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| ------------------------------------------------------------------------------- | |
| ------------- General Config -------------------------------------------- | |
| ------------------------------------------------------------------------------- | |
| config.SaveObjectsOrder = { | |
| { "GridMarker" }, | |
| } | |
| Libs.Volumes = true | |
| config.Sim = false | |
| config.Mods = true | |
| config.GedFunctionObjectsTestHarness = true | |
| config.SaveGameScreenshot = true | |
| config.GamepadTestOnly = false | |
| config.ScreenshotsWithUI = true | |
| config.AutosaveAllowed = true | |
| config.SaveEntityList = not Platform.goldmaster | |
| if Platform.developer then | |
| config.RegisterSavFileHandler = true | |
| config.ResaveAllGameMapsKeepsGameLogic = true | |
| end | |
| if insideHG() then | |
| local bender_folder = "Zulu" | |
| if Platform.pc then | |
| config.CrashFolder = string.format("\\\\bender.haemimontgames.com\\%s\\Logs\\Crashes", bender_folder) | |
| elseif Platform.linux then | |
| config.CrashFolder = string.format("/media/bender/%s/Logs/Crashes", bender_folder) | |
| elseif Platform.osx then | |
| config.CrashFolder = string.format("/Volumes/%s/Logs/Crashes", bender_folder) | |
| end | |
| config.DesyncPath = string.format("\\\\bender.haemimontgames.com\\%s\\Logs\\Desyncs", bender_folder) | |
| end | |
| const.PerObjectHandlePool = 8*1024 | |
| function OnMsg.XInputInited() | |
| --lock gamepad thumbsticks while not in gamepad mode to avoid moving the camera | |
| --(also see OnMsg.GamepadUIStyleChanged in MarsMessengeQuestionBox.lua) | |
| local lock = GetUIStyleGamepad() and 0 or 1 | |
| hr.XBoxLeftThumbLocked = lock | |
| hr.XBoxRightThumbLocked = lock | |
| end | |
| -- User-visible version string. Please keep in sync with the string in Src/Project.h! | |
| UserVersion = "Version 0.01" | |
| UserVersionNum = "0.01" | |
| -- configurable for developer convenience | |
| config.Vibration = 1 | |
| config.EditorWarnings = 1 | |
| config.FullscreenMode = 2 | |
| const.MaxScale = 200 | |
| config.RunUnfocused = 1 | |
| config.ClipCursor = 2 | |
| config.XInput = 1 | |
| config.XInputRefreshTime = 30 | |
| hr.PreciseSelectionWidth = 9 | |
| hr.EnablePreciseSelection = 1 | |
| config.LightModelUnusedFeatures = { | |
| ["water foam"] = true, | |
| ["water waves"] = true, | |
| ["dist_blur_desat"] = true, | |
| } | |
| -- Memory allocation related | |
| if Platform.desktop or Platform.ps5 or Platform.xbox_series_x then | |
| config.ObjectPoolMem = 144 * 1024 -- in KB | |
| config.BonesMemory = 8 * 1024 * 1024 -- in Bytes | |
| else | |
| config.ObjectPoolMem = 144 * 1024 -- in KB | |
| config.BonesMemory = 6 * 1024 * 1024 -- in Bytes | |
| end | |
| config.MemorySavegameSize = 96*1024*1024 | |
| if Platform.ps4 then | |
| config.MemoryScreenshotSize = 16*1024*1024 | |
| end | |
| config.GedLanguageEnglish = Platform.desktop -- don't mount/load English translation table on non-desktop platforms | |
| config.postProcPredicates = { | |
| -- none currently | |
| } | |
| config.FloatingTextEnabled = true | |
| config.ConsoleDim = 0 | |
| config.OSVersionMajorReq = 0 | |
