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1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 | <!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<title>LeafGuard Field Simulation</title>
<style>
*{margin:0;padding:0;box-sizing:border-box}
html,body{width:100%;height:100%;background:#020a02;overflow:hidden}
#simulation-mount{position:relative;width:100%;height:100vh;overflow:hidden;background:#020a02;font-family:'Courier New',monospace}
#agro-canvas{position:absolute;top:0;left:0;width:100%;height:100%;display:block}
.hud{position:absolute;z-index:10;pointer-events:none}
.hud-interactive{pointer-events:all}
/* TOP BAR */
#hud-top{top:0;left:0;right:0;height:48px;background:rgba(0,0,0,0.72);border-bottom:1px solid rgba(80,160,80,0.25);display:flex;align-items:center;padding:0 14px;gap:18px}
#hud-brand{color:#4a9;font-size:11px;font-weight:700;letter-spacing:2px;text-transform:uppercase;white-space:nowrap}
#hud-simtime{color:#8ec;font-size:12px;white-space:nowrap}
#hud-weather-badge{background:rgba(60,120,60,0.3);border:1px solid rgba(80,180,80,0.3);border-radius:4px;padding:3px 8px;color:#aed;font-size:11px;white-space:nowrap}
#hud-stats-right{margin-left:auto;display:flex;gap:12px;align-items:center;font-size:11px}
.stat{color:#6a9;white-space:nowrap}
.stat span{color:#cec}
.stat.warn span{color:#fa8}
.stat.crit span{color:#f55}
/* TOP-LEFT LEGEND */
#hud-legend{top:56px;left:10px;width:200px;background:rgba(0,10,0,0.8);border:1px solid rgba(60,140,60,0.3);border-radius:6px;padding:10px;font-size:11px;color:#8ac}
#hud-legend .leg-title{color:#4c9;font-size:10px;letter-spacing:1px;text-transform:uppercase;margin-bottom:6px}
.leg-row{display:flex;align-items:center;gap:6px;margin:3px 0}
.leg-dot{width:8px;height:8px;border-radius:50%;flex-shrink:0}
.leg-cond{margin-top:8px;padding-top:6px;border-top:1px solid rgba(60,120,60,0.2);font-size:12px;color:#ce9}
#hud-gps{margin-top:6px;font-size:10px;color:#678;line-height:1.6}
#hud-updated{font-size:9px;color:#456;margin-top:3px}
/* RIGHT PANEL */
#hud-right{top:56px;right:10px;width:248px;display:flex;flex-direction:column;gap:8px}
.hud-card{background:rgba(0,10,0,0.82);border:1px solid rgba(60,140,60,0.28);border-radius:6px;padding:10px;font-size:11px;color:#8ac}
.hud-card .card-title{color:#4c9;font-size:10px;letter-spacing:1px;text-transform:uppercase;margin-bottom:7px}
.plant-row{display:flex;align-items:center;gap:5px;padding:2px 0;border-bottom:1px solid rgba(60,100,60,0.15)}
.plant-row:last-child{border-bottom:none}
.p-dot{width:7px;height:7px;border-radius:50%;flex-shrink:0}
.p-name{color:#ace;flex:1;font-size:10px}
.p-bars{font-size:10px;color:#6a9}
.p-badge{font-size:9px;padding:1px 5px;border-radius:3px;font-weight:700}
.badge-ok{background:rgba(40,180,80,0.25);color:#4e9}
.badge-stress{background:rgba(200,160,40,0.25);color:#da6}
.badge-disease{background:rgba(200,40,40,0.25);color:#f55}
.badge-treated{background:rgba(40,120,200,0.25);color:#5ae}
.env-grid{display:grid;grid-template-columns:1fr 1fr;gap:4px}
.env-item{background:rgba(0,20,0,0.5);border-radius:3px;padding:4px 6px}
.env-label{font-size:9px;color:#567;text-transform:uppercase;letter-spacing:0.5px}
.env-val{font-size:12px;color:#cec;font-weight:600;margin-top:1px}
.field-grid{display:grid;grid-template-columns:1fr 1fr;gap:4px}
.field-item{background:rgba(0,20,0,0.5);border-radius:3px;padding:4px 6px;text-align:center}
.field-label{font-size:9px;color:#567;text-transform:uppercase}
.field-val{font-size:13px;color:#aec;font-weight:700}
.product-row{font-size:10px;color:#789;padding:2px 0;display:flex;justify-content:space-between}
/* BOTTOM CONTROLS */
#hud-bottom{bottom:36px;left:0;right:0;padding:0 12px;display:flex;align-items:center;gap:10px;height:44px;background:rgba(0,0,0,0.7);border-top:1px solid rgba(60,140,60,0.2)}
.btn-group{display:flex;gap:4px}
.btn{background:rgba(30,80,30,0.6);border:1px solid rgba(80,160,80,0.3);color:#8c9;font-family:inherit;font-size:11px;padding:5px 10px;border-radius:4px;cursor:pointer;transition:all 0.15s}
.btn:hover{background:rgba(50,130,50,0.7);color:#cec;border-color:rgba(80,200,80,0.5)}
.btn.active{background:rgba(40,180,80,0.35);color:#4e9;border-color:#4a7}
.btn-plant{font-size:10px;padding:4px 8px}
.btn-action{font-size:10px;padding:4px 8px;background:rgba(0,40,60,0.6);border-color:rgba(40,120,160,0.3);color:#6ae}
.btn-action:hover{background:rgba(0,60,100,0.7);color:#aef}
.btn-action.water-active{background:rgba(0,60,180,0.4);color:#4af;border-color:#48f}
.btn-action.spray-active{background:rgba(60,180,80,0.35);color:#4e9;border-color:#4a7}
.btn-speed{font-size:10px;padding:4px 6px}
.sep{color:rgba(80,160,80,0.3);font-size:18px;user-select:none}
#hud-bottom-hint{margin-left:auto;font-size:10px;color:#456;white-space:nowrap}
/* STATUS BAR */
#hud-status{bottom:0;left:0;right:0;height:32px;background:rgba(0,0,0,0.8);border-top:1px solid rgba(40,100,40,0.2);display:flex;align-items:center;padding:0 14px;justify-content:space-between}
#status-hints{font-size:10px;color:#456}
#status-right{font-size:10px;color:#567}
/* MODE INDICATOR */
#mode-indicator{top:56px;left:50%;transform:translateX(-50%);background:rgba(0,20,40,0.9);border:1px solid #4af;border-radius:20px;padding:6px 18px;color:#8cf;font-size:12px;display:none;letter-spacing:1px}
/* PLANT TOOLTIP */
#plant-tooltip{background:rgba(0,15,0,0.95);border:1px solid rgba(80,200,80,0.4);border-radius:8px;padding:12px;font-size:11px;color:#aec;width:200px;display:none;pointer-events:none}
#plant-tooltip .tt-title{color:#4e9;font-size:13px;font-weight:700;margin-bottom:6px}
#plant-tooltip .tt-row{display:flex;justify-content:space-between;padding:2px 0;border-bottom:1px solid rgba(40,80,40,0.2)}
#plant-tooltip .tt-row:last-child{border-bottom:none}
#plant-tooltip .tt-label{color:#678}
#plant-tooltip .tt-val{color:#cec}
/* STORM WARNING */
#storm-warning{top:55px;left:50%;transform:translateX(-50%);background:rgba(180,60,0,0.9);border:1px solid #f80;border-radius:6px;padding:6px 16px;color:#fca;font-size:12px;font-weight:700;display:none;animation:pulse 1s infinite}
@keyframes pulse{0%,100%{opacity:1}50%{opacity:0.6}}
/* SCROLLBAR hidden */
::-webkit-scrollbar{display:none}
</style>
</head>
<body>
<div id="simulation-mount">
<canvas id="agro-canvas"></canvas>
<!-- TOP BAR -->
<div class="hud" id="hud-top">
<span id="hud-brand">LeafGuard</span>
<span id="hud-simtime">Day 1 Β· Week 1 Β· Spring Β· 06:00</span>
<span id="hud-weather-badge">π Loadingβ¦</span>
<div id="hud-stats-right">
<span class="stat">PLANTS <span id="s-plants">9</span></span>
<span class="stat">FPS <span id="s-fps">--</span></span>
<span class="stat" id="s-temp-stat">TEMP <span id="s-temp">--Β°C</span></span>
<span class="stat">WIND <span id="s-wind">--</span></span>
<span class="stat">RAIN <span id="s-rain">OFF</span></span>
<span class="stat">HUM <span id="s-hum">--%</span></span>
<span class="stat">SOIL <span id="s-soil">--%</span></span>
</div>
</div>
<!-- LEGEND -->
<div class="hud" id="hud-legend">
<div class="leg-title">Field Legend</div>
<div class="leg-row"><div class="leg-dot" style="background:#4e9"></div><span>Healthy</span></div>
<div class="leg-row"><div class="leg-dot" style="background:#da6"></div><span>Stressed</span></div>
<div class="leg-row"><div class="leg-dot" style="background:#f55"></div><span>Diseased</span></div>
<div class="leg-row"><div class="leg-dot" style="background:#5ae"></div><span>Treated</span></div>
<div class="leg-cond" id="leg-cond">CLEAR</div>
