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projection-texturing
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Fetching metadata from the HF Docker repository...
main
projection-texturing
/
projtex
573 kB
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1 contributor
History:
49 commits
Mike0021
Terrain: light the image model paints from one side is taken out of the colour map (terrain.light_removed)
3c6c87c
verified
10 days ago
backends
Terrain: paint the overview and tiles at the ground's aspect (long terrains)
11 days ago
terrain_assets
Round 26: blurred colour map close up (terrain materials), overview leaves out buildings/drawn roads, elevation rule, rule warnings
12 days ago
__init__.py
Safe
350 Bytes
projtex: agent-first projection texturing API (REST + MCP), Qwen Space + Fibo Space backends
15 days ago
camera.py
Safe
5.79 kB
projtex: agent-first projection texturing API (REST + MCP), Qwen Space + Fibo Space backends
15 days ago
cli.py
Safe
22.4 kB
Default backend: Qwen-Image-2.1-Turbo (hugging-apps/qwen-qwen-image-2-1-turbo); full Qwen-Image-2.1 and Fibo stay selectable
14 days ago
gl.py
Safe
24.9 kB
Round 35: keep refused on shared UVs, relief hint lit from above, cover words left to layers, metal prior ignores negations, GL software fallback
10 days ago
mcp_server.py
Safe
9.48 kB
Default backend: Qwen-Image-2.1-Turbo (hugging-apps/qwen-qwen-image-2-1-turbo); full Qwen-Image-2.1 and Fibo stay selectable
14 days ago
mesh.py
Safe
30.8 kB
Round 35: keep refused on shared UVs, relief hint lit from above, cover words left to layers, metal prior ignores negations, GL software fallback
10 days ago
pbr.py
Safe
5.53 kB
Round 35: keep refused on shared UVs, relief hint lit from above, cover words left to layers, metal prior ignores negations, GL software fallback
10 days ago
planning.py
Safe
46.4 kB
Round 18: per-part hole fill, spilled-paint mask, heads seen from behind listed as their back
13 days ago
project.py
Safe
129 kB
PBR option: pbr=true / POST /api/jobs/{id}/pbr (per-view albedo/roughness/metallic from the projtex-pbr ZeroGPU Space, baked into a metallicRoughness GLB)
12 days ago
projection.py
Safe
13.6 kB
Round 18: per-part hole fill, spilled-paint mask, heads seen from behind listed as their back
13 days ago
prompts.py
Safe
18.4 kB
Round 18: per-part hole fill, spilled-paint mask, heads seen from behind listed as their back
13 days ago
qa.py
Safe
18.5 kB
QA: summary.view_mismatch compares the texture with what each view painted; needs work from 38
10 days ago
report.py
Safe
6.97 kB
Round 18: per-part hole fill, spilled-paint mask, heads seen from behind listed as their back
13 days ago
retouch.py
Safe
16.5 kB
Round 23: retouch dry_run (aim preview), docs on masks cutting through motifs
13 days ago
terrain.py
Safe
132 kB
Terrain: light the image model paints from one side is taken out of the colour map (terrain.light_removed)
10 days ago
validate.py
Safe
35.6 kB
Round 21: merged-parts check per connected piece, larger white-clay islands filled without guide colours
13 days ago