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| language: | |
| - en | |
| tags: | |
| - video | |
| - egocentric | |
| - world-model | |
| - minecraft | |
| size_categories: | |
| - n<1K | |
| # PWM-Bench | |
| First-person source videos with aligned captions and action annotations for | |
| scene-specific video model training and evaluation. | |
| ## Data | |
| |Category|Content|Train videos|Test videos| | |
| |---|---|---:|---:| | |
| |Indoor|Real indoor first-person recordings|50|50| | |
| |Outdoor|Real outdoor first-person recordings|50|50| | |
| |Gaming|Minecraft/MineDojo-rendered first-person recordings|50|50| | |
| |**Total**||**150**|**150**| | |
| **300 videos, 33,750 frames.** All videos are 832×480, 16 fps, H.264 MP4, | |
| with no audio. Each scene has train80 (5 seconds) and test145 (9.0625 seconds). | |
| There is **no validation split**. | |
| Indoor/Outdoor clips are segmented from existing real egocentric recordings | |
| (EgoVid and the extended source pool). Gaming clips are captured from rendered | |
| Minecraft/MineDojo environments with simulator poses. All are organized into | |
| train/test pairs and paired with window-level captions. Movement and camera | |
| tokens are extracted from those captions. Source frames are retained in H5 and | |
| encoded as MP4 for viewing; no interpolation or padding is applied. | |
| These are within-scene train/test pairs. The collection is curated, and different | |
| scenes may share an upstream source or game location; source information is in | |
| `manifest.json`. | |
| ## Files | |
| ```text | |
| README.md | |
| manifest.json # scene list, format and source information | |
| splits.json # train/test video paths | |
| SHA256SUMS # file integrity checks | |
| indoor/indoor1/ | |
| train.mp4 | |
| test.mp4 | |
| data.h5 | |
| annotations.json | |
| train_caption.txt | |
| test_caption.txt | |
| indoor/indoor2/ ... indoor50/ | |
| outdoor/outdoor1/ ... outdoor50/ | |
| gaming/gaming1/ ... gaming50/ | |
| ``` | |
| Each TXT is UTF-8, with one complete caption per line and no header: six lines | |
| for train, five for test. TXT, JSON and H5 captions match exactly. | |
| ## Annotations | |
| |Split|Clip frames|Windows per scene|Window length|Start frames| | |
| |---|---:|---:|---:|---| | |
| |train|80|6|29|0, 9, 18, 27, 36, 45| | |
| |test|145|5|29|0, 29, 58, 87, 116| | |
| Indices are zero-based and clip-local; ends are exclusive. Train windows overlap; | |
| the final window is `[45:74]`, leaving six source frames without an additional | |
| annotated window. Test windows cover all 145 frames. Use the explicit bounds, | |
| not a per-frame or implicit 9-frame caption index. | |
| H5 stores `<scene_id>/<train|test>/`, where the scene ID matches its folder: | |
| - `video_clip`: JPEG byte arrays, 80 or 145 entries; decode to RGB for training. | |
| - `chunk_captions`, `chunk_keys`, `chunk_mouse`: six train or five test entries. | |
| - `chunk_start_frames`, `chunk_end_frames_exclusive`: window boundaries. | |
| - `poses`: source matrices, shaped `(N,4,4)`. **Real-video poses are placeholders, | |
| not ground-truth trajectories**; Gaming uses simulator matrices. | |
| - `prompt`: auxiliary scene description. Do not prepend it to captions, which | |
| already contain the full conditioning text. | |
| `annotations.json` contains `scene_id`, `train_windows` and `test_windows`. | |
| Each window has caption, key, camera, frame bounds and `motion_scalars` | |
| (distance, turn-speed, view-rotation-speed). | |
| Movement tokens: W/S/A/D = forward/backward/left/right; combinations use `+`. | |
| `·` means stationary. Camera tokens: `·` = no turn, `←` = left, `→` = right. | |
| These are conditioning labels; motion numbers and speed-unit wording in captions | |
| are not calibrated physical speeds. | |
| ## Loading | |
| Requires Python, h5py, NumPy and OpenCV. Run from the dataset directory. | |
| ```python | |
| from pathlib import Path | |
| import h5py | |
| import cv2 | |
| import numpy as np | |
| def load_windows(folder, split="train"): | |
| folder = Path(folder) | |
| with h5py.File(folder / "data.h5", "r") as f: | |
| g = f[f"{folder.name}/{split}"] | |
| for i, caption in enumerate(g["chunk_captions"].asstr()[:]): | |
| start = int(g["chunk_start_frames"][i]) | |
| end = int(g["chunk_end_frames_exclusive"][i]) | |
| video = np.stack([ | |
| cv2.cvtColor(cv2.imdecode(jpeg, cv2.IMREAD_COLOR), | |
| cv2.COLOR_BGR2RGB) | |
| for jpeg in g["video_clip"][start:end] | |
| ]) | |
| assert video.shape == (29, 480, 832, 3) # uint8 RGB | |
| yield video, caption | |
| for video, caption in load_windows("indoor/indoor1", "train"): | |
| pass # Apply your model's normalization and train with this pair. | |
| # Use split="test" for the five test windows. | |
| ``` | |
| ## Sources and rights | |
| Please respect the rights and applicable terms of use of the original content and assets. | |