<div id="hud-gps">GPS: 24.7136Β°N 46.6753Β°E<br>Zone: Arid/Semi-arid</div>
<div id="hud-updated">Last update: --</div>
</div>
<!-- STORM WARNING -->
<div class="hud" id="storm-warning">β STORM WARNING β Wind >18 m/s</div>
<!-- MODE INDICATOR -->
<div class="hud" id="mode-indicator">WATER MODE β click a plant to irrigate</div>
<!-- RIGHT PANEL -->
<div class="hud" id="hud-right">
<div class="hud-card">
<div class="card-title">Plant Status</div>
<div id="plant-list"></div>
</div>
<div class="hud-card">
<div class="card-title">Environment</div>
<div class="env-grid">
<div class="env-item"><div class="env-label">Sun Elevation</div><div class="env-val" id="e-sun">--Β°</div></div>
<div class="env-item"><div class="env-label">Cloud Cover</div><div class="env-val" id="e-cloud">--%</div></div>
<div class="env-item"><div class="env-label">Photosynthesis</div><div class="env-val" id="e-photo">--%</div></div>
<div class="env-item"><div class="env-label">Evaporation</div><div class="env-val" id="e-evap">--/hr</div></div>
</div>
</div>
<div class="hud-card">
<div class="card-title">Field Metrics</div>
<div class="field-grid">
<div class="field-item"><div class="field-label">Soil Moisture</div><div class="field-val" id="f-moist">--%</div></div>
<div class="field-item"><div class="field-label">Soil pH</div><div class="field-val" id="f-ph">6.8</div></div>
<div class="field-item"><div class="field-label">Avg Temp</div><div class="field-val" id="f-temp">--Β°C</div></div>
<div class="field-item"><div class="field-label">N-P-K Est</div><div class="field-val" id="f-npk">--</div></div>
</div>
</div>
<div class="hud-card">
<div class="card-title">Applied Products</div>
<div id="product-list"><div style="color:#456;font-size:10px">None applied yet</div></div>
</div>
</div>
<!-- BOTTOM CONTROLS -->
<div class="hud hud-interactive" id="hud-bottom">
<div class="btn-group">
<button class="btn btn-plant active" id="btn-tomato" onclick="window.simSetPlant('tomato')">Tomato</button>
<button class="btn btn-plant" id="btn-wheat" onclick="window.simSetPlant('wheat')">Wheat</button>
<button class="btn btn-plant" id="btn-pepper" onclick="window.simSetPlant('pepper')">Pepper</button>
<button class="btn btn-plant" id="btn-cucumber" onclick="window.simSetPlant('cucumber')">Cucumber</button>
</div>
<span class="sep">|</span>
<div class="btn-group">
<button class="btn btn-action" id="btn-water" onclick="window.simToggleWater()">π§ Water</button>
<button class="btn btn-action" id="btn-spray" onclick="window.simToggleSpray()">πΏ Spray</button>
<button class="btn btn-action" onclick="window.simAddDisease()">π¦ Disease</button>
<button class="btn btn-action" onclick="window.simAdvanceDay()">+1 Day</button>
<button class="btn btn-action" onclick="window.simAdvanceWeek()">+1 Week</button>
</div>
<span class="sep">|</span>
<div class="btn-group">
<button class="btn btn-speed active" id="spd-1" onclick="window.simSetSpeed(1)">x1</button>
<button class="btn btn-speed" id="spd-6" onclick="window.simSetSpeed(6)">x6</button>
<button class="btn btn-speed" id="spd-24" onclick="window.simSetSpeed(24)">x24</button>
<button class="btn btn-speed" id="spd-168" onclick="window.simSetSpeed(168)">x168</button>
</div>
<span id="hud-bottom-hint">Drag=rotate | Right drag=pan | Scroll=zoom | Click=interact</span>
</div>
<!-- STATUS BAR -->
<div class="hud" id="hud-status">
<span id="status-hints">Drag=rotate Β· Right drag=pan Β· Scroll=zoom Β· Click plant=inspect</span>
<span id="status-right" id="status-r">GPS -- Β· -- Β· v1.0</span>
</div>
<!-- PLANT TOOLTIP -->
<div class="hud" id="plant-tooltip">
<div class="tt-title" id="tt-title">Plant 1</div>
<div class="tt-row"><span class="tt-label">Age</span><span class="tt-val" id="tt-age">--</span></div>
<div class="tt-row"><span class="tt-label">Health</span><span class="tt-val" id="tt-health">--</span></div>
<div class="tt-row"><span class="tt-label">Water</span><span class="tt-val" id="tt-water">--</span></div>
<div class="tt-row"><span class="tt-label">Growth</span><span class="tt-val" id="tt-growth">--</span></div>
<div class="tt-row"><span class="tt-label">Fruits</span><span class="tt-val" id="tt-fruits">--</span></div>
<div class="tt-row"><span class="tt-label">Status</span><span class="tt-val" id="tt-status">--</span></div>
<div class="tt-row"><span class="tt-label">Stressors</span><span class="tt-val" id="tt-stress">--</span></div>
<div class="tt-row"><span class="tt-label">Est. Harvest</span><span class="tt-val" id="tt-harvest">--</span></div>
</div>
</div>
<script>
// βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
// AGROMIND WEBGL FIELD SIMULATION β Pure WebGL 1.0
// βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
(function(){
'use strict';
// ββ 1. MATRIX MATH ββββββββββββββββββββββββββββββββββββββββββββββ
function m4id(){const m=new Float32Array(16);m[0]=m[5]=m[10]=m[15]=1;return m;}
function m4mul(a,b){
const c=new Float32Array(16);
for(let r=0;r<4;r++)for(let col=0;col<4;col++){
let s=0;for(let k=0;k<4;k++)s+=a[k*4+r]*b[col*4+k];
c[col*4+r]=s;
}
return c;
}
function m4persp(fov,asp,n,f){
const t=1/Math.tan(fov/2),nf=1/(n-f),m=new Float32Array(16);
m[0]=t/asp;m[5]=t;m[10]=(f+n)*nf;m[11]=-1;m[14]=2*f*n*nf;return m;
}
function m4look(ex,ey,ez,cx,cy,cz){
let fx=cx-ex,fy=cy-ey,fz=cz-ez;
const fl=Math.sqrt(fx*fx+fy*fy+fz*fz);fx/=fl;fy/=fl;fz/=fl;
let rx=-fz,ry=0,rz=fx; // cross(f,(0,1,0))
const rl=Math.sqrt(rx*rx+rz*rz);rx/=rl;rz/=rl;
const ux=ry*fz-rz*fy,uy=rz*fx-rx*fz,uz=rx*fy-ry*fx;
const m=new Float32Array(16);
m[0]=rx;m[4]=ry;m[8]=rz; m[12]=-(rx*ex+ry*ey+rz*ez);
m[1]=ux;m[5]=uy;m[9]=uz; m[13]=-(ux*ex+uy*ey+uz*ez);
m[2]=-fx;m[6]=-fy;m[10]=-fz;m[14]=fx*ex+fy*ey+fz*ez;
m[15]=1;return m;
}
function m4tr(tx,ty,tz){const m=m4id();m[12]=tx;m[13]=ty;m[14]=tz;return m;}
function m4sc(sx,sy,sz){const m=new Float32Array(16);m[0]=sx;m[5]=sy;m[10]=sz;m[15]=1;return m;}
function m4ry(a){const m=m4id(),c=Math.cos(a),s=Math.sin(a);m[0]=c;m[2]=-s;m[8]=s;m[10]=c;return m;}
function m4rz(a){const m=m4id(),c=Math.cos(a),s=Math.sin(a);m[0]=c;m[1]=s;m[4]=-s;m[5]=c;return m;}
function m4rx(a){const m=m4id(),c=Math.cos(a),s=Math.sin(a);m[5]=c;m[6]=s;m[9]=-s;m[10]=c;return m;}
// ββ 2. GEOMETRY BUILDERS ββββββββββββββββββββββββββββββββββββββββ
// stride=9 floats: [px,py,pz, nx,ny,nz, cr,cg,cb]
function mkBox(w,h,d,r,g,b){
const hw=w/2,hh=h/2,hd=d/2;
const F=[
{vs:[[-hw,-hh,hd],[hw,-hh,hd],[hw,hh,hd],[-hw,hh,hd]],n:[0,0,1]},
{vs:[[hw,-hh,-hd],[-hw,-hh,-hd],[-hw,hh,-hd],[hw,hh,-hd]],n:[0,0,-1]},
{vs:[[-hw,-hh,-hd],[-hw,-hh,hd],[-hw,hh,hd],[-hw,hh,-hd]],n:[-1,0,0]},
{vs:[[hw,-hh,hd],[hw,-hh,-hd],[hw,hh,-hd],[hw,hh,hd]],n:[1,0,0]},
{vs:[[-hw,hh,hd],[hw,hh,hd],[hw,hh,-hd],[-hw,hh,-hd]],n:[0,1,0]},
{vs:[[-hw,-hh,-hd],[hw,-hh,-hd],[hw,-hh,hd],[-hw,-hh,hd]],n:[0,-1,0]},
];
const V=[],I=[];let vi=0;
for(const f of F){for(const p of f.vs)V.push(p[0],p[1],p[2],f.n[0],f.n[1],f.n[2],r,g,b);I.push(vi,vi+1,vi+2,vi,vi+2,vi+3);vi+=4;}
return{verts:new Float32Array(V),idx:new Uint16Array(I)};
}
function mkCyl(radius,height,segs,r,g,b){
const V=[],I=[];let vi=0;const hh=height*.5,PI2=Math.PI*2;
for(let i=0;i<segs;i++){
const a0=(i/segs)*PI2,a1=((i+1)/segs)*PI2;
const x0=Math.cos(a0)*radius,z0=Math.sin(a0)*radius,x1=Math.cos(a1)*radius,z1=Math.sin(a1)*radius;
V.push(x0,-hh,z0,Math.cos(a0),0,Math.sin(a0),r,g,b);
V.push(x1,-hh,z1,Math.cos(a1),0,Math.sin(a1),r,g,b);
V.push(x1, hh,z1,Math.cos(a1),0,Math.sin(a1),r,g,b);
V.push(x0, hh,z0,Math.cos(a0),0,Math.sin(a0),r,g,b);
I.push(vi,vi+1,vi+2,vi,vi+2,vi+3);vi+=4;
}
const tc=vi++;V.push(0,hh,0,0,1,0,r,g,b);const ts=vi;
