SpriteX32 / config.json
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Add Sprite Flow 32x32 text-to-sprite model
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{
"model_type": "sprite-flow-unet",
"image_size": 32,
"base_channels": 64,
"channel_mults": [
1,
2,
4
],
"text_dim": 512,
"embed_dim": 256,
"text_scale": 20.0,
"text_encoder": "openai/clip-vit-base-patch32",
"max_text_tokens": 77,
"default_steps": 50,
"default_guidance_scale": 3.0
}