| # ReMoMask: Retrieval-Augmented Masked Motion Generation<br> |
|
|
| This is the official repository for the paper: |
| > **ReMoMask: Retrieval-Augmented Masked Motion Generation** |
| > |
| > Zhengdao Li\*, Siheng Wang\*, [Zeyu Zhang](https://steve-zeyu-zhang.github.io/)\*<sup>†</sup>, and [Hao Tang](https://ha0tang.github.io/)<sup>#</sup> |
| > |
| > \*Equal contribution. <sup>†</sup>Project lead. <sup>#</sup>Corresponding author. |
| > |
| > ### [Paper](https://arxiv.org/abs/2508.02605) | [Website](https://aigeeksgroup.github.io/ReMoMask) | [Model](https://huggingface.co/lycnight/ReMoMask) | [HF Paper](https://huggingface.co/papers/2508.02605) |
|
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|
|
| # ✏️ Citation |
|
|
| ``` |
| @article{li2025remomask, |
| title={ReMoMask: Retrieval-Augmented Masked Motion Generation}, |
| author={Li, Zhengdao and Wang, Siheng and Zhang, Zeyu and Tang, Hao}, |
| journal={arXiv preprint arXiv:2508.02605}, |
| year={2025} |
| } |
| ``` |
|
|
| --- |
|
|
| # 👋 Introduction |
| Retrieval-Augmented Text-to-Motion (RAG-T2M) models have demonstrated superior performance over conventional T2M approaches, particularly in handling uncommon and complex textual descriptions by leveraging external motion knowledge. Despite these gains, existing RAG-T2M models remain limited by two closely related factors: (1) coarse-grained text-motion retrieval that overlooks the hierarchical structure of human motion, and (2) underexplored mechanisms for effectively fusing retrieved information into the generative process. In this work, we present **ReMoMask**, a structure-aware RAG framework for text-to-motion generation that addresses these limitations. To improve retrieval, we propose **Hierarchical Bidirectional Momentum** (HBM) Contrastive Learning, which employs dual contrastive objectives to jointly align global motion semantics and fine-grained part-level motion features with text. To address the fusion gap, we first conduct a systematic study on motion representations and information fusion strategies in RAG-T2M, revealing that a 2D motion representation combined with cross-attention-based fusion yields superior performance. Based on these findings, we design **Semantic Spatial-Temporal Attention** (SSTA), a motion-tailored fusion module that more effectively integrates retrieved motion knowledge into the generative backbone. Extensive experiments on HumanML3D, KIT-ML, and SnapMoGen demonstrate that ReMoMask consistently outperforms prior methods on both text-motion retrieval and text-to-motion generation benchmarks. |
|
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|
|
| ## TODO List |
|
|
| - [x] Upload our paper to arXiv and build project pages. |
| - [x] Upload the code. |
| - [x] Release TMR model. |
| - [x] Release T2M model. |
|
|
| # 🤗 Prerequisite |
| <details> |
| <summary>details</summary> |
| |
| ## Environment |
| ```bash |
| conda create -n remomask python=3.10 |
| pip install torch==2.1.0 torchvision==0.16.0 torchaudio==2.1.0 --index-url https://download.pytorch.org/whl/cu118 |
| pip install -r requirements.txt |
| conda activate remomask |
| ``` |
| We tested our environment on both A800 and H20. |
|
|
| ## Dependencies |
| ### 1. pretrained models |
| Dwonload the models from [HuggingFace](https://huggingface.co/lycnight/ReMoMask), and place them like: |
|
|
| ``` |
| remomask_models.zip |
| ├── checkpoints/ # Evaluation Models and Gloves |
| ├── Part_TMR/ |
| │ └── checkpoints/ # RAG pretrained checkpoints |
| ├── logs/ # T2M pretrained checkpoints |
| ├── database/ # RAG database |
| └── ViT-B-32.pt # CLIP model |
| ``` |
|
|
| ### 2. Prepare training dataset |
| Follow the instruction in [HumanML3D](https://github.com/EricGuo5513/HumanML3D.git), then place the result dataset to `./dataset/HumanML3D`. |
| </details> |
|
|
| # 🚀 Demo |
| <details> |