for(let i=0;i<=segs;i++){const a=(i/segs)*PI2;V.push(Math.cos(a)*radius,hh,Math.sin(a)*radius,0,1,0,r,g,b);if(i>0)I.push(tc,ts+i-1,ts+i);vi++;}
const bc=vi++;V.push(0,-hh,0,0,-1,0,r,g,b);const bs=vi;
for(let i=0;i<=segs;i++){const a=(i/segs)*PI2;V.push(Math.cos(a)*radius,-hh,Math.sin(a)*radius,0,-1,0,r,g,b);if(i>0)I.push(bc,bs+i,bs+i-1);vi++;}
return{verts:new Float32Array(V),idx:new Uint16Array(I)};
}
function mkSph(radius,segs,r,g,b){
const V=[],I=[],lons=segs*2;
for(let lat=0;lat<=segs;lat++){
const th=(lat/segs)*Math.PI,st=Math.sin(th),ct=Math.cos(th);
for(let lon=0;lon<=lons;lon++){
const ph=(lon/lons)*Math.PI*2,nx=Math.cos(ph)*st,ny=ct,nz=Math.sin(ph)*st;
V.push(nx*radius,ny*radius,nz*radius,nx,ny,nz,r,g,b);
}
}
const cols=lons+1;
for(let lat=0;lat<segs;lat++)for(let lon=0;lon<lons;lon++){
const a=lat*cols+lon,bv=a+cols;
I.push(a,bv,a+1,bv,bv+1,a+1);
}
return{verts:new Float32Array(V),idx:new Uint16Array(I)};
}
function mkCone(radius,height,segs,r,g,b){
const V=[],I=[];let vi=0;const hh=height*.5,PI2=Math.PI*2;
const sL=Math.sqrt(radius*radius+height*height),ny=radius/sL,ns=height/sL;
for(let i=0;i<segs;i++){
const a0=(i/segs)*PI2,a1=((i+1)/segs)*PI2;
const x0=Math.cos(a0)*radius,z0=Math.sin(a0)*radius,x1=Math.cos(a1)*radius,z1=Math.sin(a1)*radius;
const am=(a0+a1)/2;
V.push(0,hh,0,Math.cos(am)*ns,ny,Math.sin(am)*ns,r,g,b);
V.push(x0,-hh,z0,Math.cos(a0)*ns,ny,Math.sin(a0)*ns,r,g,b);
V.push(x1,-hh,z1,Math.cos(a1)*ns,ny,Math.sin(a1)*ns,r,g,b);
I.push(vi,vi+1,vi+2);vi+=3;
}
const bc=vi++;V.push(0,-hh,0,0,-1,0,r,g,b);const bs=vi;
for(let i=0;i<=segs;i++){const a=(i/segs)*PI2;V.push(Math.cos(a)*radius,-hh,Math.sin(a)*radius,0,-1,0,r,g,b);if(i>0)I.push(bc,bs+i,bs+i-1);vi++;}
return{verts:new Float32Array(V),idx:new Uint16Array(I)};
}
// Combine multiple meshes (optionally with transform applied to verts in JS)
function combineMeshes(parts){
let totalV=0,totalI=0;
for(const p of parts){totalV+=p.mesh.verts.length;totalI+=p.mesh.idx.length;}
const V=new Float32Array(totalV),I=new Uint16Array(totalI);
let vo=0,io=0,vBase=0;
for(const p of parts){
const mv=p.mesh.verts,mi=p.mesh.idx;
const tx=p.tx||0,ty=p.ty||0,tz=p.tz||0;
const sx=p.sx||1,sy=p.sy||1,sz=p.sz||1;
for(let i=0;i<mv.length;i+=9){
V[vo+0]=mv[i+0]*sx+tx; V[vo+1]=mv[i+1]*sy+ty; V[vo+2]=mv[i+2]*sz+tz;
V[vo+3]=mv[i+3]; V[vo+4]=mv[i+4]; V[vo+5]=mv[i+5];
V[vo+6]=mv[i+6]; V[vo+7]=mv[i+7]; V[vo+8]=mv[i+8];
vo+=9;
}
const vCount=mv.length/9;
for(let i=0;i<mi.length;i++)I[io++]=mi[i]+vBase;
vBase+=vCount;
}
return{verts:V,idx:I};
}
// ββ 3. WEBGL SETUP ββββββββββββββββββββββββββββββββββββββββββββββ
const mount=document.getElementById('simulation-mount');
const canvas=document.getElementById('agro-canvas');
const gl=canvas.getContext('webgl',{antialias:true,alpha:false})||canvas.getContext('experimental-webgl');
if(!gl){mount.innerHTML='<div style="color:#f55;padding:40px;text-align:center">WebGL not supported</div>';return;}
gl.enable(gl.DEPTH_TEST);gl.enable(gl.BLEND);
gl.blendFunc(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA);
gl.enable(gl.CULL_FACE);gl.cullFace(gl.BACK);
function resizeCanvas(){
const pr=window.devicePixelRatio||1;
canvas.width=mount.clientWidth*pr;canvas.height=mount.clientHeight*pr;
gl.viewport(0,0,canvas.width,canvas.height);
}
resizeCanvas();
window.addEventListener('resize',resizeCanvas);
// ββ 4. SHADERS ββββββββββββββββββββββββββββββββββββββββββββββββββ
const SOLID_VS=`
attribute vec3 a_pos;
attribute vec3 a_norm;
attribute vec3 a_col;
uniform mat4 u_mvp;
uniform mat4 u_model;
uniform vec3 u_lightDir;
uniform vec3 u_lightCol;
uniform float u_ambient;
uniform vec3 u_eyePos;
uniform float u_fogNear;
uniform float u_fogFar;
varying vec3 v_litCol;
varying float v_fog;
void main(){
vec4 wPos=u_model*vec4(a_pos,1.0);
gl_Position=u_mvp*vec4(a_pos,1.0);
vec3 wNorm=normalize(mat3(u_model)*a_norm);
float diff=max(dot(wNorm,normalize(u_lightDir)),0.0);
vec3 lit=a_col*(u_ambient+diff*(1.0-u_ambient))*u_lightCol;
v_litCol=clamp(lit,0.0,1.0);
float dist=length(wPos.xyz-u_eyePos);
v_fog=clamp((u_fogFar-dist)/(u_fogFar-u_fogNear),0.0,1.0);
}`;
const SOLID_FS=`
precision mediump float;
varying vec3 v_litCol;
varying float v_fog;
uniform vec3 u_fogCol;
uniform vec3 u_tint;
uniform float u_alpha;
void main(){
vec3 c=v_litCol*u_tint;
gl_FragColor=vec4(mix(u_fogCol,c,v_fog),u_alpha);
}`;
const LINE_VS=`
attribute vec3 a_pos;
attribute vec4 a_col;
uniform mat4 u_mvp;
varying vec4 v_col;
void main(){gl_Position=u_mvp*vec4(a_pos,1.0);v_col=a_col;}`;
const LINE_FS=`
precision mediump float;
varying vec4 v_col;
void main(){gl_FragColor=v_col;}`;
function compileShader(src,type){
const sh=gl.createShader(type);gl.shaderSource(sh,src);gl.compileShader(sh);
if(!gl.getShaderParameter(sh,gl.COMPILE_STATUS)){console.error(gl.getShaderInfoLog(sh));return null;}
return sh;
}
function makeProgram(vs,fs){
const p=gl.createProgram();
gl.attachShader(p,compileShader(vs,gl.VERTEX_SHADER));
gl.attachShader(p,compileShader(fs,gl.FRAGMENT_SHADER));
gl.linkProgram(p);
if(!gl.getProgramParameter(p,gl.LINK_STATUS)){console.error(gl.getProgramInfoLog(p));return null;}
return p;
}
const progSolid=makeProgram(SOLID_VS,SOLID_FS);
const progLine=makeProgram(LINE_VS,LINE_FS);
// Solid program locations
const S={
aPos:gl.getAttribLocation(progSolid,'a_pos'),
aNorm:gl.getAttribLocation(progSolid,'a_norm'),
aCol:gl.getAttribLocation(progSolid,'a_col'),
uMvp:gl.getUniformLocation(progSolid,'u_mvp'),
uModel:gl.getUniformLocation(progSolid,'u_model'),
uLightDir:gl.getUniformLocation(progSolid,'u_lightDir'),
uLightCol:gl.getUniformLocation(progSolid,'u_lightCol'),
uAmbient:gl.getUniformLocation(progSolid,'u_ambient'),
uEyePos:gl.getUniformLocation(progSolid,'u_eyePos'),
uFogNear:gl.getUniformLocation(progSolid,'u_fogNear'),
uFogFar:gl.getUniformLocation(progSolid,'u_fogFar'),
uFogCol:gl.getUniformLocation(progSolid,'u_fogCol'),
uTint:gl.getUniformLocation(progSolid,'u_tint'),
uAlpha:gl.getUniformLocation(progSolid,'u_alpha'),
};
const L={
aPos:gl.getAttribLocation(progLine,'a_pos'),
aCol:gl.getAttribLocation(progLine,'a_col'),
uMvp:gl.getUniformLocation(progLine,'u_mvp'),
};
// ββ 5. BUFFER HELPERS βββββββββββββββββββββββββββββββββββββββββββ
function uploadMesh(mesh){
const vbo=gl.createBuffer(),ibo=gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER,vbo);gl.bufferData(gl.ARRAY_BUFFER,mesh.verts,gl.STATIC_DRAW);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,ibo);gl.bufferData(gl.ELEMENT_ARRAY_BUFFER,mesh.idx,gl.STATIC_DRAW);
return{vbo,ibo,count:mesh.idx.length};
}
function drawMesh(buf,mvp,model,tint,alpha){
gl.useProgram(progSolid);
gl.bindBuffer(gl.ARRAY_BUFFER,buf.vbo);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,buf.ibo);
gl.vertexAttribPointer(S.aPos,3,gl.FLOAT,false,36,0);gl.enableVertexAttribArray(S.aPos);
gl.vertexAttribPointer(S.aNorm,3,gl.FLOAT,false,36,12);gl.enableVertexAttribArray(S.aNorm);
gl.vertexAttribPointer(S.aCol,3,gl.FLOAT,false,36,24);gl.enableVertexAttribArray(S.aCol);
gl.uniformMatrix4fv(S.uMvp,false,mvp);
gl.uniformMatrix4fv(S.uModel,false,model);
gl.uniform3fv(S.uTint,tint||[1,1,1]);
gl.uniform1f(S.uAlpha,alpha!=null?alpha:1);
gl.drawElements(gl.TRIANGLES,buf.count,gl.UNSIGNED_SHORT,0);
}
// ββ 6. PLANT MESHES βββββββββββββββββββββββββββββββββββββββββββββ
// Each plant type: array of {buf, ty, tx, tz, sx, sy, sz, isFruit, fruitIdx}
// Parts built in local plant space (base at y=0)
function buildPlantMeshes(){
const types={};
// TOMATO
types.tomato={
parts:[
{buf:uploadMesh(mkCyl(0.06,0.6,8,0.55,0.35,0.2)),ty:0.3,tx:0,tz:0},
