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| tags: | |
| - automatic-speech-recognition | |
| - ios | |
| - swift | |
| - coreml | |
| - onnxruntime | |
| - apple-neural-engine | |
| - on-device | |
| language: | |
| - en | |
| - zh | |
| - fr | |
| - de | |
| - ja | |
| - ko | |
| - yue | |
| library_name: coreml | |
| license: cc-by-nc-4.0 | |
| repository: https://github.com/AutoArk/open-audio-opd | |
| <div align="center"> | |
| # Audio8-ASR-0.1B-iOS-ANE | |
| [](https://github.com/AutoArk/open-audio-opd) | |
| [](https://arxiv.org/abs/2605.28139) | |
| [](https://creativecommons.org/licenses/by-nc/4.0/) | |
| </div> | |
| This repository packages an iPhone-ready, ASR-only build of | |
| `Audio8-ASR-0.1B`. It includes a Swift SDK, a minimal iOS demo app, an optional | |
| ANE benchmark app, and a prebuilt model asset bundle. | |
| The ASR model is multilingual, with support for languages including English, | |
| Chinese, Cantonese, French, German, Japanese, and Korean. | |
| The on-device pipeline uses Core ML on Apple Neural Engine for the audio tower | |
| and ONNX Runtime for the int4 language-model decoder. Audio is transcribed | |
| locally; no network request is required by the SDK or demo app. | |
| ## Contents | |
| | Path | Description | | |
| | --- | --- | | |
| | `SpeechKit/` | Swift Package exposing `SpeechKit`, `ASRKit`, and `SpeechCore` | | |
| | `dist/ASRModels.bundle` | Prebuilt model assets: Core ML audio tower, ONNX decoder, tokenizer tables, and integrity manifest | | |
| | `ASRDemo/` | Minimal iOS app for microphone recording and one-shot transcription | | |
| | `ANEBench/` | Optional iOS app for Core ML / ANE latency and sustained-load checks | | |
| | `assets/` | Screenshots and model-card media | | |
| | `config.json` | Machine-readable package metadata and Hugging Face download-stat query file | | |
| | `GETTING_STARTED.md` | Reproducible setup, build, signing, and device-testing guide | | |
| | `LICENSE` | Creative Commons Attribution-NonCommercial 4.0 International | | |
| ## Related Repositories | |
| - [Audio8-ASR-0.1B](https://huggingface.co/AutoArk-AI/Audio8-ASR-0.1B): base model checkpoint. | |
| - [Audio8-ASR-0.1B-onnx-runtime](https://huggingface.co/AutoArk-AI/Audio8-ASR-0.1B-onnx-runtime): ONNX Runtime package. | |
| ## Packaged Model Variant and Footprint | |
| This release packages the iPhone ANE-oriented variant of `Audio8-ASR-0.1B`: | |
| - Audio tower/head: compiled Core ML `mlmodelc` with mixed Float16/Int8 | |
| storage, Float16 compute/output tensors, and ANE execution. | |
| - Decoder: ONNX Runtime CPU decoder with int4 shared language-model weights | |
| (`lm_shared_int4.data`) and int4 prefill/decode ONNX graphs. | |
| - Token embedding table: Float16 (`token_embedding_fp16.bin`). | |
| On a physical iPhone with the Core ML audio tower running on ANE, the demo is | |
| designed to keep runtime memory footprint around 200 MB. The example below | |
| shows a 183 MB app footprint during a microphone transcription run, with sampled | |
| peak footprint varying by device, iOS version, cold/warm start state, and | |
| measurement window. We position this package as one of the smallest usable ASR | |
| model stacks for on-device iPhone transcription. | |
| <p align="center"> | |
| <img src="assets/iphone-asr-demo-footprint.png" alt="Audio8 ASR iPhone demo memory footprint" width="360"> | |
| </p> | |
| ## Quick Start | |
| ```bash | |
| brew install xcodegen | |
| cd SpeechKit | |
| swift package resolve | |
| swift build | |
| swift run dev-check | |
| cd .. | |
| cd ASRDemo | |
| xcodegen generate | |
| open ASRDemo.xcodeproj | |
| ``` | |
| In Xcode, select the `ASRDemo` target, choose your signing team, change the | |
| bundle identifier to a unique value, then run on an iPhone or iOS Simulator. | |
| The demo uses microphone input. If you want to test a local file without | |
| changing the app, use `asrkit-cli --file /path/to/audio.wav`. | |
| ## What Runs on ANE | |
| The key acceleration path is the audio tower: | |
| ```text | |
| audio -> log-mel -> Core ML audio tower on ANE -> projected audio embeddings | |
| -> ONNX Runtime int4 decoder on CPU -> transcript | |
| ``` | |
| The decoder intentionally stays on CPU. Its per-token workload is small enough | |
| that ANE dispatch overhead is not beneficial for this build. | |
| ## Requirements | |
| - macOS on Apple Silicon is recommended. | |
| - Full Xcode, not only Command Line Tools. | |
| - iOS 18+ / macOS 15+ for the Swift package. | |
| - XcodeGen for regenerating the demo projects. | |
| - An Apple Developer account for physical-device signing. A free Personal Team | |
| is enough for local device testing. | |
| ## Validation | |
| ```bash | |
| cd SpeechKit | |
| swift run dev-check | |
| swift test | |
| # Transcribe a local file with the bundled model assets: | |
| swift run -c release asrkit-cli .. --file /path/to/audio.wav | |
| # Repeat one local file to watch stability and footprint: | |
| swift run -c release asrkit-cli .. --file /path/to/audio.wav --repeat 10 | |
| ``` | |
| `dev-check` is the fastest smoke test and does not require model inference. | |
| `asrkit-cli --file` loads `dist/ASRModels.bundle` and runs end-to-end | |
| transcription on macOS. | |
| Hugging Face counts model downloads through query files such as `config.json`. | |
| If you automate downloads with `snapshot_download` or `hf_hub_download`, include | |
| the root `config.json` in the request path so repository downloads are counted. | |
| For memory footprint and thermal checks, run `ASRDemo` on a physical iPhone, | |
| record one utterance, then tap `Repeat Last 10x` while watching the in-app | |
| `System` panel. Simulator memory is useful for trends only; it is not | |
| equivalent to iPhone memory pressure or Jetsam behavior. | |
| ## Repository Status | |
| This staging copy is intended for review before publishing to | |
| `https://huggingface.co/AutoArk-AI/Audio8-ASR-0.1B-iOS-ANE`. | |
| The repository is distributed under Creative Commons | |
| Attribution-NonCommercial 4.0 International (CC BY-NC 4.0). | |