13000
|
| 54 |
max_turns: 45
|
| 55 |
medium:
|
| 56 |
-
description:
|
| 57 |
-
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- all_units_in_region:
|
|
@@ -65,8 +67,8 @@ levels:
|
|
| 65 |
- within_ticks: 10000
|
| 66 |
max_turns: 53
|
| 67 |
hard:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- all_units_in_region:
|
|
|
|
| 2 |
id: cat-c10-03
|
| 3 |
title: 'Force Coordination #4'
|
| 4 |
capability: action
|
| 5 |
+
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to a common staging point
|
| 6 |
+
on time.'
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 43 |
stance: 2
|
| 44 |
levels:
|
| 45 |
easy:
|
| 46 |
+
description: 'Force Coordination: easy — the decision is harder (less info / tighter clock / committed
|
| 47 |
+
choice).'
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- all_units_in_region:
|
|
|
|
| 55 |
- within_ticks: 13000
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
+
description: 'Force Coordination: medium — the decision is harder (less info / tighter clock / committed
|
| 59 |
+
choice).'
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- all_units_in_region:
|
|
|
|
| 67 |
- within_ticks: 10000
|
| 68 |
max_turns: 53
|
| 69 |
hard:
|
| 70 |
+
description: 'Force Coordination: hard — the decision is harder (less info / tighter clock / committed
|
| 71 |
+
choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- all_units_in_region:
|
openra_bench/scenarios/packs/cat-c10-04.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c10-04
|
| 3 |
title: 'Force Coordination #5'
|
| 4 |
capability: action
|
| 5 |
-
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to
|
| 6 |
-
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -41,8 +43,8 @@ base:
|
|
| 41 |
stance: 2
|
| 42 |
levels:
|
| 43 |
easy:
|
| 44 |
-
description:
|
| 45 |
-
|
| 46 |
win_condition:
|
| 47 |
all_of:
|
| 48 |
- all_units_in_region:
|
|
@@ -53,8 +55,8 @@ levels:
|
|
| 53 |
- within_ticks: 13000
|
| 54 |
max_turns: 45
|
| 55 |
medium:
|
| 56 |
-
description:
|
| 57 |
-
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- all_units_in_region:
|
|
@@ -65,8 +67,8 @@ levels:
|
|
| 65 |
- within_ticks: 10000
|
| 66 |
max_turns: 53
|
| 67 |
hard:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- all_units_in_region:
|
|
|
|
| 2 |
id: cat-c10-04
|
| 3 |
title: 'Force Coordination #5'
|
| 4 |
capability: action
|
| 5 |
+
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to a common staging point
|
| 6 |
+
on time.'
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 43 |
stance: 2
|
| 44 |
levels:
|
| 45 |
easy:
|
| 46 |
+
description: 'Force Coordination: easy — the decision is harder (less info / tighter clock / committed
|
| 47 |
+
choice).'
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- all_units_in_region:
|
|
|
|
| 55 |
- within_ticks: 13000
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
+
description: 'Force Coordination: medium — the decision is harder (less info / tighter clock / committed
|
| 59 |
+
choice).'
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- all_units_in_region:
|
|
|
|
| 67 |
- within_ticks: 10000
|
| 68 |
max_turns: 53
|
| 69 |
hard:
|
| 70 |
+
description: 'Force Coordination: hard — the decision is harder (less info / tighter clock / committed
|
| 71 |
+
choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- all_units_in_region:
|
openra_bench/scenarios/packs/cat-c10-05.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c10-05
|
| 3 |
title: 'Force Coordination #6'
|
| 4 |
capability: action
|
| 5 |
-
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to
|
| 6 |
-
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -41,8 +43,8 @@ base:
|
|
| 41 |
stance: 2
|
| 42 |
levels:
|
| 43 |
easy:
|
| 44 |
-
description:
|
| 45 |
-
|
| 46 |
win_condition:
|
| 47 |
all_of:
|
| 48 |
- all_units_in_region:
|
|
@@ -53,8 +55,8 @@ levels:
|
|
| 53 |
- within_ticks: 13000
|
| 54 |
max_turns: 45
|
| 55 |
medium:
|
| 56 |
-
description:
|
| 57 |
-
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- all_units_in_region:
|
|
@@ -65,8 +67,8 @@ levels:
|
|
| 65 |
- within_ticks: 10000
|
| 66 |
max_turns: 53
|
| 67 |
hard:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- all_units_in_region:
|
|
|
|
| 2 |
id: cat-c10-05
|
| 3 |
title: 'Force Coordination #6'
|
| 4 |
capability: action
|
| 5 |
+
real_world_meaning: 'Coordinated multi-robot rendezvous: steer separated teams to a common staging point
|
| 6 |
+
on time.'
|
| 7 |
robotics_analogue: Drive split groups to converge simultaneously and survive.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 43 |
stance: 2
|
| 44 |
levels:
|
| 45 |
easy:
|
| 46 |
+
description: 'Force Coordination: easy — the decision is harder (less info / tighter clock / committed
|
| 47 |
+
choice).'
|
| 48 |
win_condition:
|
| 49 |
all_of:
|
| 50 |
- all_units_in_region:
|
|
|
|
| 55 |
- within_ticks: 13000
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
+
description: 'Force Coordination: medium — the decision is harder (less info / tighter clock / committed
|
| 59 |
+
choice).'
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- all_units_in_region:
|
|
|
|
| 67 |
- within_ticks: 10000
|
| 68 |
max_turns: 53
|
| 69 |
hard:
|
| 70 |
+
description: 'Force Coordination: hard — the decision is harder (less info / tighter clock / committed
|
| 71 |
+
choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- all_units_in_region:
|
openra_bench/scenarios/packs/cat-c11-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c11-02
|
| 3 |
title: 'Tempo / Timing Window #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning: 'Acting only inside a valid time window (takt-time): too early
|
| 6 |
-
|
| 7 |
-
robotics_analogue:
|
| 8 |
-
\ earliest, not biggest."
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -57,8 +58,8 @@ base:
|
|
| 57 |
stance: 2
|
| 58 |
levels:
|
| 59 |
easy:
|
| 60 |
-
description:
|
| 61 |
-
|
| 62 |
win_condition:
|
| 63 |
all_of:
|
| 64 |
- after_ticks: 1500
|
|
@@ -66,8 +67,8 @@ levels:
|
|
| 66 |
- within_ticks: 12000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- after_ticks: 2300
|
|
@@ -75,8 +76,8 @@ levels:
|
|
| 75 |
- within_ticks: 9500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
-
description:
|
| 79 |
-
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- after_ticks: 3100
|
|
|
|
| 2 |
id: cat-c11-02
|
| 3 |
title: 'Tempo / Timing Window #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'Acting only inside a valid time window (takt-time): too early or too late both
|
| 6 |
+
fail.'
|
| 7 |
+
robotics_analogue: Strike inside a window that opens late and closes — not earliest, not biggest.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 58 |
stance: 2
|
| 59 |
levels:
|
| 60 |
easy:
|
| 61 |
+
description: 'Tempo / Timing Window: easy — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- after_ticks: 1500
|
|
|
|
| 67 |
- within_ticks: 12000
|
| 68 |
max_turns: 45
|
| 69 |
medium:
|
| 70 |
+
description: 'Tempo / Timing Window: medium — the decision is harder (less info / tighter clock /
|
| 71 |
+
committed choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- after_ticks: 2300
|
|
|
|
| 76 |
- within_ticks: 9500
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Tempo / Timing Window: hard — the decision is harder (less info / tighter clock / committed
|
| 80 |
+
choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- after_ticks: 3100
|
openra_bench/scenarios/packs/cat-c11-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c11-03
|
| 3 |
title: 'Tempo / Timing Window #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning: 'Acting only inside a valid time window (takt-time): too early
|
| 6 |
-
|
| 7 |
-
robotics_analogue:
|
| 8 |
-
\ earliest, not biggest."
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -57,8 +58,8 @@ base:
|
|
| 57 |
stance: 2
|
| 58 |
levels:
|
| 59 |
easy:
|
| 60 |
-
description:
|
| 61 |
-
|
| 62 |
win_condition:
|
| 63 |
all_of:
|
| 64 |
- after_ticks: 1500
|
|
@@ -66,8 +67,8 @@ levels:
|
|
| 66 |
- within_ticks: 12000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- after_ticks: 2300
|
|
@@ -75,8 +76,8 @@ levels:
|
|
| 75 |
- within_ticks: 9500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
-
description:
|
| 79 |
-
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- after_ticks: 3100
|
|
|
|
| 2 |
id: cat-c11-03
|
| 3 |
title: 'Tempo / Timing Window #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'Acting only inside a valid time window (takt-time): too early or too late both
|
| 6 |
+
fail.'
|
| 7 |
+
robotics_analogue: Strike inside a window that opens late and closes — not earliest, not biggest.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 58 |
stance: 2
|
| 59 |
levels:
|
| 60 |
easy:
|
| 61 |
+
description: 'Tempo / Timing Window: easy — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- after_ticks: 1500
|
|
|
|
| 67 |
- within_ticks: 12000
|
| 68 |
max_turns: 45
|
| 69 |
medium:
|
| 70 |
+
description: 'Tempo / Timing Window: medium — the decision is harder (less info / tighter clock /
|
| 71 |
+
committed choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- after_ticks: 2300
|
|
|
|
| 76 |
- within_ticks: 9500
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Tempo / Timing Window: hard — the decision is harder (less info / tighter clock / committed
|
| 80 |
+
choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- after_ticks: 3100
|
openra_bench/scenarios/packs/cat-c11-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c11-04
|
| 3 |
title: 'Tempo / Timing Window #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning: 'Acting only inside a valid time window (takt-time): too early
|
| 6 |
-
|
| 7 |
-
robotics_analogue:
|
| 8 |
-
\ earliest, not biggest."
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -57,8 +58,8 @@ base:
|
|
| 57 |
stance: 2
|
| 58 |
levels:
|
| 59 |
easy:
|
| 60 |
-
description:
|
| 61 |
-
|
| 62 |
win_condition:
|
| 63 |
all_of:
|
| 64 |
- after_ticks: 1500
|
|
@@ -66,8 +67,8 @@ levels:
|
|
| 66 |
- within_ticks: 12000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- after_ticks: 2300
|
|
@@ -75,8 +76,8 @@ levels:
|
|
| 75 |
- within_ticks: 9500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
-
description:
|
| 79 |
-
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- after_ticks: 3100
|
|
|
|
| 2 |
id: cat-c11-04
|
| 3 |
title: 'Tempo / Timing Window #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'Acting only inside a valid time window (takt-time): too early or too late both
|
| 6 |
+
fail.'
|
| 7 |
+
robotics_analogue: Strike inside a window that opens late and closes — not earliest, not biggest.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 58 |
stance: 2
|
| 59 |
levels:
|
| 60 |
easy:
|
| 61 |
+
description: 'Tempo / Timing Window: easy — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- after_ticks: 1500
|
|
|
|
| 67 |
- within_ticks: 12000
|
| 68 |
max_turns: 45
|
| 69 |
medium:
|
| 70 |
+
description: 'Tempo / Timing Window: medium — the decision is harder (less info / tighter clock /
|
| 71 |
+
committed choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- after_ticks: 2300
|
|
|
|
| 76 |
- within_ticks: 9500
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Tempo / Timing Window: hard — the decision is harder (less info / tighter clock / committed
|
| 80 |
+
choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- after_ticks: 3100
|
openra_bench/scenarios/packs/cat-c12-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c12-02
|
| 3 |
title: 'Error Recovery / Replan #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: After a setback, rebuild/repair and re-establish capability under
|
| 8 |
-
a hard clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- has_building: tent
|
|
@@ -62,8 +63,8 @@ levels:
|
|
| 62 |
- within_ticks: 22000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
-
description:
|
| 66 |
-
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- has_building: tent
|
|
@@ -72,8 +73,8 @@ levels:
|
|
| 72 |
- within_ticks: 17000
|
| 73 |
max_turns: 53
|
| 74 |
hard:
|
| 75 |
-
description:
|
| 76 |
-
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c12-02
|
| 3 |
title: 'Error Recovery / Replan #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Detecting plan failure and repairing it under reduced means and a deadline — receding-horizon
|
| 6 |
+
replanning.
|
| 7 |
+
robotics_analogue: After a setback, rebuild/repair and re-establish capability under a hard clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Error Recovery / Replan: easy — the decision is harder (less info / tighter clock /
|
| 57 |
+
committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- has_building: tent
|
|
|
|
| 63 |
- within_ticks: 22000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
+
description: 'Error Recovery / Replan: medium — the decision is harder (less info / tighter clock
|
| 67 |
+
/ committed choice).'
