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#include <fstream> #include <iostream> #include <string> #include <vector> #include <sstream> #include <cmath> using namespace std; int var_liste[512] = { 0 }; string var_name[512] = { "unset" }; int maxset = 0; bool DEBUGPRINT = false; void setvar(string name, int vall) { for (int i = 0; i <= maxset; i++) { if (...
/* * Copyright (C) 2020 The Android Open Source Project * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, *...
// #define NDEBUG #include <cassert> #include <cstdio> #include <cctype> #include <cstring> #include <climits> #include <map> #include <algorithm> using namespace std; #define NMAX 500000 #define INF LLONG_MAX #define A 65 #define B 100 #define mp make_pair typedef unsigned long long u64; typedef pair<int, int> I...
#include "../include/robot.h" robot::robot() { mc.connect(); } robot::~robot() { } void robot::setDistances(float d1, float d2, float d3, float d4) { this->d1 = d1; this->d2 = d2; this->d3 = d3; this->d4 = d4; } void robot::setEncoderValues(int* enc_min_vals, int* enc_max_vals) { for (int i=0; i < 4; i++) {...
#ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include <Windows.h> #include <WinSock2.h> #include <iphlpapi.h> #include <WS2tcpip.h> #include <stdlib.h> #include <stdio.h> #include <string> #pragma comment(lib, "Ws2_32.lib") const PCSTR DEFAULT_PORT = "27015"; const int DEFAULT_BUFFER_SEND_LENGTH = ...
#include "Radar.h" using namespace Client; //[junk_enable /] void CRadar::RadarRange(float* x, float* y, float range) { if (fabs((*x)) > range || fabs((*y)) > range) { if ((*y) > (*x)) { if ((*y) > -(*x)) { (*x) = range * (*x) / (*y); (*y) = range; } else { (*y) = -range * (*y) / (*x);...
// Copyright 2020-2021 CesiumGS, Inc. and Contributors #include "IonLoginPanel.h" #include "CesiumEditor.h" #include "CesiumIonClient/Connection.h" #include "CesiumIonClient/Token.h" #include "HAL/PlatformApplicationMisc.h" #include "Misc/App.h" #include "Styling/SlateStyle.h" #include "Widgets/Images/SImage.h" #inclu...
/** * Copyright Soramitsu Co., Ltd. 2017 All Rights Reserved. * http://soramitsu.co.jp * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENS...
/** * Tracker.cpp * * Copyright (C) 2014-2018 by VISUS (Universitaet Stuttgart) * Alle Rechte vorbehalten. */ #include "Tracker.h" tracking::Tracker::Tracker(void) : m_initialised(false) , m_connected(false) , m_button_devices() , m_motion_devices() , m_active_node() { //...
#include "Server.hpp" // TODO: general storage that gets sent out automatically when a new client connects // ensures a client can join midway without any problems. // everything except for drive levels and levels should be OR'able void Server::start(int port) { httplib::Server svr; svr.Get("/request",...
// // cv_subtraction_watchdog.exe // #pragma once #include <SDKDDKVer.h> #define WIN32_LEAN_AND_MEAN #include <Windows.h> #pragma warning(disable: 4819) #ifdef _DEBUG #pragma comment(lib, "opencv_world300d.lib") #else #endif #pragma comment(lib, "opencv_world300.lib") #include <iostream> #include <opencv2/imgproc.hp...
#include<iostream> #include<queue> #include<cmath> using namespace std; /*program to find smallest number in BST greater than equal to N 1)Method-1 Using level order traversal. 2)Using Morris traversal. 3)using Recurion and inorder traversal 4)By finding floor is also an space efficient approach */ struct node { i...
#pragma once #include <list> #include <set> #include <utility> #include <algorithm> #include <iterator> #include "terrain/terrain.hpp" auto equal(agl::Vec2 a, agl::Vec2 b) { return a[0] == b[0] && a[1] == b[1]; } auto cost(float d, float s, float k) { return (1 - k) * d + k * s; } inline auto compute_path(...
