POCKET-KR-MLX / README.md
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metadata
license: apache-2.0
library_name: mlx
pipeline_tag: text-generation
base_model:
  - FINAL-Bench/Darwin-36B-Opus
tags:
  - conversational
  - on-device
  - mobile
  - iphone
  - android
  - cpu
  - local-llm
  - edge
  - mixture-of-experts
  - moe
  - quantized
  - pocket
  - vidraft
  - qwen3_5_moe
  - mlx
  - apple-silicon
  - korean
  - korean-llm
  - darwin

πŸ“š Collections

β–Ά POCKET Models β€” this family (on-device, no GPU) Darwin Family Β· Aether Foundation Β· VKAE Accelerated Β· Metacognition Adapters

POCKET

POCKET-KR-MLX · 🍎 iPhone / Mac

35B ν•œκ΅­μ–΄ λͺ¨λΈμ„ μ•„μ΄ν°μ—μ„œ λ„€μ΄ν‹°λΈŒλ‘œ. Apple MLX 2-bit, 5 GB. iPhoneΒ·iPadΒ·Macμ—μ„œ MLX Swift둜 λ°”λ‘œ μ‹€ν–‰.

πŸš€ Try it live, no install β†’ POCKET-35B demo POCKET-26B demo β€” both answering on a CPU-only box (no GPU). POCKET-26B is Gemma4-based.

License Runtime No GPU Base

Pick your build β†’ 35B KR GGUF KR MLX EN GGUF 26B

The POCKET lineup β€” pick by your device

Repo File Size Runs on Best for Korean PPL*
POCKET-35B-GGUF Q4_K_M 21 GB PC / server (32 GB RAM) top quality 5.79
POCKET-35B-GGUF Q2_K ⭐ 13 GB mini-PC, no GPU daily driver 6.49
POCKET-35B-GGUF IQ1_M 8.2 GB 16 GB RAM box smallest full model 9.69
POCKET-KR-GGUF IQ2_M 5.1 GB Android 8 GB+ πŸ‡°πŸ‡· Korean phone 7.95
POCKET-KR-MLX 2-bit 5.1 GB 🍎 iPhone / iPad / Mac πŸ‡°πŸ‡· Korean, Apple-native 7.95
POCKET-EN-GGUF iPhone-mix 5.3 GB 🍎 iPhone (PocketPal) 🌍 English phone β€”
POCKET-EN-GGUF PC-mix 6.8 GB PC / Android 🌍 English, best quality β€”

*Wikipedia-Korean perplexity, lower is better. Q4_K_M = 5.79 baseline. English builds are tuned on English; see each repo.

🍎 Why MLX for Korean but GGUF for English on iPhone? Apple-native MLX only does uniform quantization. Korean survives it (96 experts hold up); English needs our proprietary quantization, which only GGUF supports β€” so the English iPhone build ships as a GGUF you run with PocketPal. Honest, not lazy.

πŸ†• POCKET-26B β€” a Gemma4-26B-A4B-based sibling that loads in any app today (Ollama Β· LM Studio Β· PocketPal Β· MLX), no bleeding-edge runtime needed: GGUF (Q2_K 11 GB Β· Q4_K_M 17 GB Β· GPQA-Diamond 67%). Universal compatibility for 12 GB phones, PC, and browser.

Speed vs Bonsai

Benchmarks β€” what is measured, what is not

We measure Bonsai on the same machine with the same stock llama.cpp, and we tell you where we lose.

[measured] Generation speed β€” POCKET wins on both CPU and GPU:

POCKET-35B IQ1_M Bonsai-27B Q1_0
CPU generate (Xeon, 16t) 27.0 tok/s 10.1 🟒 2.69Γ—
GPU generate (H100) 197 tok/s 89 🟒 2.22Γ—
GPU prompt (H100) 753 1816 πŸ”΄ 0.41Γ—
Quality (HellaSwag, 400q) 61.0% 60.0% βšͺ tie (CI overlaps)

[measured on a MacBook M3 Pro, 18 GB] β€” and on a laptop, POCKET wins every axis, including prompt processing:

POCKET-35B IQ1_M Bonsai-27B Q1_0
Metal generate (tg64) 25.4 tok/s 12.8 🟒 1.99Γ—
CPU generate (8 threads) 13.8 tok/s 4.4 🟒 3.13Γ—
Metal prompt (pp128) 240.7 tok/s 73.4 🟒 3.28Γ—
CPU prompt (pp128) 45.5 tok/s 9.6 🟒 4.75Γ—

On a laptop GPU the arithmetic headroom that let Bonsai win prefill on an H100 is gone, so MoE sparsity wins across the board. POCKET-35B-Q2_K runs on the M3 Pro's CPU at 19.5 tok/s β€” on an 18 GB Mac, run Q2_K on CPU (-ngl 0); its 13 GB exceeds the recommended Metal budget.

[measured β€” GPQA Diamond, 198q, greedy] reasoning quality vs quantization:

Model GPQA-Diamond (greedy)
Qwen3.6-35B-A3B 73.2%
POCKET-35B Q4_K_M 68.7%
POCKET-35B Q2_K 60.1%

[pending β€” community reports welcome] on-device iPhone and Strix Halo throughput. We publish only what we ran ourselves; help us fill the rest.

The same-size rival Ternary-Bonsai-27B-Q2_0 (7.2 GB) fails to load in upstream llama.cpp β€” it needs the PrismML fork. POCKET runs on the tools you already have.

Files in this repo

Format Size Runs on
MLX 2-bit (model-*.safetensors) 5.1 GB 🍎 iPhone Pro / iPad / Mac

Apple-silicon native (Metal). For Android/PC use the GGUF build.

Quickstart (Mac)

pip install mlx-lm
mlx_lm.generate --model FINAL-Bench/POCKET-KR-MLX --prompt "μ•ˆλ…•ν•˜μ„Έμš”"

On iPhone/iPad: MLX Swift examples.

⚠️ On-device speed is not yet measured by us β€” reports welcome.

Lineage β€” where POCKET comes from

POCKET is quantized from Darwin-36B-Opus, VIDRAFT's flagship β€” a model bred and evolved over several generations on the Darwin platform (crossbreeding, healing, expert surgery). Darwin-36B-Opus itself traces back to a Qwen3.5-family MoE architecture.

Component Origin
Starting checkpoint Darwin-36B-Opus β€” VIDRAFT, multi-generation Darwin evolution
Base architecture Qwen3.5-family MoE (256 experts, top-8), unchanged
Quantization (Q4_K_M…IQ1_M) stock llama.cpp β€” no custom format
Runtime upstream llama.cpp / Apple MLX β€” unmodified
Proprietary language-specific tuning (KR/EN builds) ours (VIDRAFT)

The CPU/GPU speed comes from the sparse-MoE architecture plus ordinary quantization β€” reproducible with the same base and the same tools. What we add is the Darwin-evolved weights, the honest measurement, the Korean tuning, and the pruning that makes the 5 GB phone builds.

Limitations

  • The iPhone/Mac speed is not yet measured by us β€” community reports welcome.
  • Extreme quants (IQ1_M) hurt Korean ~2.8Γ— more than English; use Q2_K or larger for quality.
  • English phone builds trade quality for size; the PC build (PC-mix) is much closer to full quality.

License

Apache-2.0.


POCKET is a VIDRAFT model family. 35B, in your pocket. No GPU.

Learn more


🧩 The POCKET Family β€” On-device AI by VIDRAFT

Big models, small hardware. No GPU, no cloud.

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