Instructions to use AquaRex/tinyagent-0.8b-v5 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- MLC-LLM
How to use AquaRex/tinyagent-0.8b-v5 with MLC-LLM:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Notebooks
- Google Colab
- Kaggle
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Download README.md from AquaRex/tinyagent-0.8b-v5: direct link, hf CLI and curl.
- Browser
- Download file 1.54 kB
-
https://huggingface.co/AquaRex/tinyagent-0.8b-v5/resolve/main/README.md
- Command line
-
hf download hf://AquaRex/tinyagent-0.8b-v5/README.md
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curl -L -o README.md https://huggingface.co/AquaRex/tinyagent-0.8b-v5/resolve/main/README.md
1.54 kB
metadata
license: apache-2.0
base_model: Qwen/Qwen3.5-0.8B
library_name: mlc-llm
tags:
- mlc-llm
- web-llm
- webgpu
- game
- npc
language:
- en
TinyAgent 0.8B (v5)
The small language model behind the AI staff in Tiny Agents, a cozy pixel-art office where Claude Code sessions show up as little coworkers. It runs entirely in the visitor's browser on WebGPU through WebLLM; nothing is sent to a server.
Each worker in the office gives it their own persona, needs, mood, work and surroundings, and it answers in short JSON:
- Act: pick one of a few options (lunch, coffee, the restroom, go home sick, ...) and say a short line.
- Speak: react to what someone just said, open a chat, or take a turn in a conversation or meeting.
- Think: a private one-line thought shown in the worker's info window, never said aloud.
Details
- Fine-tune of Qwen/Qwen3.5-0.8B (Apache-2.0), full fine-tune on about 22,000 examples written and reviewed by Claude: decisions, reactions, conversation turns and thoughts, in the exact prompt format the game uses.
- MLC
q4f16_1weights in the same layout as mlc-ai/Qwen3.5-0.8B-q4f16_1-MLC, so it runs on that model's prebuilt WebGPU library. - About 430 MB to download, cached by the browser after the first visit.
It's tuned for one game's prompt format and tone; it isn't a general assistant.