/* * Modified by <NAME> (2021) */ #include <cstdio> #include <ctime> #include <cstring> // memset #include <cstdlib> // rand, RAND_MAX #include <cmath> // sqrtf #include "tensorflow/core/framework/op.h" #include "tensorflow/core/framework/op_kernel.h" #include "tensorflow/core/framework/shape_inference.h" #include "...
/* This software and supporting documentation are distributed by * Institut Federatif de Recherche 49 * CEA/NeuroSpin, Batiment 145, * 91191 Gif-sur-Yvette cedex * France * * This software is governed by the CeCILL-B license under * French law and abiding by the rules of distribution of free soft...
#include "main_window.moc.hpp" #include "utils.h" #include "../inireader.h" #include <QVBoxLayout> #include <QHBoxLayout> #include <QLabel> #include <QPushButton> #include <QFile> #include <QMessageBox> #include <QFileDialog> #include <QRegExp> // Will only work correctly on little-endian systems for now. WaveRecorde...
#include "cppunit/extensions/HelperMacros.h" #include <algorithm> #include <iterator> #include <iostream> #include "DataFormats/Common/interface/ValueMap.h" #include "DataFormats/Common/interface/RefProd.h" #include "DataFormats/Common/interface/TestHandle.h" using namespace edm; class testValueMapNew : public CppUnit...
// Scans for modified modules within the process of a given PID // author: hasherezade (<EMAIL>) #include <Windows.h> #include <Psapi.h> #include <sstream> #include <fstream> #include "utils/process_privilege.h" #include "utils/util.h" #include "peconv.h" #include "pe_sieve.h" #define PARAM_PID "/pid" #define PARA...
// This is a generated file, modify: generate/templates/class_content.cc. #include <nan.h> #include <string.h> #include <chrono> #include <thread> extern "C" { #include <git2.h> #include <git2/sys/transport.h> } #include "../include/functions/copy.h" #include "../include/transport.h" #include "../include/re...
#pragma once #include "simlib/debug.hh" #include "simlib/defer.hh" #include "simlib/file_descriptor.hh" #include <array> #include <cassert> #include <csignal> #include <cstring> #include <exception> #include <fcntl.h> #include <poll.h> #include <sys/eventfd.h> #include <thread> #include <type_traits> #include <unistd...
/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use...
#include "func/syntax.hpp" std::vector<Expr*>::iterator find(std::vector<Expr*> &vec, Expr *expr) noexcept { for (auto it = vec.begin(); it != vec.end(); ++it) if (*it == expr) return it; return vec.end(); } // Expr Expr *Expr::evalWithLookup(GCMain &gc, Environment &env) noexcept { StackFrameObj<Expr> th...
#include "BinaryOp.h" #include "Visitor.h" using namespace std; using namespace common; void Add::accept(Visitor &V) { V.visit(*this); } void Sub::accept(Visitor &V) { V.visit(*this); } void Mul::accept(Visitor &V) { V.visit(*this); } void Div::accept(Visitor &v) { v.visit(*this); } void Mod::accept(Visitor &V) { V.v...
#include "pch.hpp" #include "Font.hpp" Glyph::Glyph( float left, float bottom, float right, float top, float w, float h, float xBear, float yBear, float adv ) : texCoordL(left), texCoordB(bottom), texCoordR(right), texCoordT(top), width(w), height(h), xBearing(xBear), yBearing(yBear), adva...
#include <string> #include <iostream> #include <fstream> #include <math.h> #include <vector> #include <Eigen/Core> #include <Eigen/Geometry> #include <Eigen/Dense> using namespace std; string scan_match_file = "./scan_match.txt"; string odom_file = "./odom.txt"; int main(int argc, char **argv) { // 放置激光雷达的时间和匹配...
#include <iostream> #include <thread> #include <vector> #include <string> #include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/tokenizer.hpp> using namespace boost::asio; io_service service; ip::tcp::endpoint ep(ip::address::from_string("127.0.0.1"), 8001); ip::tcp::socket sock(service); int already_re...
/* This file is part of the CVD Library. Copyright (C) 2005 The Authors This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at ...
//----------------------------------------------------------------- // RISC-V ISA Simulator // V1.0 // Ultra-Embedded.com // Copyright 2014-2017 // // <EMAIL> // // License: BSD //------------...