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- has_building: tent
|
|
|
|
| 73 |
- within_ticks: 17000
|
| 74 |
max_turns: 53
|
| 75 |
hard:
|
| 76 |
+
description: 'Error Recovery / Replan: hard — the decision is harder (less info / tighter clock /
|
| 77 |
+
committed choice).'
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c12-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c12-03
|
| 3 |
title: 'Error Recovery / Replan #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: After a setback, rebuild/repair and re-establish capability under
|
| 8 |
-
a hard clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- has_building: tent
|
|
@@ -62,8 +63,8 @@ levels:
|
|
| 62 |
- within_ticks: 22000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
-
description:
|
| 66 |
-
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- has_building: tent
|
|
@@ -72,8 +73,8 @@ levels:
|
|
| 72 |
- within_ticks: 17000
|
| 73 |
max_turns: 53
|
| 74 |
hard:
|
| 75 |
-
description:
|
| 76 |
-
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c12-03
|
| 3 |
title: 'Error Recovery / Replan #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Detecting plan failure and repairing it under reduced means and a deadline — receding-horizon
|
| 6 |
+
replanning.
|
| 7 |
+
robotics_analogue: After a setback, rebuild/repair and re-establish capability under a hard clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Error Recovery / Replan: easy — the decision is harder (less info / tighter clock /
|
| 57 |
+
committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- has_building: tent
|
|
|
|
| 63 |
- within_ticks: 22000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
+
description: 'Error Recovery / Replan: medium — the decision is harder (less info / tighter clock
|
| 67 |
+
/ committed choice).'
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- has_building: tent
|
|
|
|
| 73 |
- within_ticks: 17000
|
| 74 |
max_turns: 53
|
| 75 |
hard:
|
| 76 |
+
description: 'Error Recovery / Replan: hard — the decision is harder (less info / tighter clock /
|
| 77 |
+
committed choice).'
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c12-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c12-04
|
| 3 |
title: 'Error Recovery / Replan #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: After a setback, rebuild/repair and re-establish capability under
|
| 8 |
-
a hard clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- has_building: tent
|
|
@@ -62,8 +63,8 @@ levels:
|
|
| 62 |
- within_ticks: 22000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
-
description:
|
| 66 |
-
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- has_building: tent
|
|
@@ -72,8 +73,8 @@ levels:
|
|
| 72 |
- within_ticks: 17000
|
| 73 |
max_turns: 53
|
| 74 |
hard:
|
| 75 |
-
description:
|
| 76 |
-
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c12-04
|
| 3 |
title: 'Error Recovery / Replan #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Detecting plan failure and repairing it under reduced means and a deadline — receding-horizon
|
| 6 |
+
replanning.
|
| 7 |
+
robotics_analogue: After a setback, rebuild/repair and re-establish capability under a hard clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Error Recovery / Replan: easy — the decision is harder (less info / tighter clock /
|
| 57 |
+
committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- has_building: tent
|
|
|
|
| 63 |
- within_ticks: 22000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
+
description: 'Error Recovery / Replan: medium — the decision is harder (less info / tighter clock
|
| 67 |
+
/ committed choice).'
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- has_building: tent
|
|
|
|
| 73 |
- within_ticks: 17000
|
| 74 |
max_turns: 53
|
| 75 |
hard:
|
| 76 |
+
description: 'Error Recovery / Replan: hard — the decision is harder (less info / tighter clock /
|
| 77 |
+
committed choice).'
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c2-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c2-02
|
| 3 |
title: 'Threat Enumeration #3'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Scene state-estimation under fog and decoys before committing
|
| 8 |
-
force.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -64,8 +65,8 @@ base:
|
|
| 64 |
stance: 2
|
| 65 |
levels:
|
| 66 |
easy:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- enemies_discovered_gte: 2
|
|
@@ -73,8 +74,8 @@ levels:
|
|
| 73 |
- within_ticks: 13700
|
| 74 |
max_turns: 45
|
| 75 |
medium:
|
| 76 |
-
description:
|
| 77 |
-
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- enemies_discovered_gte: 3
|
|
@@ -82,8 +83,8 @@ levels:
|
|
| 82 |
- within_ticks: 10700
|
| 83 |
max_turns: 53
|
| 84 |
hard:
|
| 85 |
-
description:
|
| 86 |
-
|
| 87 |
win_condition:
|
| 88 |
all_of:
|
| 89 |
- enemies_discovered_gte: 4
|
|
|
|
| 2 |
id: cat-c2-02
|
| 3 |
title: 'Threat Enumeration #3'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Estimating hidden adversary state from partial sightings before acting — perception
|
| 6 |
+
under occlusion and distractors.
|
| 7 |
+
robotics_analogue: Scene state-estimation under fog and decoys before committing force.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 65 |
stance: 2
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
+
description: 'Threat Enumeration: easy — the decision is harder (less info / tighter clock / committed
|
| 69 |
+
choice).'
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- enemies_discovered_gte: 2
|
|
|
|
| 74 |
- within_ticks: 13700
|
| 75 |
max_turns: 45
|
| 76 |
medium:
|
| 77 |
+
description: 'Threat Enumeration: medium — the decision is harder (less info / tighter clock / committed
|
| 78 |
+
choice).'
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- enemies_discovered_gte: 3
|
|
|
|
| 83 |
- within_ticks: 10700
|
| 84 |
max_turns: 53
|
| 85 |
hard:
|
| 86 |
+
description: 'Threat Enumeration: hard — the decision is harder (less info / tighter clock / committed
|
| 87 |
+
choice).'
|
| 88 |
win_condition:
|
| 89 |
all_of:
|
| 90 |
- enemies_discovered_gte: 4
|
openra_bench/scenarios/packs/cat-c2-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c2-03
|
| 3 |
title: 'Threat Enumeration #4'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Scene state-estimation under fog and decoys before committing
|
| 8 |
-
force.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -64,8 +65,8 @@ base:
|
|
| 64 |
stance: 2
|
| 65 |
levels:
|
| 66 |
easy:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- enemies_discovered_gte: 2
|
|
@@ -73,8 +74,8 @@ levels:
|
|
| 73 |
- within_ticks: 13550
|
| 74 |
max_turns: 45
|
| 75 |
medium:
|
| 76 |
-
description:
|
| 77 |
-
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- enemies_discovered_gte: 3
|
|
@@ -82,8 +83,8 @@ levels:
|
|
| 82 |
- within_ticks: 10550
|
| 83 |
max_turns: 53
|
| 84 |
hard:
|
| 85 |
-
description:
|
| 86 |
-
|
| 87 |
win_condition:
|
| 88 |
all_of:
|
| 89 |
- enemies_discovered_gte: 4
|
|
|
|
| 2 |
id: cat-c2-03
|
| 3 |
title: 'Threat Enumeration #4'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Estimating hidden adversary state from partial sightings before acting — perception
|
| 6 |
+
under occlusion and distractors.
|
| 7 |
+
robotics_analogue: Scene state-estimation under fog and decoys before committing force.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 65 |
stance: 2
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
+
description: 'Threat Enumeration: easy — the decision is harder (less info / tighter clock / committed
|
| 69 |
+
choice).'
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- enemies_discovered_gte: 2
|
|
|
|
| 74 |
- within_ticks: 13550
|
| 75 |
max_turns: 45
|
| 76 |
medium:
|
| 77 |
+
description: 'Threat Enumeration: medium — the decision is harder (less info / tighter clock / committed
|
| 78 |
+
choice).'
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- enemies_discovered_gte: 3
|
|
|
|
| 83 |
- within_ticks: 10550
|
| 84 |
max_turns: 53
|
| 85 |
hard:
|
| 86 |
+
description: 'Threat Enumeration: hard — the decision is harder (less info / tighter clock / committed
|
| 87 |
+
choice).'
|
| 88 |
win_condition:
|
| 89 |
all_of:
|
| 90 |
- enemies_discovered_gte: 4
|
openra_bench/scenarios/packs/cat-c2-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c2-04
|
| 3 |
title: 'Threat Enumeration #5'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Scene state-estimation under fog and decoys before committing
|
| 8 |
-
force.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -64,8 +65,8 @@ base:
|
|
| 64 |
stance: 2
|
| 65 |
levels:
|
| 66 |
easy:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- enemies_discovered_gte: 2
|
|
@@ -73,8 +74,8 @@ levels:
|
|
| 73 |
- within_ticks: 13400
|
| 74 |
max_turns: 45
|
| 75 |
medium:
|
| 76 |
-
description:
|
| 77 |
-
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- enemies_discovered_gte: 3
|
|
@@ -82,8 +83,8 @@ levels:
|
|
| 82 |
- within_ticks: 10400
|
| 83 |
max_turns: 53
|
| 84 |
hard:
|
| 85 |
-
description:
|
| 86 |
-
|
| 87 |
win_condition:
|
| 88 |
all_of:
|
| 89 |
- enemies_discovered_gte: 4
|
|
|
|
| 2 |
id: cat-c2-04
|
| 3 |
title: 'Threat Enumeration #5'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Estimating hidden adversary state from partial sightings before acting — perception
|
| 6 |
+
under occlusion and distractors.
|
| 7 |
+
robotics_analogue: Scene state-estimation under fog and decoys before committing force.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 65 |
stance: 2
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
+
description: 'Threat Enumeration: easy — the decision is harder (less info / tighter clock / committed
|
| 69 |
+
choice).'
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- enemies_discovered_gte: 2
|
|
|
|
| 74 |
- within_ticks: 13400
|
| 75 |
max_turns: 45
|
| 76 |
medium:
|
| 77 |
+
description: 'Threat Enumeration: medium — the decision is harder (less info / tighter clock / committed
|
| 78 |
+
choice).'
