SkinTokens for the browser (ONNX, fp16)
An ONNX export of SkinTokens (VAST-AI-Research, MIT) split into stages so it can run in a web page with onnxruntime-web on WebGPU. It predicts a skeleton and skin weights for a 3D mesh. This is what powers the free in-browser auto-rigger at afk.ai/rig.
| file | what it is |
|---|---|
mesh_embed, mesh_data, mesh_cross, mesh_self |
mesh encoder (512 shape tokens) |
vae_embed, cond_data, cond_cross, cond_self |
skin VAE condition encoder |
dec_latent, dec_query |
skin VAE decoder (per-bone latent, per-point weights) |
llm_step2 |
the 28-layer autoregressive model, one decoding step with a shared-prefix KV cache |
constants.json |
tokenizer and sampling constants the stages need |
Weights are fp16 (the Fourier embedding stages stay fp32). Total download is about 1.15 GB.
The original model and code are MIT licensed by VAST-AI-Research; see LICENSE. This export changes only the format.
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