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| tags: | |
| - estimation | |
| - card-game | |
| - reinforcement-learning | |
| # kooz-bot nets | |
| Trained nets for **kooz-bot**, a bot for Estimation (the 4-player trick-taking card game) entered in | |
| [estimation-arena](https://github.com/essamgouda97/estimation-arena). | |
| `final.pt` is an estimation-engine checkpoint (PyTorch, weights only) holding three nets: | |
| BiddingNet (bids, With, estimates, Dash Calls), CardPlayNet (card play) and GuessNet (who holds each | |
| unseen card). Trained from scratch, no human games: 1,000 recorded PIMC games for a card-play warm | |
| start, then 3,000 loops of self-play against itself, past versions, a rule-based bot and a light | |
| PIMC (encoder v3), about 10.6 hours on one laptop. | |
| kooz-bot plays these nets through estimation-engine's Hybrid search: 64 imagined deals per card, | |
| placed by GuessNet and kept by the bidding, every legal card searched, and a Dash Call only when | |
| BiddingNet values it at +10 points or more. | |
| sha256 of `final.pt`: `d4e104148a0a8fe74e56e6c82670fbee8aade0e9163b122316dc4aeab808fda0` | |