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- enemies_discovered_gte: 3
|
|
|
|
| 83 |
- within_ticks: 10400
|
| 84 |
max_turns: 53
|
| 85 |
hard:
|
| 86 |
+
description: 'Threat Enumeration: hard — the decision is harder (less info / tighter clock / committed
|
| 87 |
+
choice).'
|
| 88 |
win_condition:
|
| 89 |
all_of:
|
| 90 |
- enemies_discovered_gte: 4
|
openra_bench/scenarios/packs/cat-c2-05.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c2-05
|
| 3 |
title: 'Threat Enumeration #6'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Scene state-estimation under fog and decoys before committing
|
| 8 |
-
force.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -64,8 +65,8 @@ base:
|
|
| 64 |
stance: 2
|
| 65 |
levels:
|
| 66 |
easy:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- enemies_discovered_gte: 2
|
|
@@ -73,8 +74,8 @@ levels:
|
|
| 73 |
- within_ticks: 13250
|
| 74 |
max_turns: 45
|
| 75 |
medium:
|
| 76 |
-
description:
|
| 77 |
-
|
| 78 |
win_condition:
|
| 79 |
all_of:
|
| 80 |
- enemies_discovered_gte: 3
|
|
@@ -82,8 +83,8 @@ levels:
|
|
| 82 |
- within_ticks: 10250
|
| 83 |
max_turns: 53
|
| 84 |
hard:
|
| 85 |
-
description:
|
| 86 |
-
|
| 87 |
win_condition:
|
| 88 |
all_of:
|
| 89 |
- enemies_discovered_gte: 4
|
|
|
|
| 2 |
id: cat-c2-05
|
| 3 |
title: 'Threat Enumeration #6'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Estimating hidden adversary state from partial sightings before acting — perception
|
| 6 |
+
under occlusion and distractors.
|
| 7 |
+
robotics_analogue: Scene state-estimation under fog and decoys before committing force.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 65 |
stance: 2
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
+
description: 'Threat Enumeration: easy — the decision is harder (less info / tighter clock / committed
|
| 69 |
+
choice).'
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- enemies_discovered_gte: 2
|
|
|
|
| 74 |
- within_ticks: 13250
|
| 75 |
max_turns: 45
|
| 76 |
medium:
|
| 77 |
+
description: 'Threat Enumeration: medium — the decision is harder (less info / tighter clock / committed
|
| 78 |
+
choice).'
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- enemies_discovered_gte: 3
|
|
|
|
| 83 |
- within_ticks: 10250
|
| 84 |
max_turns: 53
|
| 85 |
hard:
|
| 86 |
+
description: 'Threat Enumeration: hard — the decision is harder (less info / tighter clock / committed
|
| 87 |
+
choice).'
|
| 88 |
win_condition:
|
| 89 |
all_of:
|
| 90 |
- enemies_discovered_gte: 4
|
openra_bench/scenarios/packs/cat-c3-02.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c3-02
|
| 3 |
title: 'Tech Critical Path #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- has_building: tent
|
|
@@ -56,8 +58,8 @@ levels:
|
|
| 56 |
- within_ticks: 21400
|
| 57 |
max_turns: 45
|
| 58 |
medium:
|
| 59 |
-
description:
|
| 60 |
-
|
| 61 |
win_condition:
|
| 62 |
all_of:
|
| 63 |
- has_building: tent
|
|
@@ -66,8 +68,8 @@ levels:
|
|
| 66 |
- within_ticks: 16400
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c3-02
|
| 3 |
title: 'Tech Critical Path #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Precondition-ordered construction (B needs A) to hit a capability deadline — topological
|
| 6 |
+
planning under a cost+time budget.
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Tech Critical Path: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- has_building: tent
|
|
|
|
| 58 |
- within_ticks: 21400
|
| 59 |
max_turns: 45
|
| 60 |
medium:
|
| 61 |
+
description: 'Tech Critical Path: medium — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- has_building: tent
|
|
|
|
| 68 |
- within_ticks: 16400
|
| 69 |
max_turns: 53
|
| 70 |
hard:
|
| 71 |
+
description: 'Tech Critical Path: hard — the decision is harder (less info / tighter clock / committed
|
| 72 |
+
choice).'
|
| 73 |
win_condition:
|
| 74 |
all_of:
|
| 75 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c3-03.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c3-03
|
| 3 |
title: 'Tech Critical Path #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- has_building: tent
|
|
@@ -56,8 +58,8 @@ levels:
|
|
| 56 |
- within_ticks: 21100
|
| 57 |
max_turns: 45
|
| 58 |
medium:
|
| 59 |
-
description:
|
| 60 |
-
|
| 61 |
win_condition:
|
| 62 |
all_of:
|
| 63 |
- has_building: tent
|
|
@@ -66,8 +68,8 @@ levels:
|
|
| 66 |
- within_ticks: 16100
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c3-03
|
| 3 |
title: 'Tech Critical Path #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Precondition-ordered construction (B needs A) to hit a capability deadline — topological
|
| 6 |
+
planning under a cost+time budget.
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Tech Critical Path: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- has_building: tent
|
|
|
|
| 58 |
- within_ticks: 21100
|
| 59 |
max_turns: 45
|
| 60 |
medium:
|
| 61 |
+
description: 'Tech Critical Path: medium — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- has_building: tent
|
|
|
|
| 68 |
- within_ticks: 16100
|
| 69 |
max_turns: 53
|
| 70 |
hard:
|
| 71 |
+
description: 'Tech Critical Path: hard — the decision is harder (less info / tighter clock / committed
|
| 72 |
+
choice).'
|
| 73 |
win_condition:
|
| 74 |
all_of:
|
| 75 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c3-04.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c3-04
|
| 3 |
title: 'Tech Critical Path #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- has_building: tent
|
|
@@ -56,8 +58,8 @@ levels:
|
|
| 56 |
- within_ticks: 20800
|
| 57 |
max_turns: 45
|
| 58 |
medium:
|
| 59 |
-
description:
|
| 60 |
-
|
| 61 |
win_condition:
|
| 62 |
all_of:
|
| 63 |
- has_building: tent
|
|
@@ -66,8 +68,8 @@ levels:
|
|
| 66 |
- within_ticks: 15800
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c3-04
|
| 3 |
title: 'Tech Critical Path #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Precondition-ordered construction (B needs A) to hit a capability deadline — topological
|
| 6 |
+
planning under a cost+time budget.
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Tech Critical Path: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- has_building: tent
|
|
|
|
| 58 |
- within_ticks: 20800
|
| 59 |
max_turns: 45
|
| 60 |
medium:
|
| 61 |
+
description: 'Tech Critical Path: medium — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- has_building: tent
|
|
|
|
| 68 |
- within_ticks: 15800
|
| 69 |
max_turns: 53
|
| 70 |
hard:
|
| 71 |
+
description: 'Tech Critical Path: hard — the decision is harder (less info / tighter clock / committed
|
| 72 |
+
choice).'
|
| 73 |
win_condition:
|
| 74 |
all_of:
|
| 75 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c3-05.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c3-05
|
| 3 |
title: 'Tech Critical Path #6'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- has_building: tent
|
|
@@ -56,8 +58,8 @@ levels:
|
|
| 56 |
- within_ticks: 20500
|
| 57 |
max_turns: 45
|
| 58 |
medium:
|
| 59 |
-
description:
|
| 60 |
-
|
| 61 |
win_condition:
|
| 62 |
all_of:
|
| 63 |
- has_building: tent
|
|
@@ -66,8 +68,8 @@ levels:
|
|
| 66 |
- within_ticks: 15500
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
-
description:
|
| 70 |
-
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- has_building: tent
|
|
|
|
| 2 |
id: cat-c3-05
|
| 3 |
title: 'Tech Critical Path #6'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Precondition-ordered construction (B needs A) to hit a capability deadline — topological
|
| 6 |
+
planning under a cost+time budget.
|
| 7 |
robotics_analogue: Task-graph scheduling with prerequisites under a makespan.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Tech Critical Path: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- has_building: tent
|
|
|
|
| 58 |
- within_ticks: 20500
|
| 59 |
max_turns: 45
|
| 60 |
medium:
|
| 61 |
+
description: 'Tech Critical Path: medium — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- has_building: tent
|
|
|
|
| 68 |
- within_ticks: 15500
|
| 69 |
max_turns: 53
|
| 70 |
hard:
|
| 71 |
+
description: 'Tech Critical Path: hard — the decision is harder (less info / tighter clock / committed
|
| 72 |
+
choice).'
|
| 73 |
win_condition:
|
| 74 |
all_of:
|
| 75 |
- has_building: tent
|
openra_bench/scenarios/packs/cat-c4-02.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c4-02
|
| 3 |
title: 'Power-Budget Online #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Keeping an online resource (power) non-negative while expanding.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- power_surplus_gte: 0
|
|
@@ -55,8 +57,8 @@ levels:
|
|
| 55 |
- within_ticks: 19500
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
-
description:
|
| 59 |
-
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- power_surplus_gte: 0
|
|
@@ -64,8 +66,8 @@ levels:
|
|
| 64 |
- within_ticks: 15000
|
| 65 |
max_turns: 53
|
| 66 |
hard:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- power_surplus_gte: 0
|
|
|
|
| 2 |
id: cat-c4-02
|
| 3 |
title: 'Power-Budget Online #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Sequencing subsystem bring-up so a shared online resource never goes negative —
|
| 6 |
+
constraint-respecting schedule.
|
| 7 |
robotics_analogue: Keeping an online resource (power) non-negative while expanding.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Power-Budget Online: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- power_surplus_gte: 0
|
|
|
|
| 57 |
- within_ticks: 19500
|
| 58 |
max_turns: 45
|
| 59 |
medium:
|
| 60 |
+
description: 'Power-Budget Online: medium — the decision is harder (less info / tighter clock / committed
|
| 61 |
+
choice).'
|
| 62 |
win_condition:
|
| 63 |
all_of:
|
| 64 |
- power_surplus_gte: 0
|
|
|
|
| 66 |
- within_ticks: 15000
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
+
description: 'Power-Budget Online: hard — the decision is harder (less info / tighter clock / committed
|
| 70 |
+
choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- power_surplus_gte: 0
|
openra_bench/scenarios/packs/cat-c4-03.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c4-03
|
| 3 |
title: 'Power-Budget Online #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Keeping an online resource (power) non-negative while expanding.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- power_surplus_gte: 0
|
|
@@ -55,8 +57,8 @@ levels:
|
|
| 55 |
- within_ticks: 19250
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
-
description:
|
| 59 |
-
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- power_surplus_gte: 0
|
|
@@ -64,8 +66,8 @@ levels:
|
|
| 64 |
- within_ticks: 14750
|
| 65 |
max_turns: 53
|
| 66 |
hard:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- power_surplus_gte: 0
|
|
|
|
| 2 |
id: cat-c4-03
|
| 3 |
title: 'Power-Budget Online #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Sequencing subsystem bring-up so a shared online resource never goes negative —
|
| 6 |
+
constraint-respecting schedule.
|
| 7 |
robotics_analogue: Keeping an online resource (power) non-negative while expanding.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Power-Budget Online: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- power_surplus_gte: 0
|
|
|
|
| 57 |
- within_ticks: 19250
|
| 58 |
max_turns: 45
|
| 59 |
medium:
|
| 60 |
+
description: 'Power-Budget Online: medium — the decision is harder (less info / tighter clock / committed
|
| 61 |
+
choice).'