{buf:uploadMesh(mkSph(0.44,10,0.2,0.65,0.15)),ty:0.78,tx:0,tz:0},
{buf:uploadMesh(mkSph(0.28,8,0.15,0.7,0.12)),ty:1.0,tx:0.1,tz:0.05},
],
fruitRipe:uploadMesh(mkSph(0.08,6,0.85,0.15,0.1)),
fruitUnripe:uploadMesh(mkSph(0.08,6,0.2,0.6,0.1)),
fruitPos:[[0.32,0.7,-0.18],[-0.28,0.65,0.12],[0.1,0.62,0.36],[-0.12,0.8,0.28],[0.38,0.73,0.14]],
swayFreq:0.8,maxFruits:5,fruitWeek:6,
};
// WHEAT β 4 stalks
const wStalks=[];
const wOff=[[-0.15,0,-0.15],[0.15,0,-0.15],[-0.15,0,0.15],[0.15,0,0.15]];
for(const [ox,oy,oz] of wOff){
wStalks.push({buf:uploadMesh(mkCyl(0.025,0.9,5,0.7,0.65,0.2)),ty:0.45+oy,tx:ox,tz:oz});
wStalks.push({buf:uploadMesh(mkCone(0.04,0.18,5,0.8,0.7,0.15)),ty:0.99+oy,tx:ox,tz:oz});
}
types.wheat={parts:wStalks,swayFreq:1.4,maxFruits:0,fruitWeek:999};
// PEPPER
types.pepper={
parts:[
{buf:uploadMesh(mkCyl(0.04,0.5,7,0.4,0.25,0.1)),ty:0.25,tx:0,tz:0},
{buf:uploadMesh(mkSph(0.35,9,0.15,0.55,0.1)),ty:0.62,tx:0,tz:0},
],
fruitRipe:uploadMesh(mkCyl(0.035,0.12,5,0.85,0.1,0.1)),
fruitUnripe:uploadMesh(mkCyl(0.035,0.12,5,0.2,0.65,0.1)),
fruitPos:[[0.2,0.55,-0.1],[-0.22,0.52,0.14],[0.1,0.6,0.22],[-0.1,0.58,-0.2],[0.26,0.58,0.18]],
fruitRot:true, // fruits rotate down
swayFreq:0.8,maxFruits:5,fruitWeek:5,
};
// CUCUMBER
types.cucumber={
parts:[
{buf:uploadMesh(mkCyl(0.035,0.8,7,0.35,0.25,0.12)),ty:0.4,tx:0,tz:0},
{buf:uploadMesh(mkSph(0.22,7,0.15,0.55,0.1)),ty:0.3,tx:0.16,tz:0.05,sy:0.25},
{buf:uploadMesh(mkSph(0.24,7,0.15,0.55,0.1)),ty:0.55,tx:-0.14,tz:0.1,sy:0.25},
{buf:uploadMesh(mkSph(0.2,7,0.15,0.55,0.1)),ty:0.77,tx:0.12,tz:-0.1,sy:0.25},
],
fruitRipe:uploadMesh(mkCyl(0.04,0.24,5,0.2,0.65,0.15)),
fruitPos:[[0.25,0.42,0.06],[-0.24,0.62,-0.05],[0.2,0.63,0.2]],
fruitRot:'x', // horizontal
swayFreq:1.0,maxFruits:3,fruitWeek:5,
};
return types;
}
let PLANTS_MESH=buildPlantMeshes();
// ββ 7. SCENE STATIC MESHES ββββββββββββββββββββββββββββββββββββββ
// Ground (3 soil layers, each plot as a flat box)
const GROUND_LAYER=uploadMesh(mkBox(10,0.08,10,0.23,0.12,0.06)); // topsoil template
const GROUND_SUB=uploadMesh(mkBox(10,0.3,10,0.18,0.09,0.04));
const GROUND_BED=uploadMesh(mkBox(10,0.25,10,0.06,0.03,0.08));
const SUN_MESH=uploadMesh(mkSph(0.6,8,1,0.98,0.88,0.4));
const MOON_MESH=uploadMesh(mkSph(0.35,6,0.9,0.9,0.88));
const CLOUD_MESH=uploadMesh(combineMeshes([
{mesh:mkSph(1,7,0.9,0.9,0.92),tx:0,ty:0,tz:0},
{mesh:mkSph(0.7,6,0.9,0.9,0.92),tx:0.9,ty:-0.1,tz:0},
{mesh:mkSph(0.8,6,0.9,0.9,0.92),tx:-0.8,ty:-0.15,tz:0},
]));
const STAR_MESH=uploadMesh(mkSph(0.04,4,0.95,0.92,0.88));
const PUDDLE_MESH=uploadMesh(mkBox(1.2,0.01,0.9,0.1,0.2,0.45));
// ββ 8. DYNAMIC BUFFERS (lines + particles) ββββββββββββββββββββββ
function makeDynBuf(size){
const vbo=gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER,vbo);
gl.bufferData(gl.ARRAY_BUFFER,size*4,gl.DYNAMIC_DRAW);
return{vbo,size,data:new Float32Array(size)};
}
const DYN_LINE=makeDynBuf(24000); // line vertex pairs (7 floats per vert)
const DYN_PART=makeDynBuf(6000); // point particles (7 floats per vert)
let dynLineCount=0,dynPartCount=0;
function updateDynBuf(db,data,count){
gl.bindBuffer(gl.ARRAY_BUFFER,db.vbo);
gl.bufferSubData(gl.ARRAY_BUFFER,0,data.subarray(0,count*7));
}
function drawLines(buf,count,mvp){
if(count===0)return;
gl.useProgram(progLine);
gl.bindBuffer(gl.ARRAY_BUFFER,buf.vbo);
gl.vertexAttribPointer(L.aPos,3,gl.FLOAT,false,28,0);gl.enableVertexAttribArray(L.aPos);
gl.vertexAttribPointer(L.aCol,4,gl.FLOAT,false,28,12);gl.enableVertexAttribArray(L.aCol);
gl.uniformMatrix4fv(L.uMvp,false,mvp);
gl.drawArrays(gl.LINES,0,count);
}
function drawPoints(buf,count,mvp){
if(count===0)return;
gl.useProgram(progLine);
gl.bindBuffer(gl.ARRAY_BUFFER,buf.vbo);
gl.vertexAttribPointer(L.aPos,3,gl.FLOAT,false,28,0);gl.enableVertexAttribArray(L.aPos);
gl.vertexAttribPointer(L.aCol,4,gl.FLOAT,false,28,12);gl.enableVertexAttribArray(L.aCol);
gl.uniformMatrix4fv(L.uMvp,false,mvp);
gl.drawArrays(gl.POINTS,0,count);
}
// Line/particle push helpers
function pushLine(d,off,x0,y0,z0,x1,y1,z1,r,g,b,a){
d[off+0]=x0;d[off+1]=y0;d[off+2]=z0;d[off+3]=r;d[off+4]=g;d[off+5]=b;d[off+6]=a;
d[off+7]=x1;d[off+8]=y1;d[off+9]=z1;d[off+10]=r;d[off+11]=g;d[off+12]=b;d[off+13]=a;
return off+14;
}
function pushVert(d,off,x,y,z,r,g,b,a){
d[off+0]=x;d[off+1]=y;d[off+2]=z;d[off+3]=r;d[off+4]=g;d[off+5]=b;d[off+6]=a;
return off+7;
}
// ββ 9. CAMERA βββββββββββββββββββββββββββββββββββββββββββββββββββ
const cam={
theta:0.5,phi:0.55,dist:14,
tx:0,ty:0.5,tz:0, // target
tTheta:0.5,tPhi:0.55,tDist:14,
tTx:0,tTy:0.5,tTz:0,
mouse:{down:false,rdown:false,lx:0,ly:0},
};
function camEye(){
const cp=Math.cos(cam.phi),sp=Math.sin(cam.phi);
const ct=Math.cos(cam.theta),st=Math.sin(cam.theta);
return[cam.tx+cam.dist*cp*st, cam.ty+cam.dist*sp, cam.tz+cam.dist*cp*ct];
}
function lerpCam(){
const L=0.08;
cam.theta+=(cam.tTheta-cam.theta)*L; cam.phi+=(cam.tPhi-cam.phi)*L;
cam.dist+=(cam.tDist-cam.dist)*L;
cam.tx+=(cam.tTx-cam.tx)*L; cam.ty+=(cam.tTy-cam.ty)*L; cam.tz+=(cam.tTz-cam.tz)*L;
cam.tPhi=Math.max(0.05,Math.min(Math.PI/2-0.05,cam.tPhi));
cam.tDist=Math.max(3,Math.min(40,cam.tDist));
}
canvas.addEventListener('mousedown',e=>{
if(e.button===0)cam.mouse.down=true;
else if(e.button===2)cam.mouse.rdown=true;
cam.mouse.lx=e.clientX;cam.mouse.ly=e.clientY;
});
canvas.addEventListener('contextmenu',e=>e.preventDefault());
window.addEventListener('mouseup',()=>{cam.mouse.down=false;cam.mouse.rdown=false;});
window.addEventListener('mousemove',e=>{
const dx=e.clientX-cam.mouse.lx,dy=e.clientY-cam.mouse.ly;
cam.mouse.lx=e.clientX;cam.mouse.ly=e.clientY;
if(cam.mouse.down){cam.tTheta-=dx*0.006;cam.tPhi-=dy*0.006;}
else if(cam.mouse.rdown){
const cp=Math.cos(cam.theta),sp_=Math.sin(cam.theta);
const f=cam.dist*0.003;
cam.tTx+=(-cp*dx+0)*f; cam.tTy+=dy*f*0.5; cam.tTz+=(sp_*dx)*f;
}
});
canvas.addEventListener('wheel',e=>{cam.tDist+=e.deltaY*0.02;e.preventDefault();},{passive:false});
// Touch support
let lastTouch=null,lastTouchDist=0;
canvas.addEventListener('touchstart',e=>{
e.preventDefault();
if(e.touches.length===1){cam.mouse.down=true;cam.mouse.lx=e.touches[0].clientX;cam.mouse.ly=e.touches[0].clientY;}
if(e.touches.length===2){lastTouchDist=Math.hypot(e.touches[0].clientX-e.touches[1].clientX,e.touches[0].clientY-e.touches[1].clientY);}
},{passive:false});
canvas.addEventListener('touchend',()=>{cam.mouse.down=false;});
canvas.addEventListener('touchmove',e=>{
e.preventDefault();
if(e.touches.length===1&&cam.mouse.down){
const dx=e.touches[0].clientX-cam.mouse.lx,dy=e.touches[0].clientY-cam.mouse.ly;
cam.mouse.lx=e.touches[0].clientX;cam.mouse.ly=e.touches[0].clientY;
cam.tTheta-=dx*0.006;cam.tPhi-=dy*0.006;
}
if(e.touches.length===2){
const d=Math.hypot(e.touches[0].clientX-e.touches[1].clientX,e.touches[0].clientY-e.touches[1].clientY);
cam.tDist-=(d-lastTouchDist)*0.05;lastTouchDist=d;
}
},{passive:false});
// ββ 10. SIMULATION STATE βββββββββββββββββββββββββββββββββββββββββ
const SS={ // global sim state
simDay:1,simHour:6,simSeason:'Spring',simSpeed:1,
latitude:24.7136,longitude:46.6753,locationName:'Riyadh, SA',climateZone:'Arid',
temperature:34,humidity:18,windSpeed:3.2,windDirection:45,
windDirectionCardinal:'NE',precipitation:0,isRaining:false,rainIntensity:0,
cloudCover:0.1,weatherCondition:'CLEAR',lastWeatherUpdate:null,
sunElevation:45,sunAzimuth:180,isDaytime:true,photosynthesisRate:0.8,
soilMoisture:60,soilPH:6.8,evaporationRate:0.12,
plants:[],avgHealth:0,avgWater:0,yieldEst:0,
appliedProducts:[],plantType:'tomato',
waterModeActive:false,sprayModeActive:false,
};
window.simState=SS;
// Init 9 plants in 3x3 grid
for(let i=0;i<9;i++){
