Safetensors
GGUF
Turkish
llama
Llama-3
instruct
finetune
chatml
gpt4
synthetic data
distillation
function calling
json mode
axolotl
roleplaying
chat
Instructions to use tda45/TdAI with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- llama.cpp
How to use tda45/TdAI with llama.cpp:
Install (macOS, Linux)
curl -LsSf https://llama.app/install.sh | sh # Start a local OpenAI-compatible server with a web UI: llama serve -hf tda45/TdAI # Run inference directly in the terminal: llama cli -hf tda45/TdAI
Install from WinGet (Windows)
winget install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama serve -hf tda45/TdAI # Run inference directly in the terminal: llama cli -hf tda45/TdAI
Use pre-built binary
# Download pre-built binary from: # https://github.com/ggerganov/llama.cpp/releases # Start a local OpenAI-compatible server with a web UI: ./llama-server -hf tda45/TdAI # Run inference directly in the terminal: ./llama-cli -hf tda45/TdAI
Build from source code
git clone https://github.com/ggerganov/llama.cpp.git cd llama.cpp cmake -B build cmake --build build -j --target llama-server llama-cli # Start a local OpenAI-compatible server with a web UI: ./build/bin/llama-server -hf tda45/TdAI # Run inference directly in the terminal: ./build/bin/llama-cli -hf tda45/TdAI
Use Docker
docker model run hf.co/tda45/TdAI
- LM Studio
- Jan
- Ollama
How to use tda45/TdAI with Ollama:
ollama run hf.co/tda45/TdAI
- Unsloth Studio
How to use tda45/TdAI with Unsloth Studio:
Install Unsloth Studio (macOS, Linux, WSL)
curl -fsSL https://unsloth.ai/install.sh | sh # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for tda45/TdAI to start chatting
Install Unsloth Studio (Windows)
irm https://unsloth.ai/install.ps1 | iex # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for tda45/TdAI to start chatting
Using HuggingFace Spaces for Unsloth
# No setup required # Open https://huggingface.co/spaces/unsloth/studio in your browser # Search for tda45/TdAI to start chatting
- Atomic Chat new
- Docker Model Runner
How to use tda45/TdAI with Docker Model Runner:
docker model run hf.co/tda45/TdAI
- Lemonade
How to use tda45/TdAI with Lemonade:
Pull the model
# Download Lemonade from https://lemonade-server.ai/ lemonade pull tda45/TdAI
Run and chat with the model
lemonade run user.TdAI-{{QUANT_TAG}}List all available models
lemonade list
File size: 6,827 Bytes
8efb28e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 | #include "models.h"
ggml_cgraph * clip_graph_youtuvl::build() {
GGML_ASSERT(model.class_embedding == nullptr);
const int batch_size = 1;
const bool use_window_attn = !hparams.wa_layer_indexes.empty();
const int n_pos = n_patches;
const int num_position_ids = n_pos * 4;
const int m = 2;
const int Wp = n_patches_x;
const int Hp = n_patches_y;
const int Hm = Hp / m;
const int Wm = Wp / m;
norm_type norm_t = NORM_TYPE_NORMAL;
int mrope_sections[4] = {d_head/4, d_head/4, d_head/4, d_head/4};
ggml_tensor * inp = build_inp_raw();
// change conv3d to linear
// reshape and permute to get patches, permute from (patch_size, m, Wm, patch_size, m, Hm, C) to (C, patch_size, patch_size, m, m, Wm, Hm)
{
inp = ggml_reshape_4d(
ctx0, inp,
Wm * m * patch_size, m * patch_size, Hm, 3);
inp = ggml_permute(ctx0, inp, 1, 2, 3, 0);
inp = ggml_cont_4d(
ctx0, inp,
m * patch_size * 3, Wm, m * patch_size, Hm);
inp = ggml_permute(ctx0, inp, 0, 2, 1, 3);
inp = ggml_cont_4d(
ctx0, inp,
m * patch_size * 3, patch_size, m, Hm * Wm);
inp = ggml_permute(ctx0, inp, 1, 0, 2, 3);
inp = ggml_cont_4d(
ctx0, inp,
patch_size, 3, patch_size, Hm * Wm * m * m);
inp = ggml_permute(ctx0, inp, 2, 0, 1, 3);
inp = ggml_cont_3d(
ctx0, inp,
3*patch_size* patch_size, Hm * Wm * m * m, 1);
}
inp = build_mm(model.patch_embeddings_0, inp);
if (model.patch_bias) {
inp = ggml_add(ctx0, inp, model.patch_bias);
}
inp = ggml_reshape_2d(ctx0, inp, n_embd, n_patches);
ggml_tensor * inpL = inp;
ggml_tensor * window_mask = nullptr;
ggml_tensor * window_idx = nullptr;
ggml_tensor * inv_window_idx = nullptr;
