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deploy: 2-stage Dockerfile, npm build on HF
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deploy: 2-stage Dockerfile, npm build on HF
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feat: Cannon.js physics + AI controller + car/city models + UI polish
GLB Studio DeployPhysics Engine (PhysicsEngine.jsx + PhysicsPanel.jsx): - cannon-es world integrated directly in R3F useFrame loop - Auto-creates bounding-box body for every loaded GLB - Body types: Dynamic / Static / Kinematic per model - Per-model: mass, linear damping, angular damping, friction, restitution - Gravity presets: Earth / Moon / Mars / Zero-G - Action buttons: Launch (impulse up), Push (side), Stop velocity - Ground plane auto-added so models land and rest - Physics ticks at fixed 60hz with delta accumulator AI Controller (AIController.jsx): - OpenRouter stepfun/step-3.5-flash:free (free tier) - Full scene context injected into every prompt (models, transforms, keyframes) - 12 action types the AI can execute: add_keyframe, animate_sequence, set_transform, set_playing, set_frame, set_animation, set_physics, apply_impulse, set_lighting, add_model, remove_model, select_model - Multi-turn conversation with reasoning preserved - 6 quick-prompt buttons for common tasks - Thinking indica…a0e74d4