smodusermc's picture
download
raw
8.63 kB
{
"id": 432,
"name": "RE:RUN, Webport",
"entry": "https://garbsoftball.com/games/rerun/index.html",
"verification_scope": "staged bucket bytes + observed repairs, network-blocked local HTTP mirror, not file:// or self-contained HTML",
"sha256_checked_files": 6,
"sha256_mismatches": [],
"repair_pass": {
"phase": "repair",
"external_network": "blocked in browser",
"runtime_test": "startup_observed_needs_visual_review",
"input_assertions": [],
"title": "Unity WebGL Player | RERUN",
"body_text": "",
"canvas_count": 1,
"screenshot": "evidence/0432-repair.jpg",
"page_errors": [],
"console_warnings_errors": [
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"[.WebGL-0xd7401f9c000]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0xd7401f9c000]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0xd7401f9c000]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0xd7401f9c000]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio"
],
"blocked_external_requests": [],
"browser_crashed": false
},
"repair_fetch_failures": {},
"offline_pass": {
"phase": "offline",
"external_network": "blocked in browser",
"runtime_test": "startup_observed_needs_visual_review",
"input_assertions": [],
"title": "Unity WebGL Player | RERUN",
"body_text": "",
"canvas_count": 1,
"screenshot": "evidence/0432-offline.jpg",
"page_errors": [],
"console_warnings_errors": [
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightNormal' \n(Filename: Line: 1131)\n\n",
"Material doesn't have a float or range property '_WeightBold' \n(Filename: Line: 1131)\n\n",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"[.WebGL-0x3eec02544c00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x3eec02544c00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x3eec02544c00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x3eec02544c00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio"
],
"blocked_external_requests": [],
"browser_crashed": false
},
"offline_missing_requests": {},
"observed_offline_paths": [
"site/games/rerun/Build/UnityLoader.js",
"site/games/rerun/Build/rerun.data.unityweb",
"site/games/rerun/Build/rerun.json",
"site/games/rerun/Build/rerun.wasm.code.unityweb",
"site/games/rerun/Build/rerun.wasm.framework.unityweb",
"site/games/rerun/index.html"
],
"repairs": [],
"runtime_redirects": {},
"status": "startup_observed_needs_visual_review"
}

Xet Storage Details

Size:
8.63 kB
·
Xet hash:
9bec80c15ab571c3ce7208728e6591d55616453bd292266b4c5fe92cabe4f190

Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.