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// // MIT License // // Copyright (c) 2017 MRSD Team D - LoCo // The Robotics Institute, Carnegie Mellon University // http://mrsdprojects.ri.cmu.edu/2016teamd/ // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to ...
/** @file Degradation.cc @ingroup DynamicProperties @brief Dynamic performance analysis property @author <NAME> @verbatim Revision: $Revision$ Revision date: $Date$ Committed by: $Author$ This file is part of the Periscope performance measurement tool. See http://www.l...
/** * This source code is part of the samples for "Game Programming in C++: Start to Finish". * * @Author : <NAME> * @Date : 09/01/2005 * @Version: 1.0 * * @Goal: Just about every game these days (okay not every one but a lot of them) allow * you to take "snapshots" in the game. "World of Warcraft" lets you do this,...
//misaka and rin will carry me to cm #include <iostream> #include <cstdio> #include <cstring> #include <utility> #include <cassert> #include <algorithm> #include <vector> #include <array> #include <tuple> #define ll long long #define lb long double #define sz(vec) ((int)(vec.size())) #define all(x) x.begin(), x.end()...
/* * scompare.c The cgi application for the ICU string compare * demo web sample. * ******************************************************************** * COPYRIGHT: * Copyright (c) 2004-2006, International Business Machines Corporation and * others. All Rights Reserved. *********************...
#define TESTING #include "src/mc-graph.hpp" #include "src/checks.hpp" #include <bits/stdc++.h> using namespace std; void Prepare(vector<int>& anodes, vector<vector<int>>& bcomponents) { sort(anodes.begin(), anodes.end()); for (auto& component : bcomponents) sort(component.begin(), component.end()); sort(...
/* serLCD.cpp - Library for controlling a SparkFun serLCD module. Code written for firmware version 2.5 Created by <NAME>, September 9, 2011 Modified by <NAME>, Dec 5, 2011. (Version 1.5) Version 1.4 - This version wrote specifically for 16x2 Display. More display support coming in later version...
#include "parse.h" #include <map> using namespace std; namespace { // read in dim-dimensional control points into a vector vector<Vector3f> readCps(istream &in, unsigned dim) { // number of control points unsigned n; in >> n; cerr << " " << n << " c...
#include<cstdio> #include<iostream> #include<algorithm> #include<string> #include<cstring> #include<string.h> #include<vector> #include<stack> #include<map> #include<queue> #include<math.h> #include<functional> using namespace std; typedef long long LL; const int INF = 1<<30; const int maxn = 550; str...
//<NAME> //EE1301 //HW7A: The house database //8 May 2019 #include <iostream> #include <fstream> #include <string> using namespace std; class houseData { public: //id,value,bedrooms,bathrooms,sqft,yr_built,zipcode long int id = 0; int price = 0; int bedrooms = 0; int bathrooms = ...
/* ---------------------------------------------------------------------- LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator http://lammps.sandia.gov, Sandia National Laboratories <NAME>, <EMAIL> Copyright (2003) Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with San...
/******************************************************************* TCS1011 - Data Structure & Algorithms <NAME> Email: <EMAIL> Project Page: https://farshid.ws/projects.php?id=114 Year: 2012 ********************************************************************/ #include <iostream> #include <fstream> #include <string...
#include <iostream> #include "Matriz.h" #include <time.h> #include <stdlib.h> using namespace std; void imprimir(Matriz mat) { for(int i=0; i<mat.getDimension(); i++) { for(int j=0; j<mat.getDimension(); j++) { cout <<" "<< mat.getValue(i,j); } cout <...
/* - dsu + rollbacks. - tle. in order to ac, one must use dfs. */ #pragma GCC optimize("Ofast") #pragma GCC target("avx,avx2,fma") #include <bits/stdc++.h> #define fi first #define se second #define pb push_back #define all(x) (x).begin(), (x).end() using namespace std; typedef pair<int, int> ii; const int maxN =...
/* -*-c++-*- */ /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph * Copyright 2008-2013 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; e...
// MIT License // // Copyright (c) 2018 <NAME>. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, mer...
#include <string.h> #include "topic.h" using namespace std; const char* keyProducerStr = "producer_head"; const char* prefixConsumerStr = "consumer_head_"; const char* keyConsumerStr = "consumer_head_%s"; int descCmp(const MDB_val *a, const MDB_val *b) { /* DESC order in size */ if (a->mv_size > b->mv_size)...
