GTAGym: Real AAA Game Tasks Environment for Evaluation and Reinforcement Learning Paper • 2611.13028 • Published 4 days ago • 12
A-RSI: Adaptive Task Refresh for Zero-Data Multimodal Self-Improvement Paper • 2610.38568 • Published 16 days ago • 74
L3G-World: Real-Time Infinite World Generation with Latent 3D Gaussian Memory Paper • 2610.40614 • Published 15 days ago • 48
Youtu-Parsing-Omni: One Encoder, One Schema, All Modalities Paper • 2610.39301 • Published 15 days ago • 20
Look Only When Needed: Certificate-Guided Visual Routing for Efficient Diffusion VLMs Paper • 2610.36671 • Published 17 days ago • 117
VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team Paper • 2610.33106 • Published 22 days ago • 27
TAO: Tool-Aware Joint Scheduling for LLM-Based Agentic Serving Paper • 2610.37230 • Published 17 days ago • 26
Trajectory2Gym: Decision-Grounded Compositional Interaction Synthesis for Tool-Use Agents Paper • 2610.33568 • Published 20 days ago • 39
Reading, Writing, Sharing, and Interacting with the World through Video Paper • 2610.31668 • Published 22 days ago • 43
WeVisOne-VL: Unified Visual Perception from Objects to Pixels Paper • 2610.31329 • Published 22 days ago • 47
Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation Paper • 2610.30926 • Published 21 days ago • 29
StreamEval: Evaluating Interactive Streaming Video Generation Models Paper • 2610.28402 • Published 24 days ago • 29