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Deploy Blender and Unreal native landing page
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<title>Singularity 路 Unreal / Blender handoff</title>
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<div><div class="eyebrow">SINGULARITY 路 NATIVE ART BUILD</div><h1>Six minds.<br>One machine.</h1>
<p>This Space is the Blender-rendered Unreal handoff. The robot, course, materials, GLBs, packed Blender scene, and Unreal Engine 5.4 source are published below.</p>
<div class="actions"><a class="button" href="native/singularity-native-handoff.zip">Download native handoff</a><a class="button alt" href="native/art/generated/singularity-art.blend">Open Blender scene</a><a class="button alt" href="native/unreal/Singularity.uproject">Get Unreal project</a></div></div>
<img src="native/art/generated/body-preview.png" alt="Blender render of the Singularity articulated robot">
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<img class="course" src="native/art/generated/course-preview.png" alt="Blender render of the floating obstacle course">
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<article class="card"><h2>Blender source</h2><p class="note">Packed scene, procedural construction scripts, GLB exports, and verification script.</p><a href="native/art/blender/build_realistic_assets.py">build_realistic_assets.py</a><br><a href="native/art/generated/asset-manifest.json">asset-manifest.json</a></article>
<article class="card"><h2>Unreal Engine 5.4</h2><p class="note">Native project shell with six role meshes, material slots, coordinate mapping, and the SpacetimeDB transport seam.</p><a href="native/unreal/README.md">Unreal setup notes</a><br><a href="native/unreal/Source/">C++ source</a></article>
<article class="card"><h2>Exports</h2><p class="note">Embedded-texture GLBs ready for Unreal import.</p><a href="native/art/generated/singularity_body.glb">singularity_body.glb</a><br><a href="native/art/generated/course_modules.glb">course_modules.glb</a><br><a href="native/art/generated/cargo_and_finish.glb">cargo_and_finish.glb</a></article>
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<p class="note">This host is a Static Space, so it serves the Blender render and Unreal project files. It does not run an Unreal executable or the browser client.</p>
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