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| license: gpl-3.0 | |
| tags: | |
| - texture-studio-material | |
| - material-maps | |
| - safetensors | |
| # Texture Studio native material model | |
| Model name: DiffuseMap2Depth-Chipmonk | |
| This model generates a 32-bit depth map from high-quality, properly formatted diffuse maps. (Diffuse -> Displacement) | |
| The model is a component of Texture Studio, currently in development; the repository is at (https://github.com/gnaservicesinc/Texture_Studio) | |
| It is designed for integration into a broader pipeline. Although it may be used independently, it was developed for a specific application. One potential use outside the program involves generating diffuse maps with a LoRA—such as https://civitai.com/models/939491/diffuse-map-surfaces—and subsequently producing a depth map for use as a texture in Blender. This aligns with the intended use case; however, performance may vary because training utilized photographic diffuse maps rather than AI-generated inputs. | |