PhysicalWM / 4dcodebench /work /B_07 /ablation_main.log
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=== [0/6] cards ===
{
"density": 0.35,
"bending": 0.02,
"air_damp": 1.0,
"tensile": 15.0,
"compress": 15.0,
"shear": 8.0,
"method": "agent_prior",
"notes": {
"cloth_area_m2": 3.49,
"early_drop_speed_ms": 0.612,
"gravity_freefall_check": 0.25
}
}
=== [1/6] A0B0 default ===
--- rendering work/B_07/ablation/a0b0 (d=0.35 b=0.02 a=1.0)
=== [2/6] A1B0 agent prior ===
--- rendering work/B_07/ablation/a1b0 (d=0.35 b=0.02 a=1.0)
=== [3/6] A0B1 neuido fit (neutral) ===
--- rendering work/B_07/ablation/a0b1 (d=1.207491839990023 b=0.36598242025218264 a=2.3022321390930083)
=== [4/6] A1B1 local refit around agent card ===
--- rendering work/B_07/ablation/a1b1 (d=0.368810130394907 b=0.0 a=0.37081007229487173)
=== ALL ABLATION ROLLOUTS DONE ===