#include "DebugDraw.h" #include "Model.h" #include "Transform.h" void DebugDraw::Initialize() { auto debugScene = Engine::Create<GraphicsEngine::Scene>(); debugScene->SetParent(This.lock()); DebugScene = debugScene; } std::shared_ptr<GraphicsEngine::Scene> DebugDraw::GetScene() { return DebugScene.lock(); } v...
#include "tkdCmdParser.h" #include "annCommon.h" #include "graphCommon.h" #include "annRelabel.h" //Structure of the command line parameters struct parameters { std::string inputFileName; std::string outputFileName; std::string maskFileName; double threshold; int clusters; int repeat; bool verbose; bool noThre...
/* Load Linux ELF executables and run them. Dr. Orion Lawlor and CS 321 class, 2021-02 (Public Domain) */ #include "GLaDOS/GLaDOS.h" #include "elf.h" // From asm_util.s: typedef long (*function_t)(void); extern "C" uint64_t start_function_with_stack(function_t f,uint64_t *stack); extern "C" void return_to_main_stack(...
/* Copyright 2021 OpenJAUS, LLC (dba MechaSpin). Subject to the MIT license. */ #include <iostream> #include <parakeet/Driver.h> #include <parakeet/util.h> const char versionNumber[] = "1.0.0"; std::shared_ptr<mechaspin::parakeet::PointPolar> minPoint; std::shared_ptr<mechaspin::parakeet::PointPolar> maxPoint; std...
#include <GL/glew.h> #include <GL/freeglut.h> #include <iostream> #include <cstdio> using namespace std; GLint vertexID; GLint fragID; GLuint shader; // You shouldn't have to call this function (it's called from the functions // that make shaders); it is a helper function to determine if a shader compiled correctly....
#include <glad/glad.h> #include <GLFW/glfw3.h> #include "ComponentPosition.h" #include "ComponentVelocity.h" #include "SystemMove.h" #include "SystemRender.h" #include "globals.h" #include <aunteater/UpdateTiming.h> #include <aunteater/SystemManager.h> #include <array> #include <iomanip> #include <iostream> #inclu...
#include <cstring> #include "ScoWriter.h" void write(FILE *file, const size_t size, void *src) { if (src) fwrite(src, size, 1, file); } void write_int(FILE *file, int src) { write(file, 4, &src); } void write_char(FILE *file, char src) { write(file, 1, &src); } void write_float(FILE *file, floa...
// pololu-tracker.cpp - GitHub repository at https://github.com/Awesomelotad/pololu-tracker if needed // Developed by: <NAME>, ID: 17982686 // ENSE504 2018 Assignment 2 program code #include "mbed.h" #include "m3pimaze.h" #include <iostream> #include <string> #include <sstream> #include <iomanip> #include <map> using...
// ***************************************************************************** /*! \file src/Main/WalkerPrint.cpp \copyright 2012-2015 <NAME>, 2016-2018 Los Alamos National Security, LLC., 2019 Triad National Security, LLC. All rights reserved. See the LICENSE file for ...
/* * Funambol is a mobile platform developed by Funambol, Inc. * Copyright (C) 2003 - 2007 Funambol, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Affero General Public License version 3 as published by * the Free Software Foundation with the addit...
#define NO_IMPORT_ARRAY #define NPY_NO_DEPRECATED_API NPY_API_VERSION #define PY_ARRAY_UNIQUE_SYMBOL FIXPRS_ARRAY_API #include <numpy/arrayobject.h> #include <numpy/npy_3kcompat.h> #include "ThreadPool.h" #include "array.hh" #include "column.hh" #include "config.hh" #include "parse.hh" #include "parse_int.hh" #includ...
#include <iostream> #include <interpreter.h> #include <lexer.h> #include <iomanip> #include <limits> #include <cmath> #define DELTA_X 0.0001 #define TAKE_AT_X DELTA_X * 100 #ifdef DEBUG #define debug(x) std::cout << x << std::endl #define ndebug(x) std::cout << x #else #define debug(x) do {} while(0) #define ndebug(x)...
/* By: facug91 From: http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&problem=694 Name: A Plug for UNIX Date: 16/05/2015 */ #include <bits/stdc++.h> #define EPS 1e-9 #define DEBUG(x) cerr << "#" << (#x) << ": " << (x) << endl const double...