SS.plants.push({
id:i,health:80+Math.random()*20,water:65+Math.random()*20,
growth:0.15+Math.random()*0.3,status:'healthy',diseased:false,treated:false,
treatStartDay:0,treatProgress:0,
fruits:0,age:Math.floor(Math.random()*14)+1,
x:(i%3-1)*3,y:0,z:(Math.floor(i/3)-1)*3,
sprayParticles:[],waterParticles:[],photoGlow:0,
});
}
// Stars (static positions)
const STARS=[];
for(let i=0;i<200;i++){
const th=Math.random()*Math.PI*2,ph=Math.random()*Math.PI*0.5+0.1;
const d=28;
STARS.push([Math.cos(ph)*Math.sin(th)*d, Math.sin(ph)*d, Math.cos(ph)*Math.cos(th)*d]);
}
// Clouds
const CLOUDS=[];
for(let i=0;i<10;i++){
CLOUDS.push({
x:(Math.random()-0.5)*20,y:9+Math.random()*3,z:(Math.random()-0.5)*20,
scale:0.5+Math.random()*0.7,speed:0.3+Math.random()*0.4,
});
}
// Rain particles
const RAIN=[];
for(let i=0;i<200;i++){
RAIN.push({x:(Math.random()-0.5)*18,y:Math.random()*10,z:(Math.random()-0.5)*18,vy:0});
}
// Wind streaks
const WIND_STREAKS=[];
for(let i=0;i<50;i++){
WIND_STREAKS.push({x:(Math.random()-0.5)*18,y:0.5+Math.random()*4,z:(Math.random()-0.5)*18,t:Math.random()*10,alpha:0});
}
// Evaporation
const EVAP=[];
for(let p of SS.plants){
for(let j=0;j<4;j++)EVAP.push({px:p.x,pz:p.z,x:p.x+(Math.random()-.5)*2,y:0,z:p.z+(Math.random()-.5)*2,vy:0.3+Math.random()*0.3,life:Math.random()});
}
// ββ 11. PHYSICS & SIMULATION ββββββββββββββββββββββββββββββββββββ
let lastPhysicsHour=-1;
function updatePhysics(dt,simTimeHours){
const T=SS.temperature,M=SS.soilMoisture,W=SS.windSpeed;
// Evaporation
const evaRate=0.01*T*(1-SS.humidity/100);
SS.evaporationRate=evaRate;
SS.soilMoisture=Math.max(0,SS.soilMoisture-evaRate*dt*0.5);
// Rain moisture
if(SS.isRaining){
SS.soilMoisture=Math.min(100,SS.soilMoisture+SS.rainIntensity*0.8*dt);
}
// Sun & photosynthesis
const sunEl=SS.sunElevation*Math.PI/180;
SS.photosynthesisRate=Math.max(0,Math.sin(sunEl));
SS.isDaytime=SS.sunElevation>-5;
// Per-plant updates (continuous, scaled)
for(const p of SS.plants){
// Water consumption
p.water=Math.max(0,p.water-(0.5+T*0.02+W*0.01)*dt/3600*SS.simSpeed);
if(SS.isRaining)p.water=Math.min(100,p.water+SS.rainIntensity*1.2*dt/3600*SS.simSpeed);
// Health delta (per sim-hour, scaled)
let dh=0;
if(M>30&&M<80)dh+=0.5; if(T>18&&T<30)dh+=0.3; if(SS.photosynthesisRate>0.5)dh+=0.2;
if(M<20)dh-=1.0; if(M<10)dh-=3.0;
if(T>42)dh-=3.0; if(T<5)dh-=2.0;
if(T>38&&T<=42)dh-=1.0; else if(T>30&&T<=38)dh-=0.05;
// Disease: full damage if untreated, tapers off over 2 days as treatment takes hold
if(p.diseased){
if(!p.treated){dh-=0.8;}
else{
const daysTreating=SS.simDay-p.treatStartDay+(SS.simHour/24);
const suppress=Math.min(1,daysTreating/2); // fully suppressed by day 2
dh-=0.8*(1-suppress);
}
}
// Gradual recovery while treated (+0.4/sim-hr, builds up over first day)
if(p.treated){
const daysTreating=SS.simDay-p.treatStartDay+(SS.simHour/24);
dh+=0.4*Math.min(1,daysTreating);
}
if(W>18)dh-=0.5;
if(p.water<25||M<20)dh-=1.0;
p.health=Math.max(0,Math.min(100,p.health+dh*dt/3600*SS.simSpeed));
// Growth
if(SS.sunElevation>0&&p.health>40){
let gr=0.002*(p.health/100)*SS.photosynthesisRate;
if(T>18&&T<30)gr*=1.2;
p.growth=Math.min(1,p.growth+gr*dt/3600*SS.simSpeed);
}
// Fruit production
const MESH=PLANTS_MESH[SS.plantType];
const maxF=MESH?MESH.maxFruits:0;
if(maxF>0&&p.growth>0.5&&p.health>60){
const fc=0.001*dt/3600*SS.simSpeed;
if(Math.random()<fc)p.fruits=Math.min(maxF,p.fruits+1);
}
// Age
p.age+=dt/3600/24*SS.simSpeed;
// Treatment progress & cure after 4 sim-days
if(p.treated){
const daysTreating=SS.simDay-p.treatStartDay+(SS.simHour/24);
p.treatProgress=Math.min(1,daysTreating/4);
if(daysTreating>=4){p.treated=false;p.diseased=false;p.treatProgress=0;}
}
// Status
if(p.treated)p.status='treated';
else if(p.diseased)p.status='diseased';
else if(p.water<25||M<20)p.status='stressed';
else if(p.health>70)p.status='healthy';
else p.status='poor';
// Photo glow pulse
p.photoGlow=SS.photosynthesisRate*(0.5+0.5*Math.sin(Date.now()*0.002+p.id));
}
// Aggregates
SS.avgHealth=SS.plants.reduce((a,p)=>a+p.health,0)/9;
SS.avgWater=SS.plants.reduce((a,p)=>a+p.water,0)/9;
// Sim time
SS.simHour+=SS.simSpeed*dt/3600;
if(SS.simHour>=24){SS.simHour-=24;SS.simDay++;}
if(SS.simDay>90){SS.simDay=1;SS.simSeason=(['Spring','Summer','Autumn','Winter'][((['Spring','Summer','Autumn','Winter'].indexOf(SS.simSeason)+1)%4)]);}
}
// ββ 12. SOLAR POSITION ββββββββββββββββββββββββββββββββββββββββββ
function calcSun(lat,lng,dayOfYear,hour){
const latR=lat*Math.PI/180;
const dec=23.45*Math.sin((284+dayOfYear)/365*2*Math.PI)*Math.PI/180;
const ha=(hour-12)*15*Math.PI/180;
const sinEl=Math.sin(latR)*Math.sin(dec)+Math.cos(latR)*Math.cos(dec)*Math.cos(ha);
const el=Math.asin(Math.max(-1,Math.min(1,sinEl)));
const cosAz=(Math.sin(dec)*Math.cos(latR)-Math.cos(dec)*Math.cos(ha)*Math.sin(latR))/Math.cos(el+0.001);
let az=Math.acos(Math.max(-1,Math.min(1,cosAz)));
if(Math.sin(ha)>0)az=Math.PI*2-az;
return{el:el*180/Math.PI,az:az*180/Math.PI,elR:el,azR:az};
}
function sunWorldPos(el,az){
const dist=22,elR=el*Math.PI/180,azR=az*Math.PI/180;
return[dist*Math.cos(elR)*Math.sin(azR),dist*Math.sin(elR),dist*Math.cos(elR)*Math.cos(azR)];
}
// ββ 13. WEATHER API βββββββββββββββββββββββββββββββββββββββββββββ
function fetchWeather(){
const{latitude:lat,longitude:lng}=SS;
const url=`https://api.open-meteo.com/v1/forecast?latitude=${lat.toFixed(4)}&longitude=${lng.toFixed(4)}¤t=temperature_2m,relative_humidity_2m,wind_speed_10m,wind_direction_10m,precipitation,weather_code&timezone=auto`;
fetch(url).then(r=>r.json()).then(data=>{
const c=data.current;
SS.temperature=c.temperature_2m;
SS.humidity=c.relative_humidity_2m;
SS.windSpeed=c.wind_speed_10m/3.6;
SS.windDirection=c.wind_direction_10m;
SS.precipitation=c.precipitation;
const wc=c.weather_code;
if(wc<=1){SS.cloudCover=0.05;SS.isRaining=false;SS.weatherCondition='CLEAR';}
else if(wc<=3){SS.cloudCover=0.4;SS.isRaining=false;SS.weatherCondition='CLOUDY';}
else if(wc<=48){SS.cloudCover=0.8;SS.isRaining=false;SS.weatherCondition='FOG';}
else if(wc<=67){SS.isRaining=true;SS.rainIntensity=wc<60?0.2:0.6;SS.cloudCover=0.7;SS.weatherCondition='RAIN';}
else if(wc<=82){SS.isRaining=true;SS.rainIntensity=1.0;SS.cloudCover=0.9;SS.weatherCondition='RAIN';}
else if(wc>=95){SS.isRaining=true;SS.rainIntensity=1.0;SS.windSpeed+=8;SS.cloudCover=0.95;SS.weatherCondition='STORM';}
else{SS.isRaining=false;SS.weatherCondition='CLEAR';}
if(c.precipitation>0&&!SS.isRaining){SS.isRaining=true;SS.rainIntensity=Math.min(1,c.precipitation/10);}
SS.lastWeatherUpdate=new Date().toLocaleTimeString();
updateWindCardinal();
}).catch(()=>{SS.lastWeatherUpdate='API unavailable';});
}
function updateWindCardinal(){
const dirs=['N','NE','E','SE','S','SW','W','NW'];
SS.windDirectionCardinal=dirs[Math.round(SS.windDirection/45)%8];
}
function deriveClimate(){
const la=Math.abs(SS.latitude);
if(la<15){SS.climateZone='Tropical';SS.humidity=75;SS.windDirection=120;}
else if(la<30){SS.climateZone='Arid';SS.humidity=18;SS.windDirection=45;}
else if(la<45){SS.climateZone='Mediterranean';SS.humidity=55;SS.windDirection=270;}
else if(la<65){SS.climateZone='Temperate';SS.humidity=65;SS.windDirection=225;}
else{SS.climateZone='Subarctic';SS.humidity=45;SS.windDirection=270;}
updateWindCardinal();
}
// ββ 14. GEOLOCATION βββββββββββββββββββββββββββββββββββββββββββββ
function initLocation(){
if(navigator.geolocation){
navigator.geolocation.getCurrentPosition(pos=>{
SS.latitude=pos.coords.latitude;SS.longitude=pos.coords.longitude;
SS.locationName='Your Location';
deriveClimate();fetchWeather();updateGPSDisplay();