| config.OSVersionMinorReq = 0 | |
| if Platform.pc then | |
| config.OSVersionMajorReq = 6 | |
| config.OSVersionMinorReq = 0 | |
| elseif Platform.osx then | |
| config.OSVersionMajorReq = 10 | |
| config.OSVersionMinorReq = 7 | |
| elseif Platform.linux then | |
| config.OSVersionMajorReq = 3 | |
| config.OSVersionMinorReq = 0 | |
| end | |
| config.MapSlotsBand = 0 -- area outside map which is still covered by map slots; in meters | |
| config.DefaultTerrainTileSize = 8000 | |
| config.MinimapScreenshotSize = 2048 | |
| config.LuaDebugInfo = true | |
| if Platform.pc and Platform.debug then | |
| Libs.DebugAdapter = true | |
| if not Platform.developer then | |
| config.DisableHaerald = true | |
| end | |
| end | |
| config.SSRThresholdParentDistance = 0.05 | |
| hr.D3D11ParallelCompilation = 0 | |
| hr.EnableCloudsShadow = 1 | |
| hr.RenderTerrainFirst = 1 | |
| hr.AutoFadeDistanceScale = 2200 | |
| hr.FadeCullRadius = 550 | |
| hr.ObjAnimDefaultCrossfadeTime = 300 | |
| -- Statistics settings (To use in Gold Master, define STATISTICS in DefaultEngineConfig.h) | |
| -- hr.RenderStatistics = 1 | |
| -- hr.DetailReport = 0 | |
| --[[ Extra Statistics ----------------------------------- | |
| hr.StatsDelayedOps = 1 | |
| hr.StatsMemory = 1 | |
| hr.StatsCS = 1 (To use you will need to define DBG_CS as 2 in crCritical.h) | |
| hr.StatsCSType = 1 | |
| hr.StatsParticles = 1 | |
| hr.StatsTerrain = 1 | |
| hr.StatsPools = 1 | |
| hr.StatsShadows = 1 | |
| --]]----------------------------------------------------- | |
| --[[ Extra Statistics settings -------------------------- | |
| hr.StatsDumpToOutput = 1 | |
| hr.StatsInterval = 500 | |
| hr.StatsTextFont = "courier new" | |
| hr.StatsTextSize = 12 | |
| --]]----------------------------------------------------- | |
| const.Camera3pRealTime = true | |
| const.CameraControlRotationSpeed = 60 | |
| config.TileSizeTerrainBrushStep = false | |
| config.MaxTerrainBrushStrength = 300 | |
| config.MinTerrainBrushStrength = 10 | |
| config.MaxTerrainBrushSize = 300 --in meters | |
| config.MinTerrainBrushSize = 10 --in centimeters | |
| config.MaxTerrainBrushHeightChange = 100 --in meters | |
| config.MinTerrainBrushHeightChange = 100 --in meters | |
| config.SmoothBrushInfluenceMin = 7 | |
| config.SmoothBrushInfluenceMax = 100 | |
| const.SelectionEnumRadius = 2000 | |
| hr.ShowSurfacesRange = 1000 | |
| config.EnableVoiceChat = true | |
| config.DeprecatedParticleNames = {"_old", "test_"} | |
| -- used by Compress() in luaNetSerialize.cpp; | |
| -- Decompress() always supports all | |
| config.SerializeCompressAlgo = "zstd" | |
| config.WalkablesEnumExtend = 120 | |
| config.LoadAutoAttachData = true | |
| config.AllowInvites = true | |
| config.VideoPresetAutodetect = { | |
| { | |
| preset = "SteamDeck", | |
| { | |
| "amd.*vangogh", -- steam deck | |
| "amd.*0405", -- steam deck | |
| }, | |
| }, | |
| { | |
| preset = "High", | |
| { | |
| -- former Ultra, now High | |
| "geforce.*4%d[789]%d", -- e.g. geforce RTX 4070 - 4090 | |
| "geforce.*3%d[89]%d", -- e.g. geforce RTX 3080 - 3090 | |
| "radeon.*rx.*[67][89]%d%d", -- e.g. radeon rx 6800 - 6950 | |
| -- former High, now also High | |