|
| 62 |
win_condition:
|
| 63 |
all_of:
|
| 64 |
- power_surplus_gte: 0
|
|
|
|
| 66 |
- within_ticks: 14750
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
+
description: 'Power-Budget Online: hard — the decision is harder (less info / tighter clock / committed
|
| 70 |
+
choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- power_surplus_gte: 0
|
openra_bench/scenarios/packs/cat-c4-04.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c4-04
|
| 3 |
title: 'Power-Budget Online #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Keeping an online resource (power) non-negative while expanding.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -46,8 +48,8 @@ base:
|
|
| 46 |
stance: 2
|
| 47 |
levels:
|
| 48 |
easy:
|
| 49 |
-
description:
|
| 50 |
-
|
| 51 |
win_condition:
|
| 52 |
all_of:
|
| 53 |
- power_surplus_gte: 0
|
|
@@ -55,8 +57,8 @@ levels:
|
|
| 55 |
- within_ticks: 19000
|
| 56 |
max_turns: 45
|
| 57 |
medium:
|
| 58 |
-
description:
|
| 59 |
-
|
| 60 |
win_condition:
|
| 61 |
all_of:
|
| 62 |
- power_surplus_gte: 0
|
|
@@ -64,8 +66,8 @@ levels:
|
|
| 64 |
- within_ticks: 14500
|
| 65 |
max_turns: 53
|
| 66 |
hard:
|
| 67 |
-
description:
|
| 68 |
-
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- power_surplus_gte: 0
|
|
|
|
| 2 |
id: cat-c4-04
|
| 3 |
title: 'Power-Budget Online #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Sequencing subsystem bring-up so a shared online resource never goes negative —
|
| 6 |
+
constraint-respecting schedule.
|
| 7 |
robotics_analogue: Keeping an online resource (power) non-negative while expanding.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Power-Budget Online: easy — the decision is harder (less info / tighter clock / committed
|
| 52 |
+
choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- power_surplus_gte: 0
|
|
|
|
| 57 |
- within_ticks: 19000
|
| 58 |
max_turns: 45
|
| 59 |
medium:
|
| 60 |
+
description: 'Power-Budget Online: medium — the decision is harder (less info / tighter clock / committed
|
| 61 |
+
choice).'
|
| 62 |
win_condition:
|
| 63 |
all_of:
|
| 64 |
- power_surplus_gte: 0
|
|
|
|
| 66 |
- within_ticks: 14500
|
| 67 |
max_turns: 53
|
| 68 |
hard:
|
| 69 |
+
description: 'Power-Budget Online: hard — the decision is harder (less info / tighter clock / committed
|
| 70 |
+
choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- power_surplus_gte: 0
|
openra_bench/scenarios/packs/cat-c5-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c5-02
|
| 3 |
title: 'Budget Allocation (spend) #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears
|
| 8 |
-
nothing.'
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_count_gte:
|
|
@@ -63,8 +64,8 @@ levels:
|
|
| 63 |
- within_ticks: 20000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
-
description:
|
| 67 |
-
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- building_count_gte:
|
|
@@ -74,8 +75,8 @@ levels:
|
|
| 74 |
- within_ticks: 15500
|
| 75 |
max_turns: 53
|
| 76 |
hard:
|
| 77 |
-
description:
|
| 78 |
-
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- building_count_gte:
|
|
|
|
| 2 |
id: cat-c5-02
|
| 3 |
title: 'Budget Allocation (spend) #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Allocating a finite budget across competing investments where a half-measure on
|
| 6 |
+
both fails — resource-allocation under a hard cap.
|
| 7 |
+
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears nothing.'
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Budget Allocation (spend): easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_count_gte:
|
|
|
|
| 64 |
- within_ticks: 20000
|
| 65 |
max_turns: 45
|
| 66 |
medium:
|
| 67 |
+
description: 'Budget Allocation (spend): medium — the decision is harder (less info / tighter clock
|
| 68 |
+
/ committed choice).'
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- building_count_gte:
|
|
|
|
| 75 |
- within_ticks: 15500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
+
description: 'Budget Allocation (spend): hard — the decision is harder (less info / tighter clock
|
| 79 |
+
/ committed choice).'
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_count_gte:
|
openra_bench/scenarios/packs/cat-c5-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c5-03
|
| 3 |
title: 'Budget Allocation (spend) #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears
|
| 8 |
-
nothing.'
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_count_gte:
|
|
@@ -63,8 +64,8 @@ levels:
|
|
| 63 |
- within_ticks: 20000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
-
description:
|
| 67 |
-
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- building_count_gte:
|
|
@@ -74,8 +75,8 @@ levels:
|
|
| 74 |
- within_ticks: 15500
|
| 75 |
max_turns: 53
|
| 76 |
hard:
|
| 77 |
-
description:
|
| 78 |
-
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- building_count_gte:
|
|
|
|
| 2 |
id: cat-c5-03
|
| 3 |
title: 'Budget Allocation (spend) #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Allocating a finite budget across competing investments where a half-measure on
|
| 6 |
+
both fails — resource-allocation under a hard cap.
|
| 7 |
+
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears nothing.'
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Budget Allocation (spend): easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_count_gte:
|
|
|
|
| 64 |
- within_ticks: 20000
|
| 65 |
max_turns: 45
|
| 66 |
medium:
|
| 67 |
+
description: 'Budget Allocation (spend): medium — the decision is harder (less info / tighter clock
|
| 68 |
+
/ committed choice).'
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- building_count_gte:
|
|
|
|
| 75 |
- within_ticks: 15500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
+
description: 'Budget Allocation (spend): hard — the decision is harder (less info / tighter clock
|
| 79 |
+
/ committed choice).'
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_count_gte:
|
openra_bench/scenarios/packs/cat-c5-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c5-04
|
| 3 |
title: 'Budget Allocation (spend) #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears
|
| 8 |
-
nothing.'
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_count_gte:
|
|
@@ -63,8 +64,8 @@ levels:
|
|
| 63 |
- within_ticks: 20000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
-
description:
|
| 67 |
-
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- building_count_gte:
|
|
@@ -74,8 +75,8 @@ levels:
|
|
| 74 |
- within_ticks: 15500
|
| 75 |
max_turns: 53
|
| 76 |
hard:
|
| 77 |
-
description:
|
| 78 |
-
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- building_count_gte:
|
|
|
|
| 2 |
id: cat-c5-04
|
| 3 |
title: 'Budget Allocation (spend) #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Allocating a finite budget across competing investments where a half-measure on
|
| 6 |
+
both fails — resource-allocation under a hard cap.
|
| 7 |
+
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears nothing.'
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Budget Allocation (spend): easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_count_gte:
|
|
|
|
| 64 |
- within_ticks: 20000
|
| 65 |
max_turns: 45
|
| 66 |
medium:
|
| 67 |
+
description: 'Budget Allocation (spend): medium — the decision is harder (less info / tighter clock
|
| 68 |
+
/ committed choice).'
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- building_count_gte:
|
|
|
|
| 75 |
- within_ticks: 15500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
+
description: 'Budget Allocation (spend): hard — the decision is harder (less info / tighter clock
|
| 79 |
+
/ committed choice).'
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_count_gte:
|
openra_bench/scenarios/packs/cat-c5-05.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c5-05
|
| 3 |
title: 'Budget Allocation (spend) #6'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears
|
| 8 |
-
nothing.'
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_count_gte:
|
|
@@ -63,8 +64,8 @@ levels:
|
|
| 63 |
- within_ticks: 20000
|
| 64 |
max_turns: 45
|
| 65 |
medium:
|
| 66 |
-
description:
|
| 67 |
-
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- building_count_gte:
|
|
@@ -74,8 +75,8 @@ levels:
|
|
| 74 |
- within_ticks: 15500
|
| 75 |
max_turns: 53
|
| 76 |
hard:
|
| 77 |
-
description:
|
| 78 |
-
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- building_count_gte:
|
|
|
|
| 2 |
id: cat-c5-05
|
| 3 |
title: 'Budget Allocation (spend) #6'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Allocating a finite budget across competing investments where a half-measure on
|
| 6 |
+
both fails — resource-allocation under a hard cap.
|
| 7 |
+
robotics_analogue: 'Indivisible-budget allocation: wide vs deep, splitting clears nothing.'
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Budget Allocation (spend): easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_count_gte:
|
|
|
|
| 64 |
- within_ticks: 20000
|
| 65 |
max_turns: 45
|
| 66 |
medium:
|
| 67 |
+
description: 'Budget Allocation (spend): medium — the decision is harder (less info / tighter clock
|
| 68 |
+
/ committed choice).'
|
| 69 |
win_condition:
|
| 70 |
all_of:
|
| 71 |
- building_count_gte:
|
|
|
|
| 75 |
- within_ticks: 15500
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
+
description: 'Budget Allocation (spend): hard — the decision is harder (less info / tighter clock
|
| 79 |
+
/ committed choice).'
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_count_gte:
|
openra_bench/scenarios/packs/cat-c6-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c6-02
|
| 3 |
title: 'Time-Boxed Capital Deploy #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Convert a budget into fielded force AND standing infra before
|
| 8 |
-
a clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- own_units_gte: 4
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 16000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- own_units_gte: 5
|
|
@@ -70,8 +71,8 @@ levels:
|
|
| 70 |
- within_ticks: 12500
|
| 71 |
max_turns: 53
|
| 72 |
hard:
|
| 73 |
-
description:
|
| 74 |
-
|
| 75 |
win_condition:
|
| 76 |
all_of:
|
| 77 |
- own_units_gte: 6
|
|
|
|
| 2 |
id: cat-c6-02
|
| 3 |
title: 'Time-Boxed Capital Deploy #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Provisioning under an energy/money budget and a mission deadline — how much to commit
|
| 6 |
+
and when.
|
| 7 |
+
robotics_analogue: Convert a budget into fielded force AND standing infra before a clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Time-Boxed Capital Deploy: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- own_units_gte: 4
|
|
|
|
| 62 |
- within_ticks: 16000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Time-Boxed Capital Deploy: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- own_units_gte: 5
|
|
|
|
| 71 |
- within_ticks: 12500
|
| 72 |
max_turns: 53
|
| 73 |
hard:
|
| 74 |
+
description: 'Time-Boxed Capital Deploy: hard — the decision is harder (less info / tighter clock
|
| 75 |
+
/ committed choice).'
|
| 76 |
win_condition:
|
| 77 |
all_of:
|
| 78 |
- own_units_gte: 6
|
openra_bench/scenarios/packs/cat-c6-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c6-03
|
| 3 |
title: 'Time-Boxed Capital Deploy #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Convert a budget into fielded force AND standing infra before
|
| 8 |
-
a clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- own_units_gte: 4
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 16000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- own_units_gte: 5
|
|
@@ -70,8 +71,8 @@ levels:
|
|
| 70 |
- within_ticks: 12500
|
| 71 |
max_turns: 53
|
| 72 |
hard:
|
| 73 |
-
description:
|
| 74 |
-
|
| 75 |
win_condition:
|
| 76 |
all_of:
|
| 77 |
- own_units_gte: 6
|
|
|
|
| 2 |
id: cat-c6-03
|
| 3 |
title: 'Time-Boxed Capital Deploy #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Provisioning under an energy/money budget and a mission deadline — how much to commit
|
| 6 |
+
and when.
|
| 7 |
+
robotics_analogue: Convert a budget into fielded force AND standing infra before a clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Time-Boxed Capital Deploy: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- own_units_gte: 4
|
|
|
|
| 62 |
- within_ticks: 16000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Time-Boxed Capital Deploy: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- own_units_gte: 5
|
|
|
|
| 71 |
- within_ticks: 12500
|
| 72 |
max_turns: 53
|
| 73 |
hard:
|
| 74 |
+
description: 'Time-Boxed Capital Deploy: hard — the decision is harder (less info / tighter clock
|
| 75 |
+
/ committed choice).'
