Download Data/AnimComponent.lua from sirnii/myspace: direct link, hf CLI and curl.
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https://huggingface.co/spaces/sirnii/myspace/resolve/main/Data/AnimComponent.lua
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curl -L -o AnimComponent.lua https://huggingface.co/spaces/sirnii/myspace/resolve/main/Data/AnimComponent.lua
4.09 kB
| -- ========== GENERATED BY AnimComponent Editor DO NOT EDIT MANUALLY! ========== | |
| PlaceObj('AnimIKLimbAdjust', { | |
| Limbs = { | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "HyenaLLegAnkle", | |
| 'joint_bone', "HyenaLLeg3", | |
| 'top_bone', "HyenaLLeg2", | |
| 'fit_normal', point(0, -1000, 0), | |
| }), | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "HyenaRLegAnkle", | |
| 'joint_bone', "HyenaRLeg3", | |
| 'top_bone', "HyenaRLeg2", | |
| 'fit_normal', point(0, -1000, 0), | |
| }), | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "HyenaFront_LLegAnkle", | |
| 'joint_bone', "HyenaFront_LLeg2", | |
| 'top_bone', "HyenaFront_LLeg1", | |
| 'fit_normal', point(0, -1000, 0), | |
| }), | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "HyenaFront_RLegAnkle", | |
| 'joint_bone', "HyenaFront_RLeg2", | |
| 'top_bone', "HyenaFront_RLeg1", | |
| 'fit_normal', point(0, -1000, 0), | |
| }), | |
| }, | |
| group = "Animal", | |
| id = "AnimIKFootPlant_Hyena", | |
| label = "FootPlantIK", | |
| max_target_speed = 2000, | |
| }) | |
| PlaceObj('AnimIKLookAt', { | |
| aim_bone = "HyenaHead", | |
| aim_up = point(0, 0, 1000), | |
| group = "Animal", | |
| id = "AnimIKLookAt_Hyena", | |
| label = "LookAtIK", | |
| max_horizontal_angle = 3240, | |
| max_vertical_angle = 1800, | |
| pivot_bone = "HyenaHead", | |
| }) | |
| PlaceObj('AnimIKLookAt', { | |
| aim_bone = "Bip001 RWeapon", | |
| aim_up = point(0, 0, 1000), | |
| group = "Default", | |
| id = "AnimIKAimAt_Bip001", | |
| label = "AimIK", | |
| max_angular_speed = 10800, | |
| max_horizontal_angle = 3000, | |
| max_vertical_angle = 3600, | |
| out_of_bound_vertical_snap = true, | |
| pivot_bone = "Bip001 Spine2", | |
| pivot_parents = 3, | |
| }) | |
| PlaceObj('AnimIKLookAt', { | |
| aim_bone = "Bip001 Prop1", | |
| aim_up = point(0, 0, 1000), | |
| group = "Default", | |
| id = "AnimIKAimAt_Male", | |
| label = "AimIK", | |
| max_angular_speed = 10800, | |
| max_horizontal_angle = 3000, | |
| max_vertical_angle = 3600, | |
| out_of_bound_vertical_snap = true, | |
| pivot_bone = "Bip001 Spine2", | |
| pivot_parents = 2, | |
| }) | |
| PlaceObj('AnimIKLimbAdjust', { | |
| Limbs = { | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "Bip001 L Foot", | |
| 'joint_bone', "Bip001 L Calf", | |
| 'top_bone', "Bip001 L Thigh", | |
| 'joint_axis', point(0, 0, -1000), | |
| }), | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "Bip001 R Foot", | |
| 'joint_bone', "Bip001 R Calf", | |
| 'top_bone', "Bip001 R Thigh", | |
| 'joint_axis', point(0, 0, -1000), | |
| }), | |
| }, | |
| adjust_root_to_reach_targets = true, | |
| group = "Default", | |
| id = "AnimIKFootPlant_Bip001", | |
| label = "FootPlantIK", | |
| max_target_speed = 2000, | |
| }) | |
| PlaceObj('AnimIKLimbAdjust', { | |
| Limbs = { | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "Bip001 L Foot", | |
| 'joint_bone', "Bip001 L Calf", | |
| 'joint_companion_bone', "Bip001 LCalfTwist", | |
| 'top_bone', "Bip001 L Thigh", | |
| 'top_companion_bone', "Bip001 LThighTwist", | |
| 'joint_axis', point(0, 0, -1000), | |
| }), | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "Bip001 R Foot", | |
| 'joint_bone', "Bip001 R Calf", | |
| 'joint_companion_bone', "Bip001 RCalfTwist", | |
| 'top_bone', "Bip001 R Thigh", | |
| 'top_companion_bone', "Bip001 RThighTwist", | |
| 'joint_axis', point(0, 0, -1000), | |
| }), | |
| }, | |
| group = "Default", | |
| id = "AnimIKFootPlant_Male", | |
| label = "FootPlantIK", | |
| max_target_speed = 2000, | |
| }) | |
| PlaceObj('AnimIKLookAt', { | |
| aim_bone = "Bip001 Head", | |
| aim_up = point(0, 0, 1000), | |
| group = "Default", | |
| id = "AnimIKLookAt_Bip001", | |
| label = "LookAtIK", | |
| pivot_bone = "Bip001 Head", | |
| }) | |
| PlaceObj('AnimIKLimbAdjust', { | |
| Limbs = { | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "Bip001 LWeapon", | |
| 'joint_bone', "Bip001 L Forearm", | |
| 'joint_companion_bone', "Bip001 L ForeTwist", | |
| 'top_bone', "Bip001 L UpperArm", | |
| 'top_companion_bone', "Bip001 LUpArmTwist", | |
| 'joint_axis', point(0, 0, -1000), | |
| }), | |
| }, | |
| group = "Default", | |
| id = "AnimIK_LHandWeaponGrip_Female", | |
| label = "LHandWeaponGrip", | |
| max_target_speed = 1000, | |
| }) | |
| PlaceObj('AnimIKLimbAdjust', { | |
| Limbs = { | |
| PlaceObj('AnimLimbData', { | |
| 'fit_bone', "Bip001 Prop2", | |
| 'joint_bone', "Bip001 L Forearm", | |
| 'joint_companion_bone', "Bip001 L ForeTwist", | |
| 'top_bone', "Bip001 L UpperArm", | |
| 'top_companion_bone', "Bip001 LUpArmTwist", | |
| 'joint_axis', point(0, 0, -1000), | |
| }), | |
| }, | |
| group = "Default", | |
| id = "AnimIK_LHandWeaponGrip_Male", | |
| label = "LHandWeaponGrip", | |
| max_target_speed = 1000, | |
| }) | |