| "titan", | |
| "vega.*[456]%d", | |
| "vii", | |
| "geforce.*4%d[56]%d", -- e.g. geforce RTX 4050 - 4060 | |
| "geforce.*3%d[567]%d", -- e.g. geforce RTX 3050 - 3070 | |
| "geforce.*2%d[6789]%d", -- e.g. geforce RTX 2060 - 2090 | |
| "geforce.*1%d[789]%d", -- e.g. geforce 1070 - 1090 | |
| "radeon.*rx.*[567][67]%d%d", -- e.g. radeon rx 5600 - 7700 | |
| "radeon.*rx.*5[89]%d", -- e.g. radeon rx 580 - 590 | |
| "intel.*arc.*7%d%d", -- e.g. intel arc 770 | |
| }, | |
| }, | |
| { | |
| preset = "Medium", | |
| { | |
| "geforce.*[12]%d[56]%d", -- e.g. geforce GTX 1050 | |
| "geforce.*9[78]%d", -- e.g. geforce GTX 980 | |
| "radeon.*rx.*6%d%d%d", -- e.g. radeon rx 6400 - 6500 | |
| "radeon.*rx.*5%d%d%d", -- e.g. radeon rx 5500 | |
| "radeon.*rx.*[45][567]%d", -- e.g. radeon rx 570 | |
| "radeon.*rx.*4[678]%d", -- e.g. radeon rx 460 - 480 | |
| "intel.*arc.*3%d%d", -- e.g. intel arc 380 | |
| }, | |
| }, | |
| { | |
| preset = "Low", | |
| { | |
| "intel", | |
| "vega", | |
| "geforce.*%d%d%d", -- e.g. geforce GTX 750 | |
| "radeon.*r9", -- e.g. radeon R9 200 series | |
| "radeon.*r7", -- e.g. radeon R7 200 series | |
| "radeon.*hd", -- e.g. radeon HD 6800 | |
| }, | |
| }, | |
| } | |
| config.TextureMemoryThresholds = { | |
| { threshold = 1500, value = "Low"}, | |
| { threshold = 3000, value = "Medium"}, | |
| } | |
| config.PasswordMinLen = 6 | |
| config.PasswordMaxLen = 128 | |
| config.PasswordHasMixedDigits = false | |
| config.PasswordAllowCommon = true | |
| -- limit/block forward compatibility: | |
| -- this goes in savegame metadata as required_lua_revision, and game can't be loaded if current LuaRevision is less than it | |
| -- If -1 is set, then the required_lua_revision will be the current LuaRevision when the save is made. (i.e. no forward compatibility) | |
| config.SavegameRequiredLuaRevision = 332662 | |
| -- savegame backward compatibility | |
| config.SupportedSavegameLuaRevision = 315737 | |
| config.InferParticleShaders = true -- particle shader lists only include actually used particle shader combinations (set to false for _all_ particle shader combinations, for the purposes of modded-in particles) | |
| config.InitialInGameInterfaceMode = "IModeExploration" | |
| config.DeveloperGrids = { "square_grid" } | |
| config.DeveloperGridDefaultProperties = { | |
| GridLineThickness = 75, | |
| GridSquareSize = 1200, | |
| GridBoxMinX = 0, | |
| GridBoxMinY = 0, | |
| GridBoxMaxX = 10000000, | |
| GridBoxMaxY = 10000000, | |
| } | |
| config.TerrainHeightSlabOffset = MulDivRound(guim, -5, 100) | |
| config.DefaultTerrainHeight = const.SlabSizeZ * 10 + config.TerrainHeightSlabOffset | |
| config.MapSavedGameFlags = { | |
| const.gofMirrored, | |
| const.gofOnRoof, | |
| const.gofDontHideWithRoom, | |
| const.gofWarped, | |
| const.gofTerrainColorization, | |
| const.gofDetailClass0, | |
| const.gofDetailClass1, | |
| const.gofForcedLODBit0, | |
| const.gofGameSpecific2, | |
| const.gofGameSpecific3, | |
| const.gofForcedLODBit1, | |
| const.gofForcedLODBit2 | |
| } | |
| config.MapSavedEnumFlags = { | |
| const.efWalkable, | |
| const.efApplyToGrids, | |
| const.efCollision, | |
| const.efVisible, | |