| <summary>details</summary> |
| |
| ```bash |
| python demo.py \ |
| --gpu_id 0 \ |
| --ext exp_demo \ |
| --text_prompt "A person is playing the drum set." \ |
| --checkpoints_dir logs \ |
| --dataset_name humanml3d \ |
| --mtrans_name pretrain_mtrans \ |
| --rtrans_name pretrain_rtrans |
| # change pretrain_mtrans and pretrain_rtrans to your mtrans and rtrans after your training done |
| ``` |
| explanation: |
| * `--repeat_times`: number of replications for generation, default `1`. |
| * `--motion_length`: specify the number of poses for generation. |
|
|
| output will be in `./outputs/` |
| </details> |
|
|
|
|
| # 🛠️ Train your own models |
| <details> |
| <summary>details</summary> |
| |
| ## Stage1: train a Motion Retriever |
| ```bash |
| python Part_TMR/scripts/train.py \ |
| device=cuda:0 \ |
| train=train \ |
| dataset.train_split_filename=train.txt \ |
| exp_name=exp \ |
| train.optimizer.motion_lr=1.0e-05 \ |
| train.optimizer.text_lr=1.0e-05 \ |
| train.optimizer.head_lr=1.0e-05 |
| # change the exp_name to your rag name |
| ``` |
| then build a rag database for training t2m model: |
| ```bash |
| python build_rag_database.py \ |
| --config-name=config \ |
| device=cuda:0 \ |
| train=train \ |
| dataset.train_split_filename=train.txt \ |
| exp_name=exp_for_mtrans |
| ``` |
| you will get `./database` |
|
|
|
|
| ## Stage2: train a Retrieval Augmented Mask Model |
|
|
| ### tarin a 2D RVQ-VAE Quantizer |
| ```bash |
| bash run_rvq.sh \ |
| vq \ |
| 0 \ |
| humanml3d \ |
| --batch_size 256 \ |
| --num_quantizers 6 \ |
| --max_epoch 50 \ |
| --quantize_dropout_prob 0.2 \ |
| --gamma 0.1 \ |
| --code_dim2d 1024 \ |
| --nb_code2d 256 |
| # vq means the save dir |
| # 0 means gpu_0 |
| # humanml3d means dataset |
| # change the vq_name to your vq name |
| ``` |
|
|
| ### train a 2D Retrieval-Augmented Mask Transformer |
| ```bash |
| bash run_mtrans.sh \ |
| mtrans \ |
| 1 \ |
| 0 \ |
| 11247 \ |
| humanml3d \ |
| --vq_name pretrain_vq \ |
| --batch_size 64 \ |
| --max_epoch 2000 \ |
| --attnj \ |
| --attnt \ |
| --latent_dim 512 \ |
| --n_heads 8 \ |
| --train_split train.txt \ |
| --val_split val.txt |
| # 1 means using one gpu |
| # 0 means using gpu_0 |
| # 11247 means ddp master port |
| # change the mtrans to your mtrans name |
| ``` |
|
|
|
|
| ### train a 2D Retrieval-Augmented Residual Transformer |
| ```bash |
| bash run_rtrans.sh \ |
| rtrans \ |
| 2 \ |
| humanml3d \ |
| --batch_size 64 \ |
| --vq_name pretrain_vq \ |
| --cond_drop_prob 0.01 \ |
| --share_weight \ |
| --max_epoch 2000 \ |
| --attnj \ |
| --attnt |
| # here, 2 means cuda:0,1 |
| # --vq_name: the vq model you want to use |
| # change the rtrans to your vq rtrans |
| ``` |
|
|
| </details> |
|
|
|
|
|
|
| # 💪 Evalution |
| <details> |
| <summary>details</summary> |
| |
| ## Evaluate the RAG |
| ```bash |
| python Part_TMR/scripts/test.py \ |
| device=cuda:0 \ |
| train=train \ |
| exp_name=exp_pretrain |
| # change exp_pretrain to your rag model |
| ``` |
|
|
|
|
| ## Evaluate the T2M |
|
|
| ### 1. Evaluate the 2D RVQ-VAE Quantizer |
| ```bash |
| python eval_vq.py \ |
| --gpu_id 0 \ |
| --name pretrain_vq \ |
| --dataset_name humanml3d \ |
| --ext eval \ |
| --which_epoch net_best_fid.tar |
| # change pretrain_vq to your vq |
| ``` |
|
|
| ### 2. Evaluate the 2D Retrieval-Augmented Masked Transformer |
| ```bash |
| python eval_mask.py \ |
| --dataset_name humanml3d \ |
| --mtrans_name pretrain_mtrans \ |
| --gpu_id 0 \ |
| --cond_scale 4 \ |
| --time_steps 10 \ |
| --ext eval \ |
| --repeat_times 1 \ |
| --which_epoch net_best_fid.tar |
| # change pretrain_mtrans to your mtrans |
| ``` |
|
|
|
|
| ### 3. Evaluate the 2D Residual Transformer |
| HumanML3D: |
| ```bash |
| python eval_res.py \ |
| --gpu_id 0 \ |
| --dataset_name humanml3d \ |
| --mtrans_name pretrain_mtrans \ |
| --rtrans_name pretrain_rtrans \ |