},()=>{deriveClimate();fetchWeather();updateGPSDisplay();});
}else{deriveClimate();fetchWeather();updateGPSDisplay();}
}
function updateGPSDisplay(){
document.getElementById('hud-gps').innerHTML=
`GPS: ${SS.latitude.toFixed(4)}Β°N ${SS.longitude.toFixed(4)}Β°E<br>Zone: ${SS.climateZone}`;
document.getElementById('status-right').textContent=
`${SS.latitude.toFixed(2)}Β°N ${SS.longitude.toFixed(2)}Β°E Β· ${SS.climateZone} Β· v1.0`;
}
setInterval(fetchWeather,600000); // every 10 min
// ββ 15. SKY COLOR ββββββββββββββββββββββββββββββββββββββββββββββββ
function skyColor(sunElev){
const e=sunElev;
if(e<-10)return[0.01,0.04,0.01];
if(e<0){const t=(e+10)/10;return lerp3([0.01,0.04,0.01],[0.06,0.1,0.04],t);}
if(e<15){const t=e/15;return lerp3([0.06,0.1,0.04],[0.04,0.12,0.04],t);}
return[0.04,0.12,0.04];
}
function lerp3(a,b,t){return[a[0]+(b[0]-a[0])*t,a[1]+(b[1]-a[1])*t,a[2]+(b[2]-a[2])*t];}
// ββ 16. PARTICLE SYSTEMS βββββββββββββββββββββββββββββββββββββββββ
function updateRain(dt){
const wdR=SS.windDirection*Math.PI/180;
const wdx=Math.sin(wdR)*SS.windSpeed*0.3,wdz=Math.cos(wdR)*SS.windSpeed*0.3;
const spd=4+SS.windSpeed*0.3;
for(const r of RAIN){
r.y-=spd*dt;r.x+=wdx*dt;r.z+=wdz*dt;
if(r.y<-0.2){r.y=8+Math.random()*2;r.x=(Math.random()-.5)*18+wdx*2;r.z=(Math.random()-.5)*18+wdz*2;}
}
}
function updateWindStreaks(dt){
const wdR=SS.windDirection*Math.PI/180;
const speed=SS.windSpeed*0.5;
const dx=Math.sin(wdR)*speed,dz=Math.cos(wdR)*speed;
for(const s of WIND_STREAKS){
s.t+=dt;
s.x+=dx*dt;s.z+=dz*dt;
if(s.x>10||s.x<-10||s.z>10||s.z<-10){s.x=(Math.random()-.5)*20;s.z=(Math.random()-.5)*20;s.t=Math.random()*10;}
s.alpha=SS.windSpeed>3?Math.min(0.12,SS.windSpeed*0.005):0;
}
}
function updateEvap(dt){
const hot=SS.temperature>38&&SS.soilMoisture<50;
for(const e of EVAP){
e.y+=e.vy*dt*(hot?1:0.3);e.life-=dt*0.2;
if(e.life<=0){e.y=0;e.life=0.5+Math.random()*0.5;e.x=e.px+(Math.random()-.5)*2;e.z=e.pz+(Math.random()-.5)*2;}
}
}
// Spray/water particle per-plant
function spawnSprayParticles(plant){
plant.sprayParticles=[];
for(let i=0;i<12;i++){
const a=Math.random()*Math.PI*2,el=Math.random()*Math.PI/2;
plant.sprayParticles.push({
x:plant.x,y:plant.growth*0.8,z:plant.z,
vx:Math.cos(a)*Math.cos(el)*2,vy:Math.sin(el)*2+1,vz:Math.sin(a)*Math.cos(el)*2,
life:1.0,
});
}
}
function spawnWaterParticles(plant){
plant.waterParticles=[];
for(let i=0;i<8;i++){
const a=Math.random()*Math.PI*2,r=Math.random()*0.5;
plant.waterParticles.push({
x:plant.x+Math.cos(a)*r,y:3+Math.random(),z:plant.z+Math.sin(a)*r,
vx:(Math.random()-.5)*0.5,vy:-2-Math.random()*2,vz:(Math.random()-.5)*0.5,
life:1.0,bounced:false,
});
}
}
function updatePlantParticles(dt){
for(const p of SS.plants){
for(const sp of p.sprayParticles){sp.x+=sp.vx*dt;sp.y+=sp.vy*dt;sp.z+=sp.vz*dt;sp.vy-=4*dt;sp.life-=dt;}
p.sprayParticles=p.sprayParticles.filter(s=>s.life>0);
for(const wp of p.waterParticles){
wp.x+=wp.vx*dt;wp.y+=wp.vy*dt;wp.z+=wp.vz*dt;
if(!wp.bounced&&wp.y<0.05){wp.vy*=-0.2;wp.vx*=0.3;wp.vz*=0.3;wp.bounced=true;}
wp.life-=dt;
}
p.waterParticles=p.waterParticles.filter(w=>w.life>0);
}
}
// ββ 17. HUD UPDATE ββββββββββββββββββββββββββββββββββββββββββββββ
let frameCount=0,fpsTime=0,fpsVal=0;
function updateFPS(dt){frameCount++;fpsTime+=dt;if(fpsTime>=0.5){fpsVal=Math.round(frameCount/fpsTime);frameCount=0;fpsTime=0;}}
const statusColors={healthy:'#4e9',stressed:'#da6',diseased:'#f55',treated:'#5ae',poor:'#a66'};
function updateHUD(){
const S2=SS;
// Sim time
const h=Math.floor(S2.simHour),m=Math.floor((S2.simHour%1)*60);
const wk=Math.ceil(S2.simDay/7);
document.getElementById('hud-simtime').textContent=
`Day ${S2.simDay} Β· Week ${wk} Β· ${S2.simSeason} Β· ${String(h).padStart(2,'0')}:${String(m).padStart(2,'0')}`;
// Weather badge
document.getElementById('hud-weather-badge').textContent=`π ${S2.locationName} Β· ${S2.weatherCondition}`;
// Stats
document.getElementById('s-fps').textContent=fpsVal;
const tempEl=document.getElementById('s-temp');
tempEl.textContent=`${S2.temperature.toFixed(1)}Β°C`;
const tStat=document.getElementById('s-temp-stat');
tStat.className='stat'+(S2.temperature>42?' crit':S2.temperature>35?' warn':'');
document.getElementById('s-wind').textContent=`${S2.windSpeed.toFixed(1)}m/s @${Math.round(S2.windDirection)}Β° ${S2.windDirectionCardinal}`;
const rainTxt=['OFF','LIGHT','MOD','HEAVY'];
document.getElementById('s-rain').textContent=S2.isRaining?rainTxt[Math.ceil(S2.rainIntensity*2+0.1)]:'OFF';
document.getElementById('s-hum').textContent=`${Math.round(S2.humidity)}%`;
document.getElementById('s-soil').textContent=`${Math.round(S2.soilMoisture)}%`;
// Legend condition
const conds={CLEAR:'β CLEAR',CLOUDY:'β
CLOUDY',RAIN:'π§ RAIN',STORM:'β STORM',FOG:'π« FOG'};
document.getElementById('leg-cond').textContent=conds[S2.weatherCondition]||S2.weatherCondition;
document.getElementById('hud-updated').textContent=`Updated: ${S2.lastWeatherUpdate||'--'}`;
// Storm warning
document.getElementById('storm-warning').style.display=S2.windSpeed>18?'block':'none';
// Plant list
const pl=document.getElementById('plant-list');
pl.innerHTML=SS.plants.map(p=>`
<div class="plant-row">
<div class="p-dot" style="background:${statusColors[p.status]||'#666'}"></div>
<span class="p-name">P${p.id+1}</span>
<span class="p-bars">H:${Math.round(p.health)}% W:${Math.round(p.water)}%</span>
<span class="p-badge badge-${p.status==='healthy'?'ok':p.status==='stressed'?'stress':p.status==='diseased'?'disease':p.status==='treated'?'treated':'stress'}">${p.status==='treated'?`D${Math.floor(p.treatProgress*4)+1}/4`:p.status.toUpperCase().slice(0,4)}</span>
</div>`).join('');
// Environment
const sunPhase=S2.sunElevation>15?'DAY':S2.sunElevation>0?'SUNRISE':S2.sunElevation>-5?'GOLDEN':'NIGHT';
document.getElementById('e-sun').textContent=`${S2.sunElevation.toFixed(1)}Β° ${sunPhase}`;
document.getElementById('e-cloud').textContent=`${Math.round(S2.cloudCover*100)}%`;
document.getElementById('e-photo').textContent=`${Math.round(S2.photosynthesisRate*100)}%`;
document.getElementById('e-evap').textContent=`${S2.evaporationRate.toFixed(2)}/hr`;
// Field metrics
document.getElementById('f-moist').textContent=`${Math.round(S2.soilMoisture)}%`;
document.getElementById('f-temp').textContent=`${S2.temperature.toFixed(1)}Β°C`;
const npk=`${Math.round(40+S2.avgHealth*.4)}-${Math.round(20+S2.avgHealth*.2)}-${Math.round(30+S2.avgHealth*.3)}`;
document.getElementById('f-npk').textContent=npk;
// Products
const prodEl=document.getElementById('product-list');
if(SS.appliedProducts.length>0){
prodEl.innerHTML=SS.appliedProducts.map(p=>`<div class="product-row"><span>${p.name}</span><span>Day ${p.day}</span></div>`).join('');
}
// Mode indicator
const mi=document.getElementById('mode-indicator');
if(SS.waterModeActive){mi.style.display='block';mi.textContent='π§ WATER MODE β click a plant to irrigate';}
else if(SS.sprayModeActive){mi.style.display='block';mi.textContent='πΏ SPRAY MODE β click a plant to treat';}
else mi.style.display='none';
// Button states
['tomato','wheat','pepper','cucumber'].forEach(t=>{
document.getElementById('btn-'+t).className='btn btn-plant'+(SS.plantType===t?' active':'');
});
document.getElementById('btn-water').className='btn btn-action'+(SS.waterModeActive?' water-active':'');
document.getElementById('btn-spray').className='btn btn-action'+(SS.sprayModeActive?' spray-active':'');
[1,6,24,168].forEach(s=>{
const el=document.getElementById('spd-'+s);
if(el)el.className='btn btn-speed'+(SS.simSpeed===s?' active':'');
});
}
// ββ 18. PLANT TOOLTIP βββββββββββββββββββββββββββββββββββββββββββ
