Download src/client/tools/draft-tool.mjs from xlt99/EmboDi: direct link, hf CLI and curl.
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https://huggingface.co/spaces/xlt99/EmboDi/resolve/main/src/client/tools/draft-tool.mjs
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hf download hf://spaces/xlt99/EmboDi/src/client/tools/draft-tool.mjs
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curl -L -o draft-tool.mjs https://huggingface.co/spaces/xlt99/EmboDi/resolve/main/src/client/tools/draft-tool.mjs
7.22 kB
| import { UI_THEME as T } from "../../shared/ui-theme.mjs"; | |
| import * as THREE from "three"; | |
| import { createDraft } from "../../shared/draft.mjs"; | |
| function createDraftTool({ world, pickGround, smoothing = "off" }) { | |
| const model = createDraft({ smoothing, validatePath: supportedPath }), group = new THREE.Group(); | |
| group.visible = false; | |
| world.add(group); | |
| const material = new THREE.MeshBasicMaterial({ toneMapped: false, color: T.accent, depthTest: false }); | |
| const line = new THREE.Mesh(new THREE.BufferGeometry(), material); | |
| line.renderOrder = 14; | |
| group.add(line); | |
| const halo = new THREE.Mesh(new THREE.BufferGeometry(), new THREE.MeshBasicMaterial({ toneMapped: false, color: T.panel, depthTest: false })); | |
| halo.renderOrder = 13; | |
| group.add(halo); | |
| const pending = new THREE.Line(new THREE.BufferGeometry(), new THREE.LineDashedMaterial({ toneMapped: false, color: T.panel, dashSize: 0.035, gapSize: 0.09, depthTest: false })); | |
| pending.renderOrder = 15; | |
| group.add(pending); | |
| const dotMaterial = new THREE.MeshBasicMaterial({ toneMapped: false, color: T.accent, depthTest: false }); | |
| const brush = new THREE.Mesh(new THREE.RingGeometry(0.04, 0.065, 20), new THREE.MeshBasicMaterial({ toneMapped: false, color: T.panel, side: THREE.DoubleSide, depthTest: false })); | |
| brush.rotation.x = -Math.PI / 2; | |
| brush.renderOrder = 15; | |
| group.add(brush); | |
| const start = new THREE.Mesh(new THREE.SphereGeometry(0.065, 10, 8), dotMaterial), end = new THREE.Mesh(start.geometry, dotMaterial); | |
| start.renderOrder = end.renderOrder = 15; | |
| group.add(start, end); | |
| const arrow = new THREE.ArrowHelper(new THREE.Vector3(0, 0, 1), new THREE.Vector3(), 0.3, T.accent, 0.12, 0.09); | |
| arrow.line.material.toneMapped = arrow.cone.material.toneMapped = false; | |
| arrow.line.material.depthTest = arrow.cone.material.depthTest = false; | |
| arrow.line.renderOrder = arrow.cone.renderOrder = 15; | |
| group.add(arrow); | |
| let owner = null, version = -1, enabled = false, mode = "floor2d", depth = 0.6; | |
| const point = (ray) => mode === "space3d" ? world.worldToLocal(ray.ray.at(depth, new THREE.Vector3())).toArray() : pickGround(ray)?.toArray() || null; | |
| const probe = new THREE.Raycaster(); | |
| function supportedPath(points) { | |
| if (mode === "space3d") return true; | |
| world.updateMatrixWorld(true); | |
| for (let n = 1; n < points.length; n++) { | |
| const a = new THREE.Vector3().fromArray(points[n - 1]), b = new THREE.Vector3().fromArray(points[n]), steps = Math.max(1, Math.ceil(a.distanceTo(b) / 0.04)); | |
| for (let i = 0; i <= steps; i++) { | |
| const p = a.clone().lerp(b, i / steps), origin = world.localToWorld(p.clone().add(new THREE.Vector3(0, 0.2, 0))); | |
| probe.set(origin, new THREE.Vector3(0, -1, 0).transformDirection(world.matrixWorld)); | |
| const ground = pickGround(probe); | |
| if (!ground || Math.abs(ground.y - p.y) > 0.05) return false; | |
| } | |
| } | |
| return true; | |
| } | |
| function continuousSurface(next) { | |
| if (mode === "space3d") return next; | |
| const last = model.lastPoint(); | |
| if (!last || !next) return next; | |
| const a = new THREE.Vector3().fromArray(last), b = new THREE.Vector3().fromArray(next), steps = Math.ceil(a.distanceTo(b) / 0.08); | |
| for (let i = 1; i < Math.min(steps, 12); i++) { | |
| const p = a.clone().lerp(b, i / steps), origin = p.clone().add(new THREE.Vector3(0, 0.2, 0)); | |
