Download Lua/CharacterEffectCompositeDef/Burning.generated.lua from sirnii/myspace: direct link, hf CLI and curl.
- Browser
- Download file 2.25 kB
-
https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/CharacterEffectCompositeDef/Burning.generated.lua
- Command line
-
hf download hf://spaces/sirnii/myspace/Lua/CharacterEffectCompositeDef/Burning.generated.lua
-
curl -L -o Burning.generated.lua https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/CharacterEffectCompositeDef/Burning.generated.lua
2.25 kB
| -- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
| UndefineClass('Burning') | |
| DefineClass.Burning = { | |
| __parents = { "CharacterEffect" }, | |
| __generated_by_class = "CharacterEffectCompositeDef", | |
| object_class = "CharacterEffect", | |
| unit_reactions = { | |
| PlaceObj('UnitReaction', { | |
| Event = "OnBeginTurn", | |
| Handler = function (self, target) | |
| local chance = 50 - Max(0, target.Health - 50) / 2 - MulDivRound(target:GetLevel(), 25, 10) | |
| if target:Random(100) < chance then | |
| target:AddStatusEffect("Panicked") | |
| end | |
| end, | |
| }), | |
| PlaceObj('UnitReaction', { | |
| Event = "OnEndTurn", | |
| Handler = function (self, target) | |
| if not target:IsDead() then | |
| EnvEffectBurningTick(target, nil, "end turn") | |
| end | |
| end, | |
| }), | |
| PlaceObj('UnitReaction', { | |
| Event = "OnUnitBandaged", | |
| Handler = function (self, target, healer, patient, hp_restored) | |
| if target == patient then | |
| local voxels = target:GetVisualVoxels() | |
| local fire, dist = AreVoxelsInFireRange(voxels) | |
| if not fire or dist >= const.SlabSizeX then | |
| target:RemoveStatusEffect(self.class) | |
| end | |
| end | |
| end, | |
| }), | |
| }, | |
| Modifiers = { | |
| PlaceObj('UnitModifier', { | |
| mod_add = -15, | |
| target_prop = "Wisdom", | |
| }), | |
| }, | |
| DisplayName = T(178364189448, --[[CharacterEffectCompositeDef Burning DisplayName]] "Burning"), | |
| Description = T(661121942943, --[[CharacterEffectCompositeDef Burning Description]] "This character may <em>Panic</em> and will <em>take <damage> damage</em> at the end of each turn until they exit the flaming area. <em>Bandage</em> can cure the effect immediately."), | |
| AddEffectText = T(251545639918, --[[CharacterEffectCompositeDef Burning AddEffectText]] "<em><DisplayName></em> is on fire"), | |
| OnAdded = function (self, obj) | |
| PlayFX("UnitBurning", "start", obj) | |
| self:SetParameter("burning_start_time", GameTime()) | |
| obj:AddStain("Burning", GetRandomStainSpot()) | |
| end, | |
| OnRemoved = function (self, obj) | |
| if IsKindOf(obj, "Unit") then | |
| PlayFX("UnitBurning", "end", obj) | |
| obj:ClearStains("Burning") | |
| end | |
| end, | |
| type = "Debuff", | |
| Icon = "UI/Hud/Status effects/burning", | |
| RemoveOnSatViewTravel = true, | |
| RemoveOnCampaignTimeAdvance = true, | |
| Shown = true, | |
| HasFloatingText = true, | |
| } | |