|
| 76 |
win_condition:
|
| 77 |
all_of:
|
| 78 |
- own_units_gte: 6
|
openra_bench/scenarios/packs/cat-c6-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c6-04
|
| 3 |
title: 'Time-Boxed Capital Deploy #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Convert a budget into fielded force AND standing infra before
|
| 8 |
-
a clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- own_units_gte: 4
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 16000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- own_units_gte: 5
|
|
@@ -70,8 +71,8 @@ levels:
|
|
| 70 |
- within_ticks: 12500
|
| 71 |
max_turns: 53
|
| 72 |
hard:
|
| 73 |
-
description:
|
| 74 |
-
|
| 75 |
win_condition:
|
| 76 |
all_of:
|
| 77 |
- own_units_gte: 6
|
|
|
|
| 2 |
id: cat-c6-04
|
| 3 |
title: 'Time-Boxed Capital Deploy #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Provisioning under an energy/money budget and a mission deadline — how much to commit
|
| 6 |
+
and when.
|
| 7 |
+
robotics_analogue: Convert a budget into fielded force AND standing infra before a clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Time-Boxed Capital Deploy: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- own_units_gte: 4
|
|
|
|
| 62 |
- within_ticks: 16000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Time-Boxed Capital Deploy: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- own_units_gte: 5
|
|
|
|
| 71 |
- within_ticks: 12500
|
| 72 |
max_turns: 53
|
| 73 |
hard:
|
| 74 |
+
description: 'Time-Boxed Capital Deploy: hard — the decision is harder (less info / tighter clock
|
| 75 |
+
/ committed choice).'
|
| 76 |
win_condition:
|
| 77 |
all_of:
|
| 78 |
- own_units_gte: 6
|
openra_bench/scenarios/packs/cat-c6-05.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c6-05
|
| 3 |
title: 'Time-Boxed Capital Deploy #6'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Convert a budget into fielded force AND standing infra before
|
| 8 |
-
a clock.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- own_units_gte: 4
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 16000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- own_units_gte: 5
|
|
@@ -70,8 +71,8 @@ levels:
|
|
| 70 |
- within_ticks: 12500
|
| 71 |
max_turns: 53
|
| 72 |
hard:
|
| 73 |
-
description:
|
| 74 |
-
|
| 75 |
win_condition:
|
| 76 |
all_of:
|
| 77 |
- own_units_gte: 6
|
|
|
|
| 2 |
id: cat-c6-05
|
| 3 |
title: 'Time-Boxed Capital Deploy #6'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: Provisioning under an energy/money budget and a mission deadline — how much to commit
|
| 6 |
+
and when.
|
| 7 |
+
robotics_analogue: Convert a budget into fielded force AND standing infra before a clock.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Time-Boxed Capital Deploy: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- own_units_gte: 4
|
|
|
|
| 62 |
- within_ticks: 16000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Time-Boxed Capital Deploy: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- own_units_gte: 5
|
|
|
|
| 71 |
- within_ticks: 12500
|
| 72 |
max_turns: 53
|
| 73 |
hard:
|
| 74 |
+
description: 'Time-Boxed Capital Deploy: hard — the decision is harder (less info / tighter clock
|
| 75 |
+
/ committed choice).'
|
| 76 |
win_condition:
|
| 77 |
all_of:
|
| 78 |
- own_units_gte: 6
|
openra_bench/scenarios/packs/cat-c7-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c7-02
|
| 3 |
title: 'Defensive-Direction Commit #3'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Place limited defenses toward the most likely approach under
|
| 8 |
-
directional uncertainty.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_in_region:
|
|
@@ -65,8 +66,8 @@ levels:
|
|
| 65 |
- within_ticks: 24000
|
| 66 |
max_turns: 45
|
| 67 |
medium:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- building_in_region:
|
|
@@ -78,8 +79,8 @@ levels:
|
|
| 78 |
- within_ticks: 19000
|
| 79 |
max_turns: 53
|
| 80 |
hard:
|
| 81 |
-
description:
|
| 82 |
-
|
| 83 |
win_condition:
|
| 84 |
all_of:
|
| 85 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c7-02
|
| 3 |
title: 'Defensive-Direction Commit #3'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Committing scarce defensive assets to an inferred threat axis — spatial decision
|
| 6 |
+
under directional ambiguity.
|
| 7 |
+
robotics_analogue: Place limited defenses toward the most likely approach under directional uncertainty.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Defensive-Direction Commit: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_in_region:
|
|
|
|
| 66 |
- within_ticks: 24000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
+
description: 'Defensive-Direction Commit: medium — the decision is harder (less info / tighter clock
|
| 70 |
+
/ committed choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- building_in_region:
|
|
|
|
| 79 |
- within_ticks: 19000
|
| 80 |
max_turns: 53
|
| 81 |
hard:
|
| 82 |
+
description: 'Defensive-Direction Commit: hard — the decision is harder (less info / tighter clock
|
| 83 |
+
/ committed choice).'
|
| 84 |
win_condition:
|
| 85 |
all_of:
|
| 86 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c7-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c7-03
|
| 3 |
title: 'Defensive-Direction Commit #4'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Place limited defenses toward the most likely approach under
|
| 8 |
-
directional uncertainty.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_in_region:
|
|
@@ -65,8 +66,8 @@ levels:
|
|
| 65 |
- within_ticks: 24000
|
| 66 |
max_turns: 45
|
| 67 |
medium:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- building_in_region:
|
|
@@ -78,8 +79,8 @@ levels:
|
|
| 78 |
- within_ticks: 19000
|
| 79 |
max_turns: 53
|
| 80 |
hard:
|
| 81 |
-
description:
|
| 82 |
-
|
| 83 |
win_condition:
|
| 84 |
all_of:
|
| 85 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c7-03
|
| 3 |
title: 'Defensive-Direction Commit #4'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Committing scarce defensive assets to an inferred threat axis — spatial decision
|
| 6 |
+
under directional ambiguity.
|
| 7 |
+
robotics_analogue: Place limited defenses toward the most likely approach under directional uncertainty.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Defensive-Direction Commit: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_in_region:
|
|
|
|
| 66 |
- within_ticks: 24000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
+
description: 'Defensive-Direction Commit: medium — the decision is harder (less info / tighter clock
|
| 70 |
+
/ committed choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- building_in_region:
|
|
|
|
| 79 |
- within_ticks: 19000
|
| 80 |
max_turns: 53
|
| 81 |
hard:
|
| 82 |
+
description: 'Defensive-Direction Commit: hard — the decision is harder (less info / tighter clock
|
| 83 |
+
/ committed choice).'
|
| 84 |
win_condition:
|
| 85 |
all_of:
|
| 86 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c7-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c7-04
|
| 3 |
title: 'Defensive-Direction Commit #5'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Place limited defenses toward the most likely approach under
|
| 8 |
-
directional uncertainty.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_in_region:
|
|
@@ -65,8 +66,8 @@ levels:
|
|
| 65 |
- within_ticks: 24000
|
| 66 |
max_turns: 45
|
| 67 |
medium:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- building_in_region:
|
|
@@ -78,8 +79,8 @@ levels:
|
|
| 78 |
- within_ticks: 19000
|
| 79 |
max_turns: 53
|
| 80 |
hard:
|
| 81 |
-
description:
|
| 82 |
-
|
| 83 |
win_condition:
|
| 84 |
all_of:
|
| 85 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c7-04
|
| 3 |
title: 'Defensive-Direction Commit #5'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Committing scarce defensive assets to an inferred threat axis — spatial decision
|
| 6 |
+
under directional ambiguity.
|
| 7 |
+
robotics_analogue: Place limited defenses toward the most likely approach under directional uncertainty.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Defensive-Direction Commit: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_in_region:
|
|
|
|
| 66 |
- within_ticks: 24000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
+
description: 'Defensive-Direction Commit: medium — the decision is harder (less info / tighter clock
|
| 70 |
+
/ committed choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- building_in_region:
|
|
|
|
| 79 |
- within_ticks: 19000
|
| 80 |
max_turns: 53
|
| 81 |
hard:
|
| 82 |
+
description: 'Defensive-Direction Commit: hard — the decision is harder (less info / tighter clock
|
| 83 |
+
/ committed choice).'
|
| 84 |
win_condition:
|
| 85 |
all_of:
|
| 86 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c7-05.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c7-05
|
| 3 |
title: 'Defensive-Direction Commit #6'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Place limited defenses toward the most likely approach under
|
| 8 |
-
directional uncertainty.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -52,8 +53,8 @@ base:
|
|
| 52 |
stance: 2
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
win_condition:
|
| 58 |
all_of:
|
| 59 |
- building_in_region:
|
|
@@ -65,8 +66,8 @@ levels:
|
|
| 65 |
- within_ticks: 24000
|
| 66 |
max_turns: 45
|
| 67 |
medium:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- building_in_region:
|
|
@@ -78,8 +79,8 @@ levels:
|
|
| 78 |
- within_ticks: 19000
|
| 79 |
max_turns: 53
|
| 80 |
hard:
|
| 81 |
-
description:
|
| 82 |
-
|
| 83 |
win_condition:
|
| 84 |
all_of:
|
| 85 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c7-05
|
| 3 |
title: 'Defensive-Direction Commit #6'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Committing scarce defensive assets to an inferred threat axis — spatial decision
|
| 6 |
+
under directional ambiguity.
|
| 7 |
+
robotics_analogue: Place limited defenses toward the most likely approach under directional uncertainty.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 53 |
stance: 2
|
| 54 |
levels:
|
| 55 |
easy:
|
| 56 |
+
description: 'Defensive-Direction Commit: easy — the decision is harder (less info / tighter clock
|
| 57 |
+
/ committed choice).'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
- building_in_region:
|
|
|
|
| 66 |
- within_ticks: 24000
|
| 67 |
max_turns: 45
|
| 68 |
medium:
|
| 69 |
+
description: 'Defensive-Direction Commit: medium — the decision is harder (less info / tighter clock
|
| 70 |
+
/ committed choice).'
