Download Lua/CharacterEffectCompositeDef/BreachAndClear.generated.lua from sirnii/myspace: direct link, hf CLI and curl.
- Browser
- Download file 1.18 kB
-
https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/CharacterEffectCompositeDef/BreachAndClear.generated.lua
- Command line
-
hf download hf://spaces/sirnii/myspace/Lua/CharacterEffectCompositeDef/BreachAndClear.generated.lua
-
curl -L -o BreachAndClear.generated.lua https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/CharacterEffectCompositeDef/BreachAndClear.generated.lua
1.18 kB
| -- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
| UndefineClass('BreachAndClear') | |
| DefineClass.BreachAndClear = { | |
| __parents = { "Perk" }, | |
| __generated_by_class = "CharacterEffectCompositeDef", | |
| object_class = "Perk", | |
| unit_reactions = { | |
| PlaceObj('UnitReaction', { | |
| Event = "OnUnitAttackResolved", | |
| Handler = function (self, target, attacker, attack_target, action, attack_args, results, can_retaliate, combat_starting) | |
| if target == attacker and IsKindOfClasses(results.weapon, "Grenade", "Shotgun") then | |
| if g_Combat then | |
| attacker:AddStatusEffect("FreeMove") | |
| elseif g_StartingCombat or combat_starting then | |
| attacker:AddStatusEffect("FreeMoveOnCombatStart") | |
| end | |
| end | |
| end, | |
| }), | |
| }, | |
| DisplayName = T(609540599823, --[[CharacterEffectCompositeDef BreachAndClear DisplayName]] "Breach and Clear"), | |
| Description = T(853841959476, --[[CharacterEffectCompositeDef BreachAndClear Description]] "Gain <GameTerm('FreeMove')> after throwing <em>Grenades</em> or making <em>Shotgun</em> attacks."), | |
| Icon = "UI/Icons/Perks/BreachAndClear", | |
| Tier = "Bronze", | |
| Stat = "Strength", | |
| StatValue = 70, | |
| } | |