Download Lua/Achievements.lua from sirnii/myspace: direct link, hf CLI and curl.
- Browser
- Download file 1.55 kB
-
https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/Achievements.lua
- Command line
-
hf download hf://spaces/sirnii/myspace/Lua/Achievements.lua
-
curl -L -o Achievements.lua https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/Achievements.lua
1.55 kB
| GameVar("gv_Achievements", {}) | |
| function ResetAchievements() | |
| gv_Achievements = {} | |
| AccountStorage.achievements.progress = {} | |
| AccountStorage.achievements.target = {} | |
| AccountStorage.achievements.unlocked = {} | |
| AccountStorage.achievements.state = {} | |
| SaveAccountStorage() | |
| end | |
| function ResetAchievement(id) | |
| gv_Achievements[id] = nil | |
| AccountStorage.achievements.progress[id] = nil | |
| AccountStorage.achievements.target[id] = nil | |
| AccountStorage.achievements.unlocked[id] = nil | |
| if AccountStorage.achievements.state then | |
| AccountStorage.achievements.state[id] = nil | |
| end | |
| SaveAccountStorage() | |
| end | |
| function GetAccountCurrentGameAchievementState(achievement) | |
| local state = AccountStorage.achievements.state | |
| if state then | |
| state = state[achievement] | |
| if state then | |
| return state[Game.id] | |
| end | |
| end | |
| end | |
| function SetAccountCurrentGameAchievementState(achievement, state) | |
| AccountStorage.achievements.state = AccountStorage.achievements.state or {} | |
| AccountStorage.achievements.state[achievement] = AccountStorage.achievements.state[achievement] or {} | |
| AccountStorage.achievements.state[achievement][Game.id] = state | |
| SaveAccountStorage(5000) | |
| end | |
| -- Debug - remove for release | |
| function OnMsg.AchievementUnlocked(achievement) | |
| local preset = AchievementPresets[achievement] | |
| local text = "Achievement Unlocked: " | |
| if preset.display_name then text = text .. "<em>" .. _InternalTranslate(preset.display_name) .. "</em>" .. ", " end | |
| if preset.description then text = text .. _InternalTranslate(preset.description, preset) end | |
| print(text) | |
| end | |