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
- building_in_region:
|
|
|
|
| 79 |
- within_ticks: 19000
|
| 80 |
max_turns: 53
|
| 81 |
hard:
|
| 82 |
+
description: 'Defensive-Direction Commit: hard — the decision is harder (less info / tighter clock
|
| 83 |
+
/ committed choice).'
|
| 84 |
win_condition:
|
| 85 |
all_of:
|
| 86 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c8-02.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c8-02
|
| 3 |
title: 'Base-Placement & Staging #3'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Found a base in a designated region, then stage toward a threat
|
| 8 |
-
axis.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -47,8 +48,8 @@ base:
|
|
| 47 |
stance: 2
|
| 48 |
levels:
|
| 49 |
easy:
|
| 50 |
-
description:
|
| 51 |
-
|
| 52 |
win_condition:
|
| 53 |
all_of:
|
| 54 |
- building_in_region:
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 22000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- building_in_region:
|
|
@@ -75,8 +76,8 @@ levels:
|
|
| 75 |
- within_ticks: 17000
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
-
description:
|
| 79 |
-
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c8-02
|
| 3 |
title: 'Base-Placement & Staging #3'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Choosing a base site that satisfies spatial constraints, then pre-positioning —
|
| 6 |
+
facility-layout + staging.
|
| 7 |
+
robotics_analogue: Found a base in a designated region, then stage toward a threat axis.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Base-Placement & Staging: easy — the decision is harder (less info / tighter clock /
|
| 52 |
+
committed choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- building_in_region:
|
|
|
|
| 62 |
- within_ticks: 22000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Base-Placement & Staging: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- building_in_region:
|
|
|
|
| 76 |
- within_ticks: 17000
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Base-Placement & Staging: hard — the decision is harder (less info / tighter clock /
|
| 80 |
+
committed choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c8-03.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c8-03
|
| 3 |
title: 'Base-Placement & Staging #4'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Found a base in a designated region, then stage toward a threat
|
| 8 |
-
axis.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -47,8 +48,8 @@ base:
|
|
| 47 |
stance: 2
|
| 48 |
levels:
|
| 49 |
easy:
|
| 50 |
-
description:
|
| 51 |
-
|
| 52 |
win_condition:
|
| 53 |
all_of:
|
| 54 |
- building_in_region:
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 22000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- building_in_region:
|
|
@@ -75,8 +76,8 @@ levels:
|
|
| 75 |
- within_ticks: 17000
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
-
description:
|
| 79 |
-
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c8-03
|
| 3 |
title: 'Base-Placement & Staging #4'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Choosing a base site that satisfies spatial constraints, then pre-positioning —
|
| 6 |
+
facility-layout + staging.
|
| 7 |
+
robotics_analogue: Found a base in a designated region, then stage toward a threat axis.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Base-Placement & Staging: easy — the decision is harder (less info / tighter clock /
|
| 52 |
+
committed choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- building_in_region:
|
|
|
|
| 62 |
- within_ticks: 22000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Base-Placement & Staging: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- building_in_region:
|
|
|
|
| 76 |
- within_ticks: 17000
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Base-Placement & Staging: hard — the decision is harder (less info / tighter clock /
|
| 80 |
+
committed choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c8-04.yaml
CHANGED
|
@@ -2,11 +2,12 @@ meta:
|
|
| 2 |
id: cat-c8-04
|
| 3 |
title: 'Base-Placement & Staging #5'
|
| 4 |
capability: perception
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
robotics_analogue: Found a base in a designated region, then stage toward a threat
|
| 8 |
-
axis.
|
| 9 |
author: catalog-generator
|
|
|
|
|
|
|
| 10 |
base_map: rush-hour-arena
|
| 11 |
base:
|
| 12 |
agent:
|
|
@@ -47,8 +48,8 @@ base:
|
|
| 47 |
stance: 2
|
| 48 |
levels:
|
| 49 |
easy:
|
| 50 |
-
description:
|
| 51 |
-
|
| 52 |
win_condition:
|
| 53 |
all_of:
|
| 54 |
- building_in_region:
|
|
@@ -61,8 +62,8 @@ levels:
|
|
| 61 |
- within_ticks: 22000
|
| 62 |
max_turns: 45
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
win_condition:
|
| 67 |
all_of:
|
| 68 |
- building_in_region:
|
|
@@ -75,8 +76,8 @@ levels:
|
|
| 75 |
- within_ticks: 17000
|
| 76 |
max_turns: 53
|
| 77 |
hard:
|
| 78 |
-
description:
|
| 79 |
-
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
- building_in_region:
|
|
|
|
| 2 |
id: cat-c8-04
|
| 3 |
title: 'Base-Placement & Staging #5'
|
| 4 |
capability: perception
|
| 5 |
+
real_world_meaning: Choosing a base site that satisfies spatial constraints, then pre-positioning —
|
| 6 |
+
facility-layout + staging.
|
| 7 |
+
robotics_analogue: Found a base in a designated region, then stage toward a threat axis.
|
|
|
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 48 |
stance: 2
|
| 49 |
levels:
|
| 50 |
easy:
|
| 51 |
+
description: 'Base-Placement & Staging: easy — the decision is harder (less info / tighter clock /
|
| 52 |
+
committed choice).'
|
| 53 |
win_condition:
|
| 54 |
all_of:
|
| 55 |
- building_in_region:
|
|
|
|
| 62 |
- within_ticks: 22000
|
| 63 |
max_turns: 45
|
| 64 |
medium:
|
| 65 |
+
description: 'Base-Placement & Staging: medium — the decision is harder (less info / tighter clock
|
| 66 |
+
/ committed choice).'
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
- building_in_region:
|
|
|
|
| 76 |
- within_ticks: 17000
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Base-Placement & Staging: hard — the decision is harder (less info / tighter clock /
|
| 80 |
+
committed choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- building_in_region:
|
openra_bench/scenarios/packs/cat-c9-02.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c9-02
|
| 3 |
title: 'Commit-vs-Retreat #3'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -70,8 +72,8 @@ base:
|
|
| 70 |
stance: 2
|
| 71 |
levels:
|
| 72 |
easy:
|
| 73 |
-
description:
|
| 74 |
-
|
| 75 |
win_condition:
|
| 76 |
all_of:
|
| 77 |
- units_killed_gte: 2
|
|
@@ -79,8 +81,8 @@ levels:
|
|
| 79 |
- within_ticks: 14000
|
| 80 |
max_turns: 45
|
| 81 |
medium:
|
| 82 |
-
description:
|
| 83 |
-
|
| 84 |
win_condition:
|
| 85 |
all_of:
|
| 86 |
- units_killed_gte: 3
|
|
@@ -88,8 +90,8 @@ levels:
|
|
| 88 |
- within_ticks: 11000
|
| 89 |
max_turns: 53
|
| 90 |
hard:
|
| 91 |
-
description:
|
| 92 |
-
|
| 93 |
win_condition:
|
| 94 |
all_of:
|
| 95 |
- units_killed_gte: 4
|
|
|
|
| 2 |
id: cat-c9-02
|
| 3 |
title: 'Commit-vs-Retreat #3'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'The core risk call: commit force on visible info vs wait for more — decision under
|
| 6 |
+
uncertainty with a loss budget.'
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 72 |
stance: 2
|
| 73 |
levels:
|
| 74 |
easy:
|
| 75 |
+
description: 'Commit-vs-Retreat: easy — the decision is harder (less info / tighter clock / committed
|
| 76 |
+
choice).'
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
- units_killed_gte: 2
|
|
|
|
| 81 |
- within_ticks: 14000
|
| 82 |
max_turns: 45
|
| 83 |
medium:
|
| 84 |
+
description: 'Commit-vs-Retreat: medium — the decision is harder (less info / tighter clock / committed
|
| 85 |
+
choice).'
|
| 86 |
win_condition:
|
| 87 |
all_of:
|
| 88 |
- units_killed_gte: 3
|
|
|
|
| 90 |
- within_ticks: 11000
|
| 91 |
max_turns: 53
|
| 92 |
hard:
|
| 93 |
+
description: 'Commit-vs-Retreat: hard — the decision is harder (less info / tighter clock / committed
|
| 94 |
+
choice).'
|
| 95 |
win_condition:
|
| 96 |
all_of:
|
| 97 |
- units_killed_gte: 4
|
openra_bench/scenarios/packs/cat-c9-03.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c9-03
|
| 3 |
title: 'Commit-vs-Retreat #4'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -56,8 +58,8 @@ base:
|
|
| 56 |
stance: 2
|
| 57 |
levels:
|
| 58 |
easy:
|
| 59 |
-
description:
|
| 60 |
-
|
| 61 |
win_condition:
|
| 62 |
all_of:
|
| 63 |
- units_killed_gte: 2
|
|
@@ -65,8 +67,8 @@ levels:
|
|
| 65 |
- within_ticks: 14000
|
| 66 |
max_turns: 45
|
| 67 |
medium:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- units_killed_gte: 3
|
|
@@ -74,8 +76,8 @@ levels:
|
|
| 74 |
- within_ticks: 11000
|
| 75 |
max_turns: 53
|
| 76 |
hard:
|
| 77 |
-
description:
|
| 78 |
-
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- units_killed_gte: 4
|
|
|
|
| 2 |
id: cat-c9-03
|
| 3 |
title: 'Commit-vs-Retreat #4'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'The core risk call: commit force on visible info vs wait for more — decision under
|
| 6 |
+
uncertainty with a loss budget.'
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 58 |
stance: 2
|
| 59 |
levels:
|
| 60 |
easy:
|
| 61 |
+
description: 'Commit-vs-Retreat: easy — the decision is harder (less info / tighter clock / committed
|
| 62 |
+
choice).'
|
| 63 |
win_condition:
|
| 64 |
all_of:
|
| 65 |
- units_killed_gte: 2
|
|
|
|
| 67 |
- within_ticks: 14000
|
| 68 |
max_turns: 45
|
| 69 |
medium:
|
| 70 |
+
description: 'Commit-vs-Retreat: medium — the decision is harder (less info / tighter clock / committed
|
| 71 |
+
choice).'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
- units_killed_gte: 3
|
|
|
|
| 76 |
- within_ticks: 11000
|
| 77 |
max_turns: 53
|
| 78 |
hard:
|
| 79 |
+
description: 'Commit-vs-Retreat: hard — the decision is harder (less info / tighter clock / committed
|
| 80 |
+
choice).'
|
| 81 |
win_condition:
|
| 82 |
all_of:
|
| 83 |
- units_killed_gte: 4
|
openra_bench/scenarios/packs/cat-c9-04.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c9-04
|
| 3 |
title: 'Commit-vs-Retreat #5'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -63,8 +65,8 @@ base:
|
|
| 63 |
stance: 2
|
| 64 |
levels:
|
| 65 |
easy:
|
| 66 |
-
description:
|
| 67 |
-
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
- units_killed_gte: 2
|
|
@@ -72,8 +74,8 @@ levels:
|
|
| 72 |
- within_ticks: 14000
|
| 73 |
max_turns: 45
|
| 74 |
medium:
|
| 75 |
-
description:
|
| 76 |
-
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
- units_killed_gte: 3
|
|
@@ -81,8 +83,8 @@ levels:
|
|
| 81 |
- within_ticks: 11000
|
| 82 |
max_turns: 53
|
| 83 |
hard:
|
| 84 |
-
description:
|
| 85 |
-
|
| 86 |
win_condition:
|
| 87 |
all_of:
|
| 88 |
- units_killed_gte: 4
|
|
|
|
| 2 |
id: cat-c9-04
|
| 3 |
title: 'Commit-vs-Retreat #5'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'The core risk call: commit force on visible info vs wait for more — decision under
|
| 6 |
+
uncertainty with a loss budget.'
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 65 |
stance: 2
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
+
description: 'Commit-vs-Retreat: easy — the decision is harder (less info / tighter clock / committed
|
| 69 |
+
choice).'
|
| 70 |
win_condition:
|
| 71 |
all_of:
|
| 72 |
- units_killed_gte: 2
|
|
|
|
| 74 |
- within_ticks: 14000
|
| 75 |
max_turns: 45
|
| 76 |
medium:
|
| 77 |
+
description: 'Commit-vs-Retreat: medium — the decision is harder (less info / tighter clock / committed
|
| 78 |
+
choice).'