ggml_tensor * positions = ggml_new_tensor_1d(ctx0, GGML_TYPE_I32, num_position_ids);
ggml_set_name(positions, "positions");
ggml_set_input(positions);
// pre-layernorm
if (model.pre_ln_w) {
inpL = build_norm(inpL, model.pre_ln_w, model.pre_ln_b, norm_t, eps, -1);
}
if (use_window_attn) {
inv_window_idx = ggml_new_tensor_1d(ctx0, GGML_TYPE_I32, n_pos / 4);
ggml_set_name(inv_window_idx, "inv_window_idx");
ggml_set_input(inv_window_idx);
// mask for window attention
window_mask = ggml_new_tensor_2d(ctx0, GGML_TYPE_F32, n_pos, n_pos);
ggml_set_name(window_mask, "window_mask");
ggml_set_input(window_mask);
// if flash attn is used, we need to pad the mask and cast to f16
if (flash_attn_type == CLIP_FLASH_ATTN_TYPE_ENABLED) {
window_mask = ggml_cast(ctx0, window_mask, GGML_TYPE_F16);
}
// inpL shape: [n_embd, n_patches_x * n_patches_y, batch_size]
GGML_ASSERT(batch_size == 1);
inpL = ggml_reshape_2d(ctx0, inpL, n_embd * 4, n_patches_x * n_patches_y * batch_size / 4);
inpL = ggml_get_rows(ctx0, inpL, inv_window_idx);
inpL = ggml_reshape_3d(ctx0, inpL, n_embd, n_patches_x * n_patches_y, batch_size);
}
// loop over layers
for (int il = 0; il < n_layer; il++) {
const auto & layer = model.layers[il];
const bool full_attn = use_window_attn ? hparams.wa_layer_indexes.count(il) > 0 : true;
ggml_tensor * cur = inpL; // inpL = residual, cur = hidden_states
// layernorm1
cur = build_norm(cur, layer.ln_1_w, layer.ln_1_b, norm_t, eps, il);
// self-attention
{
ggml_tensor * Qcur = ggml_add(ctx0,
build_mm(layer.q_w, cur), layer.q_b);
ggml_tensor * Kcur = ggml_add(ctx0,
build_mm(layer.k_w, cur), layer.k_b);
ggml_tensor * Vcur = ggml_add(ctx0,
build_mm(layer.v_w, cur), layer.v_b);
Qcur = ggml_reshape_3d(ctx0, Qcur, d_head, n_head, n_patches);
Kcur = ggml_reshape_3d(ctx0, Kcur, d_head, n_head, n_patches);
Vcur = ggml_reshape_3d(ctx0, Vcur, d_head, n_head, n_patches);
Qcur = ggml_rope_multi(
ctx0, Qcur, positions, nullptr,
d_head/2, mrope_sections, GGML_ROPE_TYPE_VISION, 32768, 10000, 1, 0, 1, 32, 1);
Kcur = ggml_rope_multi(
ctx0, Kcur, positions, nullptr,
d_head/2, mrope_sections, GGML_ROPE_TYPE_VISION, 32768, 10000, 1, 0, 1, 32, 1);
ggml_tensor * attn_mask = full_attn ? nullptr : window_mask;
cur = build_attn(layer.o_w, layer.o_b,
Qcur, Kcur, Vcur, attn_mask, kq_scale, il);
}
// re-add the layer input, e.g., residual
cur = ggml_add(ctx0, cur, inpL);
inpL = cur; // inpL = residual, cur = hidden_states
// layernorm2
cur = build_norm(cur, layer.ln_2_w, layer.ln_2_b, norm_t, eps, il);
// ffn
cur = build_ffn(cur,
layer.ff_up_w, layer.ff_up_b,
nullptr, nullptr,
layer.ff_down_w, layer.ff_down_b,
hparams.ffn_op, il);
// residual 2
cur = ggml_add(ctx0, inpL, cur);
inpL = cur;
}
ggml_tensor * embeddings = inpL;
if (use_window_attn) {
const int spatial_merge_unit = 4;
window_idx = ggml_new_tensor_1d(ctx0, GGML_TYPE_I32, n_pos / spatial_merge_unit);
ggml_set_name(window_idx, "window_idx");
ggml_set_input(window_idx);
GGML_ASSERT(batch_size == 1);
embeddings = ggml_reshape_2d(ctx0, embeddings, n_embd * spatial_merge_unit, n_patches / spatial_merge_unit);
embeddings = ggml_get_rows(ctx0, embeddings, window_idx);
embeddings = ggml_reshape_3d(ctx0, embeddings, n_embd, n_patches, batch_size);
cb(embeddings, "window_order_restored", -1);
}
// post-layernorm (part of Siglip2VisionTransformer, applied after encoder)
if (model.post_ln_w) {
embeddings = build_norm(embeddings, model.post_ln_w, model.post_ln_b, norm_t, eps, n_layer);
}
// Now apply merger (VLPatchMerger):
// 1. Apply RMS norm (ln_q in VLPatchMerger)
embeddings = build_norm(embeddings, model.mm_input_norm_w, nullptr, NORM_TYPE_RMS, 1e-6, -1);
cb(embeddings, "merger_normed", -1);
// 2. First reshape for spatial merge (merge 2x2 patches)
embeddings = ggml_reshape_3d(ctx0, embeddings, n_embd * 4, n_pos / 4, batch_size);
cb(embeddings, "merger_reshaped", -1);
embeddings = build_ffn(embeddings,
model.mm_0_w, model.mm_0_b,
nullptr, nullptr,
model.mm_1_w, model.mm_1_b,
FFN_GELU,
-1);
ggml_build_forward_expand(gf, embeddings);
return gf;
}
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