/* * Copyright (c) 2009 <NAME> <<EMAIL>> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, pu...
#include <stdint.h> #include <string.h> #include <string> #include <benchmark/benchmark.h> #include <immintrin.h> #define HASHTABLE_SEARCH_MAX (16*32) #define HASHTABLE_BUCKET_FLAGS_FILLED 0x01 typedef union ht_bucket ht_bucket_t; union ht_bucket { uint32_t hash; struct { // filled represent just one...
// // Copyright © 2020 Sandcastle Software Ltd. All rights reserved. // // This file is part of 'Oaknut' which is released under the MIT License. // See the LICENSE file in the root of this installation for details. // #include <oaknut.h> #include <sched.h> namespace oak { static pthread_t s_mainThread; sta...
//---------------------------------------------------------- // The standard SD File handling code is borked on Arduino! // This is an effort to get around that problem - those // problems actually! // // FILE_WRITE opens the file in APPEND mode, not WRITE. That // is configured deliberately in the source. This "librar...
#include "mainwindow.h" #include <Tempest/Assert> #include <Tempest/RenderState> #include <Tempest/Log> static MainWindow::Vertex quadVb[] = { { 1,-1,-1, 1,1}, {-1,-1,-1, 0,1}, {-1, 1,-1, 0,0}, { 1, 1,-1, 1,0}, {-1,-1, 1, 1,1}, { 1,-1, 1, 0,1}, { 1, 1, 1, 0,0}, {-1, 1, 1, 1,0}, {-1, 1,-1,...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <math.h> #include "fitsphere.h" /*---------------------------------------------------------------------- Copyright (c) 2004 Open Dynamics Framework Group www.physicstools.org All rights reserved. Redistribution and us...
/* Copyright 2018 <NAME> (<EMAIL>) * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. *...
/* This is a game made by LiquidByte Studios */ // load user-defined libraries #include "Global.h" #include "Input.h" #include "Player.h" #include "Bullet.h" using namespace Global; // making the sprite information Sprite *LevelSprite = new Sprite("Sprites/LevelSprites.txt", { 200, 80 }, 2); namespace Screen { ...
#include <vector> #include <stdio.h> #include <string> #include <cstring> #include <glm/glm.hpp> #include "objloader.hpp" bool loadOBJ( const char * path, std::vector<glm::vec3> & out_vertices, std::vector<glm::vec2> & out_uvs, std::vector<glm::vec3> & out_normals ){ printf("Loading OBJ file %s...\n", path)...
/* * Copyright 2003, 2004, 2005, 2006 PathScale, Inc. All Rights Reserved. */ /* Copyright (C) 2000, 2001 Silicon Graphics, Inc. All Rights Reserved. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the ...
#include "graphics.h" #include "romfile.h" #include <QPixmap> QImage *banks = 0; uint numBanks = 0; uint8_t bankTable[3][256]; const romaddr_t bankListPtr[3] = {{0x13, 0xA6A9}, {0x13, 0xA6AE}, {0x13, 0xA6B3}}; //const uint bankListBank = 0x05;...
/* Copyright (C) 2013 Ion Torrent Systems, Inc. All Rights Reserved */ #include <math.h> #include <stdio.h> #include <vector> #include <map> #include <algorithm> #include <iostream> #include <fstream> #include <sstream> #include <cstring> #define QVTABLEBIN_VERSION "1.0.0" using namespace std; const size_t kNumPred...
#include <stdlib.h> #include <string.h> #include <flinter/linkage/easy_context.h> #include <flinter/linkage/easy_handler.h> #include <flinter/linkage/easy_server.h> #include <flinter/thread/keyed_thread_pool.h> #include <flinter/timeout_pool.h> #include <flinter/logger.h> #include <flinter/msleep.h> #include <flinte...
#include "FemtoDstFormat/BranchWriter.h" #include "FemtoDstFormat/TClonesArrayWriter.h" #include "FemtoDstFormat/BranchReader.h" #include "FemtoDstFormat/TClonesArrayReader.h" #include "ChainLoader.h" #include "TFile.h" #include "TTree.h" #include "TRandom3.h" #include "FemtoDstFormat/FemtoEvent.h" #include "Femt...