| const.efCameraMakeTransparent, | |
| const.efCameraRepulse, | |
| const.efSunShadow, | |
| const.efShadow, | |
| } | |
| config.FloatingTextClass = "ZuluFloatingText" | |
| LoadPersistFlagTables() | |
| config.AutoTestSaveMap = "H-2 - Town of Erny" | |
| config.VideoSettingsMap = "I-1 - Flag Hill" | |
| config.RenderingTestsMap = "_RenderingTests" | |
| --Cover System params | |
| -- TODO: move covers constants to collision. | |
| hr.VoxelCoverRaysLengthPercents = 110 | |
| hr.VoxelCoverRaysHiThreshold = 30 | |
| hr.VoxelCoverRaysLoThreshold = 30 | |
| config.ParticleDynamicParams = true | |
| config.PDASatelliteMercsDragAndDrop = false | |
| GameColors = { | |
| ["DarkA"] = RGB(52, 55, 61), -- (A) | |
| ["DarkB"] = RGB(32, 35, 47), -- (B) | |
| ["Light"] = RGB(230, 222, 202), -- Cream (C) | |
| ["Grey"] = RGB(130, 128, 120), -- (D) | |
| ["LightLighter"] = RGB(249, 249, 219), -- (E) | |
| ["LightDarker"] = RGB(195, 189, 172), -- (F) | |
| ["Enemy"] = RGB(191, 67, 77), -- Red (I) | |
| ["EnemyLighter"] = RGB(232, 121, 128), -- (I1) | |
| ["Player"] = RGB(61, 122, 153), -- Blue (J) | |
| ["PlayerLighter"] = RGB(92, 163, 185), -- (J1) | |
| ["Sand"] = RGB(196, 175, 117), -- (K) | |
| ["Yellow"] = RGB(215, 159, 80), -- (L) | |
| ["LightGreen"] = RGB(124, 130, 96), -- (G) | |
| ["DarkGreen"] = RGB(88, 92, 68), -- (H) | |
| ["Hyperlink"] = RGB(76,62,255), -- blue | |
| ["HyperlinkClicked"] = RGB(127,65,195)-- purple | |
| } | |
| const.WindModifierMaskFlags = { | |
| "Bush", -- const.WindModifierMaskBush | |
| "Corn", -- const.WindModifierMaskCorn | |
| "Grass", -- const.WindModifierMaskGrass | |
| } | |
| const.HyperlinkColors = {IMP = RGB(127,65,195)} | |
| GameColors.A = GameColors.DarkA | |
| GameColors.B = GameColors.DarkB | |
| GameColors.C = GameColors.Light | |
| GameColors.D = GameColors.Grey | |
| GameColors.E = GameColors.LightLighter | |
| GameColors.F = GameColors.LightDarker | |
| GameColors.G = GameColors.LightGreen | |
| GameColors.H = GameColors.DarkGreen | |
| GameColors.I = GameColors.Enemy | |
| GameColors.I1 = GameColors.EnemyLighter | |
| GameColors.J = GameColors.Player | |
| GameColors.J1 = GameColors.PlayerLighter | |
| GameColors.K = GameColors.Sand | |
| GameColors.L = GameColors.Yellow | |
| GameColors.M = RGB(222, 60, 75) -- Referenced in 184340 as R and K | |
| GameColors.N = RGB(81, 45, 57) | |
| function GetColorWithAlpha(color, alpha) | |
| local r, g, b = GetRGB(color) | |
| return RGBA(r, g, b, alpha) | |
| end | |
| const.DefaultSharpness = "High" | |
| const.MaxRoomVoxelSizeX = 52 | |
| const.MaxRoomVoxelSizeY = 52 | |
| const.MaxRoomVoxelSizeZ = 52 | |
| const.ControllerUIScale = 100 | |
| config.AutoControllerHandling = true | |
| config.AutoControllerHandlingType = "auto" | |
| config.IdleAimingDelay = 500 | |
| config.DebugReplayDesync = true | |
| config.PhotoMode_DisablePhotoFilter = true | |
| config.PhotoMode_DisableBloomStrength = true | |
| config.PhotoMode_SlidersDpadOnly = false | |
| config.PhotoMode_FreeCameraPositionChange = false | |
| config.SoundCacheMemorySize = 32 * 1024 * 1024 | |
| if Platform.ps4 then | |
| config.AutorunLoadingScreenProgressDuration = 70 * 1000 | |
| end | |