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
- units_killed_gte: 3
|
|
|
|
| 83 |
- within_ticks: 11000
|
| 84 |
max_turns: 53
|
| 85 |
hard:
|
| 86 |
+
description: 'Commit-vs-Retreat: hard — the decision is harder (less info / tighter clock / committed
|
| 87 |
+
choice).'
|
| 88 |
win_condition:
|
| 89 |
all_of:
|
| 90 |
- units_killed_gte: 4
|
openra_bench/scenarios/packs/cat-c9-05.yaml
CHANGED
|
@@ -2,10 +2,12 @@ meta:
|
|
| 2 |
id: cat-c9-05
|
| 3 |
title: 'Commit-vs-Retreat #6'
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
|
|
|
|
|
|
| 9 |
base_map: rush-hour-arena
|
| 10 |
base:
|
| 11 |
agent:
|
|
@@ -70,8 +72,8 @@ base:
|
|
| 70 |
stance: 2
|
| 71 |
levels:
|
| 72 |
easy:
|
| 73 |
-
description:
|
| 74 |
-
|
| 75 |
win_condition:
|
| 76 |
all_of:
|
| 77 |
- units_killed_gte: 2
|
|
@@ -79,8 +81,8 @@ levels:
|
|
| 79 |
- within_ticks: 14000
|
| 80 |
max_turns: 45
|
| 81 |
medium:
|
| 82 |
-
description:
|
| 83 |
-
|
| 84 |
win_condition:
|
| 85 |
all_of:
|
| 86 |
- units_killed_gte: 3
|
|
@@ -88,8 +90,8 @@ levels:
|
|
| 88 |
- within_ticks: 11000
|
| 89 |
max_turns: 53
|
| 90 |
hard:
|
| 91 |
-
description:
|
| 92 |
-
|
| 93 |
win_condition:
|
| 94 |
all_of:
|
| 95 |
- units_killed_gte: 4
|
|
|
|
| 2 |
id: cat-c9-05
|
| 3 |
title: 'Commit-vs-Retreat #6'
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'The core risk call: commit force on visible info vs wait for more — decision under
|
| 6 |
+
uncertainty with a loss budget.'
|
| 7 |
robotics_analogue: Engage vs hold under partial info with an attrition cap.
|
| 8 |
author: catalog-generator
|
| 9 |
+
status: quarantine
|
| 10 |
+
quarantine_reason: 'redundant cat-* over-generation (audit: keep 2 representatives/category)'
|
| 11 |
base_map: rush-hour-arena
|
| 12 |
base:
|
| 13 |
agent:
|
|
|
|
| 72 |
stance: 2
|
| 73 |
levels:
|
| 74 |
easy:
|
| 75 |
+
description: 'Commit-vs-Retreat: easy — the decision is harder (less info / tighter clock / committed
|
| 76 |
+
choice).'
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
- units_killed_gte: 2
|
|
|
|
| 81 |
- within_ticks: 14000
|
| 82 |
max_turns: 45
|
| 83 |
medium:
|
| 84 |
+
description: 'Commit-vs-Retreat: medium — the decision is harder (less info / tighter clock / committed
|
| 85 |
+
choice).'
|
| 86 |
win_condition:
|
| 87 |
all_of:
|
| 88 |
- units_killed_gte: 3
|
|
|
|
| 90 |
- within_ticks: 11000
|
| 91 |
max_turns: 53
|
| 92 |
hard:
|
| 93 |
+
description: 'Commit-vs-Retreat: hard — the decision is harder (less info / tighter clock / committed
|
| 94 |
+
choice).'
|
| 95 |
win_condition:
|
| 96 |
all_of:
|
| 97 |
- units_killed_gte: 4
|
openra_bench/scenarios/packs/economy-harvest-investment.yaml
CHANGED
|
@@ -1,95 +1,98 @@
|
|
| 1 |
meta:
|
| 2 |
id: economy-harvest-investment
|
| 3 |
-
title:
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
robotics_analogue:
|
| 12 |
-
|
| 13 |
-
vs. buffer capacity under a finite budget and mission clock.
|
| 14 |
-
author: catalog-c13
|
| 15 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 16 |
base_map: rush-hour-arena
|
| 17 |
starting_cash: 3000
|
| 18 |
-
|
| 19 |
base:
|
| 20 |
agent:
|
| 21 |
faction: allies
|
| 22 |
enemy:
|
| 23 |
faction: soviet
|
| 24 |
tools:
|
| 25 |
-
|
| 26 |
-
|
| 27 |
-
|
| 28 |
-
|
| 29 |
-
|
| 30 |
-
|
| 31 |
planning: true
|
| 32 |
termination:
|
| 33 |
max_ticks: 40000
|
| 34 |
actors:
|
| 35 |
-
|
| 36 |
-
|
| 37 |
-
|
| 38 |
-
|
| 39 |
-
|
| 40 |
-
|
| 41 |
-
|
| 42 |
-
|
| 43 |
-
|
| 44 |
-
|
| 45 |
-
|
| 46 |
-
|
| 47 |
-
|
| 48 |
-
|
| 49 |
-
|
| 50 |
-
|
| 51 |
-
|
| 52 |
-
|
| 53 |
-
|
| 54 |
-
|
| 55 |
-
|
| 56 |
-
|
| 57 |
-
|
| 58 |
-
|
| 59 |
-
|
| 60 |
-
|
| 61 |
-
|
| 62 |
-
|
| 63 |
-
|
| 64 |
-
|
| 65 |
-
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
-
description:
|
| 69 |
-
|
| 70 |
-
|
|
|
|
| 71 |
win_condition:
|
| 72 |
all_of:
|
| 73 |
-
|
| 74 |
-
|
| 75 |
max_turns: 70
|
| 76 |
medium:
|
| 77 |
-
description:
|
| 78 |
-
|
| 79 |
-
|
|
|
|
| 80 |
win_condition:
|
| 81 |
all_of:
|
| 82 |
-
|
| 83 |
-
|
| 84 |
max_turns: 75
|
| 85 |
hard:
|
| 86 |
-
description:
|
| 87 |
-
|
| 88 |
-
|
| 89 |
-
|
|
|
|
| 90 |
win_condition:
|
| 91 |
all_of:
|
| 92 |
-
|
| 93 |
-
|
| 94 |
-
|
| 95 |
max_turns: 85
|
|
|
|
| 1 |
meta:
|
| 2 |
id: economy-harvest-investment
|
| 3 |
+
title: Harvest Economy — Investment & Storage
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'Given enough capital to either widen collection (a second refinery / more harvesters)
|
| 6 |
+
or deepen storage (silos that raise the cap so burst yield is not lost), choose the allocation that
|
| 7 |
+
maximizes banked economic value before the deadline — the investment decision, plus storage so harvest
|
| 8 |
+
is not wasted.
|
| 9 |
+
|
| 10 |
+
'
|
| 11 |
+
robotics_analogue: 'Capital allocation for an autonomous resource operation: throughput vs. buffer capacity
|
| 12 |
+
under a finite budget and mission clock.
|
|
|
|
|
|
|
| 13 |
|
| 14 |
+
'
|
| 15 |
+
author: catalog-c13
|
| 16 |
+
status: quarantine
|
| 17 |
+
quarantine_reason: blocked on engine S0/S1 ore-income prerequisite (non-discriminating until then)
|
| 18 |
base_map: rush-hour-arena
|
| 19 |
starting_cash: 3000
|
|
|
|
| 20 |
base:
|
| 21 |
agent:
|
| 22 |
faction: allies
|
| 23 |
enemy:
|
| 24 |
faction: soviet
|
| 25 |
tools:
|
| 26 |
+
- build
|
| 27 |
+
- place_building
|
| 28 |
+
- harvest
|
| 29 |
+
- move_units
|
| 30 |
+
- deploy
|
| 31 |
+
- stop
|
| 32 |
planning: true
|
| 33 |
termination:
|
| 34 |
max_ticks: 40000
|
| 35 |
actors:
|
| 36 |
+
- type: fact
|
| 37 |
+
owner: agent
|
| 38 |
+
position:
|
| 39 |
+
- 10
|
| 40 |
+
- 18
|
| 41 |
+
- type: powr
|
| 42 |
+
owner: agent
|
| 43 |
+
position:
|
| 44 |
+
- 14
|
| 45 |
+
- 18
|
| 46 |
+
- type: proc
|
| 47 |
+
owner: agent
|
| 48 |
+
position:
|
| 49 |
+
- 12
|
| 50 |
+
- 22
|
| 51 |
+
- type: harv
|
| 52 |
+
owner: agent
|
| 53 |
+
position:
|
| 54 |
+
- 15
|
| 55 |
+
- 22
|
| 56 |
+
- type: mine
|
| 57 |
+
owner: neutral
|
| 58 |
+
position:
|
| 59 |
+
- 40
|
| 60 |
+
- 22
|
| 61 |
+
- type: jeep
|
| 62 |
+
owner: agent
|
| 63 |
+
position:
|
| 64 |
+
- 8
|
| 65 |
+
- 16
|
|
|
|
| 66 |
levels:
|
| 67 |
easy:
|
| 68 |
+
description: 'Budget covers a clear improvement; harvest + reinvest to clear a modest economy-value
|
| 69 |
+
bar.
|
| 70 |
+
|
| 71 |
+
'
|
| 72 |
win_condition:
|
| 73 |
all_of:
|
| 74 |
+
- economy_value_gte: 4000
|
| 75 |
+
- within_ticks: 12000
|
| 76 |
max_turns: 70
|
| 77 |
medium:
|
| 78 |
+
description: 'Higher bar — a single refinery/harvester cannot keep up; widen collection (2nd refinery
|
| 79 |
+
or more harvesters) with the budget.
|
| 80 |
+
|
| 81 |
+
'
|
| 82 |
win_condition:
|
| 83 |
all_of:
|
| 84 |
+
- economy_value_gte: 6500
|
| 85 |
+
- within_ticks: 12000
|
| 86 |
max_turns: 75
|
| 87 |
hard:
|
| 88 |
+
description: 'High banked-value target with a tight clock: bursts overflow the base storage and are
|
| 89 |
+
lost — a silo (raising the cap) is required, and the budget must be split between collection and
|
| 90 |
+
storage.
|
| 91 |
+
|
| 92 |
+
'
|
| 93 |
win_condition:
|
| 94 |
all_of:
|
| 95 |
+
- economy_value_gte: 9000
|
| 96 |
+
- has_building: silo
|
| 97 |
+
- within_ticks: 11000
|
| 98 |
max_turns: 85
|
openra_bench/scenarios/packs/economy-harvest-timebox.yaml
CHANGED
|
@@ -1,82 +1,84 @@
|
|
| 1 |
meta:
|
| 2 |
id: economy-harvest-timebox
|
| 3 |
-
title:
|
| 4 |
capability: reasoning
|
| 5 |
-
real_world_meaning:
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
robotics_analogue:
|
| 11 |
-
|
| 12 |
-
yield by dispatching and scaling collectors instead of dithering.
