BirdDreams: Joint Perspective and BEV Video Generation for a Plausible, Reactive Driving World Model Paper • 2611.14815 • Published 3 days ago • 21
Speculative Forcing for Efficient Autoregressive Video Generation Paper • 2610.22347 • Published 29 days ago • 79
Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction Paper • 2610.12299 • Published Oct 8 • 55
EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos Paper • 2609.39378 • Published Sep 30 • 39
Tetris3D: 3D Scene Generation With Objects That Fit Together Paper • 2610.10539 • Published Oct 7 • 50
GRACE: Generation-aware latent compression for efficient video generation Paper • 2610.10524 • Published Oct 7 • 66
World Observer: Joint Actor-Observer Generation for Persistent World Modeling Paper • 2610.02162 • Published Oct 1 • 62
SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning Paper • 2606.13673 • Published Jun 11 • 113
Lip Forcing: Few-Step Autoregressive Diffusion for Real-time Lip Synchronization Paper • 2606.11180 • Published Jun 9 • 36
Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction Paper • 2605.26230 • Published May 25 • 38
WorldKV: Efficient World Memory with World Retrieval and Compression Paper • 2605.22718 • Published May 21 • 40
TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking Paper • 2605.12587 • Published May 12 • 37
DA-Flow: Degradation-Aware Optical Flow Estimation with Diffusion Models Paper • 2603.23499 • Published Mar 24 • 52
Repurposing Geometric Foundation Models for Multi-view Diffusion Paper • 2603.22275 • Published Mar 23 • 50
WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published Mar 17 • 60
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published Mar 16 • 154
Exploring Conditions for Diffusion models in Robotic Control Paper • 2510.15510 • Published Oct 17, 2025 • 40
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation Paper • 2510.23581 • Published Oct 27, 2025 • 42