MiniMax H3 · SpeedKit for RTX 5090 D v2

Faster ComfyUI inference. Same Larry v4. Same 8 steps.

Source and install GitHub stars Reproducible benchmarks

H3 SpeedKit measured acceleration on Kitchen 0.2.36

H3 SpeedKit is an open-source ComfyUI plugin with CUDA kernels tuned for one RTX 5090 D v2 (SM120). It accelerates MiniMax-H3's dense INT8 DiT and video output while retaining Larry v4, eight sampling steps and the original reference encoder.

This Hugging Face repository is a deployment and benchmark landing page. The source, installation instructions and issue tracker are on GitHub. It does not contain model weights, a newly trained LoRA or an automatically loadable Transformers checkpoint.

Measured results

Kitchen 0.2.36, Larry v4 baked into the INT8 ConvRot checkpoint, 8 steps · Euler/beta · CFG 1, one RTX 5090 D v2.

Comparison Baseline SpeedKit Less time
Two representative clips: native FP16 VAE → optimized INT8 VAE 264.44 s 233.63 s 11.65%
Same clips, INT8 VAE in both arms 250.45 s 233.63 s 6.72%
DiT stage, same INT8 precision and eight steps 233.99 s 218.80 s 6.49%
Public input: 768×512, 124 frames, same INT8 VAE 19.31 s 16.76 s 13.19%

The first three rows use two private representative segments of approximately ten seconds (243/260 frames), with two formal repeats per arm. The public-input row is a separate workload, uses an original public reference illustration, and also has two formal repeats per arm. Do not pool the rows.

Timing starts at prepared conditioning and ends at a completed local MP4. It excludes text/reference encoding, cold checkpoint reads, queueing, network/upload and first-use verification. These are measured request latencies, not a sustained multi-request serving-throughput benchmark.

Full protocol and raw measurements · Public-input records

What happens to video and audio quality?

  • Against the same INT8 baseline, all four formal representative-clip requests have identical SHA-256 signatures for video latents, audio latents, decoded RGB and PCM audio. The public-input tests also match on all four outputs.
  • Switching the video VAE from FP16 to INT8 is a separate, very-small-error change. A historical 15-identical-latent comparison measured 58.67 dB raw PSNR, 0.98907 encoded-video SSIM and 0.00759 LPIPS; all 15 PCM audio outputs matched exactly.
  • The packaged Kitchen 0.2.36 decoder was rerun on all 15 saved latents: 15/15 decoded RGB signatures matched the historical optimized decoder. This confirms the migration; it is not a new FP16-vs-INT8 quality study.
  • Audio VAE decoding remains FP32 on the GPU. CPU work handles MP4 export.

The INT8 VAE is not pixel-identical to FP16. Exactness of the DiT optimization refers to the tested INT8 baseline, not full BF16 dense inference or every possible workflow.

What makes it faster?

Stage Implementation
Dense attention SM120 D128 three-slot TMA pipeline, resident Q registers and direct BSHD output
DiT preparation Fused norm/modulation/ConvRot and QKV → RMS/RoPE → quantization
INT8 GEMM FC1 tile scheduling; out-projection/FC2 gate-residual epilogues preserving BF16 rounding
Final DiT block Skip query rows whose outputs are unused, retaining all K/V and dense attention for live queries
Video output Upstream INT8 VAE, original encoder, fused RGB8 finalization and double-buffered asynchronous GPU-to-CPU transfer
Service integration Optional bounded CPU export queue with explicit completion and error propagation

No sparse-attention approximation, diffusion-step skipping or temporal activation cache is enabled in this published exact INT8 path. First-use checks and unsupported-input guards are part of the plugin.

Kernel details and migration · Historical experiments, including rejected approaches

Install in ComfyUI

Validated source-release stack: Linux · RTX 5090 D v2 · Torch 2.12.0+cu130 · Triton 3.7.0 · Kitchen 0.2.36 · pinned ComfyUI H3 revision. Check the compatibility matrix before building; CUDA toolkit 13.0 and CUTLASS v4.5.0 were used.

cd ComfyUI/custom_nodes
git clone https://github.com/Tokha233/ComfyUI-H3-SpeedKit.git
cd ComfyUI-H3-SpeedKit
python -m pip install comfy-kitchen==0.2.36 av
git clone --branch v4.5.0 --depth 1 https://github.com/NVIDIA/cutlass.git /tmp/h3-cutlass
python tools/build_kernels.py --cutlass /tmp/h3-cutlass
python -m h3_speedkit --probe-cuda

Restart ComfyUI with --disable-cuda-malloc. Connect H3 SpeedKit · Optimize DiT before your sampler. Optional Video VAE Loader → Decode to RGB8 → Save Video nodes accelerate video output; the DiT node can also be used with standard image/output nodes.

Use the Larry merge instructions and example workflows. Do not apply Larry twice to an already merged checkpoint. CUDA libraries are built from source; precompiled wheels and Windows support are not qualified in this initial release.

Reproduce the comparison

The repository includes an original public reference image, benchmark scripts, per-request output checks, CUDA source and build manifests.

python benchmarks/run.py --help
python -m unittest discover -s tests -v
python tools/verify_kitchen036.py
python tools/verify_metrics.py

The benchmark CLI runs real stock/optimized inference using your downloaded public models. The CPU verification commands validate tooling and recorded evidence; they do not measure GPU performance.

中文简介

这是一套面向 单卡 RTX 5090 D v2 的 MiniMax-H3 ComfyUI 加速节点:保留 Larry v4、8 步、采样器与旧 encoder,优化 dense INT8 attention、算子融合、GEMM epilogue 和视频输出。

在 Kitchen 0.2.36 上,两段代表性片段的测量周期从 264.44 秒降到 233.63 秒(耗时降低 11.65%),其中包含 FP16→INT8 VAE 的变化。双方都用 INT8 VAE 时,耗时降低 **6.72%**;公开输入 768×512、124 帧的独立测试是 19.31→16.76 秒(降低 13.19%)。同 INT8 基线的测试中,视频/音频 latent、RGB、PCM 四项哈希一致。INT8 VAE 相对 FP16 有很小的量化误差,不能称为像素完全一致。

中文 README · 安装教程 · 完整测试证据

Credits and source

Built on ComfyUI, Comfy Kitchen, SageAttention, CUTLASS, PyTorch and SGLang. Larry v4 and the INT8 VAE are upstream contributions. Obtain MiniMax-H3 weights under their original model terms.

Combined plugin: GPL-3.0-or-later, with preserved Apache/BSD file-level notices for applicable kernel components. See licensing and provenance.

If this helps your H3 workflow, star the GitHub repository and share a reproducible benchmark with your GPU, software versions and workflow.

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