let tooltipTarget=null,tooltipTimer=0;
function showTooltip(plant,screenX,screenY){
const el=document.getElementById('plant-tooltip');
document.getElementById('tt-title').textContent=`Plant ${plant.id+1} (${SS.plantType})`;
document.getElementById('tt-age').textContent=`${Math.floor(plant.age)} days`;
document.getElementById('tt-health').textContent=`${Math.round(plant.health)}%`;
document.getElementById('tt-water').textContent=`${Math.round(plant.water)}%`;
document.getElementById('tt-growth').textContent=`${Math.round(plant.growth*100)}%`;
document.getElementById('tt-fruits').textContent=plant.fruits;
document.getElementById('tt-status').textContent=plant.status;
const stressors=[];
if(SS.soilMoisture<20)stressors.push('Low moisture');
if(plant.water<25)stressors.push('Thirsty');
if(SS.temperature>42)stressors.push('Heat stress');
if(SS.temperature<5)stressors.push('Cold stress');
if(plant.diseased)stressors.push('Diseased');
document.getElementById('tt-stress').textContent=stressors.join(', ')||'None';
const daysLeft=Math.max(0,Math.round((90-plant.age)*(2-plant.health/100)));
document.getElementById('tt-harvest').textContent=`~Day ${SS.simDay+daysLeft}`;
const mw=mount.clientWidth,mh=mount.clientHeight;
el.style.left=Math.min(screenX+10,mw-220)+'px';
el.style.top=Math.min(screenY-10,mh-300)+'px';
el.style.display='block';
tooltipTimer=2;
}
function hideTooltip(){document.getElementById('plant-tooltip').style.display='none';}
// ββ 19. CLICK / INTERACTION ββββββββββββββββββββββββββββββββββββββ
canvas.addEventListener('click',e=>{
const rect=canvas.getBoundingClientRect();
const mx=(e.clientX-rect.left)/rect.width*2-1;
const my=-((e.clientY-rect.top)/rect.height*2-1);
const eye=camEye();
const aspect=canvas.width/canvas.height;
const proj=m4persp(0.7854,aspect,0.1,80);
const view=m4look(eye[0],eye[1],eye[2],cam.tx,cam.ty,cam.tz);
const vp=m4mul(proj,view);
let best=null,bestDist=0.2;
for(const p of SS.plants){
// Project plant world pos to NDC
const wx=p.x,wy=p.y+p.growth*0.6,wz=p.z;
const clip=[
vp[0]*wx+vp[4]*wy+vp[8]*wz+vp[12],
vp[1]*wx+vp[5]*wy+vp[9]*wz+vp[13],
vp[2]*wx+vp[6]*wy+vp[10]*wz+vp[14],
vp[3]*wx+vp[7]*wy+vp[11]*wz+vp[15],
];
if(clip[3]<0.1)continue;
const ndcX=clip[0]/clip[3],ndcY=clip[1]/clip[3];
const d=Math.sqrt((ndcX-mx)**2+(ndcY-my)**2);
if(d<bestDist){bestDist=d;best=p;}
}
if(best){
if(SS.waterModeActive){
best.water=Math.min(100,best.water+25);
best.health=Math.min(100,best.health+4);
SS.soilMoisture=Math.min(100,SS.soilMoisture+15);
spawnWaterParticles(best);
}else if(SS.sprayModeActive){
if(!best.treated){ // don't re-apply if already in treatment
best.treated=true;
best.treatStartDay=SS.simDay+(SS.simHour/24);
best.treatProgress=0;
spawnSprayParticles(best);
SS.appliedProducts.push({name:`Spray P${best.id+1}`,day:SS.simDay});
}
}else{
showTooltip(best,e.clientX,e.clientY);
}
}else{
hideTooltip();
}
});
// ββ 20. RENDER HELPERS βββββββββββββββββββββββββββββββββββββββββββ
function setLighting(lightDir,lightCol,ambient,eyePos,fogCol,fogNear,fogFar){
gl.useProgram(progSolid);
gl.uniform3fv(S.uLightDir,lightDir);gl.uniform3fv(S.uLightCol,lightCol);
gl.uniform1f(S.uAmbient,ambient);gl.uniform3fv(S.uEyePos,eyePos);
gl.uniform3fv(S.uFogCol,fogCol);gl.uniform1f(S.uFogNear,fogNear);gl.uniform1f(S.uFogFar,fogFar);
}
function drawMeshAt(buf,vp,px,py,pz,sx,sy,sz,rx,ry,rz,tint,alpha){
let model=m4tr(px,py,pz);
if(ry!==0)model=m4mul(model,m4ry(ry));
if(rx!==0)model=m4mul(model,m4rx(rx));
if(rz!==0)model=m4mul(model,m4rz(rz));
if(sx!==1||sy!==1||sz!==1)model=m4mul(model,m4sc(sx,sy,sz));
const mvp=m4mul(vp,model);
drawMesh(buf,mvp,model,tint,alpha);
}
// ββ 21. PLANT RENDERING ββββββββββββββββββββββββββββββββββββββββββ
const healthTints={
healthy:[1,1,1],stressed:[1.1,0.75,0.3],diseased:[1.2,0.4,0.4],
treated:[0.5,0.85,1.2],poor:[0.8,0.8,0.5]
};
function renderPlants(vp,t){
const PM=PLANTS_MESH[SS.plantType];
if(!PM)return;
for(const p of SS.plants){
const tint=healthTints[p.status]||[1,1,1];
const g=Math.max(0.05,p.growth);
const freq=PM.swayFreq||1;
const swayZ=Math.sin(t*freq+p.id*1.3)*SS.windSpeed*0.012;
const swayX=Math.cos(t*freq*0.7+p.id*0.9)*SS.windSpeed*0.008;
const baseModel=m4mul(m4tr(p.x,p.y,p.z),m4mul(m4sc(g,g,g),m4rz(swayZ)));
for(const part of PM.parts){
const partModel=m4mul(baseModel,m4tr(part.tx||0,part.ty||0,part.tz||0));
const scalePart=m4mul(partModel,(part.sx||part.sy||part.sz)?m4sc(part.sx||1,part.sy||1,part.sz||1):m4id());
drawMesh(part.buf,m4mul(vp,scalePart),scalePart,tint,1);
}
// Fruits
const maxF=PM.maxFruits||0;
const ripeWeek=PM.fruitWeek||999;
if(maxF>0&&PM.fruitPos&&p.fruits>0){
const numFruits=Math.min(p.fruits,PM.fruitPos.length);
for(let fi=0;fi<numFruits;fi++){
const fp=PM.fruitPos[fi];
const ripe=p.age>ripeWeek*7;
const fBuf=ripe?(PM.fruitRipe||PM.fruitUnripe):PM.fruitUnripe;
if(!fBuf)continue;
let fm=m4mul(baseModel,m4tr(fp[0],fp[1],fp[2]));
if(PM.fruitRot==='x')fm=m4mul(fm,m4rx(Math.PI/2));
else if(PM.fruitRot===true)fm=m4mul(fm,m4rx(-0.5));
drawMesh(fBuf,m4mul(vp,fm),fm,tint,1);
}
}
}
}
// ββ 22. GROUND RENDERING ββββββββββββββββββββββββββββββββββββββββ
function renderGround(vp){
// Topsoil color based on moisture
const wet=[0.23,0.12,0.04],dry=[0.77,0.67,0.52];
const t=SS.soilMoisture/100;
const tc=[wet[0]+(dry[0]-wet[0])*(1-t),wet[1]+(dry[1]-wet[1])*(1-t),wet[2]+(dry[2]-wet[2])*(1-t)];
// Soil layer 1 (topsoil) - tint by moisture
drawMeshAt(GROUND_LAYER,vp,0,-0.04,0,1,1,1,0,0,0,tc,1);
drawMeshAt(GROUND_SUB,vp,0,-0.23,0,1,1,1,0,0,0,[0.18,0.09,0.04],1);
drawMeshAt(GROUND_BED,vp,0,-0.505,0,1,1,1,0,0,0,[0.06,0.03,0.08],1);
// Puddles
if(SS.soilMoisture>82){
const puddles=[[-2,0,-2],[1,0,2],[-1.5,0,1.5]];
const pa=Math.min(0.6,(SS.soilMoisture-82)/18*0.6);
gl.blendFunc(gl.SRC_ALPHA,gl.ONE);
for(const [px,py,pz] of puddles){
drawMeshAt(PUDDLE_MESH,vp,px,0.01,pz,1,1,1,0,0,0,[0.15,0.35,0.6],pa);
}
gl.blendFunc(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA);
}
}
// ββ 23. DYNAMIC LINES RENDERING ββββββββββββββββββββββββββββββββββ
function buildLineData(vp,t){
const LD=DYN_LINE.data;
let off=0;
// Growth paths β green spiral per plant
for(const p of SS.plants){
if(p.growth<0.05)continue;
const h=p.growth;const col=statusColors[p.status]||'#4e9';
const rc=p.status==='healthy'?[0.27,0.87,0.5]:p.status==='stressed'?[0.87,0.67,0.2]:p.status==='diseased'?[0.87,0.2,0.2]:[0.3,0.6,1];
const alpha=0.3*SS.photosynthesisRate*(0.5+0.5*Math.sin(t*1.5+p.id));
for(let seg=0;seg<12&&off+14<LD.length;seg++){
const y0=(seg/12)*h,y1=((seg+1)/12)*h;
const a0=seg*0.5+t*0.3,a1=(seg+1)*0.5+t*0.3;
const r=0.15+seg*0.02;
off=pushLine(LD,off,p.x+Math.cos(a0)*r,y0,p.z+Math.sin(a0)*r,p.x+Math.cos(a1)*r,y1,p.z+Math.sin(a1)*r,rc[0],rc[1],rc[2],alpha);
}
}
// Root lines
for(const p of SS.plants){
const rootLen=Math.min(0.8,0.2+p.age*0.008+SS.soilMoisture*0.003);
const moist=SS.soilMoisture>40;
const rc=moist?[0.3,0.6,0.9]:[0.8,0.5,0.15];
for(let ri=0;ri<4&&off+14<LD.length;ri++){
const a=(ri/4)*Math.PI*2,dx=Math.cos(a)*0.4,dz=Math.sin(a)*0.4;
off=pushLine(LD,off,p.x,0,p.z,p.x+dx,-rootLen,p.z+dz,rc[0],rc[1],rc[2],0.4);
}
}
// Water flow rings
for(const p of SS.plants){
if(SS.soilMoisture<30)continue;
const alpha=SS.soilMoisture/400;const rot=t*0.3;
const rc=[0.23,0.55,0.85];
for(let ri=0;ri<8&&off+14<LD.length;ri++){
const a0=(ri/8)*Math.PI*2+rot,a1=((ri+1)/8)*Math.PI*2+rot;
off=pushLine(LD,off,p.x+Math.cos(a0)*0.8,0.01,p.z+Math.sin(a0)*0.8,p.x+Math.cos(a1)*0.8,0.01,p.z+Math.sin(a1)*0.8,rc[0],rc[1],rc[2],alpha);
}
}
// Disease spread lines
const diseased=SS.plants.filter(p=>p.diseased);