| --cond_scale 4 \ |
| --time_steps 10 \ |
| --ext eval \ |
| --which_ckpt net_best_fid.tar \ |
| --which_epoch fid \ |
| --traverse_res |
| # change pretrain_mtrans and pretrain_rtrans to your mtrans and rtrans |
| ``` |
| </details> |
|
|
|
|
|
|
| # 🤖 Visualization |
| <details> |
| <summary>details</summary> |
| |
| ## 1. download and set up blender |
| <details> |
| <summary>details</summary> |
| You can download the blender from [instructions](https://www.blender.org/download/lts/2-93/). Please install exactly this version. For our paper, we use `blender-2.93.18-linux-x64`. |
| > |
| ### a. unzip it: |
| ```bash |
| tar -xvf blender-2.93.18-linux-x64.tar.xz |
| ``` |
|
|
| ### b. check if you have installed the blender successfully or not: |
| ```bash |
| cd blender-2.93.18-linux-x64 |
| ./blender --background --version |
| ``` |
| you should see: `Blender 2.93.18 (hash cb886axxxx built 2023-05-22 23:33:27)` |
| ```bash |
| ./blender --background --python-expr "import sys; import os; print('\nThe version of python is ' + sys.version.split(' ')[0])" |
| ``` |
| you should see: `The version of python is 3.9.2` |
|
|
| ### c. get the blender-python path |
| ```bash |
| ./blender --background --python-expr "import sys; import os; print('\nThe path to the installation of python is\n' + sys.executable)" |
| ``` |
| you should see: ` The path to the installation of python is /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9s` |
|
|
| ### d. install pip for blender-python |
| ```bash |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m ensurepip --upgrade |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install --upgrade pip |
| ``` |
|
|
| ### e. prepare env for blender-python |
| ```bash |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install numpy==2.0.2 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install matplotlib==3.9.4 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install hydra-core==1.3.2 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install hydra_colorlog==1.2.0 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install moviepy==1.0.3 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install shortuuid==1.0.13 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install natsort==8.4.0 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install pytest-shutil==1.8.1 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install tqdm==4.67.1 |
| /xxx/blender-2.93.18-linux-x64/2.93/python/bin/python3.9 -m pip install tqdm==1.17.0 |
| ``` |
| </details> |
|
|
|
|
| ## 2. calulate SMPL mesh: |
| ```bash |
| python -m fit --dir new_test_npy --save_folder new_temp_npy --cuda cuda:0 |
| ``` |
|
|
| ## 3. render to video or sequence |
| ```bash |
| /xxx/blender-2.93.18-linux-x64/blender --background --python render.py -- --cfg=./configs/render_mld.yaml --dir=test_npy --mode=video --joint_type=HumanML3D |
| ``` |
| - `--mode=video`: render to mp4 video |
| - `--mode=sequence`: render to a png image, calle sequence. |
|
|
| </details> |
|
|
| # 👍 Acknowlegements |
| We sincerely thank the open-sourcing of these works where our code is based on: |
|
|
| [MoMask](https://github.com/EricGuo5513/momask-codes), |
| [MoGenTS](https://github.com/weihaosky/mogents), |
| [ReMoDiffuse](https://github.com/mingyuan-zhang/ReMoDiffuse), |
| [MDM](https://github.com/GuyTevet/motion-diffusion-model), |
| [TMR](https://github.com/Mathux/TMR), |
| [ReMoGPT](https://ojs.aaai.org/index.php/AAAI/article/view/33044) |
|
|
| ## 🔒 License |
| This code is distributed under an [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/deed.en). |
|
|
| Note that our code depends on other libraries, including CLIP, SMPL, SMPL-X, PyTorch3D, and uses datasets that each have their own respective licenses that must also be followed. |
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