StoryEngine: A State-Grounded Agentic Framework for Video Storytelling Paper • 2609.33627 • Published 11 days ago • 17
Geometric and Semantic Coupling for Interaction Understanding in 3D Scenes Paper • 2609.25247 • Published 17 days ago • 10
T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks Paper • 2609.11042 • Published 28 days ago • 64
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published Sep 1 • 53
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior Paper • 2608.21439 • Published Aug 18 • 15
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation Paper • 2607.26754 • Published Jul 29 • 19
BadWAM: When World-Action Models Dream Right but Act Wrong Paper • 2607.15207 • Published Jul 16 • 45
dOPSD: On-Policy Self-Distillation for Diffusion Language Models Paper • 2607.04428 • Published Jul 5 • 18
Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models Paper • 2606.25473 • Published Jun 24 • 28
SAE Interventions are Unreliable: Post-Intervention Recovery of Suppressed Behavior Paper • 2606.18322 • Published Jun 16 • 16
SCOPE Collection Model weights for SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models • 2 items • Updated May 25 • 2
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Paper • 2605.23345 • Published May 22 • 16
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Paper • 2605.18601 • Published May 18 • 6