for(let i=0;i<diseased.length;i++)for(let j=i+1;j<diseased.length&&off+14<LD.length;j++){
const a=diseased[i],b2=diseased[j];
const d=Math.sqrt((a.x-b2.x)**2+(a.z-b2.z)**2);
if(d<4){
const pulse=0.25*(0.5+0.5*Math.sin(t*3));
off=pushLine(LD,off,a.x,0.1,a.z,b2.x,0.1,b2.z,0.87,0.15,0.15,pulse);
}
}
// Spray coverage
const treated=SS.plants.filter(p=>p.treated);
for(let i=0;i<treated.length;i++)for(let j=i+1;j<treated.length&&off+14<LD.length;j++){
const a=treated[i],b2=treated[j];
const d=Math.sqrt((a.x-b2.x)**2+(a.z-b2.z)**2);
if(d<6){
const pulse=0.28*(0.5+0.5*Math.sin(t*4+i));
off=pushLine(LD,off,a.x,0.15,a.z,b2.x,0.15,b2.z,0.87,0.63,0.16,pulse);
}
}
// Wind direction arrow
if(SS.windSpeed>1&&off+42<LD.length){
const wdR=SS.windDirection*Math.PI/180;
const len=SS.windSpeed*0.15,wx=Math.sin(wdR)*len,wz=Math.cos(wdR)*len;
off=pushLine(LD,off,0,0.2,0,wx,0.2,wz,0.9,0.9,0.9,0.5);
const ah=0.15,aR1=wdR+2.7,aR2=wdR-2.7;
off=pushLine(LD,off,wx,0.2,wz,wx+Math.sin(aR1)*ah,0.2,wz+Math.cos(aR1)*ah,0.9,0.9,0.9,0.5);
off=pushLine(LD,off,wx,0.2,wz,wx+Math.sin(aR2)*ah,0.2,wz+Math.cos(aR2)*ah,0.9,0.9,0.9,0.5);
}
// Append rain + wind streaks as line pairs
off=appendRainAndWind(LD,off);
const lineVerts=off/7;
updateDynBuf(DYN_LINE,LD,lineVerts);
drawLines(DYN_LINE,lineVerts,vp);
return lineVerts;
}
// ββ 24. PARTICLE RENDERING βββββββββββββββββββββββββββββββββββββββ
// Rain lines and wind streaks are appended to DYN_LINE (drawn as GL_LINES)
// Spray/water/evap/photo go to DYN_PART (drawn as GL_POINTS)
function appendRainAndWind(LD, startOff){
let off=startOff;
if(SS.isRaining){
const wdR=SS.windDirection*Math.PI/180;
const ldx=Math.sin(wdR)*0.3,ldz=Math.cos(wdR)*0.3;
for(const r of RAIN){
if(off+14>=LD.length)break;
const a=SS.rainIntensity*0.6;
off=pushLine(LD,off,r.x,r.y,r.z,r.x+ldx,r.y+0.3,r.z+ldz,0.7,0.83,1,a);
}
}
for(const s of WIND_STREAKS){
if(s.alpha<=0||off+14>=LD.length)continue;
const wdR=SS.windDirection*Math.PI/180;
const len=0.8,dx=Math.sin(wdR)*len,dz=Math.cos(wdR)*len;
off=pushLine(LD,off,s.x,s.y,s.z,s.x-dx,s.y,s.z-dz,1,1,1,s.alpha);
}
return off;
}
function renderParticles(vp,t,lineVertCount){
// DYN_PART gets only point-mode particles
const PD=DYN_PART.data;
let off=0;
// Spray + water
for(const p of SS.plants){
for(const sp of p.sprayParticles){
if(off+7>=PD.length)break;
off=pushVert(PD,off,sp.x,sp.y,sp.z,0.31,0.86,0.7,sp.life);
}
for(const wp of p.waterParticles){
if(off+7>=PD.length)break;
off=pushVert(PD,off,wp.x,wp.y,wp.z,0.39,0.63,1,wp.life);
}
}
// Evaporation
const hot=SS.temperature>38&&SS.soilMoisture<50;
for(const e of EVAP){
if(off+7>=PD.length||!hot)break;
off=pushVert(PD,off,e.x,e.y,e.z,0.78,0.7,0.55,e.life*0.3);
}
// Photo glow
for(const p of SS.plants){
if(p.photoGlow<0.05||off+7>=PD.length)continue;
off=pushVert(PD,off,p.x,p.growth*0.7,p.z,0.3,0.9,0.4,p.photoGlow*0.2);
}
const ptCount=off/7;
if(ptCount>0){
updateDynBuf(DYN_PART,PD,ptCount);
gl.blendFunc(gl.SRC_ALPHA,gl.ONE);
drawPoints(DYN_PART,ptCount,vp);
gl.blendFunc(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA);
}
}
// ββ 25. SKY OBJECTS ββββββββββββββββββββββββββββββββββββββββββββββ
function renderSkyObjects(vp,sunPos,sunEl){
gl.disable(gl.CULL_FACE);
// Sun
if(sunEl>-5){
const brightness=Math.max(0.2,Math.min(1,(sunEl+5)/20));
drawMeshAt(SUN_MESH,vp,sunPos[0],sunPos[1],sunPos[2],1,1,1,0,0,0,[brightness,brightness*0.9,brightness*0.4],1);
}
// Moon (opposite side)
const moonEl=-sunEl,moonAz=SS.sunAzimuth+180;
const mPos=sunWorldPos(moonEl,moonAz);
if(moonEl>-10){
drawMeshAt(MOON_MESH,vp,mPos[0],mPos[1],mPos[2],1,1,1,0,0,0,[0.85,0.83,0.78],1);
}
// Stars
if(sunEl<5){
const starAlpha=Math.max(0,Math.min(1,(-sunEl)/10));
for(const s of STARS){
drawMeshAt(STAR_MESH,vp,s[0],s[1],s[2],1,1,1,0,0,0,[0.92,0.9,0.85],starAlpha);
}
}
// Clouds
const cScale=Math.max(1,SS.cloudCover*2);
for(const c of CLOUDS){
const cloudAlpha=0.65*SS.cloudCover;
drawMeshAt(CLOUD_MESH,vp,c.x,c.y,c.z,c.scale*cScale,c.scale*0.25,c.scale*cScale,0,0,0,[0.88,0.88,0.9],cloudAlpha);
}
gl.enable(gl.CULL_FACE);
}
// ββ 26. MAIN RENDER LOOP βββββββββββββββββββββββββββββββββββββββββ
let lastT=0,simTime=0;
function render(now){
now*=0.001;
const dt=Math.min((now-lastT),0.1);lastT=now;
simTime+=dt;
updateFPS(dt);
lerpCam();
// Solar position
const doy=Math.floor(SS.simDay%365)+1;
const sun=calcSun(SS.latitude,SS.longitude,doy,SS.simHour);
SS.sunElevation=sun.el;SS.sunAzimuth=sun.az;
const sunPos=sunWorldPos(sun.el,sun.az);
const sunDir=[sunPos[0],sunPos[1],sunPos[2]];
const sdLen=Math.sqrt(sunDir[0]**2+sunDir[1]**2+sunDir[2]**2)||1;
const snorm=[sunDir[0]/sdLen,sunDir[1]/sdLen,sunDir[2]/sdLen];
// Lighting params
const isDay=sun.el>0;
const isGolden=sun.el>0&&sun.el<15;
let lightCol=[1,1,1],ambient=isDay?0.18:0.06;
if(isGolden){lightCol=[1,0.8,0.45];ambient=0.25;}
if(!isDay){lightCol=[0.2,0.25,0.4];ambient=0.06;}
const lightDir=isDay?snorm:[0,1,0];
// Sky
const skyCol=skyColor(sun.el);
gl.clearColor(skyCol[0],skyCol[1],skyCol[2],1);
gl.clear(gl.COLOR_BUFFER_BIT|gl.DEPTH_BUFFER_BIT);
// Matrices
const eye=camEye();
const aspect=canvas.width/canvas.height;
const proj=m4persp(0.7854,aspect,0.1,80);
const view=m4look(eye[0],eye[1],eye[2],cam.tx,cam.ty,cam.tz);
const vp=m4mul(proj,view);
const fogNear=10,fogFar=35;
setLighting(lightDir,lightCol,ambient,eye,skyCol,fogNear,fogFar);
// Update clouds position
const wdR=SS.windDirection*Math.PI/180;
for(const c of CLOUDS){
c.x+=Math.sin(wdR)*c.speed*dt*0.1;c.z+=Math.cos(wdR)*c.speed*dt*0.1;
if(c.x>14)c.x=-14;if(c.x<-14)c.x=14;if(c.z>14)c.z=-14;if(c.z<-14)c.z=14;
}
// Render
renderSkyObjects(vp,sunPos,sun.el);
renderGround(vp);
renderPlants(vp,simTime);
// Particles update
updateRain(dt);updateWindStreaks(dt);updateEvap(dt);updatePlantParticles(dt);
// renderLines fills DYN_LINE, then we append rain/wind to same buffer
const lineVerts=buildLineData(vp,simTime);
renderParticles(vp,simTime,lineVerts);
// Physics
updatePhysics(dt,SS.simHour);
// Tooltip timer
if(tooltipTimer>0){tooltipTimer-=dt;if(tooltipTimer<=0)hideTooltip();}
// HUD (every ~10 frames)
if(Math.floor(simTime*30)%10===0)updateHUD();
requestAnimationFrame(render);
}
// ββ 27. GLOBAL API βββββββββββββββββββββββββββββββββββββββββββββββ
window.simSetPlant=function(type){
SS.plantType=type;
// Reset fruits when switching
for(const p of SS.plants){p.fruits=0;}
};
window.simToggleWater=function(){
SS.waterModeActive=!SS.waterModeActive;if(SS.waterModeActive)SS.sprayModeActive=false;
};
window.simToggleSpray=function(){
SS.sprayModeActive=!SS.sprayModeActive;if(SS.sprayModeActive)SS.waterModeActive=false;
};
window.simAddDisease=function(){
const healthy=SS.plants.filter(p=>!p.diseased);
if(healthy.length>0){const p=healthy[Math.floor(Math.random()*healthy.length)];p.diseased=true;p.status='diseased';}
};
window.simAdvanceDay=function(){
SS.simHour+=24;if(SS.simHour>=24){SS.simHour%=24;SS.simDay++;}
for(const p of SS.plants){p.age+=1;}
};
window.simAdvanceWeek=function(){
SS.simDay+=7;SS.simHour=SS.simHour%24;
for(const p of SS.plants){p.age+=7;p.growth=Math.min(1,p.growth+0.05);}
};
window.simSetSpeed=function(n){SS.simSpeed=n;};
// ββ 28. INIT βββββββββββββββββββββββββββββββββββββββββββββββββββββ
initLocation();
requestAnimationFrame(render);
// Cleanup
const _intv=setInterval(fetchWeather,600000);
const obs=new MutationObserver(()=>{
if(!document.contains(mount)){clearInterval(_intv);obs.disconnect();}
});
obs.observe(document.body,{childList:true,subtree:true});
})();
</script>
</body>
</html>
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