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prompt_v2: sanitize confusing 'Buildings: ? ()' briefing line
Unit-only scenarios have no agent base, so the vendored briefing_v2 empty-own-buildings fallback emitted 'Buildings: ? ()'. Post-process the vendored output in our briefing() wrapper (vendored module stays byte-identical; drift test green) to state plainly that the agent commands mobile units only and enemy buildings appear under Enemies once scouted. Adds a guard test.5a3c04b