Buckets:
| Name | Size | Uploaded | Xet hash |
|---|---|---|---|
| NCNN | 8 items | ||
| ONNX | 16 items | ||
| .gitattributes | 1.52 kB xet | 818ba6de | |
| 4x-ClearRealityV1.pth | 9.02 MB xet | e9104c6c | |
| 4x-ClearRealityV1.safetensors | 4.49 MB xet | 8a2ccece | |
| 4x-ClearRealityV1_Soft.pth | 9.02 MB xet | e336ef74 | |
| 4x-ClearRealityV1_Soft.safetensors | 4.49 MB xet | d7188c2e | |
| README.md | 1.37 kB xet | 47afe64d |
Name: ClearRealityV1 Soft + Normal
License: Apache 2.0
Link: https://mega.nz/folder/Xc4wnC7T#yUS5-9-AbRxLhpdPW_8f2w
Model Architecture: SPAN
Scale: 4
Purpose: Realistic images of humans, foliage, trees, buildings, etc.
Iterations: 300k (over multiple models)
batch_size: 12-20
HR_size: 128-256
Epoch: 40?
Dataset: My own UltraSharpV2 dataset, my 8k dataset (v2), Nomos8k, and FaceUp
Dataset_size: 19k tiles
OTF Training No (made with datasetDestroyer)
Pretrained_Model_G: Official pretrain
Description: Nice to release a model again! This one is intended for realistic imagery, and works especially well on faces, hair, and nature shots. I trained this model on SPAN, which as of the time of release, you'll need chaiNNer-nightly for. I aimed for a softer, more natural look for this model with as few artifacts as possible.
In addition to the Normal model, I've included a "soft" model. The Soft model is... softer. Basically it was an earlier version of the model with a more limited dataset. It produces more natural output on games or rendered content, but suffers a bit more with realistic stuff.
Note: In shots with DOF (depth of field) or bokeh, unfortunately there will be artifacts. Sorry
- Total size
- 52.9 MB
- Files
- 30
- Last updated
- Jul 27
- Pre-warmed CDN
- US EU US EU