Download Data/ParticleSystemPreset/Destr_DebrisChunks_GlassWindows.lua from sirnii/myspace: direct link, hf CLI and curl.
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- Download file 3.28 kB
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https://huggingface.co/spaces/sirnii/myspace/resolve/main/Data/ParticleSystemPreset/Destr_DebrisChunks_GlassWindows.lua
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hf download hf://spaces/sirnii/myspace/Data/ParticleSystemPreset/Destr_DebrisChunks_GlassWindows.lua
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curl -L -o Destr_DebrisChunks_GlassWindows.lua https://huggingface.co/spaces/sirnii/myspace/resolve/main/Data/ParticleSystemPreset/Destr_DebrisChunks_GlassWindows.lua
3.28 kB
| -- ========== GENERATED BY ParticleSystemPreset Editor DO NOT EDIT MANUALLY! ========== | |
| PlaceObj('ParticleSystemPreset', { | |
| distance_bias = -9000, | |
| game_time_animated = true, | |
| group = "Destruction", | |
| id = "Destr_DebrisChunks_GlassWindows", | |
| particles_scale_with_object = true, | |
| presim_time = 100, | |
| stable_cam_distance = true, | |
| PlaceObj('ParticleEmitter', { | |
| 'label', "Splinters", | |
| 'bins', set( "A", "B" ), | |
| 'time_stop', 100, | |
| 'world_space', true, | |
| 'emit_detail_level', 60, | |
| 'max_live_count', 5, | |
| 'parts_per_sec', 100000, | |
| 'lifetime_min', 2000, | |
| 'size_min', 20, | |
| 'size_max', 360, | |
| 'shader', "Distortion", | |
| 'texture', "Textures/Particles/wood_splinters.tga", | |
| 'normalmap', "Textures/Particles/wood_splinters.norm.tga", | |
| 'frames', point(4, 3), | |
| 'mat_metallic', 34, | |
| 'normal_to_distortion', true, | |
| 'distortion_scale', -1000, | |
| 'distortion_scale_max', 1000, | |
| 'outlines', {}, | |
| 'texture_hash', 5626097955630754890, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorPickFrame', nil, nil, nil), | |
| PlaceObj('ParticleBehaviorFadeInOut', { | |
| 'fade_curve', { | |
| range_y = 10, | |
| scale = 1000, | |
| point(0, 1000, 1000), | |
| point(293, 787, 1000), | |
| point(745, 124, 382), | |
| point(1000, 124, 382), | |
| }, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorRotate', { | |
| 'bins', set( "B" ), | |
| 'rpm_curve', { | |
| range_y = 10, | |
| scale = 10, | |
| point(0, -411, 1032), | |
| point(192, -1168, 1715), | |
| point(588, -1895, 2545), | |
| point(1000, -3000, 3000), | |
| }, | |
| 'rpm_curve_range', range(-3000, 3000), | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorFadeInOut', { | |
| 'bins', set( "C" ), | |
| 'fade_curve', { | |
| range_y = 10, | |
| scale = 1000, | |
| point(0, 1000, 1000), | |
| point(333, 1000, 1000), | |
| point(794, 1000, 1000), | |
| point(1000, 0, 0), | |
| }, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorRotate', { | |
| 'bins', set( "C" ), | |
| 'rpm_curve', { | |
| range_y = 10, | |
| scale = 10, | |
| point(0, 1, 1), | |
| point(226, 1, 1), | |
| point(482, 1, 1), | |
| point(1000, 0, 0), | |
| }, | |
| 'rpm_curve_range', range(180, 181), | |
| }, nil, nil), | |
| PlaceObj('DisplacerLine', { | |
| 'position1', point(0, -500, 0), | |
| 'position2', point(0, 500, 0), | |
| }, nil, nil), | |
| PlaceObj('DisplacerLine', { | |
| 'position1', point(0, 0, -500), | |
| 'position2', point(0, 0, 500), | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorRandomSpeedSpray', { | |
| 'direction', point(1000, 0, 500), | |
| 'spread_angle', 9000, | |
| 'vel_min', 100, | |
| 'vel_max', 5000, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorRandomSpeedSpray', { | |
| 'probability', 50, | |
| 'direction', point(-1000, 0, 500), | |
| 'spread_angle', 9000, | |
| 'vel_min', 100, | |
| 'vel_max', 5000, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorRandomSpeedSpray', { | |
| 'probability', 10, | |
| 'direction', point(1000, 0, 200), | |
| 'spread_angle_min', 4500, | |
| 'spread_angle', 12000, | |
| 'vel_min', 2000, | |
| 'vel_max', 6000, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorRandomSpeedSpray', { | |
| 'probability', 10, | |
| 'direction', point(-1000, 0, 0), | |
| 'spread_angle_min', 4500, | |
| 'spread_angle', 12000, | |
| 'vel_min', 2000, | |
| 'vel_max', 6000, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorGravityWind', { | |
| 'direction', point(0, 0, -1000), | |
| 'acceleration', 20000, | |
| 'max_vel', 90000, | |
| }, nil, nil), | |
| PlaceObj('ParticleBehaviorCollision', { | |
| 'time_start', 200, | |
| 'probability', 10, | |
| 'friction', 200, | |
| 'clearbins', set( "B" ), | |
| 'setbins', set( "C" ), | |
| }, nil, nil), | |
| }) | |