#include <CL/Utils/Device.hpp> #include <algorithm> #include <vector> #include <string> bool cl::util::opencl_c_version_contains(const cl::Device& device, const cl::string& version_fragment) { return device.getInfo<CL_DEVICE_OPENCL_C_VERSION>().find(version_fragment) ...
#include <stdio.h> #include <iostream> #include <queue> uint32_t *raw[5]; uint32_t *diffs[5]; void init_frequency_table() { raw[0] = new uint32_t[4096]; raw[1] = new uint32_t[4096]; raw[2] = new uint32_t[4096]; raw[3] = new uint32_t[2048]; raw[4] = new uint32_t[2048]; diffs[0] = new uint32_t[8192]; dif...
// $Id$ // Copyright (c) 2008 <NAME> <<EMAIL>> // Alle Rechte vorbehalten. #include "ElevationProfileRenderArea.h" #include <QtGlobal> #include <QPainterPath> #include <QPainter> #include <QFontMetrics> #include <cstdlib> #include <cmath> #ifdef _DEBUG #include <QtDebug> #endif // _DEBUG ElevationProfileRenderAre...
#include "ads12xx.h" volatile int DRDY_state = HIGH; // Waits untill DRDY Pin is falling (see Interrupt setup). // Some commands like WREG, RREG need the DRDY to be low. bool waitforDRDY() { int timeout=0; timeout = millis(); while (DRDY_state) { //Serial.println("Wait for DRDY"); //if(millis()-timeout >10000...
//#include "stdafx.h" #include "ShaderManager.hpp" #include <luapath\luapath.hpp> using std::string; using std::vector; ShaderManager& ShaderManager::get() { static ShaderManager singleton; return singleton; } ShaderManager::ShaderManager() { } ShaderManager::~ShaderManager() { shaderProgramSet::iterator it = l...
#include "pch.h" #include "PTriangle.h" #include "Ray.h" #include "HitInfo.h" #include <iostream> PTriangle::PTriangle(const std::vector<FPoint3>& points, Material* pMaterial, bool isVisible, Cullmode cullMode) : PTriangle(points[0], points[1], points[2], pMaterial, isVisible, cullMode) { } PTriangle::PTriangle(con...
#include "addpicturedialog.h" #include "ui_addpicturedialog.h" #include "cvqt.h" #include <opencv2/highgui/highgui.hpp> #include <opencv2/contrib/contrib.hpp> #include <QMessageBox> #include <QDir> AddPictureDialog::AddPictureDialog(QString file, Person *person, QWidget *parent) : QDialog(parent), ui(new Ui::AddPi...
#include <ros/ros.h> #include <std_msgs/String.h> #include <std_msgs/Int16.h> #include <std_msgs/Float32.h> #include "white_ticket/Distance.h" #include <stdio.h> #include <string> #include <vector> #include <time.h> #include <iostream> using namespace std; const int LIMIT = 3; const int ALL = 6; const int SAME = 3; c...
// // Created by cristoffer on 2015-05-26. // #include "entityx/entityx.h" #include "systems/PlayerControlSystem.hpp" #include "components/PlayerComponent.hpp" #include "components/DimensionComponent.hpp" #include "components/PhysicsComponent.hpp" #include "components/DimensionComponent.hpp" #include "game_constant...
#include <stdio.h> #include <omp.h> #include <string.h> #include <sys/time.h> #include "arch.hpp" #include "../../global.hpp" #include "sandy_bridge.hpp" #include "ivy_bridge.hpp" #include "haswell.hpp" #include "skylake_256.hpp" #include "broadwell.hpp" #include "cannon_lake_256.hpp" #include "ice_lake.hpp" #include...
#include "NumberWithUnits.hpp" #include <iostream> #include <string> #include <fstream> #include <sstream> #include <stdexcept> #include <map> #include <set> using namespace std; using namespace ariel; const double TOLERANCE = 0.000003; namespace ariel { void Update(string typeA ,string typeB){ ...
/* Copyright 2019 The fast_sparse_interpolation Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by appl...
/************************************************************ * * CmdExportNym.cpp * */ /************************************************************ -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 * OPEN TRANSACTIONS * * Financial Cryptography and Digital Cash * Library, Protocol...
/* * Copyright (C) 2005 - 2012 MaNGOS <http://www.getmangos.com/> * * Copyright (C) 2008 - 2012 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2012 ArkCORE <http://www.arkania.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General P...
/* * Copyright (c) 2017-2019 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * ri...
