Download Lua/Config/sound.lua from sirnii/myspace: direct link, hf CLI and curl.
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https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/Config/sound.lua
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hf download hf://spaces/sirnii/myspace/Lua/Config/sound.lua
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curl -L -o sound.lua https://huggingface.co/spaces/sirnii/myspace/resolve/main/Lua/Config/sound.lua
2.6 kB
| config.Music = 1 | |
| config.Sound = 1 | |
| config.Voice = 1 | |
| config.SoundGroups = {"Sound", "Music", "Voice", "UI", "Ambience"} | |
| config.SoundOptionGroups = { | |
| Sound = {"Sound"}, | |
| UI = {"UI"}, | |
| Ambience = {"Ambience"}, | |
| Music = {"Music"}, | |
| Voice = {"Voice"} | |
| } | |
| config.SoundVoiceReduce = {"Ambience", "AmbientLife", "Music"} -- these are preset groups, not options groups - the "Group" property from sound presets, not what you see in the options | |
| config.SoundVoiceReduceVolume = 500 | |
| config.SoundVoiceReduceTime = 500 | |
| DefaultMusicSilenceDuration = 20*1000 | |
| listener = { | |
| UpdateTime = 16, | |
| ViewListenMask = 1, | |
| ViewFollowMask = 1, | |
| MainView = 0, | |
| --[[ | |
| * camera | |
| / | |
| / DistanceFromCamera, 0.0 means at camera, 1.0 means at point CameraTacVerticalOffset above the current camera floor | |
| / | |
| ^ | |
| | CameraTacVerticalOffset, in meters, above the | |
| ____________ current camera floor | |
| ]] | |
| CameraTacVerticalOffset = "1.0", -- Tactical Camera only, see diagram above | |
| DistanceFromCamera = "0.8", -- in Tactical Camera, see diagram above | |
| SoundPosZFactor = "1", -- used to modulate the sound position elevation (both for sounds and listener) | |
| Radius = "150", -- defines a radius (meters) around the lestener position, where objects are processed. | |
| HeightRadiusIncrease = "0", -- change in the listener radius (meters) when the listener is elevated at HighHeight above the terrain. | |
| LowHeight = "2", | |
| HighHeight = "20", | |
| PlayThreshold = "8", -- multiplier for the sound's 'loud_distance' value, forming the maximum hearing distance for a sound | |
| StopHysteresis = "2", -- increase in PlayThreshold when checking if a sound has exited its hearing distance | |
| LeavingSoundsFadeOutTime = 2500, -- used to fade out the sound volume when stopping a sound outside its hearing distance (ms) | |
| EnteringSoundsFadeInTime = 0, -- minimum time to fade in an already playing sound entering the listener radius (ms) | |
| DebugVolumeVectorOffset = 3, -- volume vector offset (meters) above ground | |
| DebugVolumeVectorLength = 5, -- volume vector length (meters) at 100% volume | |
| } | |
| SetupVarTable(listener, "listener.") | |
| config.UseReverb = Platform.developer | |
| config.DopplerFactor = "1" | |
| const.MusicMaxVolume = 480 | |
| const.MusicDefaultVolume = 400 | |
| const.MasterMaxVolume = 1000 | |
| const.MasterDefaultVolume = 1000 | |
| const.VoiceMaxVolume = 1200 | |
| const.VoiceDefaultVolume = 1000 | |
| const.SoundMaxVolume = 1200 | |
| const.SoundDefaultVolume = 1000 | |
| const.UIMaxVolume = 1200 | |
| const.UIDefaultVolume = 1000 | |
| const.AmbienceMaxVolume = 1200 | |
| const.AmbienceDefaultVolume = 1000 | |