| world.localToWorld(origin); | |
| probe.set(origin, new THREE.Vector3(0, -1, 0).transformDirection(world.matrixWorld)); | |
| const ground = pickGround(probe); | |
| if (!ground || Math.abs(ground.y - p.y) > 0.12) return null; | |
| } | |
| return next; | |
| } | |
| function paint() { | |
| const next = model.summary(); | |
| if (next.version === version) return; | |
| version = next.version; | |
| const data = model.snapshot(), points = (data.stroke || data.points).map((p) => new THREE.Vector3(p[0], p[1] + (mode === "floor2d" ? 0.025 : 0), p[2])); | |
| line.geometry.dispose(); | |
| line.visible = points.length > 1; | |
| const path = new THREE.CurvePath(); | |
| for (let i = 1; i < points.length; i++) path.add(new THREE.LineCurve3(points[i - 1], points[i])); | |
| line.geometry = points.length > 1 ? new THREE.TubeGeometry(path, Math.max(8, points.length * 2), 0.012, 6, false) : new THREE.BufferGeometry(); | |
| halo.geometry.dispose(); | |
| halo.visible = line.visible; | |
| halo.geometry = points.length > 1 ? new THREE.TubeGeometry(path, Math.max(8, points.length * 2), 0.022, 6, false) : new THREE.BufferGeometry(); | |
| pending.geometry.dispose(); | |
| pending.geometry = new THREE.BufferGeometry().setFromPoints(points); | |
| pending.computeLineDistances(); | |
| pending.visible = !!data.stroke && points.length > 1; | |
| start.visible = end.visible = points.length > 0; | |
| arrow.visible = points.length > 1; | |
| if (points.length) { | |
| start.position.copy(points[0]); | |
| end.position.copy(points.at(-1)); | |
| } | |
| if (points.length > 1) { | |
| const direction = points.at(-1).clone().sub(points.at(-2)); | |
| direction.y = 0; | |
| if (direction.lengthSq() > 1e-5) { | |
| arrow.position.copy(points.at(-1)); | |
| arrow.setDirection(direction.normalize()); | |
| } else arrow.visible = false; | |
| } | |
| } | |
| return { | |
| open(points = [], options = {}) { | |
| mode = options.mode || "floor2d"; | |
| depth = options.depth || 0.6; | |
| model.setMode(mode); | |
| enabled = true; | |
| group.visible = true; | |
| owner = null; | |
| model.load(points); | |
| paint(); | |
| }, | |
| close() { | |
| enabled = false; | |
| group.visible = false; | |
| owner = null; | |
| model.reset(); | |
| paint(); | |
| }, | |
| depth(delta) { | |
| if (owner && owner !== "mouse") return; | |
| depth = THREE.MathUtils.clamp(depth + delta, 0.2, 5); | |
| }, | |
| cycleSmoothing() { | |
| const levels = ["off", "standard", "strong", "extreme"], current = model.summary().smoothing; | |
| model.setSmoothing(levels[(levels.indexOf(current) + 1) % levels.length]); | |
| paint(); | |
| }, | |
| active: () => enabled, | |
| begin(ray, input) { | |
| if (!enabled || owner) return false; | |
| model.begin(point(ray)); | |
| owner = input; | |
| paint(); | |
| return true; | |
| }, | |
| update(ray, input) { | |
| if (!enabled) return; | |
| const p = point(ray); | |
| brush.visible = !!p; | |
| if (p) brush.position.set(p[0], p[1] + 0.03, p[2]); | |
| if (owner === input) model.sample(continuousSurface(p)); | |
| paint(); | |
| }, | |
| release(input) { | |
| if (owner !== input) return false; | |
| owner = null; | |
| const result = model.finish(); | |
| paint(); | |
| return result; | |
| }, | |
| suspend(reason) { | |
| owner = null; | |
| model.interrupt(reason); | |
| brush.visible = false; | |
| paint(); | |
| }, | |
| clear() { | |
| model.reset(); | |
| paint(); | |
| }, | |
| undo() { | |
| owner = null; | |
| model.undo(); | |
| paint(); | |
| }, | |
| summary: () => ({ ...model.summary(), depth, message: mode === "space3d" ? model.summary().message.replace("Hold the right trigger to draw on the floor. Release to finish.", "Spatial brush · Hold right trigger and move your hand · Y Save menu") : model.summary().message }), | |
| snapshot: () => ({ ...model.snapshot(), active: enabled, owner: owner === "mouse" ? "mouse" : owner ? "controller" : null }) | |
| }; | |
| } | |
| export { | |
| createDraftTool | |
| }; | |