// Copyright (c) 2021 The Eleccoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <fs.h> #include <streams.h> #include <util/translation.h> #include <wallet/bdb.h> #include <wallet/salvage.h> #include <...
#include <iostream> #include <vector> #include <tuple> #include <utility> /** * bigs are always **stored** in the flipped format * e.g. 123,456 = big{6,5,4,3,2,1} * ~~~ * for sanity, Convert is provided for the translation * */ using big = std::vector<unsigned int>; using signed_big = std::tuple<bool, big>; name...
/***************************************************************************** Copyright (c) [2017] [<NAME>] Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without ...
#include <cstdlib> #include <cstring> #include <ctime> #include <iomanip> #include <string> #include "cripto.h" const std::string CHARS = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"; const size_t MIN_SALT_LENGTH = 5; const size_t VARIANCE_SIZE_LENGTH = 5; const size_t ONE_BLOCK_SIZE_BYTES = 64; c...
/* Copyright (c) 2018, Globallogic s.r.o. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the fo...
/* * Copyright (c) 2020 Huawei Technologies Co.,Ltd. * * openGauss is licensed under Mulan PSL v2. * You can use this software according to the terms and conditions of the Mulan PSL v2. * You may obtain a copy of Mulan PSL v2 at: * * http://license.coscl.org.cn/MulanPSL2 * * THIS SOFTWARE IS PROVIDED ...
//===---------------- Reshape.cpp - Lowering Reshape Op -------------------===// // // Copyright 2019 The IBM Research Authors. // // ============================================================================= // // This file lowers the ONNX Reshape Operator to Krnl dialect. // //===----------------------------------...
/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
// D3D12AppParam.cpp // // written by <NAME> // =========================================== // include #include <stdexcept> #include <wrl.h> // Microsoft::WRL::ComPtr #include <d3d12.h> #pragma comment(lib,"d3d12.lib") #include <dxgi1_6.h> #pragma comment(lib,"dxgi.lib") #include "D3D...
#include<iostream> #include "RBTree.h" RBTree::RBTree() { TNULL = new RBNode; TNULL->color = 0; TNULL->left = nullptr; TNULL->right = nullptr; root = TNULL; } void RBTree::insert(int key) { NodePtr node = new RBNode; node->parent = nullptr; node->val = key; node->left = TNULL; ...
#include <iostream> #include <fstream> #include <queue> #include <vector> #include <stack> using namespace std; struct node_for_Q{ int position; int cost; int loaded; bool operator< ( const node_for_Q& other) const { if (cost...
// // This file is part of T-Rex, a Complex Event Processing Middleware. // See http://home.dei.polimi.it/margara // // Authors: <NAME> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundatio...
// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditi...
#include<iostream> #include<cmath> using namespace std; class Set{ public: char *arr; int c; Set(int i){ c=i; arr=new char[c]; } void getElements(){ cout<<"\nEnter array elements:\n"; for(int i=0;i<c;i++) cin>>arr[i]; } void removeDuplicates(){ for(int ...
//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE...
// License: Apache 2.0. See LICENSE file in root directory. // Copyright(c) 2019 Intel Corporation. All Rights Reserved. #include <librealsense2/rs.hpp> // Include RealSense Cross Platform API #include <dlib/image_processing/frontal_face_detector.h> #include <dlib/image_processing/render_face_detections.h> #include ...
/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrVkRenderPass.h" #include "GrVkFramebuffer.h" #include "GrVkGpu.h" #include "GrVkRenderTarget.h" #include "GrVkUtil.h" void setup_simple_vk_attachment_description(VkAt...
#include <iostream> #include <stdio.h> #include <TDirectory.h> #include <TFile.h> #include <TKey.h> #include <TH1.h> #include <Riostream.h> #include <string> #include <vector> #include <set> #include <fstream> #include <sstream> #include <string> #include <stdint.h> #include <cstdlib> #include <cstdio> #include "listb...
// Copyright 2016 The Fuchsia Authors // Copyright (c) 2014 <NAME> // // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file or at // https://opensource.org/licenses/MIT #include <assert.h> #include <platform.h> #include <trace.h> #include <zircon/errors.h> #include <zirc...
#define BOOST_TEST_MODULE lue framework io write #include <hpx/config.hpp> #include "lue/data_model/hl/raster_view.hpp" #include "lue/framework/io/read_into.hpp" #include "lue/framework/io/write_into.hpp" #include "lue/framework/algorithm/create_partitioned_array.hpp" #include "lue/framework/algorithm/default_policies/...