#include <iostream> #include "glad/glad.h" #include "GLFW/glfw3.h" #include "FileHelper.h" #include "Paths.h" #include "Shader.h" #include "stb_image.h" void OnFrameBufferResized(GLFWwindow* Window, int Width, int Height) { glViewport(0, 0, Width, Height); } void ProcessInput(GLFWwindow* Window) { if (glfwGet...
#include <mbed.h> #define DATA_SIZE 330 #define CRC16 0x8005 #define BUFFER_SIZE DATA_SIZE + 2 #define CORRECT_CRC 1 #define START_SIGNAL 0xCC #define SPI_FREQUENCY 500000 Serial pc(USBTX,USBRX); SPISlave device(PA_7, PA_6, PA_5, PA_15); int send_packet(uint8_t* buffer); void generate_random_data(uint8_t* buffer);...
/* * * Copyright (C) 1996-2005, OFFIS * * This software and supporting documentation were developed by * * Kuratorium OFFIS e.V. * Healthcare Information and Communication Systems * Escherweg 2 * D-26121 Oldenburg, Germany * * THIS SOFTWARE IS MADE AVAILABLE, AS IS, AND OFFIS MAKES NO WARRA...
/* * Copyright 2015 Intel(r) Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http ://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
/********************************************************************* * BSD 3-Clause License * * Copyright (c) 2018, Rawashdeh Research Group * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are ...
// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/file_util.h" #include "base/string_util.h" #include "base/path_service.h" #include "chrome/browser/diagnostics/diagnostics_test.h" #inc...
int partition( void *start, int length, size_t size, int (*filter)(void *, void *), void *extra_args ) { int left = 0; char temp[1024]; assert( sizeof( temp ) >= size ); for ( int i = 0; i < length; i++ ){ char *current = ( char *)start + i * size; if ( filter( (void *)current, extra...
#pragma once #include <crab/common/os.hpp> #include <boost/functional/hash.hpp> #include <gmp.h> // TODO: replace ikos with crab namespace. This class has nothing to // do with the ikos one. Kept for now for compatibility issues with // some clients. namespace ikos { // GMP can convert directly from/to signed/unsig...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
#include "ImmortalManager.h" #include "Util.h" #include "CCBot.h" ImmortalInfo::ImmortalInfo() : m_hpLastSecond(45) { } ImmortalInfo::ImmortalInfo(float hp) : m_hpLastSecond(hp) { } ImmortalManager::ImmortalManager(CCBot & bot) : MicroManager(bot) { } void ImmortalManager::executeMicro(const std::vector<const...
// datatable.cpp // #include "datatable.h" #include "engine/load_file.hpp" DataTable *townerDataTable = nullptr; DataTable *cowTable = nullptr; DataTable *monsterTable = nullptr; DataTable *spellTable = nullptr; DataTable *playerTable = nullptr; DataTable *missileTable = nullptr; DataTable *sfxTable = nullptr; DataTa...
// This program is free software: you can use, modify and/or redistribute it // under the terms of the simplified BSD License. You should have received a // copy of this license along this program. If not, see // <http://www.opensource.org/licenses/bsd-license.html>. // // Copyright 2012, <NAME> <<EMAIL>> // All rights...
/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010 Facebook, Inc. (http://www.facebook.com) | +---------...
#include "ImporterMesh.h" #include "Timer.h" #include "ResourceMesh.h" #include "Assimp/include/cimport.h" #include "Assimp/include/scene.h" #include "Assimp/include/postprocess.h" void ImporterMesh::Init() { struct aiLogStream stream; stream = aiGetPredefinedLogStream(aiDefaultLogStream_DEBUGGER, nullptr); aiAtt...
#include "ShowElement.h" #include "ofxLaserUI.h" #include "ofxClipper.h" ShowElement::ShowElement(string n) { name = n; loadParameterJson(); } ShowElement::~ShowElement() { } void ShowElement::loadParameterJson() { string filename = "showElements/" + name + ".json"; if (ofFile(filename).exists()) { param...
