The fixed-point bundle method over product-of-simplex domains arising from game equilibria Paper • 2609.16158 • Published 4 days ago • 2
DuoLM: Fast and Effective Personalized Recommendation with Language Models Paper • 2610.24481 • Published 7 days ago • 3
A path-following framework on fiber bundle for variational inequalities Paper • 2606.00778 • Published 4 days ago • 2
Building Auditable AI Text Detectors with Sparse Autoencoders Paper • 2610.30006 • Published 6 days ago • 4
LoCA: Enabling Multi-Modality in Geospatial Location Encoders Paper • 2610.32894 • Published 4 days ago • 3
On-Policy Self-Training: Data-Free Self-Improvement in Large Language Models Paper • 2610.32770 • Published 4 days ago • 8
MultiAgent-OPD: End-to-End Training of Hierarchical Multi-Agent Systems with On-Policy Distillation Paper • 2610.23234 • Published 7 days ago • 6
FLOMSS: Generative Music Source Separation by Flow Matching Paper • 2610.17821 • Published 13 days ago • 8
Generalized CycleGRPO for Fine-Grained Multimodal Understanding and Grounding Paper • 2610.29552 • Published 6 days ago • 3
DirCast: Live Esports Directing and Commentary with a Single Streaming Video-Language Model Paper • 2610.31734 • Published 5 days ago • 10
Dual Exam: Controlled Evaluation of Multimodal Agents and World Models Paper • 2610.31066 • Published 5 days ago • 13
Omni-Woodpecker: Hallucination Correction via Evidence-Prior Rebalancing for Omni LLMs Paper • 2610.27103 • Published 8 days ago • 21
RSIHub: A Composable Framework for Agent-Evolution Methods Paper • 2610.32253 • Published 4 days ago • 30
HiSTEVE 1.0: Harnessing Human-Interface VLA Agents for Open-World Games Paper • 2610.31162 • Published 5 days ago • 35
UserArena: Benchmarking Interactive User Simulation for Long-Horizon Shopping Agents Paper • 2610.30932 • Published 5 days ago • 46