|
| 13 |
-
author: catalog-c13
|
| 14 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 15 |
base_map: rush-hour-arena
|
| 16 |
starting_cash: 200
|
| 17 |
-
|
| 18 |
base:
|
| 19 |
agent:
|
| 20 |
faction: allies
|
| 21 |
enemy:
|
| 22 |
faction: soviet
|
| 23 |
tools:
|
| 24 |
-
|
| 25 |
-
|
| 26 |
-
|
| 27 |
-
|
| 28 |
planning: true
|
| 29 |
termination:
|
| 30 |
max_ticks: 40000
|
| 31 |
actors:
|
| 32 |
-
|
| 33 |
-
|
| 34 |
-
|
| 35 |
-
|
| 36 |
-
|
| 37 |
-
|
| 38 |
-
|
| 39 |
-
|
| 40 |
-
|
| 41 |
-
|
| 42 |
-
|
| 43 |
-
|
| 44 |
-
|
| 45 |
-
|
| 46 |
-
|
| 47 |
-
|
| 48 |
-
|
| 49 |
-
|
| 50 |
-
|
| 51 |
-
|
| 52 |
-
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
-
description:
|
| 56 |
-
|
| 57 |
-
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
-
|
| 61 |
-
|
| 62 |
max_turns: 60
|
| 63 |
medium:
|
| 64 |
-
description:
|
| 65 |
-
|
| 66 |
-
|
|
|
|
| 67 |
win_condition:
|
| 68 |
all_of:
|
| 69 |
-
|
| 70 |
-
|
| 71 |
-
|
| 72 |
max_turns: 60
|
| 73 |
hard:
|
| 74 |
-
description:
|
| 75 |
-
|
| 76 |
-
|
|
|
|
| 77 |
win_condition:
|
| 78 |
all_of:
|
| 79 |
-
|
| 80 |
-
|
| 81 |
-
|
| 82 |
max_turns: 70
|
|
|
|
| 1 |
meta:
|
| 2 |
id: economy-harvest-timebox
|
| 3 |
+
title: Harvest Economy — Time-Boxed
|
| 4 |
capability: reasoning
|
| 5 |
+
real_world_meaning: 'Within a fixed time budget, earn as much economic value as possible by running
|
| 6 |
+
and growing a harvesting operation, then keep the harvesters productive — the decision is committing
|
| 7 |
+
to harvest promptly and expanding capacity rather than idling.
|
| 8 |
+
|
| 9 |
+
'
|
| 10 |
+
robotics_analogue: 'Autonomous resource-collection under a mission clock: maximize yield by dispatching
|
| 11 |
+
and scaling collectors instead of dithering.
|
|
|
|
|
|
|
| 12 |
|
| 13 |
+
'
|
| 14 |
+
author: catalog-c13
|
| 15 |
+
status: quarantine
|
| 16 |
+
quarantine_reason: blocked on engine S0/S1 ore-income prerequisite (non-discriminating until then)
|
| 17 |
base_map: rush-hour-arena
|
| 18 |
starting_cash: 200
|
|
|
|
| 19 |
base:
|
| 20 |
agent:
|
| 21 |
faction: allies
|
| 22 |
enemy:
|
| 23 |
faction: soviet
|
| 24 |
tools:
|
| 25 |
+
- harvest
|
| 26 |
+
- move_units
|
| 27 |
+
- build
|
| 28 |
+
- stop
|
| 29 |
planning: true
|
| 30 |
termination:
|
| 31 |
max_ticks: 40000
|
| 32 |
actors:
|
| 33 |
+
- type: proc
|
| 34 |
+
owner: agent
|
| 35 |
+
position:
|
| 36 |
+
- 12
|
| 37 |
+
- 18
|
| 38 |
+
- type: harv
|
| 39 |
+
owner: agent
|
| 40 |
+
position:
|
| 41 |
+
- 14
|
| 42 |
+
- 18
|
| 43 |
+
- type: mine
|
| 44 |
+
owner: neutral
|
| 45 |
+
position:
|
| 46 |
+
- 22
|
| 47 |
+
- 18
|
| 48 |
+
- type: jeep
|
| 49 |
+
owner: agent
|
| 50 |
+
position:
|
| 51 |
+
- 8
|
| 52 |
+
- 16
|
|
|
|
| 53 |
levels:
|
| 54 |
easy:
|
| 55 |
+
description: 'Loose clock — just start harvesting promptly; idling fails the economy-value target.
|
| 56 |
+
|
| 57 |
+
'
|
| 58 |
win_condition:
|
| 59 |
all_of:
|
| 60 |
+
- economy_value_gte: 1000
|
| 61 |
+
- within_ticks: 7000
|
| 62 |
max_turns: 60
|
| 63 |
medium:
|
| 64 |
+
description: 'Tighter clock and a higher target — the harvester must stay productive (not lost / not
|
| 65 |
+
idle).
|
| 66 |
+
|
| 67 |
+
'
|
| 68 |
win_condition:
|
| 69 |
all_of:
|
| 70 |
+
- economy_value_gte: 2500
|
| 71 |
+
- harvesters_gte: 1
|
| 72 |
+
- within_ticks: 6000
|
| 73 |
max_turns: 60
|
| 74 |
hard:
|
| 75 |
+
description: 'High target, short clock — a single harvester cannot reach it; must expand harvesting
|
| 76 |
+
capacity.
|
| 77 |
+
|
| 78 |
+
'
|
| 79 |
win_condition:
|
| 80 |
all_of:
|
| 81 |
+
- economy_value_gte: 3500
|
| 82 |
+
- harvesters_gte: 2
|
| 83 |
+
- within_ticks: 5000
|
| 84 |
max_turns: 70
|
openra_bench/scenarios/schema.py
CHANGED
|
@@ -62,6 +62,13 @@ class ScenarioMeta(BaseModel):
|
|
| 62 |
..., min_length=10, description="Concrete robotics/agentic parallel"
|
| 63 |
)
|
| 64 |
author: str = "unknown"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 65 |
|
| 66 |
@field_validator("id")
|
| 67 |
@classmethod
|
|
|
|
| 62 |
..., min_length=10, description="Concrete robotics/agentic parallel"
|
| 63 |
)
|
| 64 |
author: str = "unknown"
|
| 65 |
+
# Hygiene (audit): "quarantine" keeps the file on disk and runnable
|
| 66 |
+
# by explicit --packs, but excludes it from the default eval set so
|
| 67 |
+
# it doesn't dilute scores / the leaderboard. Used for the
|
| 68 |
+
# redundant cat-* over-generation and the harvest packs blocked on
|
| 69 |
+
# the engine S0/S1 ore-income prerequisite.
|
| 70 |
+
status: Literal["active", "quarantine"] = "active"
|
| 71 |
+
quarantine_reason: str = ""
|
| 72 |
|
| 73 |
@field_validator("id")
|
| 74 |
@classmethod
|
tests/test_hygiene.py
ADDED
|
@@ -0,0 +1,96 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""Scenario hygiene: quarantine excludes from the default sweep.
|
| 2 |
+
|
| 3 |
+
Quarantined packs (redundant cat-* over-generation; harvest packs
|
| 4 |
+
blocked on engine S0/S1) must (a) still parse, (b) drop out of the
|
| 5 |
+
default evaluate set into `skipped`, and (c) remain runnable when
|
| 6 |
+
named explicitly. Two representatives per cat-* category stay active.
|
| 7 |
+
"""
|
| 8 |
+
|
| 9 |
+
from __future__ import annotations
|
| 10 |
+
|
| 11 |
+
import glob
|
| 12 |
+
import os
|
| 13 |
+
from collections import Counter
|
| 14 |
+
from pathlib import Path
|
| 15 |
+
|
| 16 |
+
from openra_bench.scenarios import load_pack
|
| 17 |
+
|
| 18 |
+
PACKS = Path(__file__).parent.parent / "openra_bench" / "scenarios" / "packs"
|
| 19 |
+
|
| 20 |
+
|
| 21 |
+
def _all_metas():
|
| 22 |
+
out = []
|
| 23 |
+
for f in glob.glob(str(PACKS / "*.yaml")):
|
| 24 |
+
if os.path.basename(f).startswith(("_", "TEMPLATE")):
|
| 25 |
+
continue
|
| 26 |
+
out.append((os.path.basename(f), load_pack(f).meta))
|
| 27 |
+
return out
|
| 28 |
+
|
| 29 |
+
|
| 30 |
+
def test_all_packs_still_parse_after_retag():
|
| 31 |
+
metas = _all_metas()
|
| 32 |
+
assert len(metas) > 80 # nothing lost on disk
|
| 33 |
+
for name, m in metas:
|
| 34 |
+
assert m.status in ("active", "quarantine")
|
| 35 |
+
if m.status == "quarantine":
|
| 36 |
+
assert m.quarantine_reason, f"{name} quarantined w/o reason"
|
| 37 |
+
|
| 38 |
+
|
| 39 |
+
def test_harvest_quarantined_with_engine_reason():
|
| 40 |
+
for h in ("economy-harvest-investment", "economy-harvest-timebox"):
|
| 41 |
+
m = load_pack(PACKS / f"{h}.yaml").meta
|
| 42 |
+
assert m.status == "quarantine"
|
| 43 |
+
assert "S0/S1" in m.quarantine_reason
|
| 44 |
+
|
| 45 |
+
|
| 46 |
+
def test_two_representatives_kept_active_per_cat_category():
|
| 47 |
+
active = Counter()
|
| 48 |
+
quar = Counter()
|
| 49 |
+
for name, m in _all_metas():
|
| 50 |
+
if not name.startswith("cat-c"):
|
| 51 |
+
continue
|
| 52 |
+
cat = name.split("-")[1] # c1..c12
|
| 53 |
+
(active if m.status == "active" else quar)[cat] += 1
|
| 54 |
+
assert active, "cat-* categories present"
|
| 55 |
+
for cat, n in active.items():
|
| 56 |
+
assert n == 2, f"{cat}: expected 2 active reps, got {n}"
|
| 57 |
+
assert quar[cat] >= 1, f"{cat}: redundant ones must be quarantined"
|
| 58 |
+
|
| 59 |
+
|
| 60 |
+
def test_default_evaluate_excludes_quarantine_keeps_active(monkeypatch):
|
| 61 |
+
# Use the real resolver but a tiny fake eval to avoid the engine:
|
| 62 |
+
# assert quarantined ids land in `skipped`, active ones in tasks.
|
| 63 |
+
from openra_bench import run_eval
|
| 64 |
+
|
| 65 |
+
captured = {}
|
| 66 |
+
|
| 67 |
+
def fake_compile(pack, level):
|
| 68 |
+
captured.setdefault("compiled", []).append(pack.meta.id)
|
| 69 |
+
|
| 70 |
+
class C:
|
| 71 |
+
map_supported = False # short-circuit into skipped, no engine
|
| 72 |
+
|
| 73 |
+
c = C()
|
| 74 |
+
c.meta = pack.meta
|
| 75 |
+
return c
|
| 76 |
+
|
| 77 |
+
monkeypatch.setattr(run_eval, "compile_level", fake_compile)
|
| 78 |
+
packs = run_eval._resolve_packs(None) # default bundled set
|
| 79 |
+
out = run_eval.evaluate(packs=packs, levels=["easy"], seeds=[1])
|
| 80 |
+
sk = " ".join(out["skipped"])
|
| 81 |
+
assert "quarantine:" in sk
|
| 82 |
+
# a known-quarantined pack is in skipped and never compiled
|
| 83 |
+
assert any("cat-c1-05" in s for s in out["skipped"])
|
| 84 |
+
assert "cat-c1-05" not in captured.get("compiled", [])
|
| 85 |
+
# a kept representative WAS compiled (reached the level loop)
|
| 86 |
+
assert "cat-c1-00" in captured.get("compiled", [])
|
| 87 |
+
|
| 88 |
+
|
| 89 |
+
def test_quarantined_pack_still_loads_when_named_explicitly():
|
| 90 |
+
# explicit selection bypasses the default-set filter entirely
|
| 91 |
+
p = run_eval_resolve_one("cat-c1-05.yaml")
|
| 92 |
+
assert p.meta.id == "cat-c1-05" and p.meta.status == "quarantine"
|
| 93 |
+
|
| 94 |
+
|
| 95 |
+
def run_eval_resolve_one(fname: str):
|
| 96 |
+
return load_pack(PACKS / fname)
|