#include <iostream> #include <vector> #include <algorithm> #include <string> #ifdef _WIN32 // compiling on windows #include <SDL.h> #include <SDL_image.h> #include <SDL_ttf.h> #else // NOT compiling on windows #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> #include <SDL2/SDL_ttf.h> #endif std::s...
#include "openglwindow.hpp" #include <imgui.h> #include <cppitertools/itertools.hpp> #include <glm/gtx/fast_trigonometry.hpp> void OpenGLWindow::initializeGL() { abcg::glClearColor(0, 0, 0, 1); // Enable depth buffering abcg::glEnable(GL_DEPTH_TEST); // Create program m_program = createProgramFromFile(ge...
//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). ...
#include <vector> #include <unordered_set> #include <iostream> #include <fstream> #include <random> #include <ANN/ANN.h> #include "Point.hpp" #include "IOUtil.hpp" #include "SetCover.hpp" using namespace std; vector<Point> queries; vector<double> results; default_random_engine generator(0); normal_distribution<doub...
/* * Copyright (C) 2013, British Broadcasting Corporation * All Rights Reserved. * * Author: <NAME> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above...
/* * Copyright (C) 2019-2020 Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and...
#include <iostream> #include <vector> #include <ostream> #include <fstream> #include <chrono> #include <hmath/core.hpp> #include <dyna/core.hpp> #include <dyna/systems.hpp> #include <CGeometry/core.hpp> #include <CGeometry/projective.hpp> // Define some important constants long double d_em = 4.6e10 * hmath::unit::met...
/* Siconos is a program dedicated to modeling, simulation and control * of non smooth dynamical systems. * * Copyright 2018 INRIA. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *...
/*========================================================================= * * Copyright (c) 2014-2015 The Regents of the University of California. * All Rights Reserved. * * Portions of the code Copyright (c) 2009-2011 Open Source Medical * Software Corporation, University of California, San Diego. * * Portio...
#include "source_code\Fpl_Headers_Precompiled.h" //#include "Fpl_Random_Generator_Ranmar.h" //init the static members (members of ranmar generator) double Fpl_Random_Generator_Ranmar::c=0.0; double Fpl_Random_Generator_Ranmar::u[98]={0.0}; double Fpl_Random_Generator_Ranmar::cd=0.0; double Fpl_Random_Generator_Ranmar:...
// The MIT License (MIT) // // Copyright (c) 2014-2015 WUSTL ZPLAB // Copyright (c) 2016-2021 Celiagg Contributors // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, i...
#include "bugged.hpp" #include <vpp/util/allocation.hpp> #include <vpp/imageOps.hpp> #include <vpp/formats.hpp> #include <vpp/vk.hpp> TEST(align) { EXPECT(vpp::align(1023, 4), 1024); EXPECT(vpp::align(1023u, 2u), 1024u); EXPECT(vpp::align(1u, 1024u), 1024u); EXPECT(vpp::align(0u, 2u), 0u); EXPECT(vpp::align(233u,...
#include "MProGlobal.h" #include "../cs/substitution_matrix-inl.h" #include "../cs/gonnet_matrix.h" #include "../cs/blosum_matrix.h" #include "../cs/profile_library-inl.h" #include "../cs/utils-inl.h" #include <iomanip> #include <limits> #include <string> #include <vector> #include <fstream> MProGlobal* MProGlobal::...
// This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild #include "combine_str.h" combine_str_t::combine_str_t(kaitai::kstream* p__io, kaitai::kstruct* p__parent, combine_str_t* p__root) : kaitai::kstruct(p__io) { m__parent = p__parent; m__root = this; f_limit_or...
/* * Copyright (C) 2021 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
/* * Copyright (c) 2020, <NAME> <<EMAIL>> * * SPDX-License-Identifier: BSD-2-Clause */ #include <AK/Assertions.h> #include <AK/LexicalPath.h> #include <AK/Span.h> #include <AK/Vector.h> #include <LibArchive/TarStream.h> #include <LibCompress/Gzip.h> #include <LibCore/ArgsParser.h> #include <LibCore/DirIterator.h> ...
/************************************************************************ * Author: <NAME> * Filename: Console.cpp * Date Created: 2/5/16 * Modifications: N/A *************************************************************************/ #include "FCBoard.h" #include "FreeArea.h" #include "HomeArea.h" #include "PlayArea...
