SkinTokens for the browser (ONNX, fp16)

An ONNX export of SkinTokens (VAST-AI-Research, MIT) split into stages so it can run in a web page with onnxruntime-web on WebGPU. It predicts a skeleton and skin weights for a 3D mesh. This is what powers the free in-browser auto-rigger at afk.ai/rig.

file what it is
mesh_embed, mesh_data, mesh_cross, mesh_self mesh encoder (512 shape tokens)
vae_embed, cond_data, cond_cross, cond_self skin VAE condition encoder
dec_latent, dec_query skin VAE decoder (per-bone latent, per-point weights)
llm_step2 the 28-layer autoregressive model, one decoding step with a shared-prefix KV cache
constants.json tokenizer and sampling constants the stages need

Weights are fp16 (the Fourier embedding stages stay fp32). Total download is about 1.15 GB.

The original model and code are MIT licensed by VAST-AI-Research; see LICENSE. This export changes only the format.

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