/* * viewer-core/Driver.cc * Avida * * Created by David on 10/28/10. * Copyright 2010-2011 Michigan State University. All rights reserved. * http://avida.devosoft.org/ * * * This file is part of Avida. * * Avida is free software; you can redistribute it and/or modify it under the terms of the GNU Less...
/*----------------------------------------------------------------- Copyright (C) 2005 - 2017 Michael "Chishm" Chisholm Dave "WinterMute" Murphy Claudio "sverx" This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Soft...
#include <mav_trajectory_generation/polynomial_optimization_linear.h> #include <mav_trajectory_generation/trajectory.h> #include <mav_trajectory_generation_ros/ros_visualization.h> #include <geometry_msgs/PoseArray.h> #include <nav_msgs/Path.h> #include <math.h> #include <tf/transform_datatypes.h> #define PI 3.1415926...
/* * Copyright 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
#include "expraw.h" #include <opencv2/opencv.hpp> std::string type2str(int type) { std::string r; uchar depth = type & CV_MAT_DEPTH_MASK; uchar chans = 1 + (type >> CV_CN_SHIFT); switch ( depth ) { case CV_8U: r = "8U"; break; case CV_8S: r = "8S"; break; case CV_16U: r = "16U"; b...
/*------------------------------------------------------------------------ * (The MIT License) * * Copyright (c) 2008-2011 Rhomobile, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software ...
// Copyright 2020 <NAME> #include <mpi.h> #include <iostream> #include <ctime> #include <algorithm> #include <random> #include <vector> #include "../../../modules/task_2/pestreev_d_reader_writer/reader_writer.h" const int access_W = 100; const int access_R = 200; const int access_ReadFinish = 300; const int iden_type_...
// Including core SDL libraries #include <SDL2/SDL.h> // if used requires -lSDL2 to the LDFLAGS #include <SDL2/SDL_image.h> // if used requires -lSDL2_image to the LDFLAGS //#include <SDL2/SDL_ttf.h> // requires -lSDL2_ttf ?? //#include <SDL2/SDL_mixer.h> // requires -lSDL2_mixer ?? // Including basic CPP libraries #i...
#include "bridge.cpp" #include <sstream> using namespace std; // all the data input, read and parsing functions void ReadNetworkGraph(const int &num_of_bridges, const bool &trace, vector<Bridge> &network_graph, map< char, vector<int> > &lan_to_bridges) { network_graph.reserve(num_of_bridges+1); network_graph.push_ba...
/* Copyright (C) 2006 Imperial College London and others. Please see the AUTHORS file in the main source directory for a full list of copyright holders. Dr <NAME> Applied Modelling and Computation Group Department of Earth Science and Engineering Imperial College London <EMAIL> This library is free software...
#include <bits/stdc++.h> using namespace std; // N E S W int a[4][4]; int b[12]; const int N = 0; const int E = 1; const int S = 2; const int W = 3; // WARN: N is the size of the points int to[2000], nxt[2000], head[2000], val[2000], dep[2000], cnt = 1, st, ed, q[2000]; void insert(int x, int y, int z) { to[++cnt] ...
#include "DefaultAdapterGenerator.h" #include <codegen/QtAdapterGenerator.h> #include <codegen/CodeGenerator.h> #include <common/QtAdapterUtils.h> #include <common/Log.h> #include <common/Exception.h> #include <QObject> #include <QFile> //----------------------------------------------------------------------------...
//////////////////////////////////////////////////////////////////////////////// // // Copyright 2010 - 2017, <NAME>, <NAME>. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without res...
#include "Cartridge.h" #include "Error.h" #include "Mapper0.h" #include "Mapper1.h" #include "Mapper2.h" #include <Windows.h> Cartridge::Cartridge() { } Cartridge::~Cartridge() { } uint8 Cartridge::ReadPrgRom(uint16 addr) { uint16 baseAddress = addr - 0x8000; uint8 id = baseAddress / 0x1000; uint16 offset = base...
/*--------------------------------------------------------------------*\ Pro/TOOLKIT includes \*--------------------------------------------------------------------*/ #include <ProToolkit.h> #include <ProObjects.h> #include <ProMdl.h> #include <ProFeature.h> #include <ProTKRunTime.h> #include "PTApplsUnic...