/* * Copyright (c)2006-2010 <NAME> (Janelia Farm, Howard Hughes Medical Institute). * All rights reserved. */ /************ ********* LICENSE NOTICE ************ This folder contains all source codes for the V3D project, which is subject to the following conditions i...
/***************************************************************************************[Equivs.cc] Copyright (c) 2011, <NAME> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, ...
/* -------------------------------------------------------------------------- * * OpenSim: SimpleOptimizationExample.cpp * * -------------------------------------------------------------------------- * * The OpenSim API is a toolkit for musculoskeletal modeling and simulation. * ...
// Assignment 2: Longest non-decreasing subsequence problem, power set algorithm /**************************************** * Name: <NAME> & <NAME> * * CPSC 335-01 13115 * * D...
/* ** Haaf's Game Engine 1.7 ** Copyright (C) 2003-2007, Relish Games ** hge.relishgames.com ** ** Tutorial 06 - Creating menus */ // In menuitem.cpp/h we define the // behaviour of our custom GUI control #include "menuitem.h" // This is a GUI control constructor, // we should initialize all the variables here hgeGU...
// Author:Frankie.Chu // Date:9 April,2012 // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // ...
// // Copyright 1998-2012 <NAME> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed...
#include "PrecompiledHeaders.h" #include "XMLWriterFile.h" #include "XML.h" #include "XMLNode.h" #include "XMLAttribute.h" #include "FilePathManager.h" #include "AttributePacking.h" void XMLWriterFile::appendString( kstl::string &sAppend, bool isElementText ) { mData.emplace_back(); auto& s = mData.back(); if...
#include <ros/ros.h> #include <std_msgs/MultiArrayDimension.h> #include <std_msgs/UInt8MultiArray.h> //declare callback functions void subByteCallback(const std_msgs::UInt8MultiArray::ConstPtr &msg); void subRealCallback(const std_msgs::UInt8MultiArray::ConstPtr &msg); void subByteArrayCallback(const std_msgs::UInt8M...
// Copyright 2018 <NAME> // derived from ir_Lasertag.cpp, Copyright 2017 <NAME> #include <algorithm> #include "IRrecv.h" #include "IRsend.h" #include "IRutils.h" // MM MM WW WW MM MM // MMM MMM WW WW MMM MMM // MM M MM WW W WW MM M MM // ...
/* Software License Agreement (BSD License) Copyright (c) 2016--, <NAME> (<EMAIL>) All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright no...
/* This library handles the state machine for the game ==============================================================================*/ #include "game.h" #include "display.h" #include <Arduino.h> // constants for playing audio to match the direction #define AUDIO_PIN 18 // sounds similar to the real Simon game #def...
// (C) LHMP Team 2013-2016; Licensed under Apache 2; See LICENSE;; #include <iostream> #include <stdio.h> #include "CCore.h" #include <string> #include "squirrelheads.h" #include "CConfig.h" #include <lhmp_tools.h> #include <lhmp_version.h> #ifdef _MSC_VER #pragma comment (lib ,"squirrel.lib") #pragma comment (lib ,...
#include "phylo_forest.h" PhyloForest::PhyloForest( const std::vector<std::pair<std::string, std::string>> sequences, const unsigned int sequence_lengths, const pll_partition_t *reference_partition, PLLBufferManager *const pll_buffer_manager) : reference_partition(reference_partition), pll_bu...
//%Header { /***************************************************************************** * * File: src/Game/GameController.cpp * * Author: <NAME> 2002-2005 * * This file contains original work by <NAME>. The author and his * employer (Mushware Limited) irrevocably waive all of their copyright rights * vested...
#include "player.hpp" Player::Player() = default; Player::~Player() = default; void Player::clean_line(int num_chars) { char blank_str[16]; sprintf(blank_str, "\r%%%is\r", num_chars); printf(blank_str, ""); } void Player::play_audio_stream(std::string file_path, int rendering_endpoint_buffer_duration) { // Dec...
/* * MANAGES EVERY INDIVIDUAL SIMULATION THAT IS BEING RUN */ #include "Simulation.h" //region Constructor Simulation::Simulation(int _simID) : simID(_simID) { setRandomStock(); } //endregion //region Functions void Simulation::pause() { isPaused = true; } void Simulation::resume() { isPaused = false;...