BluScriptCP / logs /cont64k /eval_8192.log
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[18:22:46] longeval: T=65536 prompt_len=8192 max_new=24 n=100 greedy=1 gpus=0
[18:22:46] haystack: /root/Adhi/BluTrain/dist/Context_Parallelism/Data_Loader/Data/b2_8192_16384/val_shard_00000.bin
[18:22:46] prompt signature changed -- regenerating prompts and clearing state
[18:22:46] generating prompts: niah_single
[18:22:50] fan-out: 1 GPU(s), NP=1 -> 1 concurrent job(s)
[18:22:50] 1 job(s) to run
[18:22:50] [gpu 0] cont64k / niah_single
[18:31:51] scoring cont64k / niah_single
=== niah_single (prompt_len=8192, n=100) ===
accuracy: 45/100 = 45.0%
depth acc (needle position in context)
0.00 0/20 0.0%
0.25 9/20 45.0%
0.50 9/20 45.0%
0.75 9/20 45.0%
1.00 18/20 90.0%
--- 2 sample generations ---
[MISS] expect=8056020
got= the number of the Styx’s.\n
[HIT ] expect=5343902
got= 5343902. It’s a number that indicates the number of rounds a game will run.\n
wrote cont64k_len_8192/scores/cont64k_niah_single.csv
[18:31:51] building summary
=== per-task accuracy % (secondary/descriptive: ~10 per depth cell) ===
task cont64k
niah_single 45.0
=== PRIMARY: accuracy % pooled by depth across tasks (+-95% Wilson) ===
depth cont64k
0.00 0.0+- 8.1
0.25 45.0+-20.0
0.50 45.0+-20.0
0.75 45.0+-20.0
1.00 90.0+-13.7
wrote cont64k_len_8192/summary.csv and cont64k_len_8192/depth_summary.csv
[18:31:51] DONE -> cont64k_len_8192/summary.csv