/* ecs - equivalence class routines */ /* Copyright (c) 1990 The Regents of the University of California. */ /* All rights reserved. */ /* This code is derived from software contributed to Berkeley by */ /* <NAME>. */ /* The United States Government has rights in this work pursuant */ /* to contract no. DE-AC0...
#include "../SceneManager.h" #include "../Entity.h" #include "../item/Orb.h" #include "../effect/OrbEffect.h" #include "FortressBoss.h" #include "state/BossIdleState.h" #include "../audio/AudioService.h" Texture* FortressBoss::_bossTexture = nullptr; void FortressBoss::_ParseSprites(std::string line) { _animatedSpri...
/* Copyright 2021 <NAME> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
#include "sbsat.h" #include "sbsat_solver.h" #include "solver.h" void SetVisitedORState(void *pState, int value) { ORStateEntry *pORState = (ORStateEntry *)pState; assert(pORState->cType == FN_OR); if(pORState->visited != value) { dX_printf(7, "Marking visited=%d of OR State %p\n", value, pORState); ...
// Include these two files for GPU computing. #include <include/cufhe_gpu.cuh> #include <include/encoder.cuh> #include <include/bootstrap_gpu.cuh> #include "plain.h" #include <test/test_util.h> using namespace cufhe; #include <iostream> #include <random> #include <vector> using namespace std; #include <chrono> using ...
#include <stdlib.h> #include <dirent.h> #include <string.h> #include <sys/types.h> #include <signal.h> #include <unistd.h> #include <string> #include <vector> #include <iostream> #define cimg_display 0 #include "CImg.h" using namespace cimg_library; #include <mug.h> #include <config.h> using namespace std; typede...
// Fill out your copyright notice in the Description page of Project Settings. #include "DarknessController.h" #include "Darkness.h" #include "MainPlayerController.h" #include "GameFramework/PawnMovementComponent.h" #include "MainCharacter.h" #include "GameHUD.h" // Called on disabling a character void ADarknessContr...
// // WebConnection.cpp // AirFloat // // Created by <NAME> on 2/14/12. // Copyright (c) 2012 The Famous Software Company. All rights reserved. // #include <pthread.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <stdio.h> #include "Log.h" #include "WebServer.h" #include "WebHeaders.h" #inc...
/* * File: main_stepByStep.cpp * Author: polpe * * Created on February 10, 2014, 3:24 PM */ #include <cstdlib> #include <iostream> #include <GL/gl.h> #include <GL/glu.h> #include <GL/glut.h> struct Obj { float x; float y; float z; float pos_x; float pos_y;...
#include <wx/wxprec.h> #ifndef WX_PRECOMP #include <wx/wx.h> #endif #include <wx/spinctrl.h> #include "AssignPlayerDialog.h" // "Three"-postfix because "compareAlphabetically" is already in playerEdit // Would have to call this everytime before creating assignPlayerDialog, if I put it in MainWin bool compareAlphabet...
#include "gameWorld.hpp" #include "util/image.hpp" using namespace std::string_literals; GameWorld::GameWorld(int cwidth, int cheight) { cubeShader = Shader::getShader("cubeShader"); this->cwidth = cwidth; this->cheight = cheight; int offx = -cwidth / 2; int offy = -cheight / 2; for (int i =...
#include "stdafx.h" #include <afxinet.h> #include <string> #include <list> #include "Base/FileFuncs.h" #include "Base/StringFuncs.h" #include "Base/NumFuncs.h" #include "Base/MsgLogger.h" //#include "Base/RegKeyObj.h" #include "Base/PTDefines.h" // The log-in information for the upload account. This is based on the as...
#include "connection_handler.h" #include "base_application.h" using asio::ip::tcp; using namespace Protocol; /*------------------------------- Connection Handler ---------------------------------*/ size_t ConnectionHandle::__connectionid = 0; ConnectionHandle::ConnectionHandle(tcp::socket soc): uuid(__conne...
/* Monsters https://cses.fi/problemset/task/1194 */ #include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<string, string> pss; typedef vector<int> vi; typedef vector<vi> vvi; typedef vector<pii> vii; typedef vector<ll> vl; typedef vecto...
//----------------------------------*-C++-*-----------------------------------// /** * @file MGCMDSA.cc * @brief MGCMDSA member definitions * @note Copyright(C) 2012-2013 <NAME> */ //----------------------------------------------------------------------------// #include "MGCMDSA.hh" #include "callow/solver/Li...
/** * UGENE - Integrated Bioinformatics Tools. * Copyright (C) 2008-2020 UniPro <<EMAIL>> * http://ugene.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the L...
/* * MFRC522.cpp * * Created: 21-May-19 4:52:02 PM * Author: tanph */ #include "MFRC522.h" uint8_t SPI_Transceive(uint8_t data){ SPDR = data; while(!(SPSR & (1<<SPIF))); return SPDR; } void USART_Transmit(char data){ while(!(UCSRA & (1<<UDRE))); UDR = data; _delay_ms(5); } void USART_SendString(char *da...
#include <iostream> #include <sstream> #include <vector> #include <algorithm> using namespace std; enum status { UNKNOWN, BLACK, WHITE, }; struct contradict {}; void show_row(const vector<status> &row, int C) { for (int i = 0; i < C; i++) { if (i != 0 && i % 5 == 0) { cout << '|'; } switch ...
#include <iostream> #include <sstream> #include <map> #include <cstdint> #include <string> #include "Bus.h" #include "nes6502.h" #include "utils.h" #define OLC_PGE_APPLICATION #include "olcPixelGameEngine.h" class Demo_nes2C02 : public olc::PixelGameEngine { public: Demo_nes2C02() { sAppName = "nes2C02 Demonstrati...
/* Copyright (c) 2012 <NAME> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, dis...
#include "stringutils.h" #include "test.h" #include "tree.h" #include "util.h" // Return the child-names of a node, read from a line of text inline const vector<string> children(const string line) { return words(split(line, "->").second, ','); } // Return the name of a node, read from a line of text inline const ...
/* See the NOTICE file distributed with this work for additional information regarding copyright ownership. <NAME> licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apa...
/* * Copyright (c) 2015-2018 Dubalu LLC * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, pub...
/* * Copyright (c) 2021, Eureka1024 <<EMAIL>> * * SPDX-License-Identifier: Apache-2.0 * * Change Logs: * Date Author Notes * 2021-12-12 Eureka1024 the first version */ /* * Light rain //小雨 * Overcast //阴天 * Clear //晴 */ #include "common.h" void nowWeatherGUI(void); voi...
#include <Python.h> #include <QPainter> #include <QDebug> #include <QStyleOptionGraphicsItem> #include <QOpenGLWidget> #include "app/app.h" #include "window/base.h" #include "viewport/image.h" #include "viewport/view.h" #include "viewport/render/instance.h" #include "window/viewport.h" DepthImage::DepthImage(Rende...
// SPDX-License-Identifier: MIT #include "llvm/Pass.h" #include "llvm/IR/Function.h" #include "llvm/Transforms/IPO/PassManagerBuilder.h" #include "llvm/IR/LegacyPassManager.h" #include "llvm/ADT/Twine.h" #include "llvm/IR/Module.h" #include "llvm/IR/Instructions.h" #include "llvm/Transforms/Utils/ValueMapper.h" #inclu...
// Walk and kick gaze behaviour state: Look around // Author: <NAME> <<EMAIL>> // Includes #include <walk_and_kick/beh_states/gaze_beh_look_around.h> #include <rc_utils/math_vec_mat.h> #include <rc_utils/math_funcs.h> // Namespaces using namespace walk_and_kick; using namespace rc_utils; // // GazeBehLookAround clas...
#pragma once #include <cstdint> #include <limits> #include <iostream> #include <map> #include <unordered_map> #include <set> #include <vector> #include <math.h> #include "Joiner.hpp" #include "Parser.hpp" #include "generator.h" using namespace std; // Values that keep the distinct elements vector from allocating to...
//{Headers #include<cstdio> #include<cstdlib> #include<cstring> #include<cmath> //#include<ctime> #include<iostream> #include<string> #include<algorithm> #include<list> #include<queue> #include<deque> #include<vector> #include<stack> #include<map> #include